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Fantasy and Imagination: Discovering the Threshold of Meaning David Michael Westlake
The University of Maine DigitalCommons@UMaine Electronic Theses and Dissertations Fogler Library 5-2005 Fantasy and Imagination: Discovering the Threshold of Meaning David Michael Westlake Follow this and additional works at: http://digitalcommons.library.umaine.edu/etd Part of the Modern Literature Commons Recommended Citation Westlake, David Michael, "Fantasy and Imagination: Discovering the Threshold of Meaning" (2005). Electronic Theses and Dissertations. 477. http://digitalcommons.library.umaine.edu/etd/477 This Open-Access Thesis is brought to you for free and open access by DigitalCommons@UMaine. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of DigitalCommons@UMaine. FANTASY AND IMAGINATION: DISCOVERING THE THRESHOLD OF MEANING BY David Michael Westlake B.A. University of Maine, 1997 A MASTER PROJECT Submitted in Partial Fulfillment of the Requirements for the Degree of Master of Arts (in Liberal Studies) The Graduate School The University of Maine May, 2005 Advisory Committee: Kristina Passman, Associate Professor of Classical Language and Literature, Advisor Jay Bregrnan, Professor of History Nancy Ogle, Professor of Music FANTASY AND IMAGINATION: DISCOVERING THE THRESHOLD OF MEANING By David Michael Westlake Thesis Advisor: Dr. Kristina Passman An Abstract of the Master Project Presented in Partial Fulfillment of the Requirements for the Degree of Master of Arts (in Liberal Studies) May, 2005 This thesis addresses the ultimate question of western humanity; how does one find meaning in the present era? It offers the reader one powerful way for this to happen, and that is through the stories found in the pages of Fantasy literature. It begins with Frederick Nietzsche's declaration that, "God is dead." This describes the situation of men and women in his time and today. -
The World of Fantasy Literature Has Little to Do with the Exotic Worlds It Describes
The world of fantasy literature has little to do with the exotic worlds it describes. It is generally tied to often well-earned connotations of cheap writing, childish escapism, overused tropes copied and pasted straight out of The Lord of the Rings, and a strong commercial vitality. Perhaps it is the comforting predictability that draws me in—but the same could be said of the delight that I feel when some clever author has taken the old and worn hero-cycle and turned it inside out. Maybe I just like dragons and swords. It could be that the neatly packaged, solvable problems within a work of fantasy literature, problems that are nothing like the ones I have to deal with, such as marauding demons or kidnappings by evil witches, are more attractive than my own more confusing ones. Somehow they remain inspiring and terrifying despite that. Since I was a child, fantasy has always been able to captivate me. I never spared much time for the bland narratives of a boy and his dog or the badly thought-out antics of neighborhood friends. I preferred the more dangerous realms of Redwall, populated by talking animals, or Artemis Fowl, a fairy-abducting, preteen, criminal mastermind. In fact, reading was so strongly ingrained in me that teachers, parents and friends had to, and on occasion still need to, ask me to put down my book. I really like reading, and at some point that love spilled over and I started to like writing, too. Telling a story does not have to be deep or meaningful in its lessons. -
MARCH 1St 2018
March 1st We love you, Archivist! MARCH 1st 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc. -
47411832.Pdf
. - 1 1II RELIGIONS ANCIENT AND MODERN RELIGIONS: ANCIENT AND MODERN. ANIMISM. By EDWARD CLODD, Author of The Story of Creation. PANTHEISM. By JAMES AU.ANSON PICTON, Author of The Kehgion of the Universe. THE RELIGIONS OF ANCIENT CHINA. By Professor GILES, LL.D., Professor of Chinese in the University of Cambridge. THE RELIGION OF ANCIENT GREECE. By JANE HARRISON, Lecturer at Newnham College, Cambridge, Author of Prolegomena to Study of Greek Religion. ISLAM. By AMEER ALI SYED, M.A., C.I.E., late of H.M.'s High Court of Judicature in Bengal, Author of The Spirit of Islam and The Ethics of Islam. MAGIC AND FETISHISM. By Dr. A. C. HADDON, F.R.S., Lecturer on Ethnology at Cam- bridge University. THE RELIGION OF ANCIENT EGYPT. By Professor W. M. FLINDERS PETRIE, F.R.S. THE RELIGION OF BABYLONIA AND ASSYRIA. By THEOPHILUS G. PINCHES, late of the British Museum. EARLY BUDDHISM, By Professor RHYS DAVIDS, LL.D., late Secretary of The Royal Asiatic Society. HINDUISM. By Dr. L. D. BARNETT, of the Department of Oriental Printed Books and MSS., British Museum. SCANDINAVIAN RELIGION. By WILLIAM A. CRAIGIE, Joint Editor of the Oxford English Dictionary. CELTIC RELIGION. By Professor ANWYL, Professor of Welsh at University College, Aberystwyth. THE MYTHOLOGY OF ANCIENT BRITAIN AND IRELAND. By CHARLES SQUIRE, Author of The Mythology of the British Islands. JUDAISM By ISRAEL ABRAHAMS, Lecturer in Talmudic Literature in Cambridge University, Author of Jewish Life in the Middle Agts. THE RELIGION OF ANCIENT ROME. By CYRIL BAILEY, M.A. SHINTO. THE ANCIENT RELIGION OF JAPAN. -
