Bump mapping
Top View
- Antializing Texture Mapping
- 15-462 Project 2: Texture Mapping and Shaders
- A Practical and Robust Bump-Mapping Technique for Today’S Gpus
- CSE 167: Introduction to Computer Graphics Lecture #19: Bump Mapping
- Bump Mapping for Isosurface Volume Rendering
- Efficient Self-Shadowed Radiosity Normal Mapping
- Texturing and Hypertexturing of Volumetric Objects
- Interactive Shading of 2.5D Models
- Combining Shape-Changing Interfaces and Spatial Augmented Reality Enables Extended Object Appearance
- Texture Mapping II
- 3D Texture Mapping for Rapid Manufacturing
- Towards Interactive Bump Mapping with Anisotropic Shift-Variant Brdfs
- 3D Texture Mapping Techniques
- Texture Mapping Effects
- Texture and Other Mappings
- Texture Mappingmapping Bumpbump Mappingmapping Displacementdisplacement Mappingmapping Environmentenvironment Mappingmapping Angel Chapter 7
- Voxel-Based Terrain for Real-Time Virtual Simulations
- Automatic Texture Mapping of Arbitrary Terrains