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Outlaw: Wilderness and Exile in Old and Middle
THE ‘BESTLI’ OUTLAW: WILDERNESS AND EXILE IN OLD AND MIDDLE ENGLISH LITERATURE A Dissertation Presented to the Faculty of the Graduate School of Cornell University In Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy by Sarah Michelle Haughey August 2011 © 2011 Sarah Michelle Haughey THE ‘BESTLI’ OUTLAW: WILDERNESS AND EXILE IN OLD AND MIDDLE ENGLISH LITERATURE Sarah Michelle Haughey, Ph. D. Cornell University 2011 This dissertation, The ‘Bestli’ Outlaw: Wilderness and Exile in Old and Middle English Literature explores the reasons for the survival of the beast-like outlaw, a transgressive figure who highlights tensions in normative definitions of human and natural, which came to represent both the fears and the desires of a people in a state of constant negotiation with the land they inhabited. Although the outlaw’s shelter in the wilderness changed dramatically from the dense and menacing forests of Anglo-Saxon England to the bright, known, and mapped greenwood of the late outlaw romances and ballads, the outlaw remained strongly animalistic, other, and liminal, in strong contrast to premodern notions of what it meant to be human and civilized. I argue that outlaw narratives become particularly popular and poignant at moments of national political and ecological crisis—as they did during the Viking attacks of the Anglo-Saxon period, the epoch of intense natural change following the Norman Conquest, and the beginning of the market revolution at the end of the Middle Ages. Figures like the Anglo-Saxon resistance fighter Hereward, the exiled Marcher lord Fulk Fitz Waryn, and the brutal yet courtly Gamelyn and Robin Hood, represent a lost England imagined as pristine and forested. -
Captain America
The Star-spangled Avenger Adapted from Wikipedia, the free encyclopedia Captain America first appeared in Captain America Comics #1 (Cover dated March 1941), from Marvel Comics' 1940s predecessor, Timely Comics, and was created by Joe Simon and Jack Kirby. For nearly all of the character's publication history, Captain America was the alter ego of Steve Rogers , a frail young man who was enhanced to the peak of human perfection by an experimental serum in order to aid the United States war effort. Captain America wears a costume that bears an American flag motif, and is armed with an indestructible shield that can be thrown as a weapon. An intentionally patriotic creation who was often depicted fighting the Axis powers. Captain America was Timely Comics' most popular character during the wartime period. After the war ended, the character's popularity waned and he disappeared by the 1950s aside from an ill-fated revival in 1953. Captain America was reintroduced during the Silver Age of comics when he was revived from suspended animation by the superhero team the Avengers in The Avengers #4 (March 1964). Since then, Captain America has often led the team, as well as starring in his own series. Captain America was the first Marvel Comics character adapted into another medium with the release of the 1944 movie serial Captain America . Since then, the character has been featured in several other films and television series, including Chris Evans in 2011’s Captain America and The Avengers in 2012. The creation of Captain America In 1940, writer Joe Simon conceived the idea for Captain America and made a sketch of the character in costume. -
Issue Hero Villain Place Result Avengers Spotlight #26 Iron Man
