Rich Internet Applications
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Current Trends in Vector-Based Internet Mapping: a Technical Review
Chapter 3 Current Trends in Vector-Based Internet Mapping: A Technical Review Christophe Lienert, Bernhard Jenny, Olaf Schnabel, and Lorenz Hurni Abstract Possibilities and limitations of Internet cartography software largely depend on the pace set by the software industry. The variety of commercial and non-commercial software caters for the needs of a continuously growing mapping community, including both professional and amateur cartographers. This chapter provides an overview of state-of-the-art technologies for vector-based Web- mapping as of the beginning of 2011. Both proprietary and open format technologies are discussed for vector data rendering in browsers, highlighting their advantages and disadvantages. The discussed technologies are Adobe Flash, Microsoft Silverlight, Scalable Vector Graphics (SVG), JavaFX, Canvas, and WebGL. The chapter also discusses client and server side frameworks which provide Application Programming Interfaces (APIs) for creating custom interactive maps, mainly by overlaying raster images with vector data. 3.1 Introduction Internet maps are the major form of spatial information delivery, as the Internet is today the primary medium for the transmission and dissemination of maps (Peterson 2008). For map authors, the maze of available techniques for creating and distributing Web maps is overwhelming, while authoring tools for Web-maps meeting the demands of high-quality cartography are difficult to find. Map authors may choose between GIS and graphics software products to create maps for the Internet, but these off-the-shelve maps oftentimes fall short of effectively convey- ing information. There are three main reasons for this shortcoming: (a) the design of these maps sometimes does not take into account the specific limitations of digital displays (Jenny et al., 2008); (b) the maps are often restricted in using standard C. -
Haxe Game Development Essentials
F re e S a m p le Community Experience Distilled Haxe Game Development Essentials Create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine Jeremy McCurdy In this package, you will find: The author biography A preview chapter from the book, Chapter 1 'Getting Started' A synopsis of the book’s content More information on Haxe Game Development Essentials About the Author Jeremy McCurdy is a game developer who has been making games using ActionScript, C#, and Haxe for over four years. He has developed games targeted at iOS, Android, Windows, OS X, Flash, and HTML5. He has worked on games that have had millions of gameplay sessions, and has built games for many major North American television networks. He is the games technical lead at REDspace, an award-winning interactive studio that has worked for some of the world's largest brands. They are located in Nova Scotia, Canada, and have been building awesome experiences for 15 years. Preface Developing games that can reach a wide audience can often be a serious challenge. A big part of the problem is fi guring out how to make a game that will work on a wide range of hardware and operating systems. This is where Haxe comes in. Over the course of this book, we'll look at getting started with Haxe and the HaxeFlixel game engine, build a side-scrolling shooter game that covers the core features you need to know, and prepare the game for deployment to multiple platforms. After completing this book, you will have the skills you need to start producing your own cross-platform Haxe-driven games! What this book covers Chapter 1, Getting Started, explains setting up the Haxe and HaxeFlixel development environment and doing a quick Hello World example to ensure that everything is working. -
Projects on the Move
