Science and Technology – Magic Squares II
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Almost-Magic Stars a Magic Pentagram (5-Pointed Star), We Now Know, Must Have 5 Lines Summing to an Equal Value
MAGIC SQUARE LEXICON: ILLUSTRATED 192 224 97 1 33 65 256 160 96 64 129 225 193 161 32 128 2 98 223 191 8 104 217 185 190 222 99 3 159 255 66 34 153 249 72 40 35 67 254 158 226 130 63 95 232 136 57 89 94 62 131 227 127 31 162 194 121 25 168 200 195 163 30 126 4 100 221 189 9 105 216 184 10 106 215 183 11 107 214 182 188 220 101 5 157 253 68 36 152 248 73 41 151 247 74 42 150 246 75 43 37 69 252 156 228 132 61 93 233 137 56 88 234 138 55 87 235 139 54 86 92 60 133 229 125 29 164 196 120 24 169 201 119 23 170 202 118 22 171 203 197 165 28 124 6 102 219 187 12 108 213 181 13 109 212 180 14 110 211 179 15 111 210 178 16 112 209 177 186 218 103 7 155 251 70 38 149 245 76 44 148 244 77 45 147 243 78 46 146 242 79 47 145 241 80 48 39 71 250 154 230 134 59 91 236 140 53 85 237 141 52 84 238 142 51 83 239 143 50 82 240 144 49 81 90 58 135 231 123 27 166 198 117 21 172 204 116 20 173 205 115 19 174 206 114 18 175 207 113 17 176 208 199 167 26 122 All rows, columns, and 14 main diagonals sum correctly in proportion to length M AGIC SQUAR E LEX ICON : Illustrated 1 1 4 8 512 4 18 11 20 12 1024 16 1 1 24 21 1 9 10 2 128 256 32 2048 7 3 13 23 19 1 1 4096 64 1 64 4096 16 17 25 5 2 14 28 81 1 1 1 14 6 15 8 22 2 32 52 69 2048 256 128 2 57 26 40 36 77 10 1 1 1 65 7 51 16 1024 22 39 62 512 8 473 18 32 6 47 70 44 58 21 48 71 4 59 45 19 74 67 16 3 33 53 1 27 41 55 8 29 49 79 66 15 10 15 37 63 23 27 78 11 34 9 2 61 24 38 14 23 25 12 35 76 8 26 20 50 64 9 22 12 3 13 43 60 31 75 17 7 21 72 5 46 11 16 5 4 42 56 25 24 17 80 13 30 20 18 1 54 68 6 19 H. -
Magic’ September 17, 2018 Version 1.5-9 Date 2018-09-14 Title Create and Investigate Magic Squares Author Robin K
Package ‘magic’ September 17, 2018 Version 1.5-9 Date 2018-09-14 Title Create and Investigate Magic Squares Author Robin K. S. Hankin Depends R (>= 2.10), abind Description A collection of efficient, vectorized algorithms for the creation and investigation of magic squares and hypercubes, including a variety of functions for the manipulation and analysis of arbitrarily dimensioned arrays. The package includes methods for creating normal magic squares of any order greater than 2. The ultimate intention is for the package to be a computerized embodiment all magic square knowledge, including direct numerical verification of properties of magic squares (such as recent results on the determinant of odd-ordered semimagic squares). Some antimagic functionality is included. The package also serves as a rebuttal to the often-heard comment ``I thought R was just for statistics''. Maintainer ``Robin K. S. Hankin'' <[email protected]> License GPL-2 URL https://github.com/RobinHankin/magic.git NeedsCompilation no Repository CRAN Date/Publication 2018-09-17 09:00:08 UTC R topics documented: magic-package . .3 adiag . .3 allsubhypercubes . .5 allsums . .6 apad.............................................8 apl..............................................9 1 2 R topics documented: aplus . 10 arev ............................................. 11 arot ............................................. 12 arow............................................. 13 as.standard . 14 cilleruelo . 16 circulant . 17 cube2 . 18 diag.off . 19 do.index . 20 eq .............................................. 21 fnsd ............................................. 22 force.integer . 23 Frankenstein . 24 hadamard . 24 hendricks . 25 hudson . 25 is.magic . 26 is.magichypercube . 29 is.ok . 32 is.square.palindromic . 33 latin . 34 lozenge . 36 magic . 37 magic.2np1 . 38 magic.4n . 39 magic.4np2 . 40 magic.8 . 41 magic.constant . -
THE ZEN of MAGIC SQUARES, CIRCLES, and STARS Also by Clifford A
THE ZEN OF MAGIC SQUARES, CIRCLES, AND STARS Also by Clifford A. Pickover The Alien IQ Test Black Holes: A Traveler’s Guide Chaos and Fractals Chaos in Wonderland Computers and the Imagination Computers, Pattern, Chaos, and Beauty Cryptorunes Dreaming the Future Fractal Horizons: The Future Use of Fractals Frontiers of Scientific Visualization (with Stuart Tewksbury) Future Health: Computers and Medicine in the 21st Century The Girl Who Gave Birth t o Rabbits Keys t o Infinity The Loom of God Mazes for the Mind: Computers and the Unexpected The Paradox of God and the Science of Omniscience The Pattern Book: Fractals, Art, and Nature The Science of Aliens Spider Legs (with Piers Anthony) Spiral Symmetry (with Istvan Hargittai) The Stars of Heaven Strange Brains and Genius Surfing Through Hyperspace Time: A Traveler’s Guide Visions of the Future Visualizing Biological Information Wonders of Numbers THE ZEN OF MAGIC SQUARES, CIRCLES, AND STARS An Exhibition of Surprising Structures across Dimensions Clifford A. Pickover Princeton University Press Princeton and Oxford Copyright © 2002 by Clifford A. Pickover Published by Princeton University Press, 41 William Street, Princeton, New Jersey 08540 In the United Kingdom: Princeton University Press, 3 Market Place, Woodstock, Oxfordshire OX20 1SY All Rights Reserved Library of Congress Cataloging-in-Publication Data Pickover, Clifford A. The zen of magic squares, circles, and stars : an exhibition of surprising structures across dimensions / Clifford A. Pickover. p. cm Includes bibliographical references and index. ISBN 0-691-07041-5 (acid-free paper) 1. Magic squares. 