Hollywood's Villainous Masculinities: a Study of Hades and Set From

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Hollywood's Villainous Masculinities: a Study of Hades and Set From 2020-3874-AJMS-MDT 1 Hollywood’s Villainous Masculinities: A study of Hades 2 and Set from Clash of the Titans and Gods of Egypt 3 4 5 Gods, Goddesses, Heroes and other mythical figures from religious mythologies have 6 made continued appearances in Hollywood films since the 20th century, with many of 7 them reflecting the times and era of their production in the guise of depicting the 8 “ancient” world and dealing with “sacred” themes in a secular manner. While a 9 cinematic text invites us to identify with the hero, the antagonist is imbued with 10 qualities that require judgement from the hero. This paper seeks to undertake a 11 character study of the Greek God Hades from Clash of the Titans (2010) and the 12 Egyptian God Set from Gods of Egypt (2016) to understand the ways in which the 13 cinematic imagination constructs them as antagonists and condemns their ways. While 14 the hero and his masculinity is generally propagated as a form of “ideal” masculinity, 15 the villain forms a more complex characterization as he may embody qualities 16 possessed by the hero himself and yet be termed “unheroic”. Reading the texts as 17 embodiments of popular culture, and thus, as sites for interrogating contemporary 18 socio-political and cultural concerns, the paper would like to explore the construction 19 of villainous and “non-ideal” masculinities in the figures of Hades and Set. Utilizing a 20 textual reading of the films, the analysis would be supported by theories derived from 21 Masculinity Studies and Film Studies. 22 23 Keywords: Hollywood, Mythology, Masculinities, Heroism and Villainy 24 25 26 Introduction 27 28 Lynn Schofield Clark in her essay “Why study Popular Culture” argues 29 that popular culture sometimes expresses the zeitgeist of an era, “speaking to 30 deep-seated beliefs that are consistent with what we believe are the best 31 qualities of our collective society” (9), and at the same time also reflects the 32 unconscious and sometimes negative (be it racist, classist or sexist) views that 33 we have internalised and “prefer not to admit to ourselves” (9). Thus, sites of 34 popular culture such as film, television, novels etc. are in her words locations 35 in which these “contradictions and negotiations are constantly played out 36 through narrative and representation” (9). Big-budget popular Hollywood films 37 with their ability to advertise, distribute and attract mass audiences at a global 38 level have the potential to influence a large number of people. This paper 39 therefore, aims to study the depiction of heroism and villainy with reference to 40 the cinematic projection of images and conceptions of “ideal” and “non-ideal” 41 masculinities in two popular big-budget Hollywood mythology-based films, 42 namely Clash of the Titans (2010) and Gods of Egypt (2016). The paper 43 specially focuses on the depiction of the cinematic villain as the figure of the 44 villain is hypothesised as cinematically subverting and/or inducing the 45 audience to interrogate Hollywood’s representation of the hero, the currently 46 accepted ideals of heroism in popular culture, and highlighting hegemonic and 47 dominant forms of “heroic” ideal masculinity in post 9/11 cinema. 1 2020-3874-AJMS-MDT 1 After the devastating terrorist attacks on the World Trade Center in 2 September 2001 and the subsequent “War on Terror” led by the United States 3 of America’s President George Bush led administration, a plethora of movies 4 across multiple genres were being produced and released by Hollywood which 5 directly or indirectly engaged with the events, its aftermath and its continued 6 influence on the American and global psyche (McSweeney 2017, Boggs and 7 Pollard 2006), be it films directly dealing with the events and aftermath of the 8 11 September attacks (United 93 2006, World Trade Center 2006 etc.), the 9 wars in Afghanistan and Iraq (The Hurt Locker 2008, Zero Dark Thirty 2012 10 etc.) or allegorical films engaging with the geopolitical events and time of their 11 production and expressing the anxieties of the age (for instance science fiction 12 films like War of the Worlds 2005, Children of Men 2006 etc.). The rise and 13 popularity of the “superhero” film genre, war/counterterrorism centred films, 14 and metaphorical heroic films propagating an idea of American strength, 15 American defence against outside attacks with many having overt/covert 16 “nationalistic” and “American supremacist” themes (for instance the films 17 mentioned above) could be seen as mechanisms in response to the 9/11 attacks. 