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B.Casselman,Mathematical Illustrations,A Manual Of
1 0 0 setrgbcolor newpath 0 0 1 0 360 arc stroke newpath Preface 1 0 1 0 360 arc stroke This book will show how to use PostScript for producing mathematical graphics, at several levels of sophistication. It includes also some discussion of the mathematics involved in computer graphics as well as a few remarks about good style in mathematical illustration. To explain mathematics well often requires good illustrations, and computers in our age have changed drastically the potential of graphical output for this purpose. There are many aspects to this change. The most apparent is that computers allow one to produce graphics output of sheer volume never before imagined. A less obvious one is that they have made it possible for amateurs to produce their own illustrations of professional quality. Possible, but not easy, and certainly not as easy as it is to produce their own mathematical writing with Donald Knuth’s program TEX. In spite of the advances in technology over the past 50 years, it is still not a trivial matter to come up routinely with figures that show exactly what you want them to show, exactly where you want them to show it. This is to some extent inevitable—pictures at their best contain a lot of information, and almost by definition this means that they are capable of wide variety. It is surely not possible to come up with a really simple tool that will let you create easily all the graphics you want to create—the range of possibilities is just too large. -
Optical Character Recognition - a Combined ANN/HMM Approach
Optical Character Recognition - A Combined ANN/HMM Approach Dissertation submitted to the Department of Computer Science Technical University of Kaiserslautern for the fulfillment of the requirements for the doctoral degree Doctor of Engineering (Dr.-Ing.) by Sheikh Faisal Rashid Dean: Prof. Dr. Klaus Schneider Thesis supervisors: Prof. Dr. Thomas Breuel, TU Kaiserslautern Prof. Dr. Andreas Dengel, TU Kaiserslautern Chair of supervisory committee: Prof. Dr. Karsten Berns, TU Kaiserslautern Kaiserslautern, 11 July, 2014 D 386 Abstract Optical character recognition (OCR) of machine printed text is ubiquitously considered as a solved problem. However, error free OCR of degraded (broken and merged) and noisy text is still challenging for modern OCR systems. OCR of degraded text with high accuracy is very important due to many applications in business, industry and large scale document digitization projects. This thesis presents a new OCR method for degraded text recognition by introducing a combined ANN/HMM OCR approach. The approach provides significantly better performance in comparison with state-of-the-art HMM based OCR methods and existing open source OCR systems. In addition, the thesis introduces novel applications of ANNs and HMMs for document image preprocessing and recognition of low resolution text. Furthermore, the thesis provides psychophysical experiments to determine the effect of letter permutation in visual word recognition of Latin and Cursive script languages. HMMs and ANNs are widely employed pattern recognition paradigms and have been used in numerous pattern classification problems. This work presents a simple and novel method for combining the HMMs and ANNs in application to segmentation free OCR of degraded text. HMMs and ANNs are powerful pattern recognition strategies and their combination is interesting to improve current state-of-the-art research in OCR. -
Font HOWTO Font HOWTO
Font HOWTO Font HOWTO Table of Contents Font HOWTO......................................................................................................................................................1 Donovan Rebbechi, elflord@panix.com..................................................................................................1 1.Introduction...........................................................................................................................................1 2.Fonts 101 −− A Quick Introduction to Fonts........................................................................................1 3.Fonts 102 −− Typography.....................................................................................................................1 4.Making Fonts Available To X..............................................................................................................1 5.Making Fonts Available To Ghostscript...............................................................................................1 6.True Type to Type1 Conversion...........................................................................................................2 7.WYSIWYG Publishing and Fonts........................................................................................................2 8.TeX / LaTeX.........................................................................................................................................2 9.Getting Fonts For Linux.......................................................................................................................2 -
