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ANNUAL REPORT 2000 SEGA CORPORATION Year Ended March 31, 2000 CONSOLIDATED FINANCIAL HIGHLIGHTS SEGA Enterprises, Ltd
ANNUAL REPORT 2000 SEGA CORPORATION Year ended March 31, 2000 CONSOLIDATED FINANCIAL HIGHLIGHTS SEGA Enterprises, Ltd. and Consolidated Subsidiaries Years ended March 31, 1998, 1999 and 2000 Thousands of Millions of yen U.S. dollars 1998 1999 2000 2000 For the year: Net sales: Consumer products ........................................................................................................ ¥114,457 ¥084,694 ¥186,189 $1,754,018 Amusement center operations ...................................................................................... 94,521 93,128 79,212 746,227 Amusement machine sales............................................................................................ 122,627 88,372 73,654 693,867 Total ........................................................................................................................... ¥331,605 ¥266,194 ¥339,055 $3,194,112 Cost of sales ...................................................................................................................... ¥270,710 ¥201,819 ¥290,492 $2,736,618 Gross profit ........................................................................................................................ 60,895 64,375 48,563 457,494 Selling, general and administrative expenses .................................................................. 74,862 62,287 88,917 837,654 Operating (loss) income ..................................................................................................... (13,967) 2,088 (40,354) (380,160) Net loss............................................................................................................................. -
"Electrafied" GSX
Buick Gran Sport Club of America Richard Lassiter An affiliated 625 Pine Point Circle 912-244-0577 Chapter of: Valdosta, GA 31602 http://www.buickgsca.com/ Volume 5 Issue 4 Winter 1999 "Electrafied" GSX The roots of Michael Thurman's interest in Buicks dates back to 1972, when his grandfather purchased a 1972 Buick Electra 225 2-door new off the showroom floor. The Electra had a big block Buick 455 4bbl engine with power everything all wrapped up in Cortez Gold with a brown vinyl top and a brown interior. Mike's grandfather drove the Electra for 10 years and in 1982 sold the car to Mike's parents. They in turn drove the Buick until 1988 and after 110,000 miles the Electra was about to go to the scrap yard. The engine ran great, but the body was in bad shape. At the age of 15 Mike stepped in due to his interest in cars and started a project. After a year had passed and lots of new metal, paint, tires, and some new interior, he had not only his first car, but his first Buick. The engine was basically untouched with some bolt on items like a starter, alternator, and a carb rebuild. Mike drove the Electra for seven years and added another 100,000 miles. During those seven years, he owned two other Electras, a 1969 LeSabre, and two Skyhawks, not to mention many other "project" cars. Mike was sure hooked on Buicks! While enjoying the Electras, one of the Buicks Mike had always wanted was a Skylark or a GS. -