18 Klaus Dodds observes in his article “Hollywood and the Popular Geopolitics of 19 the War on Terror” (2008) that “Films help to sustain social and geopolitical 20 meanings” (1625) and are “capable of reflecting but also challenging certain 21 norms, structures and ideologies associated with US foreign and security 22 policies and the ongoing war on terror” (ibid.). Released in the second decade 23 of the twenty-first century, the mythological films chosen for study respond to 24 a need for heroic films in a post-9/11 and “War on Terror” world and are 25 argued to be a part of the same environment that birthed the other 26 “nationalistic” Hollywood films, as films are understood to have the ability to 27 function as both a “barometer” (McSweeney 8) and a “catalyst of national 28 discourse” (ibid. 9). Contextualising the texts within this time-frame and 29 concurrent geopolitical events, the paper asserts that the films must be 30 understood as having overt/covert ideological agenda and being a means to 31 propagate American geopolitical supremacy to both a domestic and 32 international audience. 33 While scholars like Cyrino (2005) have hailed twenty-first century as the 34 return of the “epic film” (generally understood as mythological or historical 35 fantasy films depicting an “ancient” world) with the release of Gladiator (dir. 36 Ridley Scott) in 2000, the propagation of heroic films, and the glorification of 37 symbolic “American” heroes necessitates a study of the temporal 38 circumstances of their production. While an all encompassing exploration of 39 multi-genre films is beyond the scope of this limited study, a concerted focus 40 on mythology-based films with their symbolic good versus evil narratives, 41 glorification of heroic figures and condemnation/vanquishing of villain figures 42 offers a parallel alternative to the ubiquitous and similarly constructed post 43 9/11 “superhero” and “war films”. Religio-mythological stories, characters, 44 settings and other fantastical elements have long been utilised by Hollywood as 45 base material for its cinematic narratives, thereby creating a grand spectacle for 46 entertainment and attracting audiences due to its familiar content. Biblical or 47 Christianity related themes and topics were utilised ever since the inception of 2 2020-3874-AJMS-MDT 1 the mode of cinema by the early practitioners mostly based in Europe while 2 Hollywood with its greater financial and production capabilities soon 3 overshadowed them in terms of the quantity and quality of films. Non- 4 Christian mythology was another rich source of stories for the American film 5 makers and 20th century saw the utilisation of primarily Graeco-Roman 6 mythology for making several mythology-based “epic” fantasy films. “Epic” 7 films, both in Hollywood and world cinema were variously set in an “ancient” 8 world derived from mythological, historical or text-based sources while not 9 claiming authenticity for cinematic purposes, and were many times ahistorical 10 and temporally unspecified. Jon Solomon uses the term “ancient” cinema in his 11 book The Ancient World in the Cinema (2001) to denote films depicting 12 mythological, Biblical, historical and/or texts/plays based “ancient” world 13 setting. Elliott in his “Introduction” to The Return of the Epic Film (2015) 14 notes that following the failure of several big-budget “epic” films like 15 Cleopatra (1963) The Fall of the Roman Empire (1964) and The Greatest Story 16 Ever Told (1965), films of this genre were discontinued being made in America 17 post the 1960’s, though TV series and low-budget made to-TV films etc. were 18 being produced, while in rest of the world the “ancient” “epic” film survived in 19 various forms like the Italian Peplum films (n.p. Kindle). Fuelled by the 20 success of “ancient’ world set Television shows, there was however a 21 “renascence” of these “ancient” films in America in the late 1970’s and early 22 1980’s for a brief period (Solomon 17-18). The 21st century however saw a 23 revival of this genre with various “historical” and religio-mythological “epics” 24 being produced and released in the first two decades of the 21st century. This 25 renewal in interest could be observed across popular culture with the release of 26 several mythology based novels and video games which substantiate the 27 terming of this wider cultural interest in mythology based texts as a “trend”. 28 The publication of several mythology based popular fiction books and book 29 series and their popularity across demographics increased the wider visibility 30 and renewed interest in the area. Popular fantasy fiction texts like Rick 31 Riordan’s Ancient Graeco-Roman mythology based Percy Jackson series and 32 its sequels (2005-2014) which spawned a less popular Percy Jackson movie 33 series (2010-2013), ancient Egyptian mythology based The Kane Chronicles 34 trilogy (2010-2012), ancient Norse mythology based Magnus Chase and the 35 Gods of Asgard trilogy (2015-2017); Neil Gaiman’s American Gods (2001) 36 which is being produced as a TV show (2017-); James Lovegrove’s Pantheon 37 series (2009-2019) which re-imagines figures from multiple mythologies into a 38 modern setting and led to the invention of the term “Godpunk” fiction (a sub- 39 genre of Speculative Fiction where ancient Gods/Goddesses and mythological 40 figures are re-invented in a modern contemporary setting); are just some of the 41 few popular ancient mythology based fantasy fiction texts which have renewed 42 and maintained our interest in ancient mythologies.
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