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The Nemedian Chroniclers #22 [WS16]
REHeapa Winter Solstice 2016 By Lee A. Breakiron A WORLDWIDE PHENOMENON Few fiction authors are as a widely published internationally as Robert E. Howard (e.g., in Bulgarian, Croatian, Czech, Dutch, Estonian, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Lithuanian, Norwegian, Polish, Portuguese, Romanian, Russian, Slovak, Spanish, Swedish, Turkish, and Yugoslavian). As former REHupan Vern Clark states: Robert E. Howard has long been one of America’s stalwarts of Fantasy Fiction overseas, with extensive translations of his fiction & poetry, and an ever mushrooming distribution via foreign graphic story markets dating back to the original REH paperback boom of the late 1960’s. This steadily increasing presence has followed the growing stylistic and market influence of American fantasy abroad dating from the initial translations of H.P. Lovecraft’s Arkham House collections in Spain, France, and Germany. The growth of the HPL cult abroad has boded well for other American exports of the Weird Tales school, and with the exception of the Lovecraft Mythos, the fantasy fiction of REH has proved the most popular, becoming an international literary phenomenon with translations and critical publications in Spain, Germany, France, Greece, Poland, Japan, and elsewhere. [1] All this shows how appealing REH’s exciting fantasy is across cultures, despite inevitable losses in stylistic impact through translations. Even so, there is sometimes enough enthusiasm among readers to generate fandom activities and publications. We have already covered those in France. [2] Now let’s take a look at some other countries. GERMANY, AUSTRIA, AND SWITZERLAND The first Howard stories published in German were in the fanzines Pioneer #25 and Lands of Wonder ‒ Pioneer #26 (Austratopia, Vienna) in 1968 and Pioneer of Wonder #28 (Follow, Passau, Germany) in 1969. -
Winning Races: Tieflings Secrets of Bael Turath by Mike Mearls Illustrations by Tyler Jacobsonr
Winning Races: Tieflings Secrets of Bael Turath By Mike Mearls Illustrations by Tyler Jacobsonr When the humans of Bael Turath struck their deal with the lords of Hell, they earned more than a dra- matic change to their appearance. As part of the pact, they learned new fighting techniques, mastered dia- bolic spells, and received a stockpile of weapons and armor forged in the depths of Hell. Although Bael Turath fell, many of the techniques used by its warriors remained. Bael Turath had many enemies, and to this day tieflings have a reputation for duplicity, wrath, and evil. Many of the specialized fighting schools faded from memory, stamped out by their enemies or lost in the chaos of the empire’s col- lapse. A few persist to this day, though, passed down from one generation to the next as a reminder of what was and, perhaps, what might be again. TM & © 2009 Wizards of the Coast LLC. All rights reserved. November 2009 | DRAGON 381 31 Winning Races: Tieflings THE CRIMSON LEGION Crimson Fire Paladin’s Wrath Tiefling Racial Power Prerequisite: Paladin, warlock, divine challenge You stand against your foes, unleashing a howling battle cry The warriors of the Crimson Legion were paladin/ power that seems to howl from the depths of Hell. Encounter ✦ Divine warlocks who worshiped Asmodeus and entered Benefit: Against a creature marked by your divine Minor Action Close burst 5 into diabolic pacts. Their combination of arcane and challenge and under your Warlock’s Curse, you use Target: Each enemy in burst divine magic made them formidable opponents. -
JANUARY 2Nd 2018
January 2nd We love you, Archivist! JANUARY 2nd 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc. -
D&D Player's Basic Rules V0.2