[Japan] SALA GIOCHI ARCADE 1000 Miglia
SCHEDA NEW PLATINUM PI4 EDITION La seguente lista elenca la maggior parte dei titoli emulati dalla scheda NEW PLATINUM Pi4 (20.000). - I giochi per computer (Amiga, Commodore, Pc, etc) richiedono una tastiera per computer e talvolta un mouse USB da collegare alla console (in quanto tali sistemi funzionavano con mouse e tastiera). - I giochi che richiedono spinner (es. Arkanoid), volanti (giochi di corse), pistole (es. Duck Hunt) potrebbero non essere controllabili con joystick, ma richiedono periferiche ad hoc, al momento non configurabili. - I giochi che richiedono controller analogici (Playstation, Nintendo 64, etc etc) potrebbero non essere controllabili con plance a levetta singola, ma richiedono, appunto, un joypad con analogici (venduto separatamente). - Questo elenco è relativo alla scheda NEW PLATINUM EDITION basata su Raspberry Pi4. - Gli emulatori di sistemi 3D (Playstation, Nintendo64, Dreamcast) e PC (Amiga, Commodore) sono presenti SOLO nella NEW PLATINUM Pi4 e non sulle versioni Pi3 Plus e Gold. - Gli emulatori Atomiswave, Sega Naomi (Virtua Tennis, Virtua Striker, etc.) sono presenti SOLO nelle schede Pi4. - La versione PLUS Pi3B+ emula solo 550 titoli ARCADE, generati casualmente al momento dell'acquisto e non modificabile. Ultimo aggiornamento 2 Settembre 2020 NOME GIOCO EMULATORE 005 SALA GIOCHI ARCADE 1 On 1 Government [Japan] SALA GIOCHI ARCADE 1000 Miglia: Great 1000 Miles Rally SALA GIOCHI ARCADE 10-Yard Fight SALA GIOCHI ARCADE 18 Holes Pro Golf SALA GIOCHI ARCADE 1941: Counter Attack SALA GIOCHI ARCADE 1942 SALA GIOCHI ARCADE 1943 Kai: Midway Kaisen SALA GIOCHI ARCADE 1943: The Battle of Midway [Europe] SALA GIOCHI ARCADE 1944 : The Loop Master [USA] SALA GIOCHI ARCADE 1945k III SALA GIOCHI ARCADE 19XX : The War Against Destiny [USA] SALA GIOCHI ARCADE 2 On 2 Open Ice Challenge SALA GIOCHI ARCADE 4-D Warriors SALA GIOCHI ARCADE 64th. -
Newsletter 22/06 DIGITAL EDITION Nr
ISSN 1610-2606 ISSN 1610-2606 newsletter 22/06 DIGITAL EDITION Nr. 193 - Oktober 2006 Michael J. Fox Christopher Lloyd LASER HOTLINE - Inh. Dipl.-Ing. (FH) Wolfram Hannemann, MBKS - Talstr. 3 - 70825 K o r n t a l Fon: 0711-832188 - Fax: 0711-8380518 - E-Mail: [email protected] - Web: www.laserhotline.de Newsletter 22/06 (Nr. 193) Oktober 2006 editorial Hallo Laserdisc- und DVD-Fans, diesem Sinne sind wir guten Mutes, unse- liebe Filmfreunde! ren Festivalbericht in einem der kommen- Kennen Sie das auch? Da macht man be- den Newsletter nachzureichen. reits während der Fertigstellung des einen Newsletters große Pläne für den darauf Aber jetzt zu einem viel wichtigeren The- folgenden nächsten Newsletter und prompt ma. Denn wer von uns in den vergangenen wird einem ein Strich durch die Rechnung Wochen bereits die limitierte Steelbook- gemacht. So in unserem Fall. Der für die Edition der SCANNERS-Trilogie erwor- jetzt vorliegende Ausgabe 193 vorgesehene ben hat, der darf seinen ursprünglichen Bericht über das Karlsruher Todd-AO- Ärger über Teil 2 der Trilogie rasch ver- Festival musste kurzerhand wieder auf Eis gessen. Hersteller Black Hill ließ Folgen- gelegt werden. Und dafür gibt es viele gute des verlautbaren: Gründe. Da ist zunächst das Platzproblem. Im wahrsten Sinne des Wortes ”platzt” der ”Käufer der Verleih-Fassung der Scanners neue Newsletter wieder aus allen Nähten. Box haben sicherlich bemerkt, dass der Wenn Sie also bislang zu jenen Unglückli- 59 prall gefüllte Seiten - und das nur mit zweite Teil um circa 100 Sekunden gekürzt chen gehören, die SCANNERS 2 nur in anstehenden amerikanischen Releases! Des ist. -
