Tales of hearts r skill guide

Continue In: , Original Titles, Mothership Titles, Mobile Titles Share Tales of Hearts (テズ オブ ハツ, Teiruzo Oo Haatsu?) is the eleventh Mothership Title in the Fairy Tale Series, originally released for Nintendo DS in two versions, an anime Movie Edition (アニメムビエディショ, Animemuubiiedishon?) using animation produced by I.G., and CG Movie Edition (CGムビエディショ, CGubiiedishon?) using computer-produced 3D models. The game's characteristic genre is Meeting between the Hearts of RPG (⼼と出会うRPG, Kokoro to deau RPG?). The game uses 2D sprites and 3D backgrounds, and it is the first entry in the series to use CG models for characters during cutscenes. The theme of the song Eien no Ashita (永遠明⽇?, Eternal Tomorrow) is performed by Dean, who previously performed the opening theme of . The game eventually got a remake for playStation Vita, which acts as a re-imagining of several concepts of the original game, eliminating CG cutscenes, but converting the entire game to use 3D rendering models while introducing other significant gameplay changes entitled Tales of Hearts R (テズ オ ブ ハツ R, Teiruzu Obu Haa Rtsu?). History of paintings for the game. This is the plot for Tales of Hearts R for PlayStation Vita. In the original version, Gall Gruner is not present, and Chalcedony Akerman is a non-gaming character who is incapacitated after the band gets its airship. Two thousand years before the main events of history on the planet Organica attacked by xerov, monsters that eat spirals of individuals, the crystalline essence of the heart and emotions of man. Xer was sent to Organic by the people of Minera, a planet later known as the White Moon. Xer were the creation of Creed Graphite, and the sisters Spodumene, Lithium and Fluor, with their living core of Gardenia. While Creed and Lithium viewed Gardenia as a means of ending conflicts in their world and organic as suitable subjects, Fluor was against their plan. Factions among miners who disapproved of the use of organic bestowing ones with a strong Spiria with weapons known as Soma. These owners of soma, known as Somatica, are also able to enter someone's labyrinth of Spears and cleanse them of the despira, a disease that xer causes in the Spirit of humans. When The Gardenia was activated, it got out of control and absorbed Spiria all on Minera, causing the entire planet and its population to calcifite. Terrified of what had been done, Fluora shut down The Gardenia and used herself as a seal to prevent her reactivation. Repentant Litia tried to prevent Creed from saving Fluor, but eventually separates their Spirit from their bodies. hosts in a variety of people for the next two millennia, with them continuing its conflict from generation to generation. 1,982 years later, Lithium and Creed used the bodies of Iola Harts and Emperor Circonia, respectively. During a confrontation with a group of somatics, including Iola, Sidan Meteor and his daughter Cardia Hearts, Circonia destroys Iola's Spirit in an attempt to destroy Litia, which is transported to Iola's unborn daughter, Kohaka Hearts. Lithium helps them contain Circonia by forcing Creed to own Cardia's unborn child, Cor Meteor. While Cardia and the unborn Cor sealed Creed, the effort almost destroyed The Cardia's Spirit. Plot In the present, Kor grew unaware of Creed's presence inside him with Sydan raising him as somatic in his native village, despite wanting to kill him on previous occasions because of Creed's content. One day Kor, now eighteen years old and gifted with the sword of Sidan Soma, stumbles upon the now-grown Kohaka and her older brother, Hisui Hearts, who came to Cora's house in search of Soma for Kohaku. Although they receive Soma, used by Cora's mother, they are attacked by an incrosis, a swordsack in the service of Creed, and a group of Xerov under her command. Incrosis kills Sidan and infects Kohaka with despirum before leaving. Although Kor is not fully trained, she dives into her Spirit to cure her. While there, he briefly meets Lithium. Because of his inexperience, he risks Spiria Kohaku with a sudden explosion of negative emotions that warns Lithia of creed's presence inside him: Kohaku and Lithium act as one, destroying Spiria Kohaku and scattering him around the world to keep Lythia safe. When its core of the Spiria was destroyed and scattered separately from the fragment of Compassion, Kohaku is reduced to an empty shell. Feeling guilty for what happened, Kor goes with Hisui and Kohaku to restore her Spiria. They find fragments of Spiria Kohaku lurking within different people around the world, and as they gradually rebuild it, they have problems with Kohaku because of her unstable and incomplete emotional state. During his travels, they are joined by Gall Gruner, Somatik, who lost his