A Comparison of Component Frameworks Overview
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Interaction Between Web Browsers and Script Engines
IT 12 058 Examensarbete 45 hp November 2012 Interaction between web browsers and script engines Xiaoyu Zhuang Institutionen för informationsteknologi Department of Information Technology Abstract Interaction between web browser and the script engine Xiaoyu Zhuang Teknisk- naturvetenskaplig fakultet UTH-enheten Web browser plays an important part of internet experience and JavaScript is the most popular programming language as a client side script to build an active and Besöksadress: advance end user experience. The script engine which executes JavaScript needs to Ångströmlaboratoriet Lägerhyddsvägen 1 interact with web browser to get access to its DOM elements and other host objects. Hus 4, Plan 0 Browser from host side needs to initialize the script engine and dispatch script source code to the engine side. Postadress: This thesis studies the interaction between the script engine and its host browser. Box 536 751 21 Uppsala The shell where the engine address to make calls towards outside is called hosting layer. This report mainly discussed what operations could appear in this layer and Telefon: designed testing cases to validate if the browser is robust and reliable regarding 018 – 471 30 03 hosting operations. Telefax: 018 – 471 30 00 Hemsida: http://www.teknat.uu.se/student Handledare: Elena Boris Ämnesgranskare: Justin Pearson Examinator: Lisa Kaati IT 12 058 Tryckt av: Reprocentralen ITC Contents 1. Introduction................................................................................................................................ -
Using the Component Object Model Interface
MQSeries for Windows NT V5R1 IBM Using the Component Object Model Interface SC34-5387-01 MQSeries for Windows NT V5R1 IBM Using the Component Object Model Interface SC34-5387-01 Note! Before using this information and the product it supports, be sure to read the general information under Appendix B, “Notices” on page 151. Second edition (April 1999) This edition applies to MQSeries for Windows NT V5.1 and to any subsequent releases and modifications until otherwise indicated in new editions. Copyright International Business Machines Corporation 1997,1999. All rights reserved. US Government Users Restricted Rights – Use, duplication or disclosure restricted by GSA ADP Schedule Contract with IBM Corp. Contents Contents About this book ..................................... v Who this book is for ................................... v MQSeries publications . vi MQSeries cross-platform publications ....................... vi MQSeries platform-specific publications ...................... ix MQSeries Level 1 product publications ....................... x Softcopy books . x MQSeries information available on the Internet .................. xii Where to find more information about ActiveX ................... xii Summary of changes ................................. xiii Changes for this edition ................................ xiii Chapter 1. Introduction . 1 MQSeries Automation Classes for ActiveX overview ................ 1 Chapter 2. Designing and programming using MQSeries Automation Classes for ActiveX .................................. 3 Designing -
The Glib/GTK+ Development Platform
The GLib/GTK+ Development Platform A Getting Started Guide Version 0.8 Sébastien Wilmet March 29, 2019 Contents 1 Introduction 3 1.1 License . 3 1.2 Financial Support . 3 1.3 Todo List for this Book and a Quick 2019 Update . 4 1.4 What is GLib and GTK+? . 4 1.5 The GNOME Desktop . 5 1.6 Prerequisites . 6 1.7 Why and When Using the C Language? . 7 1.7.1 Separate the Backend from the Frontend . 7 1.7.2 Other Aspects to Keep in Mind . 8 1.8 Learning Path . 9 1.9 The Development Environment . 10 1.10 Acknowledgments . 10 I GLib, the Core Library 11 2 GLib, the Core Library 12 2.1 Basics . 13 2.1.1 Type Definitions . 13 2.1.2 Frequently Used Macros . 13 2.1.3 Debugging Macros . 14 2.1.4 Memory . 16 2.1.5 String Handling . 18 2.2 Data Structures . 20 2.2.1 Lists . 20 2.2.2 Trees . 24 2.2.3 Hash Tables . 29 2.3 The Main Event Loop . 31 2.4 Other Features . 33 II Object-Oriented Programming in C 35 3 Semi-Object-Oriented Programming in C 37 3.1 Header Example . 37 3.1.1 Project Namespace . 37 3.1.2 Class Namespace . 39 3.1.3 Lowercase, Uppercase or CamelCase? . 39 3.1.4 Include Guard . 39 3.1.5 C++ Support . 39 1 3.1.6 #include . 39 3.1.7 Type Definition . 40 3.1.8 Object Constructor . 40 3.1.9 Object Destructor . -
Digital Resources Approved for Use in Academy District 20 As Of
