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Rich Internet Applications
Rich Internet Applications (RIAs) A Comparison Between Adobe Flex, JavaFX and Microsoft Silverlight Master of Science Thesis in the Programme Software Engineering and Technology CARL-DAVID GRANBÄCK Department of Computer Science and Engineering CHALMERS UNIVERSITY OF TECHNOLOGY UNIVERSITY OF GOTHENBURG Göteborg, Sweden, October 2009 The Author grants to Chalmers University of Technology and University of Gothenburg the non-exclusive right to publish the Work electronically and in a non-commercial purpose make it accessible on the Internet. The Author warrants that he/she is the author to the Work, and warrants that the Work does not contain text, pictures or other material that violates copyright law. The Author shall, when transferring the rights of the Work to a third party (for example a publisher or a company), acknowledge the third party about this agreement. If the Author has signed a copyright agreement with a third party regarding the Work, the Author warrants hereby that he/she has obtained any necessary permission from this third party to let Chalmers University of Technology and University of Gothenburg store the Work electronically and make it accessible on the Internet. Rich Internet Applications (RIAs) A Comparison Between Adobe Flex, JavaFX and Microsoft Silverlight CARL-DAVID GRANBÄCK © CARL-DAVID GRANBÄCK, October 2009. Examiner: BJÖRN VON SYDOW Department of Computer Science and Engineering Chalmers University of Technology SE-412 96 Göteborg Sweden Telephone + 46 (0)31-772 1000 Department of Computer Science and Engineering Göteborg, Sweden, October 2009 Abstract This Master's thesis report describes and compares the three Rich Internet Application !RIA" frameworks Adobe Flex, JavaFX and Microsoft Silverlight. -
Sample Chapter
Sample Chapter Hello Flex 4 Peter Armstrong MANNING Hello! Flex 4 by Peter Armstrong Chapter 3 Copyright 2010 Manning Publications Brief contents 1GETTING STARTED 1 2ACTIONSCRIPT 3, XML, AND E4X 25 3HELLO SPARK: PRIMITIVES, COMPONENTS, FXG AND MXML GRAPHICS, AND EVEN VIDEO 50 4SPARK CONTAINERS, VIEW STATES, EFFECTS, AND STYLING 89 5HALO FLEX 4: USING DATAGRID, NAVIGATOR CONTAINERS, AND POPUPS 121 6BUILDING USER-FRIENDLY FORMS USING FLEX FORMATTERS AND VALIDATORS 136 7CAIRNGORM IN ACTION: SOCIALSTALKR (TWITTER + YAHOO! MAPS)157 3 Hello Spark: primitives, components, FXG and MXML graphics, and even video n this chapter, you’ll start learning Spark, which is the new set of components, containers, and I graphics primitives in Flex 4. This will be a “how- to” chapter: we’ll save diving into the Spark component model until the next chapter (which discusses view states, containers, CSS styling, and skinning). This chapter provides enough examples of using Spark that when it comes time to tackle the theory you’ll have plenty of examples in your head. In four of the five workshop sessions in this chap- ter, we’ll build a fairly small, self-contained Tes- ter.mxml app that has all the code in the example. In session 14, however, I’ll mix things up a little: we’ll build an “Only Connect” game (that bears strong resemblance to a certain trademarked game). We’ll start with a game board that I drew in Adobe Illustrator and saved as FXG. (I’m pro- viding the FXG file I created, so you don’t need to have Adobe Illustra- tor.) We’ll then build a fully functioning game based on this FXG, before 50 SESSION 11 Spark primitives 51 refactoring it and then adding logic for detecting victory. -
This Is a Free, User-Editable, Open Source Software Manual. Table of Contents About Inkscape
This is a free, user-editable, open source software manual. Table of Contents About Inkscape....................................................................................................................................................1 About SVG...........................................................................................................................................................2 Objectives of the SVG Format.................................................................................................................2 The Current State of SVG Software........................................................................................................2 Inkscape Interface...............................................................................................................................................3 The Menu.................................................................................................................................................3 The Commands Bar.................................................................................................................................3 The Toolbox and Tool Controls Bar........................................................................................................4 The Canvas...............................................................................................................................................4 Rulers......................................................................................................................................................5 -