wife and daughter Xer twenty years ago and is now a dedicated Xer hunter. Recognizing Cohaku's despiration as unique and feeling connected to Kohaku because of the similarities in his condition with his daughter, he agrees to join them. They meet with traveling merchant Ines Lorenzen when Hisui buys soma from her. She agrees to borrow it, and eventually travel with the group. They find a fragment of doubt inside Beryl Benito, whom they are treating for ailments. It was at this point that they first encountered Peridot Harmoto and Pirox Ferro, the servants of the knight Halsedoni Ackerman, who himself contains two fragments of The Spirit of Kohaku. It is difficult for the group to extract fragments from both Ackerman and Maximus Empire, Paraiba Turmalin. Fleeing the Empire, which was divided between the Valentine's Church and the Empire's armed forces, they eventually successfully restored Spiria Kohaku. Also during this period, they encounter Kunzit, the Lythi sword-finder who initially accompanies the group to protect the host of Lithium, but eventually develops genuine friendships. As it slowly returns to normal, Kor and Kohaku form a romantic attachment, originally frowned on By Hisui. When Spiria Kohaku is restored, Creed takes control of Cora and sends him to the fortress of Mysticet, where the true bodies of Creed and Litia are stored. There, both Creed and Lithium return to their bodies, and Creed defeats the group, revealing his plan to liberate Fluora and, as he believes, frees the Spirit of the Miners from the core of Gardenia to restore his peace, even if it means the destruction of Organics. After Litia reveals the truth about himself and Creed, Kor is sad, feeling that he must have died. Kohaku manages to pull it out of the gloom, with them developing a powerful somatic connection, a strong connection between their Spiria. As mystic is preparing to rise, Chalcedony is executed as a traitor to the Empire to save Peridot and Pirox from the same fate. Kor and others follow and rescue him, and then work to save the Empress from a dull attack. After it heals the rift between the Church and the military, the group set out, along with Peridot and Pirox, to find the materials needed to develop Soma Halkedoni into an airship that they could use to reach mystic. During their travels, they encounter Chlorseraf, a sword-killer, formally loyal to Floura, who is determined to destroy Kunzit and Lithia because he holds them responsible for the fate of his mistress. Collecting some materials in the volcano, Innaros attacks the group, and Perido and Pirox are trapped inside. The group is forced to leave them on their fate, but the effort of the first activation of Soma is a huge burden on Chalcedony, apparently immersing him in a coma. After recovering in a holiday home, Chalcedony joins the group permanently. At this point, it turned out that Spiria Litia had all but withered, and that her body was slowly calcifying. While Hisui and Kunzithe see this for the first time, she swears by it in secret. During their first attack on Mistiset, when he takes off, they manage to injure the incrosis, but they are thrown from the ship and land on Minera, where they see the full scale of Gardenia's handiwork. While on Minera, Chlorseraf wakes up his brother Klinoseraph to help him. Klinozeraf eventually betrays his brother, planning to kill Creed and Lithia for ignoring Fluora's warning. Inkaros kills Klinoseraf, using parts from two brothers to refresh her body. Meanwhile, the group goes to the top of the capital Use the transport tower to pass itself to The Gardenia before it can absorb Spiria Organic. After the final battle, with Incroz, fought by the protracted wills of Chlorseraf and Klinoseraph, it becomes a source of energy for the transport beam, which destroys it in the process. In Gardenia, the group unsuccessfully tries to dissuade Creed from the release of Fluora. After Fluor's release, he reveals the cause of The Gardenia's malfunction: the queen Xer was modeled on Creed's Spirit, and as he craved friends and companions, Gardenia took a perverse form of his desires. Fluora's words were correct when Gardenia activates and consumes it. Driven over the edge by revelation, he attacks the group only to be defeated by them. Kor and Kohaku team up with their friends and miners left in the Gardenia to destroy the queen Xer. With this done, Fluora and Creed finally die, sharing a moment of peace. Subsequently, it has been established that the Mines have a chance to be reborn as long as the somatic link between Minera and Organia remains strong. Kunzit then proposes to put himself in a coma so that Lithium can stay alive with his synthetic Spiria. Lithium reluctantly agrees, and the rest of the group returns to Organic: