Introduction Of“Toys for a Fulfilling Life at Home” in # Newnormal
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ISSUE #163 February 2021 February CONTENTS 2021 163
The VOICE of the FAMILY in GAMING TM Final Fantasy XVI, Monster Hunter Rise, Slide Stars, and more this is- sue. Survey Says: “Fam- ily Feud Video Game for Fami- lies!” ISSUE #163 February 2021 February CONTENTS 2021 163 Links: Home Page Section Page(s) Editor’s Desk 4 Female Side 5 Comics 7 Sound Off 8 - 10 Look Back 12 Quiz 13 Devotional 14 In The News 16 - 23 We Would Play That! 24 Reviews 25 - 37 Sports 38 - 41 Developing Games 42 - 67 Now Playing 68 - 83 Last Minute Tidbits 84 - 106 “Family Friendly Gaming” is trademarked. Contents of Family Friendly Gaming is the copyright of Paul Bury, and Yolanda Bury with the exception of trademarks and related indicia (example Digital Praise); which are prop- erty of their individual owners. Use of anything in Family Friendly Gaming that Paul and Yolanda Bury claims copyright to is a violation of federal copyright law. Contact the editor at the business address of: Family Friendly Gaming 7910 Autumn Creek Drive Cordova, TN 38018 [email protected] Trademark Notice Nintendo, Sony, Microsoft all have trademarks on their respective machines, and games. The current seal of approval, and boy/girl pics were drawn by Elijah Hughes thanks to a wonderful donation from Tim Emmerich. Peter and Noah are inspiration to their parents. Family Friendly Gaming Page 2 Page 3 Family Friendly Gaming Editor’s Desk FEMALE SIDE million that got infected with it. That was one propaganda artist trying to do damage con- Ups and Downs third of the human population at the time. -
Over 570 Eligible Titles!
Over 570 eligible titles! Games Eligible for this Promotion - Last Updated 7/22/21 GAME NSW PS4 PS5 XB1 XBX 1-2-SWITCH 13 SENTIELS: AEGIS RIM 30 IN 1 GAME COLLECTION A HAT IN TIME NSW ADAMS VENTURE ORIGIN ADDAMS FAMILY MAN MAY AGE OF WONDERS PLANETFALL AI SOMNIUM FILES NIR IN AIR CONFLICTS DBL PK AIR MISSIONS HIND AKIBAS TRIP & HELLBOUND ALEX KIDD IN MIRACLE WD ALIENS FIRETEAM ELITE AMULET OF CHAOS DONJON ADV ANCESTORS LEGACY ANGRY BRDS 2 UNDR PRSR ANIMA: GATE OF MEMORIES ANIMAL CROSSING NEW HOR AO TENNIS 2 ARAGAMI 2 ARC OF ALCHEMIST ARMS ARY AND SECRET OF SEASONS ASSASSINS CREED VALHAL ASSETTO CORSA ASSETTO CORSA COMPETIZIONE ASTRAL CHAIN ATELIER LULUA SCION ARLND ATELIER RYZA 2 LOST LEGNDS ATELIER SECRET HIDEOUT ATELIER SOPHIE: ALCHMST ATTACK ON TITAN ATTACK ON TITAN2 FINAL BTL AVICII INVECTOR ENCORE ED AXIOM VERGE MULTIVERSE ED AZUR LANE CROSSWAVE BAKUGAN CHAMPN VEST DLX ED BALAN WONDERWORLD BALDURS GATE 1&2 ENH ED BASS PRO SHOP BAYONETTA & VANQ ANV REG Some Restrictions Apply. This is only a guide. Trade values are constantly changing. Please consult your local EB Games for the most updated trade values. Over 570 eligible titles! Games Eligible for this Promotion - Last Updated 7/22/21 GAME NSW PS4 PS5 XB1 XBX BAYONETTA & VNQUISH 10 ANV BAYONETTA 2 BEAST QUEST LE BEE SIMULATOR BIG RUMBLE BOXING CREED BIOMUTANT BLACKSAD UNDER THE SKIN LE BLADED FURY BLASPHEMOUS DEL ED BLASPHEMOUS DEL ED HG BLAZE & MONSTER MACH XCR BLOODSTAINED BLOODSTAINED COM BLUE FIRE BOUNTY BATTLE BRAVELY DEFAULT 2 BUGSNAX BUILDINGS HAVE FEELINGS BURGER TIME PARTY NSW BURNOUT REMASTERED CABELA HUNT CADENCE OF HYRULE NECRO CAFE ENCHANTE CALL OF CTHULHU NSW CANT DRIVE THIS HG CAPTAIN TOAD TT CATHERINE FULL BODY CHILDREN OF MORTA CHIVALRY 2 CLASSIC RACER ELITE CLOUDPUNK CLUBHOUSE GAMES COBRA KAI COD BLACK OPS COLD WAR COD MODERN WARFARE COD MW PRECISION ED CODE REALIZE FTR BLSSNG D1 CODE REALIZE FUTRE BLSSNGS CODE REALIZE GUARDN RBRTH CODE REALIZE WINTERTIDE COLLAR X MALICE Some Restrictions Apply. -
Family Friendly Magazine 159 in PDF Format