Issue Hero Villain Place Result Avengers Spotlight #26 Iron Man, Hawkeye Wizard, other villains Vault Breakout stopped, but some escape New Mutants #86 Rusty, Skids Vulture, Tinkerer, Nitro Albany Everyone Arrested Damage Control #1 John, Gene, Bart, (Cap) Wrecking Crew Vault Thunderball and Wrecker escape Avengers #311 Quasar, Peggy Carter, other Avengers employees Doombots Avengers Hydrobase Hydrobase destroyed Captain America #365 Captain America Namor (controlled by Controller) Statue of Liberty Namor defeated Fantastic Four #334 Fantastic Four Constrictor, Beetle, Shocker Baxter Building FF victorious Amazing Spider-Man #326 Spiderman Graviton Daily Bugle Graviton wins Spectacular Spiderman #159 Spiderman Trapster New York Trapster defeated, Spidey gets cosmic powers Wolverine #19 & 20 Wolverine, La Bandera Tiger Shark Tierra Verde Tiger Shark eaten by sharks Cloak & Dagger #9 Cloak, Dagger, Avengers Jester, Fenris, Rock, Hydro-man New York Villains defeated Web of Spiderman #59 Spiderman, Puma Titania Daily Bugle Titania defeated Power Pack #53 Power Pack Typhoid Mary NY apartment Typhoid kills PP's dad, but they save him. Incredible Hulk #363 Hulk Grey Gargoyle Las Vegas Grey Gargoyle defeated, but escapes Moon Knight #8-9 Moon Knight, Midnight, Punisher Flag Smasher, Ultimatum Brooklyn Ultimatum defeated, Flag Smasher killed Doctor Strange #11 Doctor Strange Hobgoblin, NY TV studio Hobgoblin defeated Doctor Strange #12 Doctor Strange, Clea Enchantress, Skurge Empire State Building Enchantress defeated Fantastic Four #335-336 Fantastic -
A Player's Guide Part 1
A Player’s Guide Effective: 9/20/2010 Items labeled with a are available exclusively through Print-and-Play Any page references refer to the HeroClix 2010 Core Rulebook Part 1 – Clarifications Section 1: Rulebook 3 Section 2: Powers and Abilities 5 Section 3: Abilities 9 Section 4: Characters and Special Powers 11 Section 5: Special Characters 19 Section 6: Team Abilities 21 Section 7: Alternate Team Abilities 23 Section 8: Objects 25 Section 9: Maps 27 Part 2 – Current Wordings Section 10: Powers 29 Section 11: Abilities 33 Section 12: Characters and Special Powers 35 Section 13: Team Abilities 71 Section 14: Alternate Team Abilities 75 Section 15: Objects 77 Section 16: Maps 79 How To Use This Document This document is divided into two parts. The first part details every clarification that has been made in Heroclix for all game elements. These 40 pages are the minimal requirements for being up to date on all Heroclix rulings. Part two is a reference guide for players and judges who often need to know the latest text of any given game element. Any modification listed in part two is also listed in part one; however, in part two the modifications will be shown as fully completed elements of game text. [This page is intentionally left blank] Section 1 Rulebook at the time that the player gives the character an action or General otherwise uses the feat.‖ Characters that are removed from the battle map and placed Many figures have been published with rules detailing their on feat cards are not affected by Battlefield Conditions. -
Statues and Figurines
NEW STATUES! 1. The Thing Premium Format 550.00 2. Thor Premium Format 900.00 3. Hulk Premium Format 1500.00 4. Art Asylum Hulk 299.00 5. Juggernaut 450.00 6. Wolverine vs Sabretooth 699.00 7. Ironman Comiquette 449.00 8. Mark Newman Sabretooth 245.00 9. Planet Hulk Green Scar vs Silver Savage 500.00 10. Bowen Retro Green Hulk 279.99 11. Moonlight Silver 299.99 12. Hulk Planet Hulk Version 299.99 13. X-Men vs Sentinel 249.99 14. Red Hulk 225.99 15. Art Asylum Captain America 199.00 16. Kotobukiya Ltd Ed. Hulk 225.00 17. Kotobukiya Ltd Ed. Abomination 200.00 18. Bowen Wolverine Action 249.99 19. Sgt Rock 89.99 20. Bowen Shiflet Bros Hulk 299.00 21. Hulk Hard Hero 229.00 22. Superman 199.99 23. Wolverine Diorama 169.99 24. Dead pool 275.00 25. Dead pool 275.00 26. Wolverine with Whiskey 150.00 27. Hulk Marvel Origins 139.00 28. Captain America Resin Bank 24.99 29. Hulk Fine Art Bust 99.99 30. Captain America Mini Bust 89.99 31. Flash vs Gorilla Grodd 200.00 32. Bishoujo Batgirl 59.99 33. Harley Quinn 90.00 34. Swamp Thing 95.00 35. Flaming Carrot 229.99 36. Death 99.99 37. Sandman 99.99 38. BW Batman 79.99 39. ONI Chan 40.00 40. Umbrella Acsdemy 129.99 41. Lord Of The Rings 129.99 42. Silver Surfer 150.00 43. X-Men Origins Wolverine Bust Only 39.99 44. X-Men Origins Wolverine Bust Bluray 80.00 45. -