Discovering by Analysis: Harry Potter and Youth Fantasy
DOCUMENT RESUME ED 459 865 IR 058 417 AUTHOR Center, Emily R. TITLE Discovering by Analysis: Harry Potter and Youth Fantasy. PUB DATE 2001-08-00 NOTE 38p.; Master of Library and Information Science Research Paper, Kent State University. PUB TYPE Dissertations/Theses (040) EDRS PRICE MF01/PCO2 Plus Postage. DESCRIPTORS *Adolescent Literature; *Childrens Literature; *Fantasy; Fiction; Literary Criticism; *Reading Material Selection; Tables (Data) IDENTIFIERS *Harry Potter; *Reading Lists ABSTRACT There has been a recent surge in the popularity of youth fantasy books; this can be partially attributed to the popularity of J.K. Rowling's Harry Potter series. Librarians and others who recommend books to youth are having a difficult time suggesting other fantasy books to those who have read the Harry Potter series and want to read other similar fantasy books, because they are not as familiar with the youth fantasy genre as with other genres. This study analyzed a list of youth fantasy books and compared them to the books in the Harry Potter series, through a breakdown of their fantasy elements (i.e., fantasy subgenres, main characters, secondary characters, plot elements, and miscellaneous elements) .Books chosen for the study were selected from lists of youth fantasy books recommended to fantasy readers and others that are currently in print. The study provides a resource for fantasy readers by quantifying the elements of the youth fantasy books, as well as creating a guide for those interested in the Harry Potter books. It also helps fill a gap in the research of youth fantasy. Appendices include a youth fantasy reading list, the coding sheet, data tables, and final annotated book list.(Contains 10 references and 9 tables.)(Author/MES) Reproductions supplied by EDRS are the best that can be made from the original document. -
Writing Fantasy #2—World Building
Writing Fantasy #2—World Building World building is at the core of writing fantasy. Your fantasy world shapes and defines every other aspect of your book: the characters, their strengths and limitations, and especially the plot. You make the rules, but that also means that you have to stick to them. That being said, world building is one of most fun parts of writing a fantasy novel. The ability to literally create a world, define the rules for a system of magic, build and populate cities, and then select and bring to life the people who will tell your story—your characters. In some books, the world is a character in itself. I created a world for my Raine Benares adventures that was familiar, yet at the same time new and exotic. I felt that having the action of my story happen in a place readers could recognize would enable them to not only instantly visualize the setting, but put themselves into the story itself. Being a bit of a Renaissance history buff, I based my city of Mermeia on Venice. The architecture conveys the Renaissance feel that I was going for, and it has canals instead of streets, giving my characters a means of transportation and a way to dump a body or two. I mean, how cool is that? And since the real Venice consists of many islands, my imaginary Mermeia does, too. However, I also used islands as a way to separate the not-quite-friendly-with-each-other races and groups of people that populate my books. -
Fantasy Magazine Issue 54, September 2011
Fantasy Magazine Issue 54, September 2011 Table of Contents Editorial by John Joseph Adams “Lessons From a Clockwork Queen” by Megan Arkenberg (fiction) Author Spotlight: Megan Arkenberg by T. J. McIntyre “Steampunk and the Architecture of Idealism” by David Brothers (nonfiction) “Using It and Losing It” by Jonathan Lethem (fiction) Author Spotlight: Jonathan Lethem by Wendy N. Wagner “The Language of Fantasy” by David Salo (nonfiction) “The Nymph’s Child” by Carrie Vaughn (fiction) Author Spotlight: Carrie Vaughn by Jennifer Konieczny “Ten Reasons to be a Pirate” by John “Ol’ Chumbucket” Baur & Mark “Cap’n Slappy” Summers (nonfiction) “Three Damnations: A Fugue” by James Alan Gardner (fiction) Author Spotlight: James Alan Gardner by T. J. McIntyre