Chelsea Jay Schoonover Artist, UE4 Generalist: Cameras, Layout, Animation

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Chelsea Jay Schoonover Artist, UE4 Generalist: Cameras, Layout, Animation Chelsea Jay Schoonover Artist, UE4 Generalist: Cameras, Layout, Animation Experience: ​ Virtual Production, Sequencer, Cameras, Layout, Lighting, Animation & Game Dynamics. Character and Motion Capture Animation, Previs, Art Development. Creating and Managing Teams, Creative Pipelines, Research and Development. Applications: UE4, Maya, MotionBuilder, zBrush, Substance Painter, Faceware live, Dynamixyz, 3dWrap, Megascans, Blender, Shotgun, Perforce, Proprietary Pipeline Tools, and more... Some Projects I have worked on: Walking Dead VR commercial Call of the Wild, Mouse Guard, Jon Stewart’s HBO project Sundance: AR/VR - Futurist Leviathan Project Jungle Book, Rise of the Tomb Raider, Injustice Gods Among Us, Devil's Third, Dead Space 3 ​ ​ CoD Black Ops 1 & 2, Battlefield-Hardline, Battlefield 4, WWE 2K14, Army of Two - Devil’s Cartel, UFC Trainer, Galaxy11 - The Match Part 1 Uncharted 2 Among Thieve, Epic's Infinity Blade, Dead Space 2, Tekken 6, Walter Mitty: Movie, Paradise Lost: Movie, Flight: Movie, Skylanders Spyro Adventure:Game, Fringe ep319:TV, Stan Lee Guardian Project, Kung Fu Panda Virtual World, Unreal Tournament 2003 & 2004, Unreal Championship 1 & 2, Hysteria, Trix, Lucky Charms, Captain Crunch, Animaniacs Rough layout of current personal side project: https://youtu.be/BT9eB7TMyng ​ ​ My game character test run built in UE4: https://youtu.be/eu1RYzdJ5nc ​ Creative Samples: https://youtu.be/Y2hcOZgjfyI ​ Some examples of my personal art: www.GlitterStrafe.com ​ Thank you for your time. I look forward to any questions you might have. ​ Chelsea Jay Schoonover Artist, UE4 Generalist: Cameras, Layout, Animation Los Angeles www.GlitterStrafe.com www.linkedin.com/in/chelseajayschoonover Chelsea Jay Schoonover - 2 EXPERIENCE: Independent Game Developer - September 2019 - current Aaron Sims Creative UE4 Cameras, Layout, Lead Animator April 2020 - June 2020 Cinematics - Undisclosed Project AV Squad UE4 Lead - Cameras, Layout, Lights, Animation, VFX March 2020 - April 2020 Walking Dead VR commercial Fox VFX Lab VAD - UE4 Generalist, Animation, R&D,and pipeline development ​ August 2017 - September 2019 Call of the Wild, Mouseguard Jon T Stewart Studios VAD - Lead Animator, Tech Artist ​ Feb 2016 - May 2017 Animation, R&D, and pipeline development. ​ Digital Domain VAD - Generalist ​ August 2014 - May 2015 Jungle Book Trilogy Studios Lead Animator / Animation Director March 2006 – November 2010 Kung fu Panda World - DWA, Virtual Pimp my Ride - Daybreakers Sony Pictures Imageworks Body Integration and Facial Team November 2005 – December 2006 Monster House Epic Games Sr / Lead Animator April 2001 – November 2005 Unreal Tournament 2003, Unreal Tournament 2004, Unreal Championship 1 & 2, pre-Gears of War dev Midway Games Motion Capture Animator 1999 – 2001 RedCard Soccer, and worked on NFL Blitz, NBA Ballers, and Slugfest Chelsea Jay Schoonover - page 3 Startoons Int'l 2D Animator 1997 – 1999 Animaniacs, Pinky and the Brain, Hysteria, Dudley the Dinosaur, Tuna Sammich, Mag7, Watts on your mind, Little dogs on the prairie Calabash Animation 2D Animation Assistant 1996-1998 Trix, Lucky Charms, Captain Crunch, Mr Clean, Cocoa Puffs, and other commercial work. Sinnot & Associates 1996 - Animation intern - Tiny Toons Macarena Freelance Projects: ​ Aaron Sims Creative - Undisclosed Project - UE4 Cameras, Layout, Lead Animator - Mar - ​ ​ ​ ​ AV Squad - Walking Dead Commercial - UE4 Lead - Cameras, Layout, Lights, Animation, VFX ​ ​ ​ ​ 5D Global/Wondros - Sundance “Leviathan” AR/VR - Dec2015 - Jan2016 ​ ​ Mimic Productions - Holographic - December 2015 ​ ​ Mocap Militia - motion capture tracking and retargeting - November 2015 ​ ​ 5D Global/Wondros - Undisclosed VR project September - October 2015 ​ ​ Frame Machine - Games - Undisclosed project - motion capture and animation - August 2015 ​ ​ Digital Domain - August 2014 - May 2015 ​ ​ Tomb Raider - Facial animation Jungle Book - VAD House of Moves - August 2012 - July 2014 ​ Galaxy11, Hardline - Battlefield, Injustice:Gods Among Us, BlackOps2, Army of two: Devil’s Cartel Zoic Studios - Infinity Blade - May 2012 ​ ​ The Third Floor LA - Tekken 6 - Jan 2012 - Feb 2012 ​ ​ Logan tv - Amazing Spider Man Game commercial - Dec 2011 - Jan 2012 ​ ​ ​ ​ The Third Floor LA - Walter Mitty - Oct - Dec 2011 ​ ​ Zoic Studios - Overstock Holiday commercial - October 2011 ​ ​ ​ ​ Third Floor LA - Movie - Flight - September 2011 ​ ​ Project w/ Meats Meier - Music Video - Puscifer - September 2011 ​ ​ ​ ​ Zoic Studios - Undisclosed Project - August 2011 ​ ​ House of Moves - Undisclosed Project - July 2011 ​ Zoic Studios March - Undisclosed Project, Spyro, Skylanders, TV, Fringe Episode 319 - 2011 - July 2011 ​ ​ ​ House of Moves - Stan Lee: Guardian Project - Jan - Feb 2011 ​ A few things about me: - I have been a life-long creative artist, I always have multiple projects going. - I love sci-fi and fantasy stories, reading them, watching them, creating them. - I mainly listen to Techno, and I create techno mixes as a hobby. - One of the side projects I am working on is a smash and loot shooter game in UE4 about a Vampire girl saving her pumpkins from hungry demons. .
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