TheIsticet becomes a resting place for Kunzita and Litia, orbiting and watching the world to ensure a safe recovery of the miners. Back at Cora's house, Kor and Kohaku finally declared their love for each other. Characters of the playable characters Kor Meteor (シグメテオト, Shingu Meteoraito?, Shing Meteoryte) - a boy with an unusually strong curiosity about the world, Kor lives with his grandfather, Sidan Meteor, in the city of Seaville. He inherited the ability to use Som from his grandfather and mother, but hides this fact from them. Because of his curiosity and personal inexperience, he lacks delicacy in his speech and behavior. He recognizes his mistakes, and is able to think about them correctly. He received Soma Asteria (アテリア, Asuteria?) his grandfather, handed over to their ancestors. His surname is based on meteorites, stone or metal objects from space. Kohaku Hearts (コハクハツ, Kohaku Haatsu?, Kohak Hearts) - a girl who left her hometown for a reason, she needs Soma. Kor found her collapsed on the beach with her older brother. Sometimes she refers to a creature known as hers. She is the owner of Soma Rondo (エ, Erunondoロド?, Elrond). Her name is a reference to amber (琥珀, kohaku?), an organic gemstone. Hisui Hearts (ハ ヒツ, Hisui Haatsu?) is Kohaku's older brother. He was found by a collapsed Cor on the beach with Kohaku. Because he lost a relative when he was young, he has a strong feeling to over-try to protect his younger It has a rough appearance and acts cool, but inside it has a stubborn heart and hotly headed. He possesses the Soma Gale arc (ゲアク, Geiruaaku?). In Japanese, his name means jade, a mineral gem. Ines Lorenzen (ネ ロレツ, Ines Rurentz?, Innes Lorenz) is a woman with superhuman strength and a glamorous body. She is the manager of the wanderlust transport store (⽇々寧⽇, Hibi Neijitsu?, Every day is a good day) and is the only employee of his as well. She speaks softly, and directs the party with her knowledge a lot throughout history. At the beginning of the game, Hisui asks her Soma to save her sister, which she gives him at the cost of becoming her employee. She possesses a Soma named Forsus (フォセウ, Foruseusu?). Her name is based on minerals inesite and lorenzenite. Beryl Benito (ベリ ベニト, Berira Benito?) - a complex girl with a child's face and short height, who escaped from her hometown to become a court artist. It is aimless and indecisive, and tends to complain a lot through history. Possesses Soma Terracotta (ティエ, Tier?, Ties). It is named after the minerals of beryl and benitoite. Kunzite (クツァト, Kuntsaito?) is a machine with a heart, it is a mechanical knight-keeper who operated more than 2000 years ago. Created to protect someone, he has a heartless face and does not choose any means to achieve this. He possesses Soma Vex (ヴェク, Vekkusu?). It is named after the gemstones of the Kunzit. Halchedoni Ackerman (カセドニ アカム, Carusedoni Akam?, Calchedre Arc) is the commander of the thirteenth Crystal Knights Squad, a force organized by Valentine's Faith. His Soma, Wahrheit (バハト, Baruhaito?), in the form of a sword and armor that gives him the opportunity to fly. He respects fair and fair action and hates cowardly acts. His name is based on the minerals of halcedonia and ackermanite. Gall Gruner (ガドグリナ, Garado Gurinasu?, Galando Greenus) - Wandering Somatik, presented in The Tales of Hearts R. Knowing and worldly, it acts as a mature influence. He possesses Soma Astore (アトレ, Asutoore?). His name is based on gallite minerals and grunts. The non-playing characters of Lithium Spodumene (リチアポデュ, Richie Spodoun?, Richea Spodune) - Mineran, she is a woman with emerald green hair and looks like a sleeping fairy princess. She seems fickle, but she has strong will and won't change her mind once she's made a decision. It is named after the gems spodumene. Peridot Harmotome (ペリドト ハミト, Peridotto Hamirton?, Perido Hamilton) is one of the Knights of Halkedoni. It's named after peridot and harm. Pyrox Ferro (バロクバロウズ, Bairokusu Baroozu?, Byrocks Burroughs) is another of Halkedoni's friends who has sworn to defend Haledodi. He fights with the large gun he carries with him in addition to the club's metal weapons. His name is based on mineral pyroxenitis. Korudum (コダム, Korandaamu?, Kolan-Dhalm) is a mechanical guardian who serves Creed. Although she is actually neutral, curiosity is the main source of her actions. Because of its nature, it helps Creed's efforts, more or less, to satisfy her hunger for data. The Korundum is a Joker-type mechanoid that is designed for more practical use and is not suitable for combat. It is named after the mineral corundum. Chlorseraf (クロアセフ, Kuroaserafu?, Chroma-Seraf) is the mechanical keeper of Fluora and the brother of Klinoveraf. Also referred to as Lore, an abbreviated form of his name. He seems