Ravenloft Appendix II
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MYSTARA MESSAGE BOARD (AOL) Folder 2 - 25Th Aug 1995 to 12Th March 1996
MYSTARA MESSAGE BOARD (AOL) Folder 2 - 25th Aug 1995 to 12th March 1996 Subj: * New Folder Date: 8/25/95 2:37:04 PM From: TSRO Tank Posted on: America Online Please resume the Mystara discussion here --TSRO Tank Subj: Mystara books? Date: 8/25/95 4:14:00 PM From: Anodaewyn1 Posted on: America Online Now, maybe I'm missing something... but, the only book that I have for the Mystara setting is the Dragonlord series. Just the two. Are there others? ~~J Subj: Re:Mystara books? Date: 8/25/95 4:40:24 PM From: TSR Bruce Posted on: America Online There should only be three (Dragonlords, Dragonkings, and Knights of Mystara coming out in November). Bruce Heard Subj: Swashbucklers & Firearms Date: 8/25/95 4:41:58 PM From: TSR Bruce Posted on: America Online Repeated from previous folder: Subj: Firearms & Swashbucklers Date: 95-08-25 14:10:47 EDT From: TSR Bruce Posted on: America Online Just a note to say that I'll be posting some questions to debate in the Red Steel folder, hopefully today. This has to do with adapting a campaign setting to firearms and swashbucklers. In general this Page 1 of 170 MYSTARA MESSAGE BOARD (AOL) Folder 2 - 25th Aug 1995 to 12th March 1996 affects the use of firearms vs. armor, and secret fencing passes favoring skilled swordsmen with rapiers and main gauche. I'm just looking for comments and opinions. Thanks. Bruce Heard Subj: Re:Mystara books? Date: 8/25/95 8:53:30 PM From: Anodaewyn1 Posted on: America Online okay cool....thanks for the info. -
282259-Sample.Pdf
Sample file Sample file INTRODUCTION TO WORLDS®or riovniruiit Game Introduction l;o the Dlayerls Handbook lNTRODUCTION . Finding Secret Doors . Contents of the Game Box. Moving. What Kind of Game is the AD8.D"' Game? . Surprise . What is a Role-Playing Game? . l\)I\.lI\Jt\J Dangers . How Do I Win.' 7 . .. Deat . I2 How Do I Play? . l\Jt\) Clerics Powers . Thieves’ Powers . Ptrwrie CHARACTERS . Alignment . What the Scores Mean . U'1-F‘=- Creating a Character . Character Class . Character Creation Checklist . I6 Humans, Elves, and Dwarves. The Ability Scores . What's Next? . UlU‘|U\ Player Character Races . Dwaives. RULES . Elves . Basic Rules. Character Class . Dice . I-‘ighters . Time and the Round . Wizards . Moving . Clerics . I-ighting . Thieves . Casting Spells . Rolling Hit Points. finding and Removing Traps . Starting Money and Equipment . Money, Treasure, and Magical items . .. Norma Equipment . .. Equipment. Character Levels and Experience Points . Wizi\rto’s SPELE5 . Expanded Rules. The Rule of the DM . CLrr:ic's Seats . Ability Checks . 33566-.aLaLa'aa'~.i'a~iasaia~ Design: Bruce Nesmith Editing: Julia Martin and Thomas M. Reid Art Coordinator: Peggy Cooper Cover Art: Jeff Easley Interior Art: Bruce Eagle, Jeff Easley, Paul Jaquays, Walter Velez and Robin Wood Graphics Coordinator: Sarah Feggestad Graphic Design: Dee Barnett Electronic Prepress Coordinator: Tim Coumbe Typography: Angelika Lokotz Production: Paul Hanchette TSR, Inc. TSR Ltd. 201 Sheridan Springs Rd. 120 Church End Lake Geneva Cherry Hinton WI 53147 Cambridge CB1 3LB USA United Kingdom At;iri\ncti:~ Dtiucrorvs EL Draitcoivs, noao, DUNGEIJN Mitsrrie, and Diiucrovs 8. Diatcoivs are registered trademarks owned bv TSR, Inc The TSR logo, Ivtotvsrnous MANUAL, and the CD_logo are trademarks owned by TSR, Inc. -