Multimedia Systems DCAP303
Multimedia Systems DCAP303 MULTIMEDIA SYSTEMS Copyright © 2013 Rajneesh Agrawal All rights reserved Produced & Printed by EXCEL BOOKS PRIVATE LIMITED A-45, Naraina, Phase-I, New Delhi-110028 for Lovely Professional University Phagwara CONTENTS Unit 1: Multimedia 1 Unit 2: Text 15 Unit 3: Sound 38 Unit 4: Image 60 Unit 5: Video 102 Unit 6: Hardware 130 Unit 7: Multimedia Software Tools 165 Unit 8: Fundamental of Animations 178 Unit 9: Working with Animation 197 Unit 10: 3D Modelling and Animation Tools 213 Unit 11: Compression 233 Unit 12: Image Format 247 Unit 13: Multimedia Tools for WWW 266 Unit 14: Designing for World Wide Web 279 SYLLABUS Multimedia Systems Objectives: To impart the skills needed to develop multimedia applications. Students will learn: z how to combine different media on a web application, z various audio and video formats, z multimedia software tools that helps in developing multimedia application. Sr. No. Topics 1. Multimedia: Meaning and its usage, Stages of a Multimedia Project & Multimedia Skills required in a team 2. Text: Fonts & Faces, Using Text in Multimedia, Font Editing & Design Tools, Hypermedia & Hypertext. 3. Sound: Multimedia System Sounds, Digital Audio, MIDI Audio, Audio File Formats, MIDI vs Digital Audio, Audio CD Playback. Audio Recording. Voice Recognition & Response. 4. Images: Still Images – Bitmaps, Vector Drawing, 3D Drawing & rendering, Natural Light & Colors, Computerized Colors, Color Palletes, Image File Formats, Macintosh & Windows Formats, Cross – Platform format. 5. Animation: Principle of Animations. Animation Techniques, Animation File Formats. 6. Video: How Video Works, Broadcast Video Standards: NTSC, PAL, SECAM, ATSC DTV, Analog Video, Digital Video, Digital Video Standards – ATSC, DVB, ISDB, Video recording & Shooting Videos, Video Editing, Optimizing Video files for CD-ROM, Digital display standards. -
Neat Image User Guide
Neat Image plug-in for Photoshop (Win) To make images look better. User guide Document version 7.5, October 24, 2013 © 1999-2013 by Neat Image team, ABSoft. All rights reserved. User Guide Neat Image plug-in for Photoshop (Win) Table of contents 1. Introduction...............................................................................................................3 1.1. Overview.......................................................................................................................................................3 1.2. Features.........................................................................................................................................................3 1.3. Requirements ................................................................................................................................................4 2. Key concepts ............................................................................................................5 2.1. What it can do – functionality of Neat Image................................................................................................5 2.2. When it works – types of input images .........................................................................................................5 3. Installing plug-in.......................................................................................................6 4. Filtration process overview .....................................................................................7 4.1. Overview of Neat -
Metadefender Core V4.12.2
MetaDefender Core v4.12.2 © 2018 OPSWAT, Inc. All rights reserved. OPSWAT®, MetadefenderTM and the OPSWAT logo are trademarks of OPSWAT, Inc. All other trademarks, trade names, service marks, service names, and images mentioned and/or used herein belong to their respective owners. Table of Contents About This Guide 13 Key Features of Metadefender Core 14 1. Quick Start with Metadefender Core 15 1.1. Installation 15 Operating system invariant initial steps 15 Basic setup 16 1.1.1. Configuration wizard 16 1.2. License Activation 21 1.3. Scan Files with Metadefender Core 21 2. Installing or Upgrading Metadefender Core 22 2.1. Recommended System Requirements 22 System Requirements For Server 22 Browser Requirements for the Metadefender Core Management Console 24 2.2. Installing Metadefender 25 Installation 25 Installation notes 25 2.2.1. Installing Metadefender Core using command line 26 2.2.2. Installing Metadefender Core using the Install Wizard 27 2.3. Upgrading MetaDefender Core 27 Upgrading from MetaDefender Core 3.x 27 Upgrading from MetaDefender Core 4.x 28 2.4. Metadefender Core Licensing 28 2.4.1. Activating Metadefender Licenses 28 2.4.2. Checking Your Metadefender Core License 35 2.5. Performance and Load Estimation 36 What to know before reading the results: Some factors that affect performance 36 How test results are calculated 37 Test Reports 37 Performance Report - Multi-Scanning On Linux 37 Performance Report - Multi-Scanning On Windows 41 2.6. Special installation options 46 Use RAMDISK for the tempdirectory 46 3. Configuring Metadefender Core 50 3.1. Management Console 50 3.2. -
