The Complete Palladium Skills Book V6
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The Complete Palladium Skills Book v6.5 By: MadDog [email protected] Dedicated to the insane folks on the Official Palladium Mailing List; who had to suffer with the cumbersome HTML version of this Netbook for so long. Now you can create your characters without your computer having to be right in front of you. <G> © 1995-1999 Christopher Axtell (aka Mad Dog); I reserve the rights to this compiled collection of skills. On the other hand, this does not mean I "own" every skill. The skill “Read Aura” is completely my creation. Barring such terms, phrases and other legal mumbo jumbo to properly identify all the proper copyright stuff. Know here that no infringe- ment of any copyrights/trademarks/sweat off your back is intended. This "Complete Palladium Skills Book” is in- tended solely for the gamers themselves and no exchange of money is allowed nor indorsed. No part of this compilation may be altered and posted or published. Please allow me this small service, and send any updates to me instead for inclusion in the next version. P.S.: Please don’t sue my *ss off. If a skill is listed here that you created and you wish it removed, send me a polite e-mail asking me to do so, and I’ll remove it in the next version of the Netbook. P.P.S.: Kevin Siembieda and the folks at Palladium Books; please don’t think of this as competition or a blatant theft of your hard work. Digging through 10+ books to create a character gets tiring very quickly. Last updated: 990814 Download Location: http://www.alaska.net/~maddog1/Palladium/Netbooks/Skills/Palladium_Skills_Book.pdf © 1983, 1987, 1988, 1990 Kevin Siembieda; © 1999 Palladium Books, All rights reserved world wide. No part of this work may be reproduced in part or whole, in any form or by any means, without permission from the publisher. All incidents, situations, institutions, governments and people are fictional and any similarity to characters or persons living or dead is strictly coincidental. A.R.C.H.I.E. Three™, Adventures on the High Seas™, Aliens Unlimited™, Alistair Dunscon™, Anti-Monster™, Avenging Angel™, Baalgor Waste- lands™, Battle Magus™, Beguiler™, Beyond the Supernatural™, Bio-Wizardry™, 'Borg™, 'Bot™, Brodkil™, Cascade™, Chaos Earth™, Chi-Town™, Chiang-Ku™, Cloudweaver™, Coalition States™, Coalition War Campaign™, Cosmic Forge™, Cosmo-Knights™, Crazies™, Crazy™, Credia™, Cyborg Shocktrooper™, Cyber-Knight™, Cyberoid™, D-Bee™, Death Wing™, Demonfist™, Diabolist™, Bizantium™Dog Boys™, Dog Pack™, Dragon Borgs™, Dragonwright™, Dreamstream™, Dweomer™, Eandroth™, Ectohunter™, Emperor Prosek™, Erin Tarn™, Fadetowns™, Federation of Magic™, Fennodi™, Gene-Splicers™, Glitter Boy™, Hagan Lanovich™, Heavy Machine™, Heroes Unlimited™, Hero-Knight™, Hidden Witch™, Hollow Men™, Hook, Line and Sinker™, I.S.P.™, Juicer Uprising™, Juicer™, Justice Ranger™, K-9 Sniffer™, Kill Hounds™, Kittani™, Ley Line Walker™, Light Machine™, Lone Star™, Lone Star Complex™, Lords of Magic™, Maxpary™, M.D.C.™, Mega-Damage™, Mega-Hero™, Mega- Steed™, Megahourse™, Melech™, Millennium Tree™, Mind Mage™, Mindwerks™, Monsters & Animals™, Morozko Frost Demon™, Mystic China™, Mystic Knight™, Mystic Kuznya™, Naruni Enterprises™, Naut'Yll™, New West™, NGR™, Nightfeeder™, Night Witch™, Nightbane™, Nightlands™, Nightlords™, Ninjas & Superspies™, Nostrous Dunscon™, Old Believer™, P.P.E.™, Palladium Fantasy, RPG™, Pantheons of the Megaverse™, Phase Technology™, Phase World™, Psi-Hounds™, Psi-Net™, Psi-Slinger™, Psi-Stalker™, Psyscape™, Rahu-Man™, Ratling™, S.D.C.™, SAMAS™, Scraypers™, Shifter™, Silonar™, Simvan™, Skelebots™, Sky-Knight™, Sky-Knights™, Slinger™, Smoke Solider™, Spider Skull Walker™, Splugorth™, Spook Squad™, Stormspire™, Summoner™, Techno-Wizard™, Terror Trooper™, The Compendium of Weapons, Armour & Castles™, The Lord of the Deep™, the Old Ones™, The Place of Magic™, The Slayer™, The Sunaj™, Timiro™, Triax™, Triax & The NGR™, Tristine Chronicles™, Vibro- Blade™, Victor Lazlo™, Villains Unlimited™, War-Knight™, Whale Singers™, White Tiger™, Wingrider™, Wired-Gunslinger™, Wolfen™, Wolf- Serpent™, Worm Wraith™, Wormwood™, Xiticix™, Yin-Sloth Jungles™, Zavor™ are trademarks owned and licensed by Kevin Siembieda and Palla- dium Books, Inc. Cetra™ is a trademark of Squaresoft. Note about this Netbook: Most of the skills present here are true to the original versions of those skills. However this does not mean all of the skills are identical to the ones created by the folks below. I have tried to consolidate identical skills in the same categories as much as possible for some measure of uniformity among the varies generes. As you all know, a skill in the Rifts® RPG may not be the same as the one listed in Heroes Unlimited™; even