Feature Interview: Brandon Sanderson by Leigh Butler (nonfiction) Coming Attractions © 2011, Fantasy Magazine Cover Art by Jennifer Mei. Ebook design by Neil Clarke www.fantasy-magazine.com Editorial, September 2011 John Joseph Adams Welcome to issue fifty-four of Fantasy Magazine! The big news at Fantasy HQ this month is that your humble editor has been nominated for two World Fantasy Awards! My anthology The Way of the Wizard is a finalist for best anthology, and I personally am nominated in the “special award (professional)” category. So, congratulations, to . well, me, I guess! And of course to all of the contributors to The Way of the Wizard, and everyone who I’ve worked with over the past year that made both nominations possible. With that out of the way, here’s what we’ve got on tap this month: Even when things are working just like clockwork, sometimes there is still room for error—and even love. -
Press Release Dawson ENG (114.57
press information April 2007 Verne Dawson Paintings April 21 to May 26, 2007 Opening: Friday, April 20, 2007 Galerie Eva Presenhuber is delighted to present recent paintings by American artist Verne Dawson. This exhibition, titled Paintings, comprises a group of eleven new works: three medium-sized pieces done in oil on tin metal and eight pieces painted in oil on canvas ranging from medium to large format. In his paintings, Verne Dawson seeks to forge links between 30,000 years of human and cultural history and utopian scenarios of the future. On the surface, his works are remotely reminiscent of folklorist images, as his choice of figurative motifs ostensibly follows the traditional schemes of composition used in paintings of landscapes, still lives, plants, animals, and people. On closer examination, however, his art reveals something quite different. The complexity of Dawson’s imagery invites the viewer to take a step further and explore these outlandish universes. Verne Dawson’s paintings reflect a world that appears to be far removed from the reality in which we live today. They provide insight into both a prehistorical and seemingly futuristic, fantastic scenery and culture, as well as into the cosmos. They recount culturally marked (hi)stories with metaphors taken from fairytales, myths, and tribal rituals that have been passed on from one generation to another, eventually forming the cultural identity of a specific society. Other key themes present in the artist’s visual worlds are the interpretation of mathematical and astronomical signs in popular folk tales, the inclusion of cyclical calendars with lunar phases and solar systems, and astrology. -
Stories of Fairies Ebook, Epub
STORIES OF FAIRIES PDF, EPUB, EBOOK Anna Lester,Teri Gower | 48 pages | 26 May 2006 | Usborne Publishing Ltd | 9780746069547 | English | London, United Kingdom Stories of Fairies PDF Book Print Cite. The word has been overused to describe a supernatural being. Baobhan Sith A Scottish version of a female vampire or a succubus. It was this tradition as household spirits, that the elves were later given in Germanic and Celtic folklore traditions. They were often identify with pwca of Welsh tradition. Here, she foretold the defeat of the Fomorians. Both the Lady of the Fountain and the Lady of the Lake were thought to be originally goddesses of the water. They often sit outside any rational explanation and this is why they end up discarded. He was the According to legend, the abducted human children are given to the devil or used to strengthen fairy stock. Details if other :. We can only imagine the distress and anguish of parents looking for a child or family member. Email address. Mary Miller rated it liked it Feb 19, They were RED. I have encountered a gnome in my garden. The Fool is to be especially avoided on the month of June. But be patient—you could be waiting hours just for one glimpse. I was so Surprised and excited i tried to grab it but it disappeared into my mirror, it was very quick. These antecedent of the bean nighe are the Irish goddess Morrigan and the Welsh goddess Modron. Escape the Present with These 24 Historical Romances. Maybe, I have seen this thing twice in our Bath room — it is very pretty and it kind a take one back- am I going nuts? This website does not share personal information with third- parties nor do we store any information about your visit to this blog other than to analyze and optimize your content and reading experience through the use of cookies. -
Korrigans Rulebook