2. Mathematical recreations. I. Title. QA165.P53 2002 511'.64—dc21 2001027848 British Library Cataloging-in-Publication Data is available This book has been composed in Baskerville BE and Gill Sans. -
Franklin Squares ' a Chapter in the Scientific Studies of Magical Squares
Franklin Squares - a Chapter in the Scienti…c Studies of Magical Squares Peter Loly Department of Physics, The University of Manitoba, Winnipeg, Manitoba Canada R3T 2N2 ([email protected]) July 6, 2006 Abstract Several aspects of magic(al) square studies fall within the computa- tional universe. Experimental computation has revealed patterns, some of which have lead to analytic insights, theorems or combinatorial results. Other numerical experiments have provided statistical results for some very di¢ cult problems. Schindel, Rempel and Loly have recently enumerated the 8th order Franklin squares. While classical nth order magic squares with the en- tries 1::n2 must have the magic sum for each row, column and the main diagonals, there are some interesting relatives for which these restrictions are increased or relaxed. These include serial squares of all orders with sequential …lling of rows which are always pandiagonal (having all parallel diagonals to the main ones on tiling with the same magic sum, also called broken diagonals), pandiagonal logic squares of orders 2n derived from Karnaugh maps, with an application to Chinese patterns, and Franklin squares of orders 8n which are not required to have any diagonal prop- erties, but have equal half row and column sums and 2-by-2 quartets, as well as stes of parallel magical bent diagonals. We modi…ed Walter Trump’s backtracking strategy for other magic square enumerations from GB32 to C++ to perform the Franklin count [a data…le of the 1; 105; 920 distinct squares is available], and also have a simpli…ed demonstration of counting the 880 fourth order magic squares using Mathematica [a draft Notebook]. -
Franklin Squares: a Chapter in the Scientific Studies of Magical Squares
Franklin Squares: A Chapter in the Scientific Studies of Magical Squares Peter D. Loly Department of Physics and Astronomy, The University of Manitoba, Winnipeg, MB Canada R3T 2N2 Several aspects of magic(al) squares studies fall within the computational universe. Experimental computation has revealed patterns, some of which have lead to analytic insights, theorems, or combinatorial results. Other numerical experiments have provided statistical results for some very dif- ficult problems. While classical nth order magic squares with the entries 1..n2 must have the magic sum for each row, column, and the main diagonals, there are some interesting relatives for which these restrictions are increased or relaxed. These include: serial squares of all orders with sequential filling of rows which are always pandiagonal (i.e., having all parallel diagonals to the main ones on tiling with the same magic sum, also called broken diagonals); pandiagonal logic squares of orders 2n derived from Karnaugh maps; Franklin squares of orders 8n which are not required to have any diagonal properties, but have equal half row and column sums and 2-by-2 quartets; as well as sets of parallel magical bent diagonals. Our early explorations of magic squares, considered as square ma- trices, used MathematicaR to study their eigenproperties. We have also studied the moment of inertia and multipole moments of magic squares and cubes (treating the numerical entries as masses or charges), finding some elegant theorems. We have also shown how to easily compound smaller squares into very high order squares. There are patents proposing the use of magical squares for cryptography. -
A SIMPLE TECHNIQUE to GENERATE ODD ORDER MAGIC SQUARES for ANY SEQUENCE of CONSECUTIVE INTEGERS *Ara