Dragon Magazine
DRAGON 1 Publisher: Mike Cook Editor-in-Chief: Kim Mohan Shorter and stronger Editorial staff: Marilyn Favaro Roger Raupp If this isnt one of the first places you Patrick L. Price turn to when a new issue comes out, you Mary Kirchoff may have already noticed that TSR, Inc. Roger Moore Vol. VIII, No. 2 August 1983 Business manager: Mary Parkinson has a new name shorter and more Office staff: Sharon Walton accurate, since TSR is more than a SPECIAL ATTRACTION Mary Cossman hobby-gaming company. The name Layout designer: Kristine L. Bartyzel change is the most immediately visible The DRAGON® magazine index . 45 Contributing editor: Ed Greenwood effect of several changes the company has Covering more than seven years National advertising representative: undergone lately. in the space of six pages Robert Dewey To the limit of this space, heres some 1409 Pebblecreek Glenview IL 60025 information about the changes, mostly Phone (312)998-6237 expressed in terms of how I think they OTHER FEATURES will affect the audience we reach. For a This issues contributing artists: specific answer to that, see the notice Clyde Caldwell Phil Foglio across the bottom of page 4: Ares maga- The ecology of the beholder . 6 Roger Raupp Mary Hanson- Jeff Easley Roberts zine and DRAGON® magazine are going The Nine Hells, Part II . 22 Dave Trampier Edward B. Wagner to stay out of each others turf from now From Malbolge through Nessus Larry Elmore on, giving the readers of each magazine more of what they read it for. Saved by the cavalry! . 56 DRAGON Magazine (ISSN 0279-6848) is pub- I mention that change here as an lished monthly for a subscription price of $24 per example of what has happened, some- Army in BOOT HILL® game terms year by Dragon Publishing, a division of TSR, Inc. -
309810-Sample.Pdf
Sample file Slaad Timing An adventure for 4-6 5th level adventurers Special Thanks Jeff Borders Bradley Barger ProDnD Rosemary Callahan-Gray Editing Cartography Writer Layout Saga Mackenzie Jeff Ellis Insta - @sagamackenzie Robert Tarr Olobosk Contents Adventure Background 2 Chapter 2: Capital Building17 Overview 2 Stationary Rooms 18 Personalizing the Adventure 2 6a. Waiting Room 18 Factions3 6b. Guided Tour Starting Room 18 Cultists3 6c. Gallery of Great Slaadi 19 Fey Merchant3 6d. Smoking Room 19 Holy Warriors 4 6f. Kitchen 20 Heretics 4 6e. Mail Room 20 Slaadi 5 6g. Prison 21 Limbo Puddles 6 Random Rooms 21 Prologue 7 6h. Trapped Treasure Room 22 Chapter 1: City Square 8 6j. False Boss Room Entrance 23 1. Park 9 6i. Body Double Room 23 2. Church 10 6k. The Ritual Chamber 24 3. Library 11 AppendixA:Monsters 25 4. Crystal Mines 13 Appendix B: Magic Items 28 5. Curiositys Shack 15 DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the dragon ampersand, Ravnica and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. ThisSample work contains material that is copyright Wizards of the Coast and/or other authors. Such material is usedfile with permission under the Community Content Agreement for Dungeon Masters Guild. All other original material in this work is copyright 2020 by Robert Tarr and published under the Community Content Agreement for Dungeon Masters Guild. 1 Adventure Background A local toad-worshipping cult recently learned of the slaadi and how these toad-like aliens can transform them into something similar to the creature they deify.Mortem Muerte,adeath slaad from the Ever- Changing Chaos of Limbo, sees the cult’s obsession with the slaadi as an opportunity to invade the Material Plane. -