The VOICE of the FAMILY in GAMING TM Crash Bandicoot Paw Patrol 4, Ben 10 Power Mighty Pups Trip, NBA 2K21, Save Adventure and more this is- Bay is coming sue. for kids. ISSUE #159 October 2020 October CONTENTS 2020 159 Links: Home Page Section Page(s) Editor’s Desk 4 Female Side 5 Comics 7 Sound Off 8 - 10 Look Back 12 Quiz 13 Devotional 14 In The News 16 - 23 We Would Play That! 24 Reviews 25 - 37 Sports 38 - 41 Developing Games 42 - 67 Now Playing 68 - 83 Last Minute Tidbits 84 - 106 “Family Friendly Gaming” is trademarked. Contents of Family Friendly Gaming is the copyright of Paul Bury, and Yolanda Bury with the exception of trademarks and related indicia (example Digital Praise); which are prop- erty of their individual owners. Use of anything in Family Friendly Gaming that Paul and Yolanda Bury claims copyright to is a violation of federal copyright law. Contact the editor at the business address of: Family Friendly Gaming 7910 Autumn Creek Drive Cordova, TN 38018 [email protected] Trademark Notice Nintendo, Sony, Microsoft all have trademarks on their respective machines, and games. The current seal of approval, and boy/girl pics were drawn by Elijah Hughes thanks to a wonderful donation from Tim Emmerich. Peter and Noah are inspiration to their parents. Family Friendly Gaming Page 2 Page 3 Family Friendly Gaming Editor’s Desk FEMALE SIDE for doing videos as well. I keep working on social media. Using the Opportunity getting better with each video. Just like I keep Growth working on getting better with each issue of Growth also means we attract the attention There are all kinds of memes bemoaning 2020. -
Happinet / 7552
R Happinet / 7552 COVERAGE INITIATED ON: 2014.03.06 LAST UPDATE: 2020.06.26 Shared Research Inc. has produced this report by request from the company discussed in the report. The aim is to provide an “owner’s manual” to investors. We at Shared Research Inc. make every effort to provide an accurate, objective, and neutral analysis. In order to highlight any biases, we clearly attribute our data and findings. We will always present opinions from company management as such. Our views are ours where stated. We do not try to convince or influence, only inform. We appreciate your suggestions and feedback. Write to us at [email protected] or find us on Bloomberg. Research Coverage Report by Shared Research Inc. Happinet / 7552 R LAST UPDATE: 2020.06.26 Research Coverage Report by Shared Research Inc. | https://sharedresearch.jp Coverage INDEX How to read a Shared Research report: This report begins with the trends and outlook section, which discusses the company’s most recent earnings. First-time readers should start at the business section later in the report. Key financial data ------------------------------------------------------------------------------------------------------------------------------------- 3 Recent updates ---------------------------------------------------------------------------------------------------------------------------------------- 4 Highlights ------------------------------------------------------------------------------------------------------------------------------------------------------------4 -
Anime/Games/J-Pop/J-Rock/Vocaloid
Anime/Games/J-Pop/J-Rock/Vocaloid Deutsch Alice Im Wunderland Opening Anne mit den roten Haaren Opening Attack On Titans So Ist Es Immer Beyblade Opening Biene Maja Opening Catpain Harlock Opening Card Captor Sakura Ending Chibi Maruko-Chan Opening Cutie Honey Opening Detektiv Conan OP 7 - Die Zeit steht still Detektiv Conan OP 8 - Ich Kann Nichts Dagegen Tun Detektiv Conan Opening 1 - 100 Jahre Geh'n Vorbei Detektiv Conan Opening 2 - Laufe Durch Die Zeit Detektiv Conan Opening 3 - Mit Aller Kraft Detektiv Conan Opening 4 - Mein Geheimnis Detektiv Conan Opening 5 - Die Liebe Kann Nicht Warten Die Tollen Fussball-Stars (Tsubasa) Opening Digimon Adventure Opening - Leb' Deinen Traum Digimon Adventure Opening - Leb' Deinen Traum (Instrumental) Digimon Adventure Wir Werden Siegen (Instrumental) Digimon Adventure 02 Opening - Ich Werde Da Sein Digimon Adventure 02 Opening - Ich Werde Da Sein (Insttrumental) Digimon Frontier Die Hyper Spirit Digitation (Instrumental) Digimon Frontier Opening - Wenn das Feuer In Dir Brennt Digimon Frontier Opening - Wenn das Feuer In Dir Brennt (Instrumental) (Lange Version) Digimon Frontier Wenn Du Willst (Instrumental) Digimon Tamers Eine Vision (Instrumental) Digimon Tamers Ending - Neuer Morgen Digimon Tamers Neuer Morgen (Instrumental) Digimon Tamers Opening - Der Grösste Träumer Digimon Tamers Opening - Der Grösste Träumer (Instrumental) Digimon Tamers Regenbogen Digimon Tamers Regenbogen (Instrumental) Digimon Tamers Sei Frei (Instrumental) Digimon Tamers Spiel Dein Spiel (Instrumental) DoReMi Ending Doremi -