Player’s Basic Rules Version 0.2 Credits D&D Lead Designers: Mike Mearls, Jeremy Crawford Based on the original D&D game created by E. Gary Gygax and Dave Arneson, with Brian Blume, Rob Design Team: Christopher Perkins, James Wyatt, Rodney Kuntz, James Ward, and Don Kaye Thompson, Robert J. Schwalb, Peter Lee, Steve Townshend, Drawing from further development by Bruce R. Cordell J. Eric Holmes, Tom Moldvay, Frank Mentzer, Aaron Allston, Editing Team: Chris Sims, Michele Carter, Scott Fitzgerald Gray Harold Johnson, David “Zeb” Cook, Ed Greenwood, Keith Producer: Greg Bilsland Baker, Tracy Hickman, Margaret Weis, Douglas Niles, Jeff Grubb, Jonathan Tweet, Monte Cook, Skip Williams, Richard Art Directors: Kate Irwin, Dan Gelon, Jon Schindehette, Mari Baker, Peter Adkison, Bill Slavicsek, Andy Collins, and Rob Kolkowsky, Melissa Rapier, Shauna Narciso Heinsoo Graphic Designers: Bree Heiss, Emi Tanji Interior Illustrator: Jaime Jones Playtesting provided by over 175,000 fans of D&D. Thank you! Additional Contributors: Kim Mohan, Matt Sernett, Chris Dupuis, Tom LaPille, Richard Baker, Chris Tulach, Miranda Additional consultation provided by Horner, Jennifer Clarke Wilkes, Steve Winter, Nina Hess Jeff Grubb, Kenneth Hite, Kevin Kulp, Robin Laws, S. John Ross, the RPGPundit, Vincent Venturella, and Zak S. Project Management: Neil Shinkle, Kim Graham, John Hay Production Services: Cynda Callaway, Brian Dumas, Jefferson Dunlap, Anita Williams Brand and Marketing: Nathan Stewart, Liz Schuh, Chris Lindsay, Shelly Mazzanoble, Hilary Ross, Laura Tommervik, Kim Lundstrom Release: August 12, 2014 DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. -
Dungeon Magazine #125.Pdf
#125 MAP & HANDOUT SUPPLEMENT PRODUCED BY PAIZO PUBLISHING, LLC. WWW.PAIZO.COM Joachim Barrum THE THREE FACES OF EVIL By Mike Mearls Clues discovered in Diamond Lake lead to the Dark Cathedral, a forlorn chamber hid- den below a local mine. There the PCs battle the machinations of the Ebon Triad, a cult dedicated to three vile gods. What does the Ebon Triad know about the Age of Worms, and why are they so desperate to get it started? An Age of Worms Adventure Path scenario for 3rd-level characters. Dungeon #125 Map & Handout Supplement © 2005 Wizards of the Coast, Inc. Permission to photocopy for personal use only. All rights reserved. 1 DUNGEON 125 Supplement Theldrick Ragnolin Eva Widermann Dourstone Eva Widermann Dungeon #125 Map & Handout Supplement © 2005 Wizards of the Coast, Inc. Permission to photocopy for personal use only. All rights reserved. 2 DUNGEON 125 Supplement The Faceless One Grallak Kur Eva Widermann Steve Prescott Dungeon #125 Map & Handout Supplement © 2005 Wizards of the Coast, Inc. Permission to photocopy for personal use only. All rights reserved. 3 DUNGEON 125 Supplement Steve Prescott Horshoe Area 17 Caverns 5 ft. Area 14 Robert Lazzaretti Robert Lazzaretti Dungeon #125 Map & Handout Supplement © 2005 Wizards of the Coast, Inc. Permission to photocopy for personal use only. All rights reserved. 4 DUNGEON 125 Supplement Caves of Erythnul 12 N KKKK 13 A G 18 A 14 17 15 16 One square = 5 feet Robert Lazzaretti Robert Lazzaretti Grimlock Cavern 19 up 18 20 down N 21 One square = 5 feet Robert Lazzaretti Robert Lazzaretti Dungeon #125 Map & Handout Supplement © 2005 Wizards of the Coast, Inc. -
Seas of ZEITGEIST a Fantasy Role-Playing Supplement by EN PUBLISHING 7 Rutland Court, Balaclava Road Southampton, Hampshire England SO18 6RX