Tome of Magic That for the Players
Official Game Accessory Sample file New spells and magical items for priest and wizard classesl TSR, Inc. TSR Ltd. POB 756 120 Church End, Cherry Hinton Lake Geneva Cambridge CB1 3LB Wl 53147 U.S.A. United Kingdom ADVANCED DUNGEONS & DRAGONS, AD&D, and FORGOTTEN REALMS are registered trademarks owned by TSR, inc. PRODUCTS OF YOUR IMAGINATION, BATTLESYSTEM, and the TSR logo are trademarks owned by TSR, Inc. e1991 TSR, Inc. All rights reserved. Printed in the U.S.A. Distributed to the book trade by Random House, Inc., and in Canada by Random House of Canada, Ltd. Distributed to the toy and hobby trade by regional d istributors. Distributed to the book and hobby trade in the United Kingdom by TSR Ltd. 1-56076-107-5 This work is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork presented herein is prohibited without the express written consent of TSR, Inc. Forward Whew, another big project behind me! Never did I ends didn't sound exciting for either a game designer or realize when I started work on the Tome of Magic that for the players. The Tome of Magic needed it would become such an undertaking. After all, it something—a hook—to make it interesting. seemed so simple. At that point, I should have known As a result, the Tome of Magic is much more than better. just a collection of spells. There are many new ideas It all started with a seemingly innocent comment, about the types and uses of magic in these pages—wild something like, "There are a lot of gaps in the spell lists magic, cooperative magic, focuses, elementalists, and for wizards and priests. -
I6 Ravenloft
Ravenloft is a classic gothic horror story. Many mysteries surround Strahd, his castle Ravenloft, and the lands of Barovia. After entering Barovia, the TABLE OF CONTENTS PCs are trapped by a deadly fog. Their adventure can run in any direction, Page culminating in a fantastic vampire hunt. Count Strahd von Zarovich The dark forests of Barovia are filled with wolves and other creatures, Who he is and how to play him..............................................3 making travel there quite unsafe. Fortunes of Ravenloft The gypsy card reading that foretells the adventure.............4 In a clearing in the Svalich woods, lies a gypsy camp. Only Madam Eva Lands of Barovia and her troupe pass in and out of Barovia. There are rumors that Strahd The Count's domain ................................................................6 gave Madam Eva a potion that neutralizes the fog, but no one has ever Start of the Adventure actually seen the potion. It is well known that Madam Eva foretells the future with surprising accuracy. A desperate plea for help ........................................................7 Lands of Barovia Planned Encounters The village of Barovia is a sad place now. Most of the shops have been Meeting Strahd and his creatures ...........................................7 forced to close. The night, and its creatures, belong to Strahd. When the sun Svalich Woods sets, the people of Barovia barricade their homes, trembling in fear. Each Home of the worg wolves ...................................................... 7 night the attacks get worse. Village of Barovia Once a prosperous town, now without hope.........................8 The Burgomaster's mansion is the center of most attacks. For some reason, Strahd is after Ireena Kolyana, the Burgomaster's adopted daughter. -