LAST RESORT Kim Eastland
Equipment/Possessions: Putty*—Excellent strength adhesion, HAWKEYE™ causes Remarkable damage to open ARROWS. Hawkeye carries 36 arrows in Clint Francis Barton machinery his quiver. Twelve are standard, target- Hypersonic—Excellent potency knockout Adventurer tipped arrows that inflict Excellent slugfest tip, stuns for five rounds Fighting: GOOD damage. Six have triple-bladed razor Flame-Killer—Amazing smothering effect heads (Excellent Hack'n Slash damage); or damage to flaming creatures. Agility: REMARKABLE he never aims these to strike a living crea- Strength: GOOD ture but uses them, instead, to shred tires, * This type of arrow can be attached to a Endurance: EXCELLENT pin people to trees, etc. The other 18 light rope or cable. The light rope is Excel- Reason: TYPICAL arrows are chosen from a large variety of lent Material and has a maximum range of 5 areas. The cable is Incredible Material Intuition: GOOD special and exotic arrows. Whenever Hawkeye leaves his base of operations, and has a maximum range of 3 areas. Psyche: TYPICAL he must specify what type and how many Talents: Hawkeye has received train- Health: 70 of each of these exotic arrows he is carry- ing under Captain America in martial arts, Karma: 22 ing. Some types of special arrows are and as such can stun and slam any oppo- listed below. Players can design others Resources: TYPICAL nent in combat. Hawkeye receives one with the judge's permission. column shift to the right when using any Popularity: 45 Explosive—Amazing grenade damage weapon that requires an agility FEAT roll. Powers: Tear gas—Excellent potency Background: Hawkeye was trained in EXTRAORDINARY VISION. -
L'italia E L'eurovision Song Contest Un Rinnovato
La musica unisce l'Europa… e non solo C'è chi la definisce "La Champions League" della musica e in fondo non sbaglia. L'Eurovision è una grande festa, ma soprattutto è un concorso in cui i Paesi d'Europa si sfidano a colpi di note. Tecnicamente, è un concorso fra televisioni, visto che ad organizzarlo è l'EBU (European Broadcasting Union), l'ente che riunisce le tv pubbliche d'Europa e del bacino del Mediterraneo. Noi italiani l'abbiamo a lungo chiamato Eurofestival, i francesi sciovinisti lo chiamano Concours Eurovision de la Chanson, l'abbreviazione per tutti è Eurovision. Oggi più che mai una rassegna globale, che vede protagonisti nel 2016 43 paesi: 42 aderenti all'ente organizzatore più l'Australia, che dell'EBU è solo membro associato, essendo fuori dall'area (l’anno scorso fu invitata dall’EBU per festeggiare i 60 anni del concorso per via dei grandi ascolti che la rassegna fa in quel paese e che quest’anno è stata nuovamente invitata dall’organizzazione). L'ideatore della rassegna fu un italiano: Sergio Pugliese, nel 1956 direttore della RAI, che ispirandosi a Sanremo volle creare una rassegna musicale europea. La propose a Marcel Bezençon, il franco-svizzero allora direttore generale del neonato consorzio eurovisione, che mise il sigillo sull'idea: ecco così nascere un concorso di musica con lo scopo nobile di promuovere la collaborazione e l'amicizia tra i popoli europei, la ricostituzione di un continente dilaniato dalla guerra attraverso lo spettacolo e la tv. E oltre a questo, molto più prosaicamente, anche sperimentare una diretta in simultanea in più Paesi e promuovere il mezzo televisivo nel vecchio continente. -
North Queensland Ethnography Bulletin No. 13 Fighting Weapons