Digital Resources Approved for use in Academy District 20 as of August 20, 2021 Title URL of Resource SPII collected Link to Privacy Policy Link to Terms of Service 10 Frame Fill https://itunes.apple.c This software does http://www.classroo om/us/app/10-frame- not collect Student mfocusedsoftware.co fill/id418083871?mt= Data m/cfsprivacypolicy.ht 8 ml 123 NUMBER MAGIC https://itunes.apple.c This software does http://preschoolu.co http://preschoolu.co Line Matching om/us/app/123- not collect Student m/Privacy- m/Privacy- number-magic-line- Data Policy.html#.Wud5Ro Policy.html#.Wud5Ro matching/id46853409 gvyUk gvyUk 4?mt=8 123TeachMe https://www.123teac This software does https://www.123teac https://www.123teac hme.com/ not collect Student hme.com/learn_spani hme.com/learn_spani Data sh/privacy_policy sh/privacy_policy 12Bart http://www.bartontile First Name;#Last http://www.bartontile http://www.bartontile s.com/ Name s.com/Barton-Tiles- s.com/Barton-Tiles- App-Privacy-Policy.pdf App-Privacy-Policy.pdf 2080 Media https://www.nfhsnet This software does https://www.nfhsnet https://www.nfhsnet Inc/PlayOn Sports work.com/ not collect Student work.com/privacypoli work.com/termsofuse Data cy 270 to Win https://itunes.apple.c This software does https://www.270towi https://www.270towi om/us/app/270towin/ not collect Student n.com/privacy/ n.com/privacy/ id483161617?mt=8 Data 3 DS Max https://www.autodes First Name;#Last https://www.autodes Terms of Use k.com/products/3ds- Name;#Students don't k.com/products/3ds- max/overview need to make an max/overview account to use this. -
Security Policy Page 1 of 20
Security Policy Page 1 of 20 Security Policy This security policy contains data to configure services and network security based on the server’s role, as well as data to configure registry and auditing settings. Server: VENGWIN207 Services Service Name Startup Mode Description Issues, manages, and removes X.509 certificates for such applications such as Active Directory Certificate S/MIME and SSL. If the service is stopped, Disabled Services certificates will not be issued. If this service is disabled, any services that explicitly depend on it will fail to start. AD DS Domain Controller service. If this service is stopped, users will be unable to log Active Directory Domain Services Disabled on to the network. If this service is disabled, any services that explicitly depend on it will fail to start. AD FS Web Agent Authentication The AD FS Web Agent Authentication Service Disabled Service validates incoming tokens and cookies. Adobe Acrobat Updater keeps your Adobe Adobe Acrobat Update Service Automatic software up to date. Sends logging messages to the logging database when logging is enabled for the Active Directory Rights Management Services role. If this service is disabled or stopped AdRmsLoggingService Disabled when logging is enabled, logging messages will be stored in local message queues and sent to the logging database when the service is started. Processes application compatibility cache Application Experience Disabled requests for applications as they are launched Provides administrative services for IIS, for example configuration history and Application Pool account mapping. If this Application Host Helper Service Disabled service is stopped, configuration history and locking down files or directories with Application Pool specific Access Control Entries will not work. -
Appendix a the Ten Commandments for Websites
Appendix A The Ten Commandments for Websites Welcome to the appendixes! At this stage in your learning, you should have all the basic skills you require to build a high-quality website with insightful consideration given to aspects such as accessibility, search engine optimization, usability, and all the other concepts that web designers and developers think about on a daily basis. Hopefully with all the different elements covered in this book, you now have a solid understanding as to what goes into building a website (much more than code!). The main thing you should take from this book is that you don’t need to be an expert at everything but ensuring that you take the time to notice what’s out there and deciding what will best help your site are among the most important elements of the process. As you leave this book and go on to updating your website over time and perhaps learning new skills, always remember to be brave, take risks (through trial and error), and never feel that things are getting too hard. If you choose to learn skills that were only briefly mentioned in this book, like scripting, or to get involved in using content management systems and web software, go at a pace that you feel comfortable with. With that in mind, let’s go over the 10 most important messages I would personally recommend. After that, I’ll give you some useful resources like important websites for people learning to create for the Internet and handy software. Advice is something many professional designers and developers give out in spades after learning some harsh lessons from what their own bitter experiences. -
