Lip sync
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- Animating Lip-Sync Characters with Dominated Animeme Models Yu-Mei Chen, Fu-Chun Huang, Shuen-Huei Guan, and Bing-Yu Chen, Member, IEEE
- Eclipse Expo Stratus 5 Stratus 6 Stratus 8/9 Meridian
- Facial Capture Lip-Sync Victoria Mcgowen [email protected]
- Development of Real-Time Lip Sync Animation Framework Based on Viseme Human Speech
- The Sims: a Study of Fandom and Machinima Productions
- Techniques in Lip-Sync and Facial Tracking Using Motion Capture: the Pre-Evolution to Mocap
- Anime: a History Free
- Encoding Liveness: Performance and Real-Time Rendering in Machinima David Cameron Charles Sturt University John Carroll Charles Sturt University [email protected]
- LNCS 8518, Pp
- A Practical and Configurable Lip Sync Method for Games
- Three Methods for Making of Character Facial Animation Based on Game Engine
- Arxiv:2002.08700V2 [Cs.CV] 5 May 2021 Consistency and Natural Appearance Is the first Obstacle
- Towards a History and Aesthetics of Reverse Motion a Dissertation
- Spirited Away Kaori Asakura
- Lip-Sync in Human Face Animation Based on Video Analysis and Spline Mode Ls
- A Novel Lip Synchronization Approach for Games and Virtual Environments
- Issues with Lip Sync Animation: Can You Read My Lips?
- Synchronization and Title Sequences 1St Edition Ebook Free Download