Virtual world
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- Live-Action Virtual Reality Games Luis Valente1, Esteban Clua1, Alexandre Ribeiro Silva2, Bruno Feijó3
- Designing Alternate Reality Games for Teenagers in Learning Contexts
- The Portrayal of Hyperreality in James Dashner's the Eye of Minds
- F001b23a38ae17cf54e23ccc4ff4
- Massively Multiplayer Online Role Playing Games and the Documentary Genre: Simulations of Reality?
- Why Women Don't Like Social Virtual Reality: a Study of Safety, Usability
- Studying Virtual Worlds As Medium for Telepresence Robots
- Evaluating Enjoyment Within Alternate Reality Games
- MR) Technologies, Including Virtual Reality (VR
- A Survey on Virtual World
- Virtual Worlds: Immersive Online Platforms for Collaboration, Creativity and Learning”, OECD Digital Economy Papers, No
- Openxr State of the Union
- Virtual World Crime
- Crafting RPG Worlds in Real Environments with AR
- Remarks on Virtual World and Virtual Reality Experiments
- THE PORTRAYAL and the EFFECTS of HYPERREALITY in READY PLAYER ONE MOVIE by STEVEN SPIELBERG (THE APPLICATION of JEAN BAUDRILLARD’S THEORY) Sarniyati Dalimu¹
- Real Learning in a Virtual World
- Designing Virtual World Server Infrastructure