to serve the Creed, even though he actually has a hatred for people. He also has an obsessive interest in Kunzita. According to Kunzit and Chlorseraf himself, he and his brother are ace-type mechanoids, the strongest combat type, and are also able to bind to each other to increase their combat abilities along the lines of Spear Link main characters. Klinozeraph (クリノセフ, Chickenseraf?, Crino-Seraf) is the mechanical keeper of Fluora and the brother of Chlorseraf. Also referred to as Lino, an abbreviated form of his name. Unlike his brother, he's not in union with Creed. On the contrary, he plans to kill Creed and Lithia for working against Fluora's will. The names of the Seraf brothers are based on the minerals cuneiform and seraphite. Incarosa isカロズ a mysterious sorceress who hunts Kohaku and Hisui. She is one of Creed's faithful servants and a mechanical guardian like Kunzite. Her name is based on the Rose Incas, a term sometimes used to describe mineral rhodochrositis. It was named Creed after the color of her eyes, which he supplemented as beautiful after seeing her for the first time. She is a queen-type mechanoid and an experimental type who connects seven separated bodies with one Spiria. Creed nicknamed her the Incas, and Kor also calls her that several times. The credo of Graphite (クリド グファト Curiido Gurafaito?, Creed Graphite) - also known as the Scarlet Devil, he is one of the last descendants of quartzia and master of incrosis. He lives in Cor's heart until he returns to his real body in Mysticet. He inadvertently destroyed Minera when he unleashed her on The Gardenia, the queen of Xer, created to destroy the entire Spirit with a sense of war. He seems to have been Fluora's lover, as part of his motivation for gardenia's unsealing is to free her. His name is based on the minerals of cridit and graphite. Gameplay Work Cast Game for Link. Outside of the fight, Tales of Hearts has similar gameplay with other titles in the series. The player visits different cities throughout the game in which they can talk to different NPCs, buy items, and progress the story. The player is also sent to dungeons that contain various enemies, treasures and puzzles in which the Sorcerer's Ring, a recurring object in the series, plays a role in the solution. After the battles, the player acquires Gald to buy various things, and experience points, which goes to level up the lot. Traveling between cities and dungeons, the player passes through a field map that contains no enemies. While on the field map, the player can pass through the field dungeons in which the enemies are kept. Both in dungeons and in field dungeons are visible enemies, and they can participate in battles when touched. The Tales of Hearts combat system uses a combination of air linear motion combat system, or CNAR-LMBS. As in previous games in the series, Tales of Hearts uses 2D sprites, with the fight taking place on one two-dimensional line, and entirely in real time, with a player controlling one person and others controlled by A.I. As in Tales of the Storm and , only three members of the party are on the battlefield, but the game allows the player to allow members of the party who are not currently engaged in battle. participate through the Connect team. Also in this issue is the air combat, first presented in the Air-Linear Combat System of Motion (AR-LMBS) Tales of Destiny. Instead of TP seen in other series recordings, all party members have Emotional Gauge, or EG. It is based on the CC Tales of Destiny system, in that the player can freely create any chain of attacks, Artes, or spells until the sensor is completely empty, and the sensor is automatically refueled when finishing the chain of moves. Each party member also has a Combination gauge, or CG. With any action such as Artes, jumps, kickbacks or even major attacks, the sensor increases. This sensor is consumed when a player summons a non-combat participant into a fight to perform one of this character's Artes, or an active party member's team, to make arte, it's called Connect Command. The player can also use combined art using a certain Arte with a currently controlled character and with another party member to use another particular Arte. The player also has the ability to call in characters from previous games in the series to use the attack, such as Guy Cecil, Anis Tatlin and Jade Curtiss from Tales of the Abyss, Lloyd Irving of Tales of Symphony, and Judas from Tales of Destiny 2, as well as characters from other Namco products such as Gilgamesh from Druag Tower or Valkyrie not : Toki but Kagi Densetsu. There are also nine attributes: Fire, Water, Wind, Earth, Dark, Slash, Strike, and Shoot. Through an attack on these weaknesses, damage, hit ratio, and critical ratio will increase. Tales