Ghostscript and Mupdf Status Openprinting Summit April 2016
Ghostscript and MuPDF Status OpenPrinting Summit April 2016 Michael Vrhel, Ph.D. Artifex Software Inc. San Rafael CA Outline Ghostscript overview What is new with Ghostscript MuPDF overview What is new with MuPDF MuPDF vs Ghostscript MuJS, GSView The Basics Ghostscript is a document conversion and rendering engine. Written in C ANSI 1989 standard (ANS X3.159-1989) Essential component of the Linux printing pipeline. Dual AGPL/Proprietary licensed. Artifex owns the copyright. Source and documentation available at www.ghostscript.com Graphical Overview PostScript PCL5e/c with PDF 1.7 XPS Level 3 GL/2 and RTL PCLXL Ghostscript Graphics Library High level Printer drivers: Raster output API: Output drivers: Inkjet TIFF PSwrite PDFwrite Laser JPEG XPSwrite Custom etc. CUPS Devices Understanding devices is a major key to understanding Ghostscript. Devices can have high-level functionality. e.g. pdfwrite can handle text, images, patterns, shading, fills, strokes and transparency directly. Graphics library has “default” operations. e.g. text turns into bitmaps, images decomposed into rectangles. In embedded environments, calls into hardware can be made. Raster devices require the graphics library to do all the rendering. Relevant Changes to GS since last meeting…. A substantial revision of the build system and GhostPDL directory structure (9.18) GhostPCL and GhostXPS "products" are now built by the Ghostscript build system "proper" rather than having their own builds (9.18) New method of internally inserting devices into the device chain developed. Allows easier implementation of “filter” devices (9.18) Implementation of "-dFirstPage"/"-dLastPage" with all input languages (9.18) Relevant Changes to GS since last meeting…. -
Metadefender Core V4.13.1
MetaDefender Core v4.13.1 © 2018 OPSWAT, Inc. All rights reserved. OPSWAT®, MetadefenderTM and the OPSWAT logo are trademarks of OPSWAT, Inc. All other trademarks, trade names, service marks, service names, and images mentioned and/or used herein belong to their respective owners. Table of Contents About This Guide 13 Key Features of Metadefender Core 14 1. Quick Start with Metadefender Core 15 1.1. Installation 15 Operating system invariant initial steps 15 Basic setup 16 1.1.1. Configuration wizard 16 1.2. License Activation 21 1.3. Scan Files with Metadefender Core 21 2. Installing or Upgrading Metadefender Core 22 2.1. Recommended System Requirements 22 System Requirements For Server 22 Browser Requirements for the Metadefender Core Management Console 24 2.2. Installing Metadefender 25 Installation 25 Installation notes 25 2.2.1. Installing Metadefender Core using command line 26 2.2.2. Installing Metadefender Core using the Install Wizard 27 2.3. Upgrading MetaDefender Core 27 Upgrading from MetaDefender Core 3.x 27 Upgrading from MetaDefender Core 4.x 28 2.4. Metadefender Core Licensing 28 2.4.1. Activating Metadefender Licenses 28 2.4.2. Checking Your Metadefender Core License 35 2.5. Performance and Load Estimation 36 What to know before reading the results: Some factors that affect performance 36 How test results are calculated 37 Test Reports 37 Performance Report - Multi-Scanning On Linux 37 Performance Report - Multi-Scanning On Windows 41 2.6. Special installation options 46 Use RAMDISK for the tempdirectory 46 3. Configuring Metadefender Core 50 3.1. Management Console 50 3.2. -
License Agreement
TAGARNO MOVE, FHD PRESTIGE/TREND/UNO License Agreement Version 2021.08.19 Table of Contents Table of Contents License Agreement ................................................................................................................................................ 4 Open Source & 3rd-party Licenses, MOVE ............................................................................................................ 4 Open Source & 3rd-party Licenses, PRESTIGE/TREND/UNO ................................................................................. 4 atk ...................................................................................................................................................................... 5 base-files ............................................................................................................................................................ 5 base-passwd ...................................................................................................................................................... 5 BSP (Board Support Package) ............................................................................................................................ 5 busybox.............................................................................................................................................................. 5 bzip2 ................................................................................................................................................................. -