KING-MPIA-DOC-DET-004 Short Title KING 70 Cm Rocon Issue 2.169 Date June 18, 2021
KING { 70cm Telescope { RoCon Software Manual Doc. No. KING-MPIA-DOC-DET-004 Short Title KING 70 cm Rocon Issue 2.169 Date June 18, 2021 Prepared . .Richard . .J. Mathar . .. .([email protected], . .382) . .June . 18, . .2021 . Name Date Signature Approved ...................................................................N. Surname Name Date Signature Released . .N. Surname . Name Date Signature ii KING-MPIA-DOC-DET-004 { KING 70 cm Rocon { Issue 2.169 Change Record Issue Date Sect. Reason/Initiation/Documents/Remarks 1.055 2020-02-24 all created 2.169 June 18, 2021 all SVN version 44M KING-MPIA-DOC-DET-004 { KING 70 cm Rocon { Issue 2.169 iii Contents 1 OVERVIEW 1 1.1 Acronyms..........................................1 1.2 References..........................................2 2 OBSERVER 2 2.1 Basics of Operation.....................................2 2.2 Info pages..........................................2 2.3 Prerequisites........................................ 19 2.3.1 ccdread....................................... 19 2.3.2 Temperature log.................................. 22 2.4 FITS output........................................ 22 2.5 Temperatures........................................ 23 2.6 PyRAF........................................... 24 2.7 Jupyter........................................... 24 2.8 Pointing Model....................................... 25 2.8.1 Refractive index.................................. 25 2.8.2 Model Fit...................................... 26 2.9 Dome Slit Model..................................... -
FLASH® PROFESSIONAL CS5 & CS5.5 Legal Notices
Using ADOBE® FLASH® PROFESSIONAL CS5 & CS5.5 Legal notices Legal notices For legal notices, see http://help.adobe.com/en_US/legalnotices/index.html. Last updated 1/16/2012 iii Contents Chapter 1: What’s new What’s New (CS5.5) . 1 What’s new (CS5) . 3 Chapter 2: Workspace Flash workflow and workspace . 6 Using the Stage and Tools panel . 15 The Timeline . 19 Using Flash authoring panels . 22 Undo, redo, and the History panel . 26 Automating tasks with the Commands menu . 28 Accessibility in the Flash workspace . 29 Set preferences in Flash . 32 Keyboard shortcuts . 35 Working with ConnectNow . 38 Chapter 3: Managing documents Working with Flash documents . 39 Working with Flash projects . 49 Find and Replace in Flash . 56 Templates . 59 Chapter 4: Using imported artwork Placing artwork into Flash . 61 Imported bitmaps and Flash . 65 Working with Fireworks files in Flash . 69 Working with Illustrator AI files in Flash . 71 Working with InDesign files in Flash . 80 Working with Photoshop PSD files in Flash . 81 Chapter 5: Creating and Editing Artwork Drawing in Flash . 89 Drawing preferences . 95 Draw simple lines and shapes . 96 Drawing with the Pen tool . 102 Apply patterns with the Spray Brush tool . 107 Drawing patterns with the Decorative drawing tool . 108 Reshape lines and shapes . 115 Transforming and combining graphic objects . 118 Selecting objects . 123 Arranging objects . 126 Snapping art into position . 127 Moving and copying objects . 129 Color . 131 Last updated 1/16/2012 USING FLASH PROFESSIONAL iv Contents Strokes, fills, and gradients . 135 3D graphics . 142 Chapter 6: Symbols, instances, and library assets Working with symbols . -
Open Source Design Software Overview