AUSTRALIAN MUSEUM SCIENTIFIC PUBLICATIONS Roth, W. E., 1909. North Queensland ethnography. Bulletin no. 13. Fighting weapons. Records of the Australian Museum 7(4): 189–211, plates lviii–lxi. [30 August 1909]. doi:10.3853/j.0067-1975.7.1909.962 ISSN 0067-1975 Published by the Australian Museum, Sydney naturenature cultureculture discover discover AustralianAustralian Museum Museum science science is is freely freely accessible accessible online online at at www.australianmuseum.net.au/publications/www.australianmuseum.net.au/publications/ 66 CollegeCollege Street,Street, SydneySydney NSWNSW 2010,2010, AustraliaAustralia NORTH QUEENSLAND ETHNOGRAPHY. BULLETINNO . 13. FIGHTING WEAP0NS.l By WALTERE. ROTH, Magistrate of the Pomeroon District. British Gniana ; late Chief Protector-of Aborigines. Queens- land ; Corresponding Member of the Anthropological Societies of Bdin a:id Florence. the Anthropological Insti- tute. London. etc. (Plates 1viii.-lxi.; Fig. 12.) CONTENTS. Sect . l . Spears :- ......... 190 2. ~orth-westand ~iwer&;lf ~kicts ...... 190 3. Pennefather River Digtricts 191 4 . Princess Charlotte Bay. ~a~e.'~edfo'rd.~iibmfieci River. and Palmer River ............ 192 5. Lower Tully River District ............ 194 6. Rockhampton District ............... 195 7 . Brisbane 9 I ........... 196 8 . Spear-t.hrowers (Wommeras) :- ............ 197 9. Pennefathor River District ............. 197 10. Palmer and Laura Rivers ... 198 11. Cape Bedford. Endeavour and ~ioomfikidR;;. krs ... 199 12. Princess Charlotte Bay ... ., ......... 200 13. Lower Tully River ........ ...... 200 14. North-West Districts ............... 200 15. Boomerangs .- .................... 201 l6. Lower Tully River ............... 201 17 . hl ackay District .................. 202 18. Hockhampton District ............... 202 19. Brisbane ......... 203 20 . North-West and'kower ~ulfDis'tricts ...... 203 21. Shields-Peninsula and North-West Districts :- ... 203 22 . Tully River aud Cardwell Districta ........ -
September 25,1991' Vol
l Four corners accident Page 3 V'ville school tax finalized Page 3 Eagles top Plainsmen Page 16 ",.... ... 'SEP', 2 '5 1991 September 25,1991' Vol. XXXV, No. 40 • HJ? OJ (eekly newspaper B'E:TH - F'UBL. I c:; i... J Bf~p~n\{ •• 451 DELAWARE AVE ~ -, rving the towns of DELMAR '1"-NY 12054. - , IG ....... :.di 1; 3, l~~\f, ~,nd New Sc'otland Chief Currie announces, retirem.ent By Susan Graves Chief Currie, 62, worked his way up Bethlehem police will bid farewell to through the ranks after graduating from their chief Paul E. Currie when he offi Utica College with a degree in criminal cially retires on the first of the year, justice. He began his career with the Chief Currie, who has led the Bethle Mohawk Police Department. He served as chief there for 13 years before coming hem department for eight years, an to Bethlehem. Chief Currie is also a 24- nounced plans to retire today. year veteran ofthe Army National Guard, "I've been thinking about it for some active and reserves.' time. Things are going great, but it's time For Chief Currie, there was never a , for fresh blood and new ideas," he said. question of a career choice. "I've always The chief, who is just shy of his forti wanted to be a police officer," he said eth year in law enforcement, said he will from his office, which reflects his many miss his work. "I'm really going to regret years of police service. The walls sport leaving - I've been in it so long. -
Three Icelandic Outlaw Sagas
THREE ICELANDIC OUTLAW SAGAS THREE ICELANDIC OUTLAW SAGAS THE SAGA OF GISLI THE SAGA OF GRETTIR THE SAGA OF HORD VIKING SOCIETY FOR NORTHERN RESEARCH UNIVERSITY COLLEGE LONDON 2004 Selection, introduction and other critical apparatus © J. M. Dent 2001 Translation of The Saga of Grettir and The Saga of Hord © J. M. Dent 2001 Translation of The Saga of Gisli © J. M. Dent 1963 This edition first published by Everyman Paperbacks in 2001 Reissued by Viking Society for Northern Research in 2004 Reprinted with minor corrections in 2014 ISBN 978 0 903521 66 6 The maps are based on those in various volumes of Íslensk fornrit. The cover illustration is of Grettir Ásmundarson from AM 426 fol., a late seventeenth-century Icelandic manuscript in Stofnun Árna Magnússonar á Íslandi, Reykjavík Printed by Short Run Press Limited, Exeter CONTENTS Preface ............................................................................................ vii Chronology .................................................................................... viii Introduction ..................................................................................... xi Note on the Text .......................................................................... xxvi THE SAGA OF GISLI ..................................................................... 1 THE SAGA OF GRETTIR ............................................................. 69 THE SAGA OF HORD ................................................................ 265 Text Summaries ........................................................................... -