Nintendo Co., Ltd
Nintendo Co., Ltd. Earnings Release for the Nine-Month Period Ended December 2018 Supplementary Information [Note] Forecasts announced by Nintendo Co., Ltd. herein are prepared based on management's assumptions with information available at this time and therefore involve known and unknown risks and uncertainties. Please note such risks and uncertainties may cause the actual results to be materially different from the forecasts (earnings forecast, dividend forecast and other forecasts). Nintendo Co., Ltd. Consolidated Statements of Income Transition million yen FY3/2015 FY3/2016 FY3/2017 FY3/2018 FY3/2019 Apr.-Dec.'14 Apr.-Dec.'15 Apr.-Dec.'16 Apr.-Dec.'17 Apr.-Dec.'18 Net sales 442,920 425,664 311,121 857,012 997,295 Cost of sales 269,976 242,364 171,055 530,707 588,222 Gross profit 172,944 183,299 140,065 326,305 409,073 (Gross profit ratio) (39.0%) (43.1%) (45.0%) (38.1%) (41.0%) Selling, general and administrative expenses 141,339 140,814 113,750 169,842 189,043 Operating profit 31,604 42,485 26,315 156,462 220,029 (Operating profit ratio) (7.1%) (10.0%) (8.5%) (18.3%) (22.1%) Non-operating income 60,949 12,993 23,837 38,874 20,469 (of which foreign exchange gains) (51,089) (1,801) (1,405) (20,264) (4,349) Non-operating expenses 197 183 1,043 772 230 (of which foreign exchange losses) ( - ) ( - ) ( - ) ( - ) ( - ) Ordinary profit 92,356 55,295 49,110 194,563 240,268 (Ordinary profit ratio) (20.9%) (13.0%) (15.8%) (22.7%) (24.1%) Extraordinary income 3,608 404 63,756 3,240 1 Extraordinary losses 2,294 940 193 1,428 703 Profit before income taxes 93,669 54,759 112,673 196,375 239,566 Income taxes 34,164 14,196 9,693 59,253 70,384 Profit 59,505 40,563 102,979 137,122 169,182 Profit attributable to non-controlling interests -10 4 10 1,957 396 Profit attributable to owners of parent 59,515 40,558 102,969 135,165 168,785 (Profit attributable to (13.4%) (9.5%) (33.1%) (15.8%) (16.9%) owners of parent ratio) - 1 - Nintendo Co., Ltd. -
Driving to New Growth
DRIVING TO NEW GROWTH Annual Report 2018 TOMY Company, Ltd. (For the year ended March 31, 2018) FOUNDING PHILOSOPHY Let’s excite the world’s markets with our outstanding products. Our sincerity and diligence will contribute to society and lead to our own success and happiness. CORPORATE MISSION Our mission is to fulfill the dreams of our stakeholders, including The dreams of children The dreams of our employees The dreams of our shareholders The dreams of our business partners The dreams of society We will create new value from play. © TOMY/ZW,MBS © TOMY,OLM/MP Project,TV TOKYO © TOMY © PJ-S,J/S,TBS © TOMY ©Hiro Morita,BBB Project, TV TOKYO © TOMY DRIVING TO NEW GROWTH Annual Report 2018 Editorial Policy The TOMY Group publishes annual reports summarizing that began in May of this year. The special feature our overall business, including our history and product introduces the new series of ZOIDS motorized kit lines, performance results and management strategies, toys first launched in the 1980s, highlighting the and CSR and corporate governance initiatives targeting development team member expertise cultivated over sustainable growth with the aim of providing our 35 years and the new challenges TOMY will take on to stakeholders with a deeper understanding of the achieve further growth, which is also the slogan of the Group's medium- to long-term value creation. new Medium-Term Management Plan. Please visit our The 2018 edition of the annual report features website for more details about the TOMY Group. an interview with top management providing -
TOMY Company, Ltd. (For the Year Ended March 31, 2020) Annual Report