Dp Guide Lite Us
Dreamcast USA Digital Press GB I GB I GB I 102 Dalmatians: Puppies to the Re R1 Dinosaur (Disney's)/Ubi Soft R4 Kao The Kangaroo/Titus R4 18 Wheeler: American Pro Trucker R1 Donald Duck Goin' Quackers (Disn R2 King of Fighters Dream Match, The R3 4 Wheel Thunder/Midway R2 Draconus: Cult of the Wyrm/Crave R2 King of Fighters Evolution, The/Ag R3 4x4 Evolution/GOD R2 Dragon Riders: Chronicles of Pern/ R4 KISS Psycho Circus: The Nightmar R1 AeroWings/Crave R4 Dreamcast Generator Vol. 01/Sega R0 Last Blade 2, The: Heart of the Sa R3 AeroWings 2: Airstrike/Crave R4 Dreamcast Generator Vol. 02/Sega R0 Looney Toons Space Race/Infogra R2 Air Force Delta/Konami R2 Ducati World Racing Challenge/Acc R4 MagForce Racing/Crave R2 Alien Front Online/Sega R2 Dynamite Cop/Sega R1 Magical Racing Tour (Walt Disney R2 Alone In The Dark: The New Night R2 Ecco the Dolphin: Defender of the R2 Maken X/Sega R1 Armada/Metro3D R2 ECW Anarchy Rulez!/Acclaim R2 Mars Matrix/Capcom R3 Army Men: Sarge's Heroes/Midway R2 ECW Hardcore Revolution/Acclaim R1 Marvel vs. Capcom/Capcom R2 Atari Anniversary Edition/Infogram R2 Elemental Gimmick Gear/Vatical R1 Marvel vs. Capcom 2: New Age Of R2 Bang! Gunship Elite/RedStorm R3 ESPN International Track and Field R3 Mat Hoffman's Pro BMX/Activision R4 Bangai-o/Crave R4 ESPN NBA 2 Night/Konami R2 Max Steel/Mattel Interact R2 bleemcast! Gran Turismo 2/bleem R3 Evil Dead: Hail to the King/T*HQ R3 Maximum Pool (Sierra Sports)/Sier R2 bleemcast! Metal Gear Solid/bleem R2 Evolution 2: Far -
Sailor Mars Meet Maroku
sailor mars meet maroku By GIRNESS Submitted: August 11, 2005 Updated: August 11, 2005 sailor mars and maroku meet during a battle then fall in love they start to go futher and futher into their relationship boy will sango be mad when she comes back =:) hope you like it Provided by Fanart Central. http://www.fanart-central.net/stories/user/GIRNESS/18890/sailor-mars-meet-maroku Chapter 1 - sango leaves 2 Chapter 2 - sango leaves 15 1 - sango leaves Fanart Central A.whitelink { COLOR: #0000ff}A.whitelink:hover { BACKGROUND-COLOR: transparent}A.whitelink:visited { COLOR: #0000ff}A.BoxTitleLink { COLOR: #000; TEXT-DECORATION: underline}A.BoxTitleLink:hover { COLOR: #465584; TEXT-DECORATION: underline}A.BoxTitleLink:visited { COLOR: #000; TEXT-DECORATION: underline}A.normal { COLOR: blue}A.normal:hover { BACKGROUND-COLOR: transparent}A.normal:visited { COLOR: #000020}A { COLOR: #0000dd}A:hover { COLOR: #cc0000}A:visited { COLOR: #000020}A.onlineMemberLinkHelper { COLOR: #ff0000}A.onlineMemberLinkHelper:hover { COLOR: #ffaaaa}A.onlineMemberLinkHelper:visited { COLOR: #cc0000}.BoxTitleColor { COLOR: #000000} picture name Description Keywords All Anime/Manga (0)Books (258)Cartoons (428)Comics (555)Fantasy (474)Furries (0)Games (64)Misc (176)Movies (435)Original (0)Paintings (197)Real People (752)Tutorials (0)TV (169) Add Story Title: Description: Keywords: Category: Anime/Manga +.hack // Legend of Twilight's Bracelet +Aura +Balmung +Crossovers +Hotaru +Komiyan III +Mireille +Original .hack Characters +Reina +Reki +Shugo +.hack // Sign +Mimiru -