of The Heart R overhaul system on Air Chase Linear Motion Combat System or ARC-LMBS. There is no Connect Command panel, although now four party members can be used in combat. Emotional Gauge is replaced by a TP and TC system where all artes consume 1 TC and a certain amount of TP in an additional to standard normal attack combo, allowing combo potential as long as both resources last. Guard Counters from Tales of Innocence R make a return where certain points enemies can break out of the combo and flash red in a strong attack. Pressing the guard button right before the attack will hit initiates the guard counter, allowing the character to stagger the enemy once more and continue the combo. ARC-LMBS also introduce Chase Links, where enemies who have been struck can have Chase Symbol appear. When a special Break Attack attack lands on an enemy with such a symbol, Chase Link takes over where the initiating character is a limited amount of time to essentially attack that enemy without fear of repercussions. Setting up the game is done through the Soma Build system, through which the player upgrades the Soma (weapon) of the batch and controls their growth. The player can use the raw materials found throughout the game (either by buying them, finding them on the field or in combat) to learn different abilities, or Soma Skills. Soma Skills can be four main types: Settings Skills: Increase character settings constantly, by a certain value depending on the character. Action Skills: Allows for a variety of actions in combat such as air jump, aiming pitch, or backstep. Support skills: They add passive effects in combat, such as reducing the use time of the item, less damage from specific elements, increasing critical speed, etc. Fighting Skills: these Skills Soma teach Artes character, maybe spells or Strike Artes. When Soma Build is executed on a weapon enough times, the weapon can go through a process called Soma Evolve, in which Soma will take on a new form and name, and unlock New Soma skills. The new form of the Soma will not appear in combat, except in the very last two ranks of evolution. Soma Build is also a way of progression, and there will be some skills that will be missed. Tales of Hearts R changes the Soma Build system to depend on the up-to-the-top build points of the Soma build. SBP can be allocated to five different categories that will provide a new form of Soma, arte, or skill at each level. In addition, certain combinations of levels will lead to additional skills or parameters. In this version, new forms of Soma may be in its account, acting akin to traditional weapons of equipment, and no skills should be constantly missed. Somatic Bond throughout the whole There are various events in which the player can choose different options in relation to another character called Somatic Bond. Thanks to a certain choice, this will change the outcome of the scenes, and the character can score points in relation to his somatic value of bonds. Once it gets high enough, the character can learn different skills. Some of the skills learned through Somatic Bond are not learned elsewhere and thus its very important to have a strong attachment with everyone. In addition, the more specific characters participate in the battle together, the better they will treat each other. Spiria Link and Spiria Nexus With Soma, the party can enter its heart through a process called Spiria Link. Mind a man like a maze called the Spiria Nexus, a place with various rare objects and other things to find. There are chances to enter them both during the main scenario and with the NPC throughout the game. Recovery Stones Recovery Stones (治癒⽯, Chiyu Ishi?) replaces the overall cooking system of the series. The recovery stone can be set to be used at different times during the battle to restore HP, or for other effects. When using stone, it consumes Heal Energy, which can be recharged in a stone recovery store, or in dungeons. In stores, the player can also pay to increase the number of effects that can be installed on the stone, increase the amount of energy to heal, or buy more effects that a recovery stone can use. Cooking returns to Tales of the Heart R, replacing the Restoration Stone. By studying recipes through events or finding WonderChef, characters can get healing and beneficial effects either after a fight or during a study. Only one dish can be in effect at a time, and a new dish cannot be cooked until another battle is over. Unlike other games where the characters have their own individual cooking levels, the group shares the combined cooking abilities in this game. On the other hand, individual preferences exist, and cooking certain dishes with certain symbols can increase or reduce their effectiveness. The development of Tales of