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Smart Game Format
E-Book? Začala Hra
FUEGO—An Open-Source Framework for Board Games and Go Engine Based on Monte Carlo Tree Search Markus Enzenberger, Martin Müller, Broderick Arneson, and Richard Segal
Strategy Game Programming Projects
Collaborative Go
SAI: a Sensible Artificial Intelligence That Targets High Scores in Go
Thesis for the Degree of Doctor
What Is the Project Title
Optimizing Time for Eigenvector Calculation
On Competency of Go Players: a Computational Approach
Memòria Del Projecte Fi De Carrera D'enginyeria En Informàtica Realitzat
By Arend Bayer, Daniel Bump, Evan Berggren Daniel, David Denholm
On the Model and System Design for Online Tabletop Games
UCT-Enhanced Deep Convolutional Neural Network for Move Recommendation in Go
A Machine Learning to Play Go TUM Data Innovation Lab WS 2017/18
Guiding Monte Carlo Tree Searches with Neural Networks in the Game of Go
The Go Transformer: Natural Language Modeling for Game Play
By Daniel Bump, David Denholm, Jerome Dumonteil, Gunnar Farneb¨Ack, Thomas Traber, Tanguy Urvoy, Inge Wallin GNU GO 3.0
Structural Representation of the Game of Go, Master's Thesis
Top View
Go Game Formal Revealing by Ising Model
Go Game Move Prediction Using Convolutional Neural Network
Use Style: Paper Title
Optical Game Position Recognition in the Board Game of Go
Unraveling Go Gaming Nature by Ising Hamiltonian and Common Fate Graphs: Tactics and Statistics
SAI: a Sensible Artificial Intelligence That Plays With