Pages from the Mages
Dungeons&.DragonAdvanced s Pages the Mag By Ed Greenwood and Tim Beach Cwedfts Design: Ed Greenwood, Tim Beach Editing: Jon Pickens Cover Art: Jeff Easley Black and White Art: Valerie Valusek Interior Four Color Art: Ned Dameron and Erik Olson Cover Design: Renee Ciske Sample file Typography: Angelika Lokotz Graphic Design: Dee Barnett Thanks to Wolfgang Baur, Tom Prusa, Mike Selinker, Wayne Chandler, Brian Chandler, Dawn Arnone, and the early Fellowship of the Tower (Steve Morrow, Todd Keyser, Geoff Hinkle, Robert Schneider, Mitzi Young, Rob Nicholls, Dave Shidler, and Jeff Neville) ADVANCED DUNGEONS & DRAGONS, AD&D, DRAGON, SPELLJAMMER, and FORGOTTEN REALMS are registered trademarks of TSR, Inc. ENCYCLOPEDIA MAG1CA, MONSTROUS MANUAL, and the TSR Logo are trademarks owned by TSR, Inc. All TSR characters, character names, and the distinct likenesses thereof are trademarks of TSR, Inc. Random House and its affiliate companies have worldwide distribution rights in the book trade for English language products of TSR, Inc. Distributed to the book and hobby trade in the United Kingdom by TSR Ltd. Distributed to the toy and hobby trade by regional distributors. This work is protected by the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork presented herein is prohibited without the express written consent of TSR, Inc. Copyright ©1995 TSR, Inc. All Rights Reserved. Printed in the U.S.A. ISBN 0-7867-0183-7 9491XXX1501 TSR, Inc. TSR Ltd. 201 Sheridan Springs Rd. 120 Church End Lake -
The Master of Ravenloft Is Having Guests for Dinner . . . and You Are Invited
The master of Ravenloft is having guests for dinner . and you are invited. A dark shape emerges from the shadow of Castle Ravenloft. A fl ash of lightning reveals the sneering countenance of Count Strahd von Zarovich. His eyes burn with eternal hunger and contempt for life. From a narrow balcony, he peers out into the drizzling twilight at the few sad lights of the village below and mutters a single name: “Ireena . .” The Expedition to Castle Ravenloft campaign adventure updates the original 1st Edition Ravenloft® module, retaining the Gothic fl avor and familiar elements while expanding and reimagining some of the locations to create a deeper, richer adventure experience. This campaign adventure is designed for characters of levels 6–10 and features a new, easy-to-use combat encounter format. This book also presents new magic items, feats, and prestige classes for player characters. BASED ON THE CLASSIC ADVENTURE BY Tracy and Laura Hickman For use with these DUNGEONS & DRAGONS® core books Player’s Handbook™ Dungeon Master’s Guide ® SampleMonster Manual ® file Visit our website at www.wizards.com/dnd ™ Sample file CREDITS DESIGNERS COVER ARTIST BRUCE R. CORDELL AND JAMES WYATT KEV WALKER BASED ON BY TRACY AND LAURA I6: RAVENLOFT INTERIOR ARTISTS HICKMAN DAVE ALLSOP, KALMAN ANDRASOFSKY, RALPH HORSLEY, WILLIAM O’CONNOR, LUCIO PARRILLO, DEVELOPMENT AND EDITING ANNE STOKES, EVA WIDERMANN JENNIFER CLARKE WILKES, BILL SLAVICSEK CARTOGRAPHERS EDITING MANAGER JASON ENGLE, KYLE HUNTER KIM MOHAN GRAPHIC DESIGNERS DESIGN MANAGER MARI KOLKOWSKY, TRISH YOCHUM, CHRISTOPHER PERKINS JENNIFER LATHROP DEVELOPMENT MANAGER JESSE DECKER GRAPHIC PRODUCTION SPECIALIST DIRECTOR OF RPG R&D ANGELIKA LOKOTZ BILL SLAVICSEK IMAGE TECHNICIAN SENIOR ART DIRECTOR D&D SVEN BOLEN STACY LONGSTREET PRODUCTION MANAGERS ART DIRECTORS JOSH FISCHER, RANDALL CREWS MARI KOLKOWSKY, KARIN JAQUES Some information in this book is taken from or derived from Domains of Dread by William W. -