THE KING of AIR 2 ---Pandora Box Series--- 516In1 Game List (Vertical and Upright) No
THE KING OF AIR 2 ---Pandora Box Series--- 516in1 Game List (Vertical and Upright) No. Game Name 1 Ms. Pac-Man 2 Ms. Pac-Man (speedup) 3 Ms. Pac-Man Plus 4 Galaga 5 Frogger 6 Frog 7 Frog(galaxian hardware) 8 Donkey Kong 9 Crazy Kong 10 Donkey Kong Junior 11 Donkey Kong 3 12 Galaxian 13 Galaxian Part X 14 Galaxian Turbo 15 Dig Dug 16 Crush Roller 17 Mr. Do! 18 Space Invaders Part II 19 Super Invaders (EMAG) 20 Return of the Invaders 21 Space Invaders II 22 Super Space Invaders '91 23 Pac-Man 24 Pac-Man(hearts) 25 Pac-Man(galaxian hardware) 26 PuckMan 27 PuckMan (speedup) 28 New Puck-X 29 Newpuc2 30 Galaga 3 31 Gyruss 32 Tank Battalion 33 1942 34 Lady Bug 35 Burger Time 36 Mappy 37 Centipede 38 Millipede 39 Jr. Pac-Man 40 Pengo 41 Son of Phoenix 42 Time Pilot 43 Super Cobra 44 Video Hustler 45 Space Panic 46 Space Panic (harder) 47 Super Breakout 48 Arkanoid 49 Super Qix 50 Juno First 51 Xevious 52 Super Xevious 53 Mr. Do's Castle 54 Moon Cresta 55 Super Moon Cresta 56 Pinball Action 57 Super Pinball Action 58 Scramble 59 Super Pac-Man 60 Bomb Jack 61 Shao-Lin's Road 62 King & Balloon 63 1943 64 Van-Van Car 65 Pac-Man Plus 66 Pac & Pal 67 Dig Dug II 68 Amidar 69 Zaxxon 70 Super Zaxxon 71 Pooyan 72 Pleiads 73 Gun.Smoke 74 The End 75 1943 Kai 76 Congo Bongo 77 Jumping Jack 78 Big Kong 79 Bongo 80 Gaplus 81 Ms. -
Compatible with Classic Arcade Game Systems
Compatible With Classic Arcade Game Systems 1162 in 1 Game List: 412 of 1162 games total Vertical Games 001. Ms. Pac-Man 002. Ms. Pac-Man (speedup) 003. Ms. Pac-Man Plus 004. Galaga 005. Frogger 006. Frog 007. Donkey Kong 008. Crazy Kong 009. Donkey Kong Junior 010. Donkey Kong 3 011. Galaxian 012. Galaxian Part X 013. Galaxian Turbo 014. Dig Dug 015. Crush Roller 016. Mr. Do! 017. Space Invaders Part II 018. Super Invaders (EMAG) 019. Return of the Invaders 020. Super Space Invaders '91 ▲ 021. Pac-Man 022. PuckMan 023. PuckMan (speedup) 024. New Puck-X 025. Newpuc2 026. Galaga 3 027. Gyruss 028. Tank Battalion 029. 1942 030. Lady Bug 031. Burger Time 032. Mappy 033. Centipede 034. Millipede ▲ 035.Jr. Pac-Man 036. Pengo 037. Son of Phoenix 038. Time Pilot 039. Super Cobra 040. Video Hustler 041. Space Panic 042. Space Panic (harder) 043. Super Breakout ▲ 044. Arkanoid ▲ 045. Super Qix 046. Juno First 047. Xevious 048. Mr. Do's Castle 049. Moon Cresta 050. Pinball Action 051. Scramble 052. Super Pac-Man 053. Bomb Jack 054. Shao-Lin's Road 055. King & Balloon 056. 1943 ▲ 057. Van-Van Car 058. Pac-Man Plus 059. Pac & Pal 060. Dig Dug II 061. Amidar 062. Zaxxon 063. Super Zaxxon 064. Pooyan 065. Pleiads ▲ 066. Gun.Smoke 067. The End 068. 1943 Kai ▲ 069. Congo Bongo 070. Jumping Jack 071. Big Kong 072. Bongo 073. Gaplus 074. Ms. Pac Attack 075. Abscam 076. Ajax 077. Ali Baba and 40 Thieves 078. Finalizer - Super Transformation ▲ 079. -
