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Tommy Refenes
Game Developer Power 50 the Binding November 2012 of Isaac
Lifting the Lid on Video Games
Press Release
Gamaing Nintendo Launches
FILM SPECIFICATIONS Indie Game: the Movie Documentary, 96 Mins
Gamesalad Essentials
The Effects of Piracy and Counterfeiting in the Video Games Industry
“Digital Game”
"CONSOLE" a Gaming Event for Game Developers and the Curious
The Design of Indie Games, a Different Paradigm
Douglas Wilson on Us and the Game Industry: Selected Filmography 1 the Higher Learning Staff Curate Digital Resource Packages To
Eg Phd, Mphil, Dclinpsychol
Meanings of Meat in Videogames
Super Meat Boy: a Love Letter
Individual Game Development with Open- Source Software a Case Study with Guidelines for Programmers and Game Designers
Teaching and Motivating Players Through Failure in Difficult Games Anthony Bushner Purdue University
Videogame Zinesters : Une Alternative De Représentation, De Pratique Et De Création Marion Coville
Comic Jumper, Hydrophobia™ Comic Jumper Super Meat Boy, Pinball FX™ 2, Ilomilo, a World of Keflings and Raskulls
Top View
Team Meat's Super Meat Boy
Teacher's Resource: Indie Game: the Movie
Digital Distribution of Video Games for PC a SWOT Analysis
Postmortem: Mcmillen and Himsl's the Binding of Isaac
Game Developers Worldwide Across All Disciplines Team Players (Though Focusing on North America)
Is Every Indie Game Independent? Towards the Concept of Independent Game
Playing the Binding of Isaac Video Game Through the Reception History of the Aqedah
The Independent Games Movement As Resistance To
Japanese Independent Game Development