ZEITGEIST Rules Supplement Seas of ZEITGEIST A Fantasy Role-Playing Supplement by EN PUBLISHING 7 Rutland Court, Balaclava Road Southampton, Hampshire England SO18 6RX From the Pen of Ryan Nock Evocative Cover Illustration by Edward Moran Stunning Cartographic Displays by James Hazelett Jonathan Roberts Masterful Interior Illustrations by Brian Lindahl ShenFei EN Publishing is and artists of history an imprint of with Layout and Graphic Design by Eric Life-Putnam EN World. Please visit Thoroughly Playtested for Maximum Enjoyment by www.enworld.org Jason Boss, David Braught, Josh Brzinski, Ted Brzinski, Sam Coman, Neil D’Cruze, Francis Dickinson, Robert M. Everson, Michael Gallogly, Matthew J. Hanson, Michael Hart, Michael Iachini, Tom Jones, Laura Kertz, Gene McDonald, James Robert Parks IV, Cathy Perez, Romana Perez, Hamid Raoof, Bryan Rennekamp, Tyrone Shekelberg, Judson Stowe, and Eugene Zaretskiy Ably Produced and Facilitated by Russell Morrissey Sample file Dungeons & Dragons, the Dungeons & Dragons Compatibility Logo, D&D, Player’s Compatibility with the Pathfinder Roleplaying Game requires the Pathfinder Roleplaying Handbook, Player’S Handbook 2, Dungeon Master’S Guide, Monster Manual, Game from Paizo Publishing, LLC. See http://paizo.com/pathfinderRPG for more information Monster Manual 2, and Adventurer’s VAult are trademarks of Wizards of the Coast on the Pathfinder Roleplaying Game. Paizo Publishing, LLC does not guarantee compatibility, in the USA and other countries and are used with permission. Certain materials, including 4E and does not endorse this product. References in this publication, D&D core rules mechanics, and all D&D characters and their Pathfinder is a registered trademark of Paizo Publishing, LLC, and the Pathfinder distinctive likenesses, are property of Wizards of the Coast, and are used with permission Roleplaying Game and the Pathfinder Roleplaying Game Compatibility Logo are trademarks under the Dungeons & Dragons 4th Edition Game System License. -
Barbarians of Lemuria
Barbarians of Lemuria Barbarians of Lemuria Sword & Sorcery Role-playing Game Sample file “It is a savage age of sorcery and bloodshed, where strong men and beautiful women, warlords, priests, magicians and gladiators battle to carve a bloody path leading to the Throne of Lemuria. It is an age of heroic legends and valiant sagas too. And this is one of them…” The Crimson Edda i Acknowledgments Game design Simon Washbourne Artwork Cover: John Grumph Lemuria Map: Gill Pearce Interior: John Grumph, Keith Vaughn, Matthew Vasey Logo: Jerry Grayson Special thanks Michael Hill, Timothy Harper, Keith Vaughn, Mike Richards, Colin Chapman, Cameron Smith, Rich Spainhour, David Kot, Playtesters Annette Washbourne, Mark George, Alyson George, Nigel Uzzell, Janine Uzzell, Gary Collett, Leigh Wakefield, Ian Greenwood, Paul Simonet, Mike Richards, Alison Richards, Phil Ratcliffe, Robert Watkins, Rob Irwin, Michael Hill, members of IWARPUK. Influences Lin Carter: Thongor of Lemuria Robert. E. Howard: Conan the Barbarian, King Kull & Bran Mac Morn John Jakes: Brak the Barbarian C.L Moore: Jirel of Joiry Michael Moorcock: Elric of Melnibone Fritz Leiber: Fafhrd & The Grey Mouser Clark Ashton Smith: The Zothique Cycle and very many others Copyright notice Barbarians of Lemuria is Simon Washbourne Sample file BARBARIANS OF LEMURIA IS NOW AVAILABLE IN PRINT FROM CUBICLE 7 ENTERTAINMENT! ii Barbarians of Lemuria Contents Introduction The age of the sorcerer-kings ........................................................................................ Page -
Available for Download at Dungeonsanddragons.Com
Player’s Basic Rules Version 0.2 Credits D&D Lead Designers: Mike Mearls, Jeremy Crawford Based on the original D&D game created by E. Gary Gygax and Dave Arneson, with Brian Blume, Rob Design Team: Christopher Perkins, James Wyatt, Rodney Kuntz, James Ward, and Don Kaye Thompson, Robert J. Schwalb, Peter Lee, Steve Townshend, Drawing from further development by Bruce R. Cordell J. Eric Holmes, Tom Moldvay, Frank Mentzer, Aaron Allston, Editing Team: Chris Sims, Michele Carter, Scott Fitzgerald Gray Harold Johnson, David “Zeb” Cook, Ed Greenwood, Keith Producer: Greg Bilsland Baker, Tracy Hickman, Margaret Weis, Douglas