Copy of Anime Licensing Information
Title Owner Rating Length ANN .hack//G.U. Trilogy Bandai 13UP Movie 7.58655 .hack//Legend of the Twilight Bandai 13UP 12 ep. 6.43177 .hack//ROOTS Bandai 13UP 26 ep. 6.60439 .hack//SIGN Bandai 13UP 26 ep. 6.9994 0091 Funimation TVMA 10 Tokyo Warriors MediaBlasters 13UP 6 ep. 5.03647 2009 Lost Memories ADV R 2009 Lost Memories/Yesterday ADV R 3 x 3 Eyes Geneon 16UP 801 TTS Airbats ADV 15UP A Tree of Palme ADV TV14 Movie 6.72217 Abarashi Family ADV MA AD Police (TV) ADV 15UP AD Police Files Animeigo 17UP Adventures of the MiniGoddess Geneon 13UP 48 ep/7min each 6.48196 Afro Samurai Funimation TVMA Afro Samurai: Resurrection Funimation TVMA Agent Aika Central Park Media 16UP Ah! My Buddha MediaBlasters 13UP 13 ep. 6.28279 Ah! My Goddess Geneon 13UP 5 ep. 7.52072 Ah! My Goddess MediaBlasters 13UP 26 ep. 7.58773 Ah! My Goddess 2: Flights of Fancy Funimation TVPG 24 ep. 7.76708 Ai Yori Aoshi Geneon 13UP 24 ep. 7.25091 Ai Yori Aoshi ~Enishi~ Geneon 13UP 13 ep. 7.14424 Aika R16 Virgin Mission Bandai 16UP Air Funimation 14UP Movie 7.4069 Air Funimation TV14 13 ep. 7.99849 Air Gear Funimation TVMA Akira Geneon R Alien Nine Central Park Media 13UP 4 ep. 6.85277 All Purpose Cultural Cat Girl Nuku Nuku Dash! ADV 15UP All Purpose Cultural Cat Girl Nuku Nuku TV ADV 12UP 14 ep. 6.23837 Amon Saga Manga Video NA Angel Links Bandai 13UP 13 ep. 5.91024 Angel Sanctuary Central Park Media 16UP Angel Tales Bandai 13UP 14 ep. -
MAD SCIENCE! Ab Science Inc
MAD SCIENCE! aB Science Inc. PROGRAM GUIDEBOOK “Leaders in Industry” WARNING! MAY CONTAIN: Vv Highly Evil Violations of Volatile Sentient :D Space-Time Materials Robots Laws FOOT table of contents 3 Letters from the Co-Chairs 4 Guests of Honor 10 Events 15 Video Programming 18 Panels & Workshops 28 Artists’ Alley 32 Dealers Room 34 Room Directory 35 Maps 41 Where to Eat 48 Tipping Guide 49 Getting Around 50 Rules 55 Volunteering 58 Staff 61 Sponsors 62 Fun & Games 64 Autographs APRIL 2-4, 2O1O 1 IN MEMORY OF TODD MACDONALD “We will miss and love you always, Todd. Thank you so much for being a friend, a staffer, and for the support you’ve always offered, selflessly and without hesitation.” —Andrea Finnin LETTERS FROM THE CO-CHAIRS Anime Boston has given me unique growth Hello everyone, welcome to Anime Boston! opportunities, and I have become closer to people I already knew outside of the convention. I hope you all had a good year, though I know most of us had a pretty bad year, what with the economy, increasing healthcare This strengthening of bonds brought me back each year, but 2010 costs and natural disasters (donate to Haiti!). At Anime Boston, is different. In the summer of 2009, Anime Boston lost a dear I hope we can provide you with at least a little enjoyment. friend and veteran staffer when Todd MacDonald passed away. We’ve been working long and hard to get composer Nobuo When Todd joined staff in 2002, it was only because I begged. Uematsu, most famous for scoring most of the music for the Few on staff imagined that our three-day convention was going Final Fantasy games as well as other Square Enix games such to be such an amazing success. -