Hearts has been officially revealed in V-Jump Magazine, along with Tales of the World: The Shining Mythology 2. It was later shown at the presentation of the 2008 Financial Year for the series, where it was announced that it was the first game in the series for the DS to be developed by Namco Tales Studio to use as an anime or CG for film scenes, and that Dean would be the one to create a song for the game, although it is currently unknown if the film scenes will be on two separate cartridges. In an interview with producer Hideo Baba it was said that the development of the game began in the winter of 2006, after the completion of the remake 2 Tales of Destiny. It also turned out that the game is being developed by a new team, as part of the The Tales of Destiny (PS2) team and the Symphonia team. Eventually it was announced that the anime and CG films would be released in two separate editions, and would be released on the same day. At the Tales of Festival 2008 it was confirmed that the game would use 2 Gigabit cartridges. It has been revealed that the pre-ordered Anime Edition will include a Chat Drama DVD, while those who pre-order the CG edition will receive a visual and original DVD soundtrack, as DVDs also contain the first opening promo video for the next mothership entry into the series, as well as information about the new Bandai Nam games project. On November 20, 2008, it was announced that the game's release would be delayed for a week until December 18, 2008. Music Music Tales of Hearts was written by Motoya Sakuraba, a regular composer for the series. The original Tales of Hearts soundtrack was released on two BMG Japan CDs in 2008. The theme of the game, Eien no Ashita performed by DEEN, was released as the single BMG Japan in 2008. The release of the Review of Tales of the Heart R Screen Screen Tales of Hearts R. Tales of Hearts R is a reimagining of the story developed for PlayStation Vita, similar to its predecessor, Tales of Innocence R, and received a complete transition to 3D in both overworld and battle. Its characteristic genre is the New Encounter between the hearts of RPG (新たな⼼と出会うRPG, Arata on Kokoro Do RPGs?). The combat system has received an overhaul of the Air Chase Linear Combat System or ARC-LMBS, with a focus on TC control, guard counters, and Chase Links. The Recovery Stone system is replaced by a traditional cooking system. Galla Gruener's character is featured in this version, while Chalcedony Akerman is promoted to game status. Some side areas and sidequests have been removed and regulated by cameo status, while Trivers Gate and Connection to Tales of Innocence R are added. This version was also released for iOS and was eventually localized in the North American and PAL regions on VITA. Tales of Hearts R: Link Edition Tales of Hearts R: Link Edition is a special, limited edition Heart Tales R for VITA. It includes collectible items associated with Tales of Hearts R, including a heart R-branded fabric, a bag, a Vita cradle with a face plate, and a film cover. It also comes with the DLC code for The Heart Tales R: The Watch's quest app. It was released only in Japan. Version of The Story of the Game Title System Catalog Number Date Region Tales of Heartsテズ オブ ハツ Nintendo DS - October 10, 2008 Japan (TGS 2008 Demo) Tales of Hearts: Anime Movie Editionテズ オブ ハツアニメムビエディショ Nintendo DS NTR-P-CTUJ December 18, 2008 Japan Tales of Hearts: CG Movie Editionテズ オブ Nintendo DS NTR-P-CTGJ December 18, 2008 Japan Tales of Hearts R (Taikenban)テズ オブ ハツ R (体験版)Tales of Hearts R (Demo) PlayStation Vita (PlayStation Store) - December 25, 2012 Japan Tales of Hearts Rテズ オブ ハツ R PlayStation Vita VLJS-00039PCHJ-15017PCSE-00429 March 7, 2013Maer 7, 20131 November 20141414 JapanJapan (Link Edition) North AmericaEurope Tales of Hearts Rテズ オブ ハツ R iOS - October 9, 2013 Japan Gallery Cover for The Japanese Nintendo DS Anime Movie Edition Game. Cover for the Japanese Nintendo DS CG Movie Edition game. Cover for Japanese PlayStation Vita release game. Cover for the Japanese Link Edition PlayStation Vita release game. Cover for the North American PlayStation Vita release game. The little things in fairy tales of grace and fairy tales Xillia 2, a pair of gloves called Seraphic Hearts can be obtained. Their appearance is similar to the Tales of Hearts logo, where crystals of different shapes and colors are grouped together. The main theme in the settings are mineral names for most characters, with the exception of Kor. Another important theme is the fairy tale themed names for Mineran locations. External Links Tales of The Heart Original Titles Mothership Names Mobile Community Names Content is available according to CC-BY-SA unless stated otherwise. Noted.

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