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o “the process of capturing moving images on film” o Cinematographer = Director of Photography or DP o Makes every creative choice related to composition, lighting, and motion— anything that audiences can see in a given odepth-of-field to lighting the set to the positioning of people and objects within the frame to choosing the lenses and film stock o One of the director’s closest collaborators oDPs often accompany directors from project to project o Mise en Scene refers to “what is filmed” o refers to “how it is filmed”

o Some elements – like lighting, can be both o Framing and Composition o shot types o camera angles o depth o camera movement o lighting o aspect ratio o Camera and exposure choices, film stock and lenses* o extreme long (ELS) o long (LS) o medium (MS) o close-up (CU) o extreme close-up (ECU) Extreme Long Shot

aka: used when/for: setting the scene – the what/where Long Shot

used when/for: also estb, but for characters, etc. Medium Long Shot and

used when/for: most common; dialog… Close-Up

used when/for: show detail and emotion; dramatic effect Extreme Close-Up

used when/for: looking at small detail; intense and/or evoke anxiety

used when/for: establish position of each person; feeling of looking at person from the other's pov; common for conversations Point of View Shot (subjective shot)

used when/for: as if seeing through the character (BB) eye-level high angle low angle / Eye-Level (straight angle)

used when/for: most natural; majority of shots; attitude toward subject is neutral (used early in films) High Angle

Used when/for: shows weakness, vulnerability, less authority Low Angle

used when/for: subject appears larger than life; importance… Dutch Tilt

used when/for: world is not right/out of balance… o Challenge: how to give the illusion of depth o deep-focus composition o rule of thirds  Framing can become a director’s signature - using the natural framing occurring in objects • Quentin Tarantino – from below/trunk shots - or direction and • Wes Anderson – from above • Stanley Kubrick – one-point perspective  Pan  Tilt  Dolly/tracking shots  Crane/“boom”/jib shots  Hand-held and shots o Pan – camera rotates horizontally, side to side o Tilt – camera vertically pivots/rotates up and down o In pans & tilts, camera is in a fixed location, it pivots or rotates oUsually mounted

o example o Dolly/tracking shots o Crane/“boom”/jib shots o Hand-held and Steadicam shots

The camera is mobile o Dolly/: camera fixed to wheeled support o dolly in: ofrequently used when a character realizes something/comes to a decision o dolly out: oused for slow disclosure o True Detective o Spike Lee - dolly o Wes Anderson o Boom/jib shots: Camera mounted on counterweighted boom o some telescope in or out o can use for pans & tilts o Crane shots: similar look to o but motorized/hydraulics for movement o typically long or extremely long shots and long takes o Crane and boom shots… o Opening of Touch of Evil o Opening of The Player o Hand-held and Steadicam shots o can pan, tilt, or track o Hand-held omovement is obviously “unsteady”--which is how we know it’s a hand-held shot o Steadicam oa patented device that steadies camera, producing a relatively smooth movement, even when walking or running oSteadicam first used in Rocky (1976) Steadicam Handheld (BV)  The Zoom • camera doesn’t move, but frame changes as the lens focal length is changed • zoom in or out/magnification  Explained  Left (dolly/tracking): • Camera moves • Relation of back/foreground changes • distortion at edges

 Right (zoom): • Camera stationary • Change of focal length • Relation of back/foreground (flattening) • tends to be less natural  ex: re-inact ex: rock ex: street o And there are endless combinations… o Jaws, etc. (1:20) o Now you see it

Three-Point Lighting • Diagram • Video *  lengthy Rules of the Game, Jean Renoir, 1939 Aliens, James Cameron, 1986 1.33:1 1.85:1

Rebel Without A Cause, Nicholas Ray, 1955 2.35:1 (Cinemascope) now you see it  Fincher • Fincher

 Cinefix: 5 Brilliant Moments of Camera Movement  Handmaid’s  Akira Kurosawa