:FDDLE@KP Free Software Projects 8elg$kf$[Xk\fm\im`\nf]]i\\jf]knXi\Xe[`kjdXb\ij GIFA<:KJFEK?<DFM< Finally there’s a free alternative to the proprietary Flash on the web. Unfortunately, it implements Microsoft technology whose software patents might render the free Moonlight license useless. BY CARSTEN SCHNOBER Microsoft and Novell formed an alliance Flash format as a global standard for problems to newcomers because you can with the aim of establishing a Flash al- complex, interactive web content. The download a prebuilt version of the pl- ternative for Linux. After one year of co- proprietary browser plugin by Adobe is ugin from the project website and click operation between developers from both like a red flag to a bull for many Linux to install (Figure 1). Thus far, Moonlight companies, a beta version of the Silve- users. Because the source code is not supports only Linux systems using Fire- light free implementation, Moonlight, is available, developers and users of the fox, although the makers claim that it now available. Many members of the free operating system have been forced will support OpenSolaris and the Kon- Linux community suspect that the to rely on Adobe providing updates. In queror and Opera browsers in the near Moonlight Linux implementation [1] is the past, Adobe has been reticent with future. being used to establish Microsoft's Sil- respect to timeliness and completeness. For licensing reasons, the binary pack- verlight [2] technology on a cross-plat- age leaves out all multimedia codecs, form basis, thereby infiltrating the soft- ;Xe^\ijXe[9\e\]`kj thus seriously limiting its own function- ware freedom fighters’ fortress. -
Peer-Assisted Video Streaming with RTMFP Flash Player: a Measurement Study on PPTV Shan Zou, Student Member, IEEE, Qiang Wang, Junqiang Ge, and Ye Tian, Member, IEEE
1 Peer-assisted Video Streaming with RTMFP Flash Player: A Measurement Study on PPTV Shan Zou, Student Member, IEEE, Qiang Wang, Junqiang Ge, and Ye Tian, Member, IEEE Abstract—RTMFP is a protocol developed by Adobe for TABLE I multimedia delivery under both client-server and peer-to-peer ARCHITECTURES AND STREAMING PROTOCOLS OF POPULAR VIDEO paradigms. Currently, major Internet video service providers SERVICE PROVIDERS IN CHINA such as PPTV and iQIYI have already built their web-based video streaming systems with RTMFP. In such a system, user Service provider Architecture Streaming protocol Youku CDN HTTP only needs to install a Flash Player plug-in on his web browser, CNTV P2P UDP based proprietary protocol and can stream videos in a peer-assisted way. Tudou CDN HTTP Despite its wide usage, RTMFP has received little attention PPTV CDN + P2P HTTP + RTMFP from the measurement community. In this paper, we select iQIYI CDN + P2P HTTP + RTMFP PPTV as an example, and study the RTMFP video stream- Sohu TV CDN + P2P HTTP + RTMFP ing technology with a measurement approach. We reveal the architecture of PPTV’s RTMFP streaming system, and show that comparing with proprietary P2P networks, the RTMFP network has a different content distribution policy, and exhibits CNTV and Xunlei Kankan [6]. A problem of this approach different features on peers’ streaming behaviors, potential system is that users may not be willing to install many different bottleneck, and network dynamics. We also study RTMFP’s video proprietary plug-ins from different providers. -
Open Source Web GUI Toolkits
Open Source Web GUI Toolkits "A broad and probably far too shallow presentation on stuff that will probably change 180 degrees by the time you hear about it from me" Nathan Schlehlein [email protected] 1 Why Web Developers Drink... Can't get away with knowing one thing A Fairly Typical Web App... ➔ MySQL – Data storage ➔ PHP – Business logic ➔ Javascript - Interactivity ➔ HTML – Presentation stuff ➔ CSS – Presentation formatting stuff ➔ Images – They are... Purdy... ➔ httpd.conf, php.ini, etc. Problems are liable to pop up at any stage... 2 The Worst Thing. Ever. Browser Incompatibilities! Follow the rules, still lose Which is right? ➔ Who cares! You gotta make it work anyways! Solutions More work or less features? ➔ Use browser-specific stuff - Switch via Javascript ➔ Use a subset of HTML that most everyone agrees on 3 Web Application? Web sites are... OK, but... Boring... Bounce users from page to page Stuff gets messed up easily ➔ Bookmarks? Scary... ➔ Back button 4 Why A Web Toolkit? Pros: Let something else worry about difficult things ➔ Layout issues ➔ Session management ➔ Browser cross-compatibility ➔ Annoying RPC stuff 5 >INSERT BUZZWORD HERE< Neat web stuff has been happening lately... AJAX “Web 2.0” Google maps Desktop app characteristics on the web... 6 Problem With >BUZZWORDS< Nice, but... Lots of flux ➔ Technology ➔ Expectations of technology Communications can get tricky Yet another thing to program... ➔ (Correctly) 7 Why A Web Toolkit? Pros: Let something else worry about difficult things ➔ Communications management ➔ Tested Javascript code ➔ Toolkit deals with changes, not the programmer 8 My Criteria Bonuses For... A familiar programming language ➔ Javascript? Unit test capability ➔ Test early, test often, sleep at night Ability to incrementally introduce toolkit Compatibility with existing application Documentation Compelling Examples 9 Web Toolkits – Common Features ■ Widgets ■ Layouts ■ Manipulation of page elements DOM access, etc. -
