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Dragon kill points
Meaning-Making in World of Warcraft
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DEN ALLVARSAMMA LEKEN Om World of Warcraft Och Läckaget
Being in the World (Of Warcraft): Raiding, Realism, and Knowledge Production in a Massively Multiplayer Online Game
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My Life As a Night Elf Priest Technologies of the Imagination New Media in Everyday Life Ellen Seiter and Mimi Ito, Series Editors
Fair Game: an Anthropological Study of the Negotiation of Fairness in World of Warcraft
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The Taxation of Virtual Economies
Commodifying Scarcity: Society, Struggle, and Spectacle in World of Warcraft Kevin Moberly Old Dominion University
Effect of Different Looting Systems on the Behavior Of
From Role Play to Behavior: How Cultural Background Influences
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Dragon Kill Points: Loot Distribution in Mmorpgs
Dragon Kill Points Spreadsheet
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Massively Multiplayer Online Gamers' Language
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Commodifying Scarcity: Society, Struggle, and Spectacle in World of Warcraft Kevin Moberly Eludamos
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Player Personality Class Spec
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Player Guild Dynamics and Evolution in Massively Multiplayer Online Games
Loot Distribution Systems in Massively Multiplayer Online Role- Playing Games: a Study in the Context of World of Warcraft
Games and Culture 2009 Malone 296
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