SEGD.org Open Source Design Software prepared by Chad Eby Herron School of Art + Design at IUPUI SEGD Academic Task Force SEGD Training Module Training SEGD Introduction to EGD Overview What is Open Source? Free and open source software (sometimes called FOSS) tools are developed “in the open” so that anyone may inspect an application’s source code—the underlying set of instructions that make the application work—that is hidden by design in proprietary tools. Not only is the source code visible, it is generally permissible to use, re- distribute and modify without restriction. This makes it free (as in freedom). As a side effect, many open source software tools are also free (as in beer), meaning image credit they are usable at no cost. Photo by Marc Mueller from Pexels Open Source Design Software Overview Why Use Open Source? An open source design software tool may be attractive to individuals and organizations due to the transparent nature of its development, the lack of restrictions on distribution and use, the suitability for a niche purpose too small for commercial viability, the low cost/no cost aspect or some combination of these factors. As good as open source tools may seem at first blush, there are some caveats. FOSS projects, especially in the early stages, may have sporadic development cycles and are sometimes abandoned entirely. Even in projects that are actively developed and well established, the documentation for the tool may lag well behind the latest released version. Finally, since some FOSS tools are passion projects of individuals or small teams, the software user interface may be quite eccentric. -
Linux Box — Rev
Linux Box | Rev Howard Gibson 2021/03/28 Contents 1 Introduction 1 1.1 Objective . 1 1.2 Copyright . 1 1.3 Why Linux? . 1 1.4 Summary . 2 1.4.1 Installation . 2 1.4.2 DVDs . 2 1.4.3 Gnome 3 . 3 1.4.4 SElinux . 4 1.4.5 MBR and GPT Formatted Disks . 4 2 Hardware 4 2.1 Motherboard . 5 2.2 CPU . 6 2.3 Memory . 6 2.4 Networking . 6 2.5 Video Card . 6 2.6 Hard Drives . 6 2.7 External Drives . 6 2.8 Interfaces . 7 2.9 Case . 7 2.10 Power Supply . 7 2.11 CD DVD and Blu-ray . 7 2.12 SATA Controller . 7 i 2.13 Sound Card . 8 2.14 Modem . 8 2.15 Keyboard and Mouse . 8 2.16 Monitor . 8 2.17 Scanner . 8 3 Installation 8 3.1 Planning . 8 3.1.1 Partitioning . 9 3.1.2 Security . 9 3.1.3 Backups . 11 3.2 /usr/local . 11 3.3 Text Editing . 11 3.4 Upgrading Fedora . 12 3.5 Root Access . 13 3.6 Installation . 13 3.7 Booting . 13 3.8 Installation . 14 3.9 Booting for the first time . 17 3.10 Logging in for the first time . 17 3.11 Updates . 18 3.12 Firewall . 18 3.13 sshd . 18 3.14 Extra Software . 19 3.15 Not Free Software . 21 3.16 /opt . 22 3.17 Interesting stuff I have selected in the past . 22 3.18 Window Managers . 23 3.18.1 Gnome 3 . -
DEVELOPING MOBILE APPLICATIONS with FLEX and FLASH BUILDER Iv Contents
Developing Mobile Applications with ADOBE® FLEX® and ADOBE® FLASH® BUILDER TM Legal notices Legal notices For legal notices, see http://help.adobe.com/en_US/legalnotices/index.html. Last updated 4/27/2011 iii Contents Chapter 1: Getting started Getting started with mobile applications . 1 Differences in mobile, desktop, and browser application development . 4 Chapter 2: Development environment Create an Android application in Flash Builder . 7 Create an iOS application in Flash Builder . 8 Create an ActionScript mobile project . 9 Set mobile project preferences . 9 Connect Google Android devices . 13 Connect Apple iOS devices . 14 Chapter 3: User interface and layout Lay out a mobile application . 16 Handle user input in a mobile application . 22 Define a mobile application and a splash screen . 24 Define views in a mobile application . 27 Define tabs in a mobile application . 37 Define navigation, title, and action controls in a mobile application . 40 Use scroll bars in a mobile application . 46 Define menus in a mobile application . 48 Display the busy indicator for long-running activity in a mobile application . 53 Define transitions in a mobile application . 55 Chapter 4: Application design and workflow Enable persistence in a mobile application . 61 Support multiple screen sizes and DPI values in a mobile application . 65 Chapter 5: Text Use text in a mobile application . 79 User interactions with text in a mobile application . 81 Support the screen keyboard in a mobile application . 82 Embed fonts in a mobile application . 86 Use HTML text in mobile controls . 86 Chapter 6: Skinning Basics of mobile skinning . 89 Create skins for a mobile application . -
Adobe Flash Professional CS5-5.5 Troubleshooting Legal Notices
Adobe Flash Professional CS5-5.5 Troubleshooting Legal notices Legal notices For legal notices, see http://help.adobe.com/en_US/legalnotices/index.html. A note to our customers Adobe provides this searchable PDF of archived technical support documents as a service to our customers who own and continue to enjoy older, unsupported versions of our software products. The information in these documents is not updated, and will become increasingly less accurate as hardware, browsers, and operating systems continue to evolve. Please be aware that these archived documents reflect historical issues and solutions for products that are no longer supported. Adobe does not warrant that the information in this document is accurate. Last updated 11/6/2015 iii Contents Using Flash to add sound to a Web page: an introduction . .1 Troubleshooting "Sample: Saving to MS Access using ASP" in Firefly tutorial . .2 Transparent background in a SWF file . .4 Tips for using Flash sprites in Director . .5 Tips for optimizing ActionScript in Adobe Flash movies . .7 Test Movie, Welcome Screen don't function correctly | CS5 with FileVault enabled . .9 Supported file formats | Flash Professional CS5.5 . 