Niles, Jeff Grubb, Jonathan Tweet, Monte Cook, Skip Williams, Richard Art Directors: Kate Irwin, Dan Gelon, Jon Schindehette, Mari Baker, Peter Adkison, Bill Slavicsek, Andy Collins, and Rob Kolkowsky, Melissa Rapier, Shauna Narciso Heinsoo Graphic Designers: Bree Heiss, Emi Tanji Interior Illustrator: Jaime Jones Playtesting provided by over 175,000 fans of D&D. Thank you! Additional Contributors: Kim Mohan, Matt Sernett, Chris Dupuis, Tom LaPille, Richard Baker, Chris Tulach, Miranda Additional consultation provided by Horner, Jennifer Clarke Wilkes, Steve Winter, Nina Hess Jeff Grubb, Kenneth Hite, Kevin Kulp, Robin Laws, S. John Ross, the RPGPundit, Vincent Venturella, and Zak S. Project Management: Neil Shinkle, Kim Graham, John Hay Production Services: Cynda Callaway, Brian Dumas, Jefferson Dunlap, Anita Williams Brand and Marketing: Nathan Stewart, Liz Schuh, Chris Lindsay, Shelly Mazzanoble, Hilary Ross, Laura Tommervik, Kim Lundstrom Release: August 12, 2014 DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. -
Interview with Professor Mike Perschon, Macewan University
Focus on German Studies 22 Interview with Professor Mike Perschon, MacEwan University Alex Hogue University of Cincinnati May, 2015 Your dissertation focuses on understanding steampunk as an aesthetic that transcends media and genre. How did you become interested in steampunk and what lead you to pursue this research direction? When I entered my PhD, one of the professors said, “You are not here to do your life’s work. You are here to get a degree – then you do your life’s work.” That was great advice, because it’s very easy for people to never finish their dissertation because they’ve become emotionally invested in it at some level of perfectionism. I had already chosen steampunk as my topic when I heard that advice, but it reinforced my decision. I first heard of steampunk when I was working on a paper on alternate history during my MA course work, when I read Steffan Hantke’s I wish I could say I had some deep, rigorous purpose, but the decision to pursue steampunk as a research direction was entirely mercenary. I was looking for something to study where there hadn’t been much done in the way of secondary literature, so I could be part of the first wave of scholarship on my topic. There was only one article on steampunk in the University of Alberta’s database in late summer of 2008, and when my thesis advisor for my MA said she’d sign on for my PhD if I did steampunk, it was a pretty easy decision. Plus, I had seen people writing dissertations on what I’d call more traditional topics while I was working on my MA, and they didn’t look like they were enjoying themselves. -
By Lee A. Breakiron ONE-SHOT WONDERS
REHeapa Autumnal Equinox 2015 By Lee A. Breakiron ONE-SHOT WONDERS By definition, fanzines are nonprofessional publications produced by fans of a particular cultural phenomenon, such as a literary or musical genre, for the pleasure of others who share their interests. Readers themselves often contribute to fanzines by submitting their own articles, reviews, letters of comment, and fan fiction. Though the term fanzine only dates from 1940 when it was popularized within science fiction and comic book fandom, the first fanzines actually date back to at least the nineteenth century when, as a uniquely American development, literary groups formed amateur press associations or APAs in order to publish collections of poetry, fiction, and commentary. Few, if any, writers have had as many fanzines, chapbooks, and other ephemera dedicated to them as has Robert E. Howard. Howard himself self-published his own typed “zine,” The Golden Caliph of four loose pages in about August, 1923 [1], as well as three issues of one entitled The Right Hook in 1925 (discussed later). Howard collaborated with his friends Tevis Clyde “Clyde” Smith, Jr., and Truett Vinson in their own zines, The All-Around Magazine and The Toreador respectively, in 1923 and 1925. (A copy of The All-Around Magazine sold for $911 in 2005.) Howard also participated in an amateur essay, commentary, and poetry journal called The Junto that ran from 1928 to 1930, contributing 10 stories and 13 poems to 10 of the issues that survive. Only one copy of this monthly “travelogue” was circulated among all the members of the group. -
