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Metaverse

  • New Realities Risks in the Virtual World 2

    New Realities Risks in the Virtual World 2

  • Exploring Telepresence in Virtual Worlds

    Exploring Telepresence in Virtual Worlds

  • Metaverse Roadmap Overview, 2007. 2007

    Metaverse Roadmap Overview, 2007. 2007

  • Building the Metaverse One Open Standard at a Time

    Building the Metaverse One Open Standard at a Time

  • Digital Reality: What's Next After Google Glass?

    Digital Reality: What's Next After Google Glass?

  • Immersive Tourism

    Immersive Tourism

  • The Expanding Role of Immersive Media in Education

    The Expanding Role of Immersive Media in Education

  • Augmented Reality in Sumerian

    Augmented Reality in Sumerian

  • Avatar, Cyborg, Icevorg: Simulacra’S Scion

    Avatar, Cyborg, Icevorg: Simulacra’S Scion

  • The Spatial Web and Web 3.0 What Business Leaders Should Know About the Next Era of Computing About the Deloitte Center for Integrated Research

    The Spatial Web and Web 3.0 What Business Leaders Should Know About the Next Era of Computing About the Deloitte Center for Integrated Research

  • Augmented Reality Smart Glasses and Knowledge Management: a Conceptual 5 Framework for Enterprise Social Networks

    Augmented Reality Smart Glasses and Knowledge Management: a Conceptual 5 Framework for Enterprise Social Networks

  • Metaverse ETF

    Metaverse ETF

  • Advancing the Interoperability of Geospatial Intelligence Tradecraft with 3D Modeling, Simulation, and Game Engines

    Advancing the Interoperability of Geospatial Intelligence Tradecraft with 3D Modeling, Simulation, and Game Engines

  • Building the Metaverse One Open Standard at a Time

    Building the Metaverse One Open Standard at a Time

  • Virtual Reality As Plot Device: Cyberspace to Metaverse

    Virtual Reality As Plot Device: Cyberspace to Metaverse

  • A Platform for Virtual Reality Applications

    A Platform for Virtual Reality Applications

  • The Metaverse: Telepresence in 3D Avatar-Driven Digital-Virtual Worlds @Tic

    The Metaverse: Telepresence in 3D Avatar-Driven Digital-Virtual Worlds @Tic

  • The Principle of Virulence

    The Principle of Virulence

Top View
  • Nextech AR to Acquire AR Cloud-3D
  • Table of Contents
  • 3D Virtual Worlds and the Metaverse: Current Status and Future Possibilities
  • FB Q2 2021 Earnings Call Transcript
  • Teaching Metaverse. What and How to (Not) Teach Using the Medium of Virtual Reality
  • The Current State of Virtual Reality on Behavior Change
  • Khronos Template 2015
  • Metaverse for Social Good: a University Campus Prototype
  • An Evolving Interface with VR
  • Towards Aircraft Maintenance Metaverse Using Speech Interactions with Virtual Objects in Mixed Reality
  • Exploring Enterprise Virtual Worlds and the Metaverse Ron Edwards, Ambient Performance, Ltd
  • Revised Landscape Report 2020
  • The Story of Oculus Rift
  • Privacy in the Metaverse Regulating a Complex Social Construct in a Virtual World
  • Journalism in Second Life Bonnie Brennen Marquette University, [email protected]
  • Externalities of the Metaverse Gaze
  • Augmented Reality + Virtual Reality
  • A Study on Design Requirement Development and Satisfaction for Future Virtual World Systems


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