TOMY Company, Ltd. (For the year ended March 31, 2020) Annual Report TOMY Company, Ltd. 7-9-10 Tateishi, Katsushika-ku, Tokyo 124-8511, Japan www.takaratomy.co.jp/english/ 2020 Contents The TOMY Group History, Corporate Value and Vision chapter 1 1 Where We Came From and Where We Are 2 The TOMY Group Philosophies 4 The TOMY Group Values chapter 6 TOMY Group Business and Value Creation Process 8 Performance Highlights 9 Review of Fiscal 2019 (the fiscal year ended March 31, 2020) The TOMY Group History, TOMY Group Growth Strategy chapter 2 12 Our aims and the management we have adopted to achieve them Corporate Value and Vision 13 Message from the President Special Feature chapter 3 19 Our mission is to fulfill the dreams of all our stakeholders 20 TOMICA’s 50th Anniversary: The Famous Cars That Have Supported TOMICA Where We Came From and 22 Support for Long-Selling TOMICA Products Driven by Our Long-Maintained Commitment 24 The Story Behind the Development of TOMICA, a Long-Adored Brand Where We Are TOMY Group’s ESG chapter 4 26 How will we achieve sustainability? 27 Message from the Chairman TOMY’s Founding Philosophy has been inherited within the group companies since 28 Relationship between ESG and CSR Eiichiro Tomiyama created Tomiyama Toy Seisakusho, the predecessor to TOMY, in 32 ESG Initiatives (Social) 1924. Ever since, the TOMY Group has continued to create new play value while aiming 37 ESG Initiatives (Environment) to fulfill the dreams of children and all others. In this section, we introduce the history, Outside Directors Interview 40 philosophies and vision of the TOMY Group, which has led the Japanese toy industry 42 ESG Initiatives (Governance) 50 Management for nearly a century, while describing its current business domain and value creation processes. -
First New Product in 12 Years Taking on New Challenge with ZOIDS WILD Dinosaur and Animal Motif Mechanical Organism ZOIDS Were Born As Motorized Kit Toys
Special Feature: ZOIDS Development Story FROM JAPA N TO THE WO RLD First New Product in 12 Years Taking on New Challenge with ZOIDS WILD Dinosaur and animal motif mechanical organism ZOIDS were born as motorized kit toys. The first phase was in the 1980s when kids were crazy about ZOIDS, the second phase was in 1999 when ZOIDS became a hit with its popular television animation and now a new beginning in June 2018 with the launch of ZOIDS WILD. How will ZOIDS, which built a market with more than 44 million cumulative units shipped and cumulative sales of over ¥83.0 billion, forge a new era? Mitsutoshi Tokuyama and Teruo Nikaido, in charge of ZOIDS launch and Toshio Hirai and Shu Katayama, core members of ZOIDS WILD development, discuss ZOIDS WILD. 24 Special Feature: ZOIDS Development Story SHU KATAYAMA TOSHIO HIRAI Boys Group 1 Assistant Manager Boys Business Division Boys Group 1 Boys Business Division TERUO NIKAIDO Fellow Boys Group 1 FROM JAPA N TO THE WO RLD MITSUTOSHI TOKUYAMA Fellow Media Strategy Division TOMY Company, Ltd. Annual Report 2018 25 FROM An Internal Contest Led to the Creation of ZOIDS ̶̶First, what led to the creation of ZOIDS? JAPAN Tokuyama: Originally, before ZOIDS there was a toy called MECHABONICA. This was a dinosaur- shaped robot that moved using micro springs, which was really also a model for ZOIDS. I took charge of marketing for this product in the first year I joined TO THE TOMY, and initially, it did not sell well. However, I felt that the fact that it could be assembled and disassembled without glue, and that it moved when assembled, meant it had potential. -
Anime/Games/J-Pop/J-Rock/Vocaloid
Anime/Games/J-Pop/J-Rock/Vocaloid Deutsch Alice Im Wunderland Opening Anne mit den roten Haaren Opening Attack On Titans So Ist Es Immer Beyblade Opening Biene Maja Opening Catpain Harlock Opening Card Captor Sakura Ending Chibi Maruko-Chan Opening Cutie Honey Opening Detektiv Conan OP 7 - Die Zeit steht still Detektiv Conan OP 8 - Ich Kann Nichts Dagegen Tun Detektiv Conan Opening 1 - 100 Jahre Geh'n Vorbei Detektiv Conan Opening 2 - Laufe Durch Die Zeit Detektiv Conan Opening 3 - Mit Aller Kraft Detektiv Conan Opening 4 - Mein Geheimnis Detektiv Conan Opening 5 - Die Liebe Kann Nicht Warten Die Tollen Fussball-Stars (Tsubasa) Opening