Download 80 PLUS 4983 Horizontal Game List
4 player + 4983 Horizontal 10-Yard Fight (Japan) advmame 2P 10-Yard Fight (USA, Europe) nintendo 1941 - Counter Attack (Japan) supergrafx 1941: Counter Attack (World 900227) mame172 2P sim 1942 (Japan, USA) nintendo 1942 (set 1) advmame 2P alt 1943 Kai (Japan) pcengine 1943 Kai: Midway Kaisen (Japan) mame172 2P sim 1943: The Battle of Midway (Euro) mame172 2P sim 1943 - The Battle of Midway (USA) nintendo 1944: The Loop Master (USA 000620) mame172 2P sim 1945k III advmame 2P sim 19XX: The War Against Destiny (USA 951207) mame172 2P sim 2010 - The Graphic Action Game (USA, Europe) colecovision 2020 Super Baseball (set 1) fba 2P sim 2 On 2 Open Ice Challenge (rev 1.21) mame078 4P sim 36 Great Holes Starring Fred Couples (JU) (32X) [!] sega32x 3 Count Bout / Fire Suplex (NGM-043)(NGH-043) fba 2P sim 3D Crazy Coaster vectrex 3D Mine Storm vectrex 3D Narrow Escape vectrex 3-D WorldRunner (USA) nintendo 3 Ninjas Kick Back (U) [!] megadrive 3 Ninjas Kick Back (U) supernintendo 4-D Warriors advmame 2P alt 4 Fun in 1 advmame 2P alt 4 Player Bowling Alley advmame 4P alt 600 advmame 2P alt 64th. Street - A Detective Story (World) advmame 2P sim 688 Attack Sub (UE) [!] megadrive 720 Degrees (rev 4) advmame 2P alt 720 Degrees (USA) nintendo 7th Saga supernintendo 800 Fathoms mame172 2P alt '88 Games mame172 4P alt / 2P sim 8 Eyes (USA) nintendo '99: The Last War advmame 2P alt AAAHH!!! Real Monsters (E) [!] supernintendo AAAHH!!! Real Monsters (UE) [!] megadrive Abadox - The Deadly Inner War (USA) nintendo A.B. -
The Common Forms of Contemporary Videogames: a Proposed Content Analysis Model
1 The Common Forms of Contemporary Videogames: A Proposed Content Analysis Model STEVEN ALLICK A thesis submitted in partial fulfilment of the requirements of Teesside University for the degree of Doctor of Philosophy Teesside University School of Computing April 2012 2 Contents Acknowledgements 5 Declaration 9 Abstract 10 1. Introduction 11 1.1. Background 11 1.2. Motivation 12 1.3. Understanding Tropes 14 1.4. Thesis Statement 15 1.4.1 Aims 15 1.4.2 Thesis 16 1.5 Approach 17 1.6 Methods Used 19 1.6.1 Analysis and Data Gathering 19 1.6.2 Sampling Criterion 20 1.6.3 Scales and Measures 23 1.7 Thesis Organisation 23 2. Literature Review 28 2.1. Semiotics Literature 28 2.1.1 Semiotic Principles 28 2.1.2 Computing Semiotics 31 2.1.3 Artistic and Media Semiotics 33 2.1.4 General Semiotic Research Critique 33 2.2 Rhetoric and Tropes Literature 34 2.2.1 Principles of Tropes 34 2.2.2 Metaphor and Myth 35 2.2.3 Metonym, Synecdoche and Irony 36 2.2.4 Aporia and Epiphany 37 2.2.5 Tropical Research Critique 38 3 2.3 Genre Theory Literature 39 2.3.1 Background and Origin 39 2.3.2 Videogame Genres 40 2.3.3 Genre Theory Critique 41 2.4 Development Models and Methods 43 2.4.1 Perceptual Opportunities 43 2.4.2 Qualitative Design Models 44 2.4.3 Quantitative Design Models 45 2.4.4 Heuristic / Rule Models 45 2.4.5 Development Model Critique 46 2.5 Emotion, Enjoyment and Immersion Models 47 2.5.1 Emotion and Enjoyment 47 2.5.2 Immersion 49 2.5.3 Frustration 50 2.5.4 Player Centric Model Critique 50 2.6 Time 52 2.7 Representational Dimensions 53 2.8 Observations and Conclusions 55 3.