International Journal of Physics and Mathematical Sciences ISSN: 2277-2111 (Online) An Open Access, Online International Journal Available at http://www.cibtech.org/jpms.htm 2018 Vol. 8 (1) January-March, pp. 1-17/Kalaimaran Research Article A SIMPLE TECHNIQUE TO GENERATE ODD ORDER MAGIC SQUARES FOR ANY SEQUENCE OF CONSECUTIVE INTEGERS *Ara. Kalaimaran Civil Engineering Division, CSIR-Central Leather Research Institute, Chennai-20, Tamil Nadu, India *Author for Correspondence: [email protected] ABSTRACT A magic square of order is a square array of numbers consisting of the distinct positive integers {1, 2, 3, ..., } arranged such that the sum of the ‘n’ numbers in any horizontal, vertical, main diagonal and anti-diagonal line is always the same number. The unique normal square of order three was known to the ancient Chinese, who called it the Lo Shu. A version of the order-4 magic square with the numbers 15 and 14 in adjacent middle columns in the bottom row is called Dürer's magic square. INTRODUCTION Magic squares (Weisstein Eric, 2003) have a long history, dating back to at least 650 BC in China. At various times they have acquired magical or mythical significance, and have appeared as symbols in works of art. In modern times they have been generalized a number of ways, including using extra or different constraints, multiplying instead of adding cells, using alternate shapes or more than two dimensions, and replacing numbers with shapes and addition with geometric operations. There are many ways to construct magic squares, but the standard (and most simple) way is to follow certain configurations/formulas which generate regular patterns. -
Arxiv:Math/0405476V1
ALGEBRAIC COMBINATORICS OF MAGIC SQUARES By MAYA AHMED B.Sc. (Bombay University) 1988 M.Sc. (IIT, Bombay) 1991 M.S. (University of Washington) 1997 DISSERTATION Submitted in partial satisfaction of the requirements for the degree of DOCTOR OF PHILOSOPHY in MATHEMATICS in the OFFICE OF GRADUATE STUDIES of the UNIVERSITY OF CALIFORNIA, DAVIS Approved: JESUS´ DE LOERA ANNE SCHILLING arXiv:math/0405476v1 [math.CO] 25 May 2004 CRAIG TRACY Committee in Charge 2004 i c Maya Mohsin Ahmed 2004 ALL RIGHTS RESERVED Algebraic Combinatorics of Magic Squares Abstract The problem of constructing magic squares is of classical interest and the first known magic square was constructed around 2700 B.C. in China. Enumerating magic squares is a relatively new problem. In 1906, Macmahon enumerated magic squares of order 3. In this thesis, we describe how to construct and enumerate magic squares as lattice points inside polyhedral cones using techniques from Algebraic Combinatorics. The main tools of our methods are the Hilbert Poincar´eseries to enumerate lattice points and the Hilbert bases to generate lattice points. With these techniques, we derive formulas for the number of magic squares of order 4. We extend Halleck’s work on Pandiagonal squares and Bona’s work on magic cubes and provide formulas for 5 × 5 pandiagonal squares and 3 × 3 × 3 magic cubes and semi-magic cubes. Benjamin Franklin constructed three famous squares which have several interesting properties. Many people have tried to understand the method Franklin used to construct his squares (called Franklin squares) and many theories have been developed along these lines. -
Magic Squares FULL Webversion
MAGIC SQUARES I and II Contents 1. Introductory Note......................................................................................................... 2 2. Brief Early History....................................................................................................... 2 3. Magic Squares: Basic Definitions............................................................................... 4 4. Magic Squares: General Classification...................................................................... 6 5. Magic Squares I Issue: ............................................................................................... 8 5.1 Souvenir Sheet B152 (1/1): Luo Shu Magic Square....................................................8 5.2 Sheetlet ............................................................................................................................9 5.3 First Day Cover ENA174/ENB154: John R. Hendricks – Inlaid Magic Squares.................................................................9 5.4 Stamp S172 (6/1): Sator – Palindrome .........................................................................10 5.5 Stamp S172 (6/2): Franklin – Bent Diagonals .............................................................11 5.6 Stamp S172 (6/3): Dürer – Melencolia I.......................................................................11 5.7 Stamp S172 (6/4): Su Hui – Xuan Ji Tu – Palindrome................................................12 5.8 Stamp S172 (6/5): Lee Sallows – Panmagic 3×3..........................................................15 -
A Bibliography of Recreational Mathematics, Volume 3. INSTITUTION National Council of Teachers of Mathematics, Inc., Washington, D.C
