This Work is dedicated to those who have most influenced me and in the : Eric L. Boyd, , Steven Schend, Elaine Cunningham, Richard Lee Byers, George Krashos, Brian R. James, Paul Kemp, and all those who have kept the dream of the Forgotten Realms alive at Candlekeep Forums (Sage, Wooly Rupert, Markustay, Ayrik, Kuje, KnightErrantJr, Diffan, GrayRichardson, Icelander, TomCosta, Erik Scott De Bie, and of course The Hooded One.... and many, many more that I just can't mention).

DUNGEONS & DRAGONS, D&D, , Forgotten Realms, the dragon ampersand, and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries.

This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild. All other original material in this work is copyright 2016 by Phillip Wallace and published under the Community Content AgreementSample for Dungeon fileMasters Guild. ADDITIONAL CREDITS See the DMSGuild offering of “Bestiary of Faerun” authored by Leonaru which can be bought at www.DMsGuild.com for details of the dread warrior, gemstone golems, and Bheur Hag.

Certain demon summoning spells that start with conjure come from an article located here: https://media.wizards.com/2015/downloads/dnd/07_UA_That_Old_Black_Magic.pdf

Certain new Elemental Based spells can be found at the following link by WotC http://media.wizards.com/2015/downloads/dnd/EE_PlayersCompanion.pdf

The following canon references may have been consulted for reference information regarding Forgotten Realms Material. Forgotten Realms Adventures, Seven Sisters, Dreams of the Red Wizards, Spellbound, Unapproachable East, The 3.0 Forgotten Realms Campaign Setting, Tome of Magic, , Monster Mythology, Powers and Pantheons, Faiths and Avatars, and many , many more.

2 Table of Contents New Class Modifications...... 5 Red Wizard of Conjuration...41 Thayan Battlemagery Circle.72 New Bard College...... 5 Red Wizard of Divination.....43 Thayan Battlefield Illusory College of the Thespian...... 5 Red Wizard of Enchantment.44 Defense Circle...... 73 New Cleric Divine Domain....5 Red Wizard of Evocation...... 45 Thayan Battlefield Domination Protection Domain...... 6 Red Wizard of Illusion...... 46 Circle...... 74 New Druid Circle...... 7 Red Wizard of Necromancy..48 Thayan Battlefield Warding Circle of the Storm...... 7 Red Wizard of Transmutation Circle...... 75 New Fighter Martial Archetype ...... 50 Thayan Golem Control Circle ...... 9 Retributive Aura ...... 51 ...... 76 Death Guard...... 9 Secondary Arcane Tradition. 52 Thayan Greater Circle Magic New Sorcerer's Sorcerous Secondary Arcane Tradition ...... 77 Origins...... 11 (Greater)...... 52 Thayan Minor Circle Magic. 77 Abyssal Bloodline...... 11 Secondary Arcane Tradition Thayan Summoning Circle...78 Primordial Blooded...... 12 Mastery...... 52 Thayan Transformative New Warlock's Otherworldly Secondary Divine Domain....52 Enhancement Circle...... 79 Patrons...... 13 Secondary Divine Domain Thayan Undead Horde The Spirit Shaman...... 13 (Greater)...... 53 Command Circle...... 80 The Occultist Binder...... 16 Secondary Divine Domain MAGIC ITEMS...... 82 New Wizard's Arcane Tradition Mastery...... 53 Amulet of Arcane Traditions ...... 21 Secondary Otherworldly Focus- ...... 82 The Vremyonni...... 21 Patron...... 53 Amulet of Abjuration Focus – New Feats...... 25 Secondary Otherworldly ...... 82 Bloodcowl of Thay ...... 25 PatronSample (Greater)...... file 53 Amulet of Conjuration Focus - Bonus Spell Slots...... 25 Secondary Otherworldly ...... 82 Cabalist Necromancer...... 26 Patron Mastery...... 54 Amulet of Divination Focus - Divine Necromancer...... 27 Song Mage...... 54 ...... 82 Durthan...... 28 Spell Focus (school of magic) Amulet of Enchantment Focus Extra Attunement...... 30 ...... 55 - ...... 83 Fochlucan Lyrist...... 30 Stormborn Acolyte...... 55 Amulet of Evocation Focus - Hathran...... 31 Theurgist Adept...... 56 ...... 83 Jhaamdathi Mental Focus.....33 Ultimate Arcane Trickster.....57 Amulet of Illusion Focus - ...83 Mage-Priest of the Magic Weave Minor Mantle...... 57 Amulet of Necromancy Focus - Deities...... 34New Backgrounds...... 59 ...... 83 Metamagic Wizardy...... 35 Thayan Apprentice...... 59 Amulet of Transmutation Multiple spellcaster classes...35 Vremyonni Apprentice...... 61 Focus - ...... 83 Mystical Hierophant...... 36 Ethran...... 64 Circlet of Mental Mastery - . 84 Nar Demonbinder...... 37NEW RITUAL MAGICS...... 69 Holy Symbol of Channel Nature Priest ...... 38 Bind Vremyonni Telthor Divinity, lesser (choose deity)- Raumathari Battlemage ...... 39 Construct Familiar...... 69 ...... 84 Red Wizard of Abjuration.....40 Call Telthor Spirit...... 71 Holy Symbol of Channel