Protecting Online Video Distribution with Adobe Flash Media Technology
White Paper Protecting Online Video Distribution with Adobe Flash Media Technology Table of contents Introduction 1 Introduction Online video is a growing phenomenon. Record numbers of people are going online to watch 1 Overview of Adobe video everything from user-generated videos and breaking news events to television programs and distribution solutions full-length movies. Gone are the days of waiting for a program to air; consumers can now choose 2 Best practices for effective content protection from a plethora of high-quality content, available on-demand. 2 Flash Media Server content From advertising-funded videos to subscriptions to pay-per-view, content providers are adapting protection features a variety of business models to monetize content in the online world. As an owner or distributor 3 Flash Media Server workflow of premium commercial content, such as films and TV shows, you must ensure that hackers do example 4 Persistent content protection with not bypass your business model or violate your copyrights. Flash Media Rights Management Content protection solutions help create and preserve revenue streams; maintain copyright; and Server preserve content integrity or privacy. For instance, hackers may attempt to bypass payment in a 5 Flash Media Rights Management Server content protection pay-per-view model. Others may try to rip your content for redistribution. Worse, someone features could try to make money from pirated content, or may introduce their own advertising or 5 Comparison between Flash Media branding but skip paying content licenses or bandwidth fees by piggybacking on your Rights Management Server and distribution platform. In an enterprise situation, a disgruntled employee may be tempted to post Flash Media Server valuable or private company information on public video sites. -
Design of a Service-Oriented Dashboard
DESIGN OF A SERVICE-ORIENTED DASHBOARD by GAYATHRI SUNDAR MURAT M. TANIK, COMMITTEE CHAIR DAVID G. GREEN GARY J. GRIMES JOHN L. HARTMAN IV A THESIS Submitted to the graduate faculty of The University of Alabama at Birmingham, in partial fulfillment of the requirements for the degree of Master of Science BIRMINGHAM, ALABAMA 2007 ii DESIGN OF A SERVICE-ORIENTED DASHBOARD GAYATHRI SUNDAR ELECTRICAL ENGINEERING ABSTRACT Service-Oriented Enterprises are currently focused on offering enhanced user ex- periences to customers, employees, and enterprise partners who use the enterprise’s soft- ware applications. A better user experience is delivered through the presentation of ser- vices and business processes to the user in a composite manner, and by facilitating a bet- ter user-application interaction for the user. Our experience with the bioinformatics do- main helped us to see that although existing models of enterprise portals offer an inte- grated environment to present applications and enterprise resources, they are not suffi- cient to address certain complex user-application interactions. In this thesis, we present a design for a Service-Oriented Dashboard to address this deficiency. The service-oriented dashboard leverages Service-Oriented Architecture to pre- sent an integrated environment to access and interact with the diverse and isolated soft- ware tools, applications, and resources of an enterprise. We address the design of the dashboard at three levels: the presentation layer, the task composition layer, and the ser- vices layer. We introduce in the thesis the notion of describing the user’s job function as a composition of tasks. Users, through this approach, will be able to compose applica- tions according to the user’s tasks. -