DOCUMENT RESUME ED 087 631 SE 017 302 AUTHOR Schaaf, William L. TITLE A Bibliography of Recreational Mathematics, Volume 3. INSTITUTION National Council of Teachers of Mathematics, Inc., Washington, D.C. PUB DATE 73 NOTE 187p. AVAILABLE FROM National Council of Teachers of Mathematics, 1906 Association Drive, Reston, Virginia 22091 EDRS PRICE MF-$0.65 HC Not Available from EDRS. DESCRIPTORS *Annotated Bibliographies; Classroom Games; *Games; Geometric Concepts; Instructional Materials; *Literature Guides; Literature Reviews; *Mathematical Enrichment; *Mathematics Education; Number Concepts; Probability; Reference Books ABSTRACT This book is a partially annotated bibliography of books, articles and periodicals concerned with mathematical games, puzzles, tricks, amusements, and paradoxes. Because the literature in recreational mathematics has proliferated to amazing proportions since Volume 2 of this series (ED 040 874), Volume 3 is more than just an updating of the earlier monographs. The overall organization of the book has been retained, although there has been a notable rearrangement of subtopics in the interest of economy and clarity. Major changes include (1) the addition of two new sections on classroom games and recreational activities which will be quite useful for teachers; (2)a chronological synopsis of Martin Gardner's popular column in Scientific American; and (3)a glossary of terms related to recreational mathematics. The main topic headings are: Arithmetic Recreations; Number Theory as Recreation; Geometric Recreations; Topological -
Matrix Properties of Magic Squares a Professional Paper Submitted in Partial Fulfillment of the Requirements of the Degree of Ma
MATRIX PROPERTIES OF MAGIC SQUARES A PROFESSIONAL PAPER SUBMITTED IN PARTIAL FULFILLMENT OF THE REQUIREMENTS OF THE DEGREE OF MASTER OF SCIENCE IN THE GRADUATE SCHOOL OF TEXAS WOMAN'S UNIVERSITY COLLEGE OF ARTS AND SCIENCES BY DARYL LYNN STEPHENS, B. S. ED., M. ED. DENTON, TEXAS APRIL, 1993 !!FOOTER: iii Table of Contents Chapter 1. Introduction to Magic Squares............................................................................................................... 1 2. Vector Spaces and Magic Squares......................................................................................................... 17 3. Dot Products of Magic Squares..............................................................................................................20 4. Eigenvalues of Magic Squares...............................................................................................................32 5. Conclusion............................................................................................................................................. 36 Bibliography................................................................................................................................................37 Appendix A: BASIC Program to Find Dot Products of Magic Squares ....................................................39 Appendix B: BASIC Progam to Create Uniform Step Magic Squares ..................................................... 41 !!FOOTER: 1 Chapter 1 Introduction to Magic Squares 1 Historical Background For many centuries -
Australia the Worlds Longest Dot-To-Dot Puzzle Free
FREE AUSTRALIA THE WORLDS LONGEST DOT-TO-DOT PUZZLE PDF Abi Daker | 16 pages | 11 Aug 2016 | Octopus Publishing Group | 9781781573853 | English | Lewes, United Kingdom Eight queens puzzle - Wikipedia Chess composer Max Bezzel published the eight queens puzzle in Franz Nauck published the first Australia the Worlds Longest Dot-to-Dot Puzzle in Since then, many mathematiciansincluding Carl Friedrich Gausshave worked on both the eight queens puzzle and its generalized n -queens version. InS. Gunther proposed a method using determinants to find solutions. Glaisher refined Gunther's approach. InEdsger Dijkstra used this problem to illustrate the power of what he called structured programming. He published a highly detailed description of a depth-first backtracking algorithm. The problem of finding all solutions to the 8-queens problem can be quite computationally expensive, as there are 4,, i. It is possible to use shortcuts that reduce computational requirements or rules of thumb that avoids brute-force computational techniques. For example, by applying a simple rule that constrains each queen to a Australia the Worlds Longest Dot-to-Dot Puzzle column or rowthough still considered brute force, it is Australia the Worlds Longest Dot-to-Dot Puzzle to reduce the number of possibilities to 16, that is, 8 8 possible combinations. Generating permutations further reduces the possibilities to just 40, that is, 8! The eight queens puzzle has 92 distinct solutions. If solutions that differ only by the symmetry operations of rotation and reflection of the board are counted as one, the puzzle has 12 solutions. These are called fundamental solutions; Australia the Worlds Longest Dot-to-Dot Puzzle of each are shown below.