3 Divinity, Greater (choose Bind Undead Familiar...... 102 Prescient Defense...... 112 deity)- ...... 85 Blindsense...... 103 Proof From Teleportation....113 Jhuild (Firewine)...... 86 Charnel Strike...... 103 Scarecrow Spirit Bind...... 113 Staff of Ley Line Power - ....86 Cloak of Adeamozs...... 103 Shadow Call...... 114 Staff of School Focus, +1, +2, Corpse Jump...... 104 Shadowsteal...... 114 +3 (pick a school of magic)- 87 Deltzen's Deleterious Shoondal's Seeking...... 114 Tunic of Barbaric Unarmored Distraction...... 104 Silvered Weapon...... 115 Movement - ...... 87 Detect Mental Manipulation Spectral Guards...... 115 Tunic of Monk's Unarmored ...... 104 Spell Targeting Enhancement Movement - ...... 88 Dispel Silence...... 105 ...... 116 Wand of Elemental Diviner's Evasion...... 105 Spelltrap...... 116 Vulnerability (choose from Diviner's Skill...... 105 Storm's Spell Thrust...... 117 acid, cold, lightning, fire or Diviner's Uncanny Dodge...105 Undead Host...... 118 thunder) - ...... 88 Enlarging Ammunition...... 106 Undead Mount...... 119 Wand of Lesser Ley Line Frelzart's Frugal Fetish...... 106 Wandweird...... 119 Power - ...... 88 Ghostgrail...... 106 Witch Whip...... 120 Wand of Ley Line Power - ...89 Hold Golem...... 107 Wylunde's Ward...... 120 Wand of Necrotic Decay...... 89 Imbue Dread Warrior with New Monsters...... 122 Wand of Spell Knowledge - .89 Command Ability...... 107 Hags...... 122 Wand of Spell Knowledge, Imbue Undead with Cantrip Alu-Hag ...... 122 Greater - ...... 90 ...... 108 Bheur Hag...... 123 Wand of the Sun's Radiance 90 Imozen's Elemental Immunity Death Hag...... 123 Witch Boat of Rashemen...... 91 Eradication...... 108 Fell Hag...... 126 Artifacts...... 92 Impacting Blade...... 109 Shrieking Hag...... 127 The Red Book of Spell Iron Maiden...... 109 Mur-Zhagul (Demon Troll).129 Strategy - ...... 92 Jillian'sSample Constant Interruption file Telthor...... 131 New Spells...... 95 ...... 110New Race...... 133 Class Spell Lists ...... 95 Lesser Ironguard...... 110 Hagspawn ...... 133 Animate Dread Warrior...... 100 Lifeleech Blade...... 110Appendix 1...... 135 Arcing Blade...... 101 Lightning Reflection...... 111 On the Nature of Rashemen's Beltyn's Burning Blood Blight Lightning Ring...... 111 Pantheon...... 135 ...... 101 Poison Blade...... 112

4 New Class Modifications New Bard College

College of the Thespian

Some Bardic Colleges focus mainly on gathering lore, while other Bardic Colleges focus on inspiring valor. The College of the Thespian focuses on the story, whether it be true or not isn't necessarily the key, but whether the story is entertaining..... now there is steeped great bardic tradition.