Gnuplot Programming Interview Questions and Answers Guide
Gnuplot Programming Interview Questions And Answers Guide. Global Guideline. https://www.globalguideline.com/ Gnuplot Programming Interview Questions And Answers Global Guideline . COM Gnuplot Programming Job Interview Preparation Guide. Question # 1 What is Gnuplot? Answer:- Gnuplot is a command-driven interactive function plotting program. It can be used to plot functions and data points in both two- and three-dimensional plots in many different formats. It is designed primarily for the visual display of scientific data. gnuplot is copyrighted, but freely distributable; you don't have to pay for it. Read More Answers. Question # 2 How to run gnuplot on your computer? Answer:- Gnuplot is in widespread use on many platforms, including MS Windows, linux, unix, and OSX. The current source code retains supports for older systems as well, including VMS, Ultrix, OS/2, MS-DOS, Amiga, OS-9/68k, Atari ST, BeOS, and Macintosh. Versions since 4.0 have not been extensively tested on legacy platforms. Please notify the FAQ-maintainer of any further ports you might be aware of. You should be able to compile the gnuplot source more or less out of the box on any reasonable standard (ANSI/ISO C, POSIX) environment. Read More Answers. Question # 3 How to edit or post-process a gnuplot graph? Answer:- This depends on the terminal type you use. * X11 toolkits: You can use the terminal type fig and use the xfig drawing program to edit the plot afterwards. You can obtain the xfig program from its web site http://www.xfig.org. More information about the text-format used for fig can be found in the fig-package. -
Chapter 13, Using Fonts with X
13 Using Fonts With X Most X clients let you specify the font used to display text in the window, in menus and labels, or in other text fields. For example, you can choose the font used for the text in fvwm menus or in xterm windows. This chapter gives you the information you need to be able to do that. It describes what you need to know to select display fonts for use with X client applications. Some of the topics the chapter covers are: The basic characteristics of a font. The font-naming conventions and the logical font description. The use of wildcards and aliases for simplifying font specification The font search path. The use of a font server for accessing fonts resident on other systems on the network. The utilities available for managing fonts. The use of international fonts and character sets. The use of TrueType fonts. Font technology suffers from a tension between what printers want and what display monitors want. For example, printers have enough intelligence built in these days to know how best to handle outline fonts. Sending a printer a bitmap font bypasses this intelligence and generally produces a lower quality printed page. With a monitor, on the other hand, anything more than bitmapped information is wasted. Also, printers produce more attractive print with variable-width fonts. While this is true for monitors as well, the utility of monospaced fonts usually overrides the aesthetic of variable width for most contexts in which we’re looking at text on a monitor. This chapter is primarily concerned with the use of fonts on the screen. -
A Case Study of Software Development in a Virtual Organizational Culture
Free Software: A Case Study of Software Development in a Virtual Organizational Culture Margaret S. Elliott Institute for Software Research University of California, Irvine Irvine, CA 92697 949 824-7202 [email protected] Walt Scacchi Institute for Software Research University of California, Irvine Irvine, CA 92697 949 824-4130 [email protected] April 2003 Abstract This study is part of an ongoing comparative study of various types of open software communities including both free and open source software projects. This study examines how the organizational cultural beliefs and values of a free software virtual organization influence software development processes. It provides examples that illustrate the importance of personal motivation and a sense of working as a team in the perpetuation of a virtual work community. It presents the world of the GNUenterprise.org project as a virtual organizational culture that embodies the beliefs of free software and freedom of choice, and the values of community building and cooperative work. A close study of this project shows how these beliefs and values are manifested in software development methods, artifacts, and tool choice, as well as how dispersed developers cooperate and resolve conflict in a virtual community. Data collection includes the content analysis of Internet Relay Chat archives; kernel cousins archives (summary digests of IRC and mailing list archives); mailing list archives; email interviews; Web site documents and observations; and personal interviews conducted at two open source conferences. Two cases from IRC and mailing list archives of the GNUe virtual community at work are presented for in-depth analyses and comparison.