Dragon Magazine #120
Magazine Issue #120 Vol. XI, No. 11 SPECIAL ATTRACTIONS April 1987 9 PLAYERS HANDBOOK II: Publisher The ENRAGED GLACIERS & GHOULS games first volume! Mike Cook Six bizarre articles by Alan Webster, Steven P. King, Rick Reid, Jonathan Edelstein, and Editor James MacDougall. Roger E. Moore 20 The 1987 ORIGINS AWARDS BALL0T: A special but quite serious chance to vote for the best! Just clip (or copy) and mail! Assistant editor Fiction editor Robin Jenkins Patrick L. Price OTHER FEATURES Editorial assistants 24 Scorpion Tales Arlan P. Walker Marilyn Favaro Barbara G. Young A few little facts that may scare characters to death. Eileen Lucas Georgia Moore 28 First Impressions are Deceiving David A. Bellis Art director The charlatan NPC a mountebank, a trickster, and a DMs best friend. Roger Raupp 33 Bazaar of the Bizarre Bill Birdsall Three rings of command for any brave enough to try them. Production Staff 36 The Ecology of the Gas Spore Ed Greenwood Kim Lindau Gloria Habriga It isnt a beholder, but it isnt cuddly, either. Subscriptions Advertising 38 Higher Aspirations Mark L. Palmer Pat Schulz Mary Parkinson More zero-level spells for aspiring druids. 42 Plane Speaking Jeff Grubb Creative editors Tuning in to the Outer Planes of existence. Ed Greenwood Jeff Grubb 46 Dragon Meat Robert Don Hughes Contributing artists What does one do with a dead dragon in the front yard? Linda Medley Timothy Truman 62 Operation: Zenith Merle M. Rasmussen David E. Martin Larry Elmore The undercover war on the High Frontier, for TOP SECRET® game fans. Jim Holloway Marvel Bullpen Brad Foster Bruce Simpson 64 Space-Age Espionage John Dunkelberg, Jr. -
1418250670944.Pdf
1 Ranger 13 Introduction 3 Rogue 13 Updated Rules for Ravenloft 4 Sorcerer 14 Fear, Horror and Madness 4 Warlock 14 Powers Checks 4 Wizard 15 Outcast Rolls 4 Character Customization 16 Detection Spells 4 Backgrounds 16 Turn Undead 4 Anchorite 16 Destroy Undead 5 Arcanist 16 Channel Divinity 5 Avenger 16 Domain Lords 5 Doctor 16 Closed Domain Borders 5 Gypsy 16 Races 6 Languages 16 Caliban 6 Feats 17 Dragonborn 7 Back to a Wall 17 Drow Elves 7 Cold One 17 Half-Vistani 7 Courage 17 Humans 7 Firearms Expert 17 Teiflings 8 Ghostsight 17 Classes 9 Jaded 18 Barbarian 9 Open Minded 18 Bard 9 Skills 18 Cleric 9 Animal Handling 18 Druid 10 Deception 18 Fighter 11 Hypnosis 18 Equipment 19 Monk 11 Paladin 11 2 Credits Welcome to the 5th Edition Player’s Guide for Based on the Ravenloft Setting created by: the Ravenloft Campaign Setting. These are fan Bruce Nesmith and Andria Hayday created in the spirit and ideal of the setting as an aid to help bring Ravenloft games forward. Domains of Dread Setting written by: The overall intent of this update is a William W. Connors and Steve Miller desire to return Ravenloft back to its core ideals; a feeling that I believe was lost with the 3rd Edi- Sword and Sorcery Edition written by: tion rules and, of course, never even explored in 4th Edition. Andrew Cermak, John W. Mangrum and Andrew Wyatt This is a labor of love and an ongoing process so I hope that what I create is useful to Fan Update written by fans and DMs of Ravenloft from all over. -