Bonus Proficiencies

When you join the College of the Thespian at 3rd level, you gain proficiency in 3 skills of your choice chosen from the following: Acrobatics, Athletics, Animal Handling, Deception, History, Insight, Intimidation, Perception, Performance, Persuasion. If for some reason you run out of choices of skills to choose from because you have all the remaining skill choices, you may pick an one of the skills to have expertise in (see class ability) and this does not count against your normal allotment of skills with expertise.

Suggestive Personality Sample file Also at 3rd level, you learn to use your charm and wit to temporarily make a target that can see and understand you open to your suggestions. You can expend one of your uses of Bardic Inspiration to cast the equivalent of a suggestion spell.

Extra Attack

Starting at 6th level, as a result of intense stage combat training, you can attack twice, instead of once, whenever you take the Attack action on your turn.

True Thespian

Starting at 14th level, when you make a skill check involving the Charisma skills (deception, intimidation, performance, or persuasion), you gain a +2 bonus to the skill check . New Cleric Divine Domain

5 Protection Domain

While the followers of the Life Domain are devoted to protecting people through healing, the protection domain is concerned with protecting individuals so that you don't have to heal them. Guardianship, Military Strategy, Civil Planning, Warding Magics, and even protection via the process of law are all part of the protection domain. Deities such as Helm, the Red Knight, Tyr, Torm, Ilmater, Bahamut, Valkur, , Gorm Gulthyn, Angharradh, Gaerdal Ironhand, Arvoreen the Defender, Anhur, and Ramman all easily fall into this category, but also do less obvious deities such as Siamorphe, Shaundakul, Garl Glittergold, Yondalla, Auppenser, Dumathoin, and Marthammor Duin.

Protection Domain Spells Cleric Level Spells 1st Protection from Evil and Good, Shield of Faith 3rd Protection from Poison, 5th Protection from Energy, Magic Circle 7th Death Ward, Aura of Purity 9th Wall of Force, Circle of Power

Bonus Saving Throw Type Sample file When you choose this domain at 1st level, you gain an additional saving throw proficiency of your choice (but if the character doesn't already have both wisdom and charisma, his choice becomes limited to one of those two that he doesn't already have).

Channel Divinity: Aura of Protection

Starting at 2nd level, you can use your Channel Divinity to create an aura of protection to aid surrounding allies.

As an action, you present your holy symbol, and all allies within 30 feet of you enjoy a +1 bonus to saving throws, skill checks, and armor class. This effect lasts for the next 3 rounds.

Champion of Defense

Starting at 6th level, you gain resistance to necrotic, disease, and poison

6 damages.

Divine Uncanny Dodge

Starting at 8th level, when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack's damage against you.

Divine Elemental Resistance

Starting at 17th level, choose two elemental damage types from the following: acid, cold, fire, lightning, or thunder. You now have resistance to this damage type. New Druid Circle

Circle of the Storm

Some druids worship powers of a more elemental nature related to weather whether it be violent weather (such as Talos, Auril, Umberlee, Thrym, Anhur, Ramman, Azul (Calor), etc...) or renewing storms that bring relief to the earth (Aerdrie Faenya, Sheela Peryroyl, Silvanus, Stronmaus, Valkur, Isis, Eha, Ulutiu, Shaundakul, etc...) or simply the uncaring Primordial Lords (Istishia and Akadi). These druids revel in the wild nature of storms, performing ritual dances to bring and celebrate the rain, prevent flooding, stop droughts, or remind civilized communities that the world is simply untame. Sample file Bonus Cantrip

When you choose this circle at 2nd level, you learn one cantrip that performs lightning, thunder, or cold damage from any spell list.

Natural Recovery

Starting at 2nd level, this feature works exactly as the one of the same name for druids with the Circle of the Land.

Circle Spells

Working exactly like the Circle spells ability ability for druids with the Circle of the Land ability, the druid must choose between Rainstorm and Snowstorm as their “land”.

Snowstorm

7