Adobe® Media Server 5 Standard High Quality Video Playback Consistent Across Devices
Adobe Media Server 5 Standard Datasheet Adobe® Media Server 5 Standard High quality video playback consistent across devices Step up from progressive download video delivery and deliver adaptive streams to the widest audience. Stream to iOS and Adobe Flash® Player with a single media source. Adobe Media Server 5 Standard is an economical solution that enables you to start streaming live and on demand content quickly and easily to a wide variety of platforms and devices. It provides all the features you need to stream and encrypt video and audio, providing a consistent playback across Apple iOS, Android, connected TVs, and the desktop—with a simplified workflow and better performance. New features in Adobe Media Server 5 Standard Adobe Media Server 5 Standard provides numerous video streaming innovations—over standard HTTP connections as well as RTMP delivery. • Simplified publishing workflows for HTTP streaming—Use the same source media and live streams to deliver full adaptive bitrate experiences to Adobe Flash, Android, and Apple devices. • Integration with Adobe Access 4—Enjoy protected RTMP support via a content license technology embedded in the server (Adobe Access 4 licensing server is a separate purchase). • 608/708 Closed Caption compliance—Support all avenues to increase your audience size with full support for closed caption transmission to Adobe Flash and Apple iOS devices such as the New iPad. EIA-608 (line 21) closed caption support meets FCC requirements • Reduced storage and infrastructure costs—A single MPEG-4 asset is required for each bitrate, and optional real time packaging eliminates the need to prepare content in advance. -
Aplicaciones Enriquecidas Para Internet: Estado Actual Y Tendencias
Universidad de San Carlos de Guatemala Facultad de Ingeniería Escuela de Ciencias y Sistemas APLICACIONES ENRIQUECIDAS PARA INTERNET: ESTADO ACTUAL Y TENDENCIAS Miguel Alejandro Catalán López Asesorado por la Inga. Erika Yesenia Corado Castellanos de Lima Guatemala, enero de 2012 UNIVERSIDAD DE SAN CARLOS DE GUATEMALA FACULTAD DE INGENIERÍA APLICACIONES ENRIQUECIDAS PARA INTERNET: ESTADO ACTUAL Y TENDENCIAS TRABAJO DE GRADUACIÓN PRESENTADO A JUNTA DIRECTIVA DE LA FACULTAD DE INGENIERÍA POR MIGUEL ALEJANDRO CATALÁN LÓPEZ ASESORADO POR LA INGA. YESENIA CORADO CASTELLANOS DE LIMA AL CONFERÍRSELE EL TÍTULO DE INGENIERO EN CIENCIAS Y SISTEMAS GUATEMALA, ENERO DE 2012 UNIVERSIDAD DE SAN CARLOS DE GUATEMALA FACULTAD DE INGENIERÍA NÓMINA DE JUNTA DIRECTIVA DECANO Ing. Murphy Olympo Paiz Recinos VOCAL I Ing. Enrique Alfredo Beber Aceituno VOCAL II Ing. Pedro Antonio Aguilar Polanco VOCAL III Ing. Miguel Ángel Dávila Calderón VOCAL IV Br. Juan Carlos Molina Jiménez VOCAL V Br. Mario Maldonado Muralles SECRETARIO Ing. Hugo Humberto Rivera Pérez TRIBUNAL QUE PRACTICÓ EL EXAMEN GENERAL PRIVADO DECANO Ing. Murphy Olympo Paiz Recinos EXAMINADOR Ing. Juan Álvaro Díaz Ardavin EXAMINADOR Ing. Edgar Josué González Constanza EXAMINADOR Ing. José Ricardo Morales Prado SECRETARIO Ing. Hugo Humberto Rivera Pérez HONORABLE TRIBUNAL EXAMINADOR En cumplimiento con los preceptos que establece la ley de la Universidad de San Carlos de Guatemala, presento a su consideración mi trabajo de graduación titulado: APLICACIONES ENRIQUECIDAS PARA INTERNET: ESTADO ACTUAL -
Flex Resources*
OpenStax-CNX module: m34542 1 Flex Resources* R.G. (Dick) Baldwin This work is produced by OpenStax-CNX and licensed under the Creative Commons Attribution License 3.0 Abstract The purpose of this document is to provide a list of links to online Flex and ActionScript resources to supplement the other lessons in the series. 1 Table of Contents • Preface (p. 1) • Resources (p. 1) • Miscellaneous (p. 3) 2 Preface This tutorial lesson is part of a series of lessons dedicated to programming using Adobe Flex. The purpose of this document is to provide a list of links to online Flex and ActionScript resources to supplement the other lessons in the series. note: The material in these lessons is based on Flex version 3 and Flex version 4. 