Mason 2015 02Thesis.Pdf (1.969Mb)
‘Page 1, Panel 1…” Creating an Australian Comic Book Series Author Mason, Paul James Published 2015 Thesis Type Thesis (Professional Doctorate) School Queensland College of Art DOI https://doi.org/10.25904/1912/3741 Copyright Statement The author owns the copyright in this thesis, unless stated otherwise. Downloaded from http://hdl.handle.net/10072/367413 Griffith Research Online https://research-repository.griffith.edu.au ‘Page 1, Panel 1…” Creating an Australian Comic Book Series Paul James Mason s2585694 Bachelor of Arts/Fine Art Major Bachelor of Animation with First Class Honours Queensland College of Art Arts, Education and Law Group Griffith University Submitted in fulfillment for the requirements of the degree of Doctor of Visual Arts (DVA) June 2014 Abstract: What methods do writers and illustrators use to visually approach the comic book page in an American Superhero form that can be adapted to create a professional and engaging Australian hero comic? The purpose of this research is to adapt the approaches used by prominent and influential writers and artists in the American superhero/action comic-book field to create an engaging Australian hero comic book. Further, the aim of this thesis is to bridge the gap between the lack of academic writing on the professional practice of the Australian comic industry. In order to achieve this, I explored and learned the methods these prominent and professional US writers and artists use. Compared to the American industry, the creating of comic books in Australia has rarely been documented, particularly in a formal capacity or from a contemporary perspective. The process I used was to navigate through the research and studio practice from the perspective of a solo artist with an interest to learn, and to develop into an artist with a firmer understanding of not only the medium being engaged, but the context in which the medium is being created. -
13Th Age Archmage Engine, Or You Can Make Your Own
Monsters You can use the monsters included in the 13th Age Archmage Engine, or you can make your own. Monster Rules Stats & Characteristics Most monster attacks generally deal a specific amount of damage (instead of rolling for damage) and don’t add on the escalation die. Only exceptional monsters get to add the escalation die to their attacks. Monsters may have particular abilities or powers that are triggered when the attack roll is greater than a certain threshold. The default trigger happens at a 16+ monster d20 attack roll, though unpredictable monsters may have effects trigger on other rolls. Mooks Mooks are weaker monsters that can be cut down in large numbers in a single turn. Damage is not tracked against single mooks, but against the entire mob of mooks you’re facing. If you roll damage against a mook and it is greater than the single mook’s hit points, then another mook takes the remainder. In this way, damage can cascade to multiple mooks, and a player can kill multiple in one turn, even if they’re not all directly within your attack range. A mook’s hit point value is one-fifth that of a regular monster. Mooks move and attack individually. Mooks deal a fixed damage when they hit, and double damage when they roll a natural 20. Mooks can be split up into multiple mobs with different initiative numbers and hit point pools for each. Large & Huge Monsters Large monsters generally have twice the hit points and deal roughly double the damage of a normal-sized monster.