Digimon Adventure Opening - Leb' Deinen Traum Digimon Adventure Opening - Leb' Deinen Traum (Instrumental) Digimon Adventure Wir Werden Siegen (Instrumental) Digimon Adventure 02 Opening - Ich Werde Da Sein Digimon Adventure 02 Opening - Ich Werde Da Sein (Insttrumental) Digimon Frontier Die Hyper Spirit Digitation (Instrumental) Digimon Frontier Opening - Wenn das Feuer In Dir Brennt Digimon Frontier Opening - Wenn das Feuer In Dir Brennt (Instrumental) (Lange Version) Digimon Frontier Wenn Du Willst (Instrumental) Digimon Tamers Eine Vision (Instrumental) Digimon Tamers Ending - Neuer Morgen Digimon Tamers Neuer Morgen (Instrumental) Digimon Tamers Opening - Der Grösste Träumer Digimon Tamers Opening - Der Grösste Träumer (Instrumental) Digimon Tamers Regenbogen Digimon Tamers Regenbogen (Instrumental) Digimon Tamers Sei Frei (Instrumental) Digimon Tamers Spiel Dein Spiel (Instrumental) DoReMi Ending Doremi -
TOMY Company, Ltd. Fiscal Year 2020 1St Half(6 Months) Results (April 1, 2020-September 30,2020)
TOMY Company, Ltd. Fiscal Year 2020 1st Half(6 months) Results (April 1, 2020-September 30,2020) Nov 10, 2020 TSE Securities Code: 7867 1 Fiscal Year 2020 1st Half(6 months) Highlights (April 1, 2020-September 30,2020) Nov 10, 2020 Goshiro Ito Head of Corporate Administrations TOMY Company, Ltd. 2 FY2020 1st Half Consolidated Income statements ¥100million FY2020 1st Half FY2019 1st Half (2020/4-9) (2019/4-9) Change Actual Revised (Oct 28, 2020) Announced (Aug 13, 2020) Actual Net Sales 631 630 620 830 -199 Cost of Sales 395 - - 489 -94 Gross Profit 235 - - 341 -106 Operating Profit 18 18 5 58 -40 Operating Profit Margin 2.9% 2.9% 0.8% 7.0% -4.1% EBITDA 52 - - 99 -47 Ordinary Profit 16 16 5 53 -37 Profit Attributable to 5 5 0 41 -36 Owners of Parent ◆ Sales * All figures have been rounded down to the nearest ¥100million. Regarding the cumulative results, sales decreased year on year due to the declaration of the state of emergency, postponement of sales of some products, and restrictions on marketing activities such as in-store promotions. In particular, the retail business, consumer event business, and GACHA capsule toys business, among others, continued to be sluggish due to the self-restraint on outings and continued requests to cancel events. For FY2020 1st half, the toy business recovered earlier than expected, exceeding the original plan due to continued stable conditions in Europe and the U.S., mainly in the baby products business. ◆ Operating Profit Decreased due to a decline in sales year on year. -
Happinet / 7552
Happinet / 7552 COVERAGE INITIATED ON: 2014.03.06 LAST UPDATE: 2020.05.13 Shared Research Inc. has produced this report by request from the company discussed in the report. The aim is to provide an “owner’s manual” to investors. We at Shared Research Inc. make every effort to provide an accurate, objective, and neutral analysis. In order to highlight any biases, we clearly attribute our data and findings. We will always present opinions from company management as such. Our views are ours where stated. We do not try to convince or influence, only inform. We appreciate your suggestions and feedback. Write to us at [email protected] or find us on Bloomberg. Research Coverage Report by Shared Research Inc. Happinet / 7552 RCoverage LAST UPDATE: 2020.05.13 Research Coverage Report by Shared Research Inc. | https://sharedresearch.jp INDEX How to read a Shared Research report: This report begins with the trends and outlook section, which discusses the company’s most recent earnings. First-time readers should start at the business section later in the report. Key financial data ------------------------------------------------------------------------------------------------------------------------------------- 3 Recent updates ---------------------------------------------------------------------------------------------------------------------------------------- 4 Highlights ------------------------------------------------------------------------------------------------------------------------------------------------------------ 4