3 Resources • Baldwin's Flex programming website 1 • Baldwin's ActionScript programming website 2 • Adobe Flex Home 3 • Download free open-source Adobe Flex 3.5 SDK 4 · Adobe Flex SDK Installation and Release Notes 5 · Application Deployment 6 • Download free open-source Adobe Flex 4 SDK 7 *Version 1.2: Jun 8, 2010 3:07 pm -0500 http://creativecommons.org/licenses/by/3.0/ 1http://www.dickbaldwin.com/tocFlex.htm 2http://www.dickbaldwin.com/tocActionScript.htm 3http://www.adobe.com/products/ex/?promoid=BPDEQ 4http://www.adobe.com/cfusion/entitlement/index.cfm?e=ex3sdk 5http://www.adobe.com/support/documentation/en/ex/3/releasenotes_ex3_sdk.html#installation 6http://livedocs.adobe.com/ex/3/html/help.html?content=Part3_deploy_1.html 7http://opensource.adobe.com/wiki/display/exsdk/Download+Flex+4 http://cnx.org/content/m34542/1.2/ -
Framework Overview with UML Diagrams
Framework Overview with UML Diagrams Learn to Build Robust, Scalable and Maintainable Applications using PureMVC Framework Overview This document discusses the classes and interfaces of the PureMVC framework; illustrating their roles, responsibilities and collaborations with simple UML (Unified Modeling Language) diagrams. The PureMVC framework has a very narrow goal. That is to help you separate your application’s coding concerns into three discrete tiers; Model, View and Controller. In this implementation of the classic MVC design meta-pattern, the application tiers are represented by three Singletons (a class where only one instance may be created). A fourth Singleton, the Façade, simplifies development by providing a single interface for communications throughout the application. The Model caches named references to Proxies, which expose an API for manipulating the Data Model (including data retrieved from remote services). The View primarily caches named references to Mediators, which adapt and steward the View Components that make up the user interface. The Controller maintains named mappings to Command classes, which are stateless, and only created when needed. The Façade initializes and caches the Core actors (Model, View and Controller), and provides a single place to access all of their public methods. AUTHOR: Cliff Hall <[email protected]> LAST MODIFIED: 3/05/2008 Façade and Core The Façade class makes it possible for the Proxies, Mediators and Commands that make up most of our final application to talk to each other in a loosely coupled way, without having to import or work directly with the Core framework actors. When we create a concrete Façade implementation for our application, we are able to use the Core actors ‘out of the box’, incidental to our interaction with the Façade, minimizing the amount of API knowledge the developer needs to have to be successful with the framework. -
Actionscript 3.0 from the Ground up Tour
Adobe Presents Colin Moock’s ActionScript 3.0 From the Ground Up Tour Materials provided by O’Reilly Media, Inc. Welcome Key Learning Welcome to the ActionScript 3.0: From the Ground Up Tour! In collaboration with Colin Moock, FITC Design and Technology The following table lists some of today’s most important concepts. Events, O’Reilly, and participating academic institutions around the world, Adobe is thrilled to bring you this world-class day of training. Following the tradition of Flex Camp (http://flex.org/camp/) and the onAIR bus tour (http://onair.adobe.com/), this Concept Example lecture is an important part of Adobe’s ongoing initiative to bring knowledge to the development community. Classes are blueprints for objects. class VirtualPet { At Adobe, we understand that a tool is only useful when you know how to use it. And we’re committed to helping you gain that knowledge. So sit back, get ready for a high-paced day of learning, and most of all have fun! } Objects (or instances) are the things in a program, new VirtualPet() Links and Resources such as a number, a car, a button, a point in time The entire set of notes for today’s lecture are available at: Some classes are built into ActionScript, others are MovieClip, TextField, Sound, String custom-made. http://moock.org/lectures/groundUpAS3 A package contains a class so its name doesn’t package zoo { The code for the virtual zoo application can be obtained at: conflict with other names. class VirtualPet { http://moock.org/eas3/examples/moock_eas3_examples/virtualzoo_final } For a prose version of today’s lecture in book form, see Colin Moock’s Essential ActionScript 3.0 (O’Reilly, 2007).