Ebook Download Conan Chronicles Epic Collection
CONAN CHRONICLES EPIC COLLECTION: THE BATTLE OF SHAMLA PASS PDF, EPUB, EBOOK Tim Truman | 472 pages | 14 Jan 2020 | Marvel Comics | 9781302921910 | English | New York, United States Conan Chronicles Epic Collection: The Battle Of Shamla Pass PDF Book Cail marked it as to-read Nov 02, This is the company that is ambushed and destroyed in the infamous Battle of Shamla Pass. Thanks for telling us about the problem. Want to Read saving…. In this article: Conan the Barbarian , Marvel. Combining Orders If you submit more than one order, we will automatically combine your orders and refund any excess shipping eBay charged you as long as we have not already processed your previous order. But what grotesque horrors await him in the Hall of the Dead? Sign up. This will likely increase the time it takes for your changes to go live. Then, a lingering curse follows Conan on his journey back to his homeland - and great darkness lies ahead in a doomed city! Consider supporting us and independent comics journalism by becoming a patron today! We are currently experiencing delays in processing and delivering online orders. View Product. Ernest Elias marked it as to-read Jun 03, Presenting all-action adaptations of classic Robert E. Contact Us for more info. Dec 28, Alex rated it it was amazing. Then he becomes the General of the Army for Princess Yasmela and eventually becomes the Lord of Amalr The fourth volume of the Epic Collection continues in the fine tradition of excellent story telling and great artwork of the previous volumes. -
Conan the Barbarian ______
In Defense of Conan the Barbarian ___________________________________ The Anarchism, Primitivism, & Feminism of Robert Ervin Howard Robert E. Howard has been the subject of numerous media, including several biographies and a movie. He is known and well-remembered as the creator of Conan the Cimmerian Kull of Atlantis, and the Puritan demon-hunter, Solomon Cane. His most famous creation by far, Conan has secured an immoveable foothold in the popular consciousness, and has created an enduring legacy for an author whose career lasted just over a decade. Unfortunately, due mostly to the Schwarzenegger films of the 80s, this legacy- the image of Conan in the public mind- is an undue blemish on a complex, intelligent character, and on Howard himself. In Defense of Conan the Barbarian seeks to invalidate these stereotypes, and to illuminate the social, political, economic, and ethical content of the Howard's original Conan yarns. ANTI-COPYRIGHT 2011 YGGDRASIL DISTRO [email protected] a new addition to Hyborian Scholarship by: yggdrasildistro.wordpress.com Please reprint, republish, & redistribute. ROWAN WALKINGWOLF "Barbarism is the natural state of mankind. Civilization is unnatural. It is a whim of circumstance. And barbarism must always ultimately triumph." "Is it not better to die honorably than to live in infamy? Is death worse than oppression, slavery, and ultimate destruction?" skeptical questions posed by José Villarrubia's in the beginning of Conan the Barbarian. Conan the Cimmerian. Conan, King of this essay: Aquilonia. Call him what you will, most everyone in contemporary Western society is familiar with this pulp icon to "I have often wondered..."What is the appeal of Conan the some extent.