though they have the exact same name; Add in typos, bonuses here but not there, etc. and you have a wonderful headache waiting to form. Hopefully this will help end the confusion between these skills. If you notice any errors (e.g. spelling, grammar, etc.) in this Netbook please send the correction my way; making sure to reference which category the skill is in, the name of the skill and the correction to be made. Skills borrowed from the following books published by Palladium Books: (possibly others which I might have forgotten. ;) Rifts® RPG Palladium Fantasy RPG® 2nd edition Rifts Conversion Book One™ Adventures on the High Seas™ 2nd edition Rifts® World Book Five: Triax & the NGR™ Dragons & Gods™ 2nd edition Rifts® World Book Six: South America™ Rifts® World Book Seven: Underseas™ Mystic China Rifts® World Book Eight: Japan™ Ninjas & Superspies™ Rifts® World Book Ten: Juicer Uprising™ Robotech® RPG Rifts® World Book Eleven: Coalition War Campaign™ The Sentinels® RPG Rifts® World Book Twelve: Psyscape™ Rifts® World Book Thirteen: Lonestar Heroes Unlimited™ 2nd edition Rifts® World Book Fourteen: New West™ Heroes Unlimted™ revised edition Rifts® World Book Sixteen: Federation of Magic™ Aliens Unlimited™ Rifts® World Book Seventeen: Warlords of Russia™ Transdimensional TMNT® Rifts® Sourcebook Three: Mindwerks™ Mutants in Orbit™ Rifts® Sourcebook Four: Coalition Navay™ Turtles Guide to the Universe Rifts® Mercenaries TMNT Road Hogs Rifts® Dimension Book Two: Phase World™ Rifts® Dimension Book Four: Skraypers™ Nightbane® RPG The Rifter™ #3 Macross II The Rifter™ #4 The Rifter™ # 7 Misc. skills borrowed from the following sources: •THE THIRD INVID WAR, a fan supplement by Dave Deitrich <http://www.mcs.net/~deitrich/home.html> and Chris Meadows <http:// www.eyrie.org/~robotech/index.html>. •Some skills were taken from the UG Skills list on the old Avatar Industries Web site by Edward Paul. •Diplomacy by Steven "Conan" Trustrum, [email protected] •The BS Smooth Talking (renamed to Confidence Talking) and BS Writing Skills are by Bizarro, [email protected] •Lip Reading Skill by Colin Heacock, [email protected] •Balloon Animal Making, WP Broken Bottle and WP Barstool were created by Robert J. Allan, [email protected] •Psychological Warefare by Colin Heacock, [email protected] •Regional Knowledge by Nathan Taylor, [email protected] •Crystal Lacing by TDragon, [email protected] •Pool by Spires, [email protected] •Combat Sniper; Shawn Merrow ([email protected]), [email protected] (Wachunga), [email protected] (Wade Gulbrandsen), [email protected] (CowMan), and some minor editing from yours truly. •Aircraft Missile Evasion; Jamie Borg, [email protected] • Italian School of Fence Martial Art Form; FlashFire, [email protected] • ***; Legate Legion, [email protected] As I remember the other sources I’ve raided over the years I will be including them into this credit area. Please if you know who created any of these skills please send me their name and email address. Thanks. Based on the RPG rules, characters, concepts and Megaverse® created by Kevin Siembieda. Skills Index Command Drive repair - Traction Drive Physical Communications Concealment Drive repair - Warp/Gravity Drives Acrobatics Cryptography Desert Survival Drive repair - Heat/Reflex Aerobics Electronic Counter-Measures Detect Ambush Fashion Tools and Weapons Anticipation Flag Signaling Detect Concealment Glitter Boy Engineer Arm Wrestling Laser Disguise Helicopter Mechanics Athletics Microwave Communications Escape Artist Industrial Engineer Basketball Optic Systems Fieldcraft Jet Aircraft Mechanics Blind-Fighting Photography Forgery Locksmith Body Building Radar/Sonar Operation Hojo-Jutsu Marine/Naval Engineer Boxing Radio - Basic Imitate Voice Mecha Mechanics Climbing Radio - Advanced Impersonation Mechanical Engineer Contortionist Radio - Deep Space Intelligence Metallurgy Deadball Radio - Scramblers Interrogation Techniques Mining Engineer Dieting Radio - Satellite Relay Jungle Survival Mountain bike Mechanics Fencing Surveillance Systems Land Navigation Nuclear Engineer Forced March Telephone Networks Lip Reading Radiation Technology - Industrial Gymnastics TV/Video Marxism/Leninism-Maoism Robot Mechanics HtH - Aikido Microinformation Technology Safety Engineer HtH - Assassin Palming Sanitary Engineer HtH - Basic Perception Satellite Systems HtH - Commando Computers Pick Locks Ship Mechancis HtH - Expert Artificial Intelligence Pick Pockets Spacefold Engineer HtH - Gladiator Computer Engineer Psychological Warfare Spaceship Mechanics HtH - Judo Computer Hacking Safe-Cracking Starship Engineer HtH - Jujitsu Computer Imaging Security Systems Submersible Vehicle Mechanics HtH - Karate Computer Keyboarding Sniper Time Machine Mechanics HtH - Kendo Computer Language Stalk/Capture Veritech