A game created by Arnaud Urbon and Ludovic Vialla Illustrated by Olivier Fagnère Legends in Brittany claim that a cauldron full of gold appears at the foot of each rain- PLACING EACH PLAYER’S KORRIGANS bow, and that tribes of Korrigan are competing to be the first to find it. Each player The first player places his first Korrigan in one of the two fields indicated by the number (1). He then controls a tribe of Korrigan, scouring fields to pick up four-leaf clovers. Clovers either secretly looks at all of the Clover tokens on that field, chooses one, and places it behind his screen. The give Korrigan gold coins or attract companions (hares, squirrels, birds, mice, frogs, and leftover tokens should be placed face-down back in the field. moles) that will help their Korrigan friends move from field to field in different ways. The player to his left then does the same in one of the fields indicated with the number (2), and so on until GOAL OF THE GAME all players have placed their first Korrigans. Then all players should take a second (identical) turn using the other field indicated by their player number. Make your Korrigan tribe richer than the others by picking four-leaf clovers giving Gold coins and/or by moving Advanced rule : If you play with the side of the board without the icons, you can place your Korrigans on the field onto the field where the Cauldron of gold appears at the end of the game. of your choice, even one that is already occupied, with no restrictions. -
Defining Fantasy
1 DEFINING FANTASY by Steven S. Long This article is my take on what makes a story Fantasy, the major elements that tend to appear in Fantasy, and perhaps most importantly what the different subgenres of Fantasy are (and what distinguishes them). I’ve adapted it from Chapter One of my book Fantasy Hero, available from Hero Games at www.herogames.com, by eliminating or changing most (but not all) references to gaming and gamers. My insights on Fantasy may not be new or revelatory, but hopefully they at least establish a common ground for discussion. I often find that when people talk about Fantasy they run into trouble right away because they don’t define their terms. A person will use the term “Swords and Sorcery” or “Epic Fantasy” without explaining what he means by that. Since other people may interpret those terms differently, this leads to confusion on the part of the reader, misunderstandings, and all sorts of other frustrating nonsense. So I’m going to define my terms right off the bat. When I say a story is a Swords and Sorcery story, you can be sure that it falls within the general definitions and tropes discussed below. The same goes for Epic Fantasy or any other type of Fantasy tale. Please note that my goal here isn’t necessarily to persuade anyone to agree with me — I hope you will, but that’s not the point. What I call “Epic Fantasy” you may refer to as “Heroic Fantasy” or “Quest Fantasy” or “High Fantasy.” I don’t really care. -
Questing Feminism: Narrative Tensions and Magical Women in Modern Fantasy
University of Rhode Island DigitalCommons@URI Open Access Dissertations 2018 Questing Feminism: Narrative Tensions and Magical Women in Modern Fantasy Kimberly Wickham University of Rhode Island, [email protected] Follow this and additional works at: https://digitalcommons.uri.edu/oa_diss Recommended Citation Wickham, Kimberly, "Questing Feminism: Narrative Tensions and Magical Women in Modern Fantasy" (2018). Open Access Dissertations. Paper 716. https://digitalcommons.uri.edu/oa_diss/716 This Dissertation is brought to you for free and open access by DigitalCommons@URI. It has been accepted for inclusion in Open Access Dissertations by an authorized administrator of DigitalCommons@URI. For more information, please contact [email protected]. QUESTING FEMINISM: NARRATIVE TENSIONS AND MAGICAL WOMEN IN MODERN FANTASY BY KIMBERLY WICKHAM A DISSERTATION SUBMITTED IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF DOCTOR OF PHILOSOPHY IN ENGLISH UNIVERSITY OF RHODE ISLAND 2018 DOCTOR OF PHILOSOPHY DISSERTATION OF KIMBERLY WICKHAM APPROVED: Dissertation Committee: Major Professor Naomi Mandel Carolyn Betensky Robert Widell Nasser H. Zawia DEAN OF THE GRADUATE SCHOOL UNIVERSITY OF RHODE ISLAND 2018 Abstract Works of Epic Fantasy often have the reputation of being formulaic, conservative works that simply replicate the same tired story lines and characters over and over. This assumption prevents Epic Fantasy works from achieving wide critical acceptance resulting in an under-analyzed and under-appreciated genre of literature. While some early works do follow the same narrative path as J.R.R. Tolkien’s The Lord of the Rings, Epic Fantasy has long challenged and reworked these narratives and character tropes. That many works of Epic Fantasy choose replicate the patriarchal structures found in our world is disappointing, but it is not an inherent feature of the genre.