10 Slow opening transition when editing a symbol in Flash on Windows Vista . 12 Set variables in a Flash movie . 13 Re-create preferences . 16 Problems using Adobe Flash authoring across local area networks . 20 Pause SWF file | Specific number of seconds . 21 How to ''park'' a movie clip so it can be preloaded and reused . 22 OBJECT tag syntax | Flash Professional . 23 Multiple instances of movie clip with armature trace only one armature . -
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Using Inkscape and Scribus to Increase Business Productivity
MultiSpectra Consultants White Paper Using Inkscape and Scribus to Increase Business Productivity Dr. Amartya Kumar Bhattacharya BCE (Hons.) ( Jadavpur ), MTech ( Civil ) ( IIT Kharagpur ), PhD ( Civil ) ( IIT Kharagpur ), Cert.MTERM ( AIT Bangkok ), CEng(I), FIE, FACCE(I), FISH, FIWRS, FIPHE, FIAH, FAE, MIGS, MIGS – Kolkata Chapter, MIGS – Chennai Chapter, MISTE, MAHI, MISCA, MIAHS, MISTAM, MNSFMFP, MIIBE, MICI, MIEES, MCITP, MISRS, MISRMTT, MAGGS, MCSI, MIAENG, MMBSI, MBMSM Chairman and Managing Director, MultiSpectra Consultants, 23, Biplabi Ambika Chakraborty Sarani, Kolkata – 700029, West Bengal, INDIA. E-mail: [email protected] Website: https://multispectraconsultants.com Businesses are under continuous pressure to cut costs and increase productivity. In modern businesses, computer hardware and software and ancillaries are a major cost factor. It is worthwhile for every business to investigate how best it can leverage the power of open source software to reduce expenses and increase revenues. Businesses that restrict themselves to proprietary software like Microsoft Office get a raw deal. Not only do they have to pay for the software but they have to factor-in the cost incurred in every instance the software becomes corrupt. This includes the fee required to be paid to the computer technician to re-install the software. All this creates a vicious environment where cost and delays keep mounting. It should be a primary aim of every business to develop a system where maintenance becomes automated to the maximum possible extent. This is where open source software like LibreOffice, Apache OpenOffice, Scribus, GIMP, Inkscape, Firefox, Thunderbird, WordPress, VLC media player, etc. come in. My company, MultiSpectra Consultants, uses open source software to the maximum possible extent thereby streamlining business processes. -
Adobe Flash Player Administration Guide Section of the Flash Player Developer Center At
ADOBE® FLASH® PLAYER 25.0 Administration Guide Legal notices Legal notices For legal notices, see http://help.adobe.com/en_US/legalnotices/index.html. Last updated 3/9/2017 iii Contents Chapter 1: Introduction Why install Flash Player? . 1 Additional resources . 1 Chapter 2: Flash Player environment Player files and locations . 3 Data formats used . 5 Network protocols used . 6 Player processes . 6 Player versions . 7 Chapter 3: Player installation Installers . 8 Uninstalling Flash Player . 8 EXE installation . 11 Active Directory installation . 12 Flash Player Catalog for Microsoft System Center Updates Publisher . 13 Configuring SMS . 13 SMS and Adobe Catalog installation . 14 Interactive MSI installation using SMS . 17 Command line MSI installations . 18 Performing a background update . 20 Windows registry keys . 22 PKG Installer for Macintosh . 22 App installer for Macintosh . 22 Customizing player behavior . 23 Troubleshooting installation problems . 23 Additional resources . 23 Chapter 4: Administration Privacy and security settings (mms.cfg) . 24 The Global FlashPlayerTrust directory . 41 Chapter 5: User-configured settings Accessing user settings . 43 Privacy options . 44 Local storage options . 44 Update options . 44 Security options . 45 Display options . 46 The User FlashPlayerTrust directory . 47 Last updated 3/9/2017 FLASH PLAYER ADMINISTRATION GUIDE iv Contents Chapter 6: Security considerations Security overview . 48 Security sandboxes for local content . 49 About compatibility with previous Flash Player security models . 50 Data loading through different domains . 51 Additional security resources . 52 Last updated 3/9/2017 1 Chapter 1: Introduction Why install Flash Player? Adobe® Flash® Player.