Encyclopedia Magica
Encyclopedia Magica™ Accessory Credits Design: It is impossible to list all of the creators of the items cataloged in these volumes, but credit goes to everyone who has created a magic item in a module, boxed set, accessory, hardbound, or magazine article published in the last 20 years. Compilation and Development: slade Development and Editing: Doug Stewart Project Coordination: Roger E. Moore Interior Black and White Art: Arnie Swekel Interior Color Art: Gerald Brom, Clyde Caldwell, Jeff Easley, Fred Fields, and Robb Ruppel Art Coordination: Peggy Cooper Graphic Design: Dee Barnett Production: Paul Hanchette Graphic Coordination: Sarah Feggestad Typesetting: Nancy J. Kerkstra Acknowledgments: L. Richard Baker III, Anne Brown, Bruce Heard, Colin McComb, Ed Greenwood, Roger E. Moore, Steven E. Schend, slade, Doug Stewart, and Georgia S. Stewart who supplied new and unique magical items. And, of course, James M. Ward, for laughing when he heard slade had this project. Volume One Abacus of Calculation to Dust of Blending TABLE OF CONTENTS Introduction 2 Artifact Tables 7 Enchanted Enhancements Sample file 21 A 25 B 123 C 233 D 355 TSR, Inc. /jjw~3rjft>. TSR Ltd P.O. Box756 /jRmH^/Wml 12° ChurchEnd Lake Geneva GPj . ffiwjtiLwfl Cherry Hinton WI53147-0756 W ' ffijPfiw Cambridge, CB1 3LB USA ^SS^&S&V United Kingdom AD&D, ADVANCED DUNGEONS & DRAGONS, AL-QADIM, BATTLESYSTEM, BLACKMOOR, CARDMASTER, D&D, DARK SUN, DRAGON, DRAGONLANCE, DRAGON MOUNTAIN, DRAGON QUEST, DRAGON'S CROWN, DUNGEON, DUNGEONS & DRAGONS, DUNGEON MASTER, FIEND FOLIO, FORGOTTEN REALMS, GAMMA WORLD, GREYHAWK, HOLLOW WORLD, POLYHEDRON, RAVENLOFT, RPGA, the RPGA Logo, SPELLJAMMER, and WORLD OF GREYHAWK are registered trademarks owned by TSR, Inc. -
Sample File 620 88169 Epic Ch1 RP.Qxd 10/4/02 10:15 AM Page 2
620_88169 Epic Ch1 RP.qxd 10/4/02 10:15 AM Page 1 Sample file 620_88169 Epic Ch1 RP.qxd 10/4/02 10:15 AM Page 2 EPIC LEVEL HANDBOOK Andy Collins, Bruce R. Cordell, Thomas M. Reid ADDITIONAL DESIGN ART DIRECTOR John D. Rateliff, James Wyatt Dawn Murin EDITORS COVER ART Gwendolyn F. M. Kestrel, David Noonan Arnie Swekel MANAGING EDITOR INTERIOR ARTISTS Kim Mohan Daren Bader, Brom, David Day, Brian Despain, Larry Dixon, Michael Dutton, CREATIVE DIRECTOR Jeff Easley, Lars Grant-West, Rebecca Ed Stark Guay, Jeremy Jarvis, Alton Lawson, BUSINESS MANAGER Todd Lockwood, David Martin, Raven Anthony Valterra Mimura, Matthew Mitchell, Vinod Rams, Wayne Reynolds, Darrell Riche, VICE PRESIDENT OF RPG R&D Richard Sardinha, Marc Sasso, Mark Bill Slavicsek Smylie, Arnie Swekel, Anthony Waters VICE PRESIDENT OF PUBLISHING GRAPHIC DESIGNERS Mary Kirchoff Robert Campbell, Cynthia Fliege, Sherry Floyd, Sean Glenn PROJECT MANAGER Martin Durham CARTOGRAPHER Todd Gamble PRODUCTION MANAGER Chas DeLong TYPOGRAPHER Erin Dorries Sample file Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This WIZARDS OF THE COAST® game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20™ System License, please visit www.wizards.com/d20. Sources include Defenders of the Faith by Rich Redman and James Wyatt; Monster Compendium: Monsters of Faerun by James Wyatt and Rob Heinsoo; Sword and Fist by Jason Carl; Tome and Blood by Bruce R.