The Component Object Model Specification Version 0.9 October 24, 1995
http://scottge.wordpress.com The Component Object Model Specification Version 0.9 October 24, 1995 This document contains the specification to the Component Object Model (COM), an architecture and supporting infrastructure for building, using, and evolving component software in a robust manner. This specification contains the standard APIs supported by the COM Library, the standard suites of interfaces supported or used by software written in a COM environment, along with the network protocols used by COM in support of distributed computing. This specification is still in draft form, and thus subject to change. Note: This document is an early release of the final specification. It is meant to specify and accompany software that is still in development. Some of the information in this documentation may be inaccurate or may not be an accurate representation of the functionality of the final specification or software. Microsoft assumes no responsibility for any damages that might occur either directly or indirectly from these inaccuracies. Microsoft may have trademarks, copyrights, patents or pending patent applications, or other intellectual property rights covering subject matter in this document. The furnishing of this document does not give you a license to these trademarks, copyrights, patents, or other intellectual property rights. Copyright ? 1992-95 Microsoft Corporation. All Rights Reserved The Component Object Model Specification The Component Object Model The Component Object Model Specification Draft Version 0.9, October 24, 1995 Microsoft Corporation and Digital Equipment Corporation Copyright ? 1992-95 Microsoft Corporation. Microsoft does not make any representation or warranty regarding the Specification or any product or item developed based on the Specification. -
Programming with Windows Forms
A P P E N D I X A ■ ■ ■ Programming with Windows Forms Since the release of the .NET platform (circa 2001), the base class libraries have included a particular API named Windows Forms, represented primarily by the System.Windows.Forms.dll assembly. The Windows Forms toolkit provides the types necessary to build desktop graphical user interfaces (GUIs), create custom controls, manage resources (e.g., string tables and icons), and perform other desktop- centric programming tasks. In addition, a separate API named GDI+ (represented by the System.Drawing.dll assembly) provides additional types that allow programmers to generate 2D graphics, interact with networked printers, and manipulate image data. The Windows Forms (and GDI+) APIs remain alive and well within the .NET 4.0 platform, and they will exist within the base class library for quite some time (arguably forever). However, Microsoft has shipped a brand new GUI toolkit called Windows Presentation Foundation (WPF) since the release of .NET 3.0. As you saw in Chapters 27-31, WPF provides a massive amount of horsepower that you can use to build bleeding-edge user interfaces, and it has become the preferred desktop API for today’s .NET graphical user interfaces. The point of this appendix, however, is to provide a tour of the traditional Windows Forms API. One reason it is helpful to understand the original programming model: you can find many existing Windows Forms applications out there that will need to be maintained for some time to come. Also, many desktop GUIs simply might not require the horsepower offered by WPF. -
Improving the Aircraft Design Process Using Web-Based Modeling and Simulation
Reed. J.;I.. Fdiet7, G. .j. unci AJjeh. ‘-1. ,-I Improving the Aircraft Design Process Using Web-based Modeling and Simulation John A. Reed?, Gregory J. Follenz, and Abdollah A. Afjeht tThe University of Toledo 2801 West Bancroft Street Toledo, Ohio 43606 :NASA John H. Glenn Research Center 2 1000 Brookpark Road Cleveland, Ohio 44135 Keywords: Web-based simulation, aircraft design, distributed simulation, JavaTM,object-oriented ~~ ~ ~ ~~ Supported by the High Performance Computing and Communication Project (HPCCP) at the NASA Glenn Research Center. Page 1 of35 Abstract Designing and developing new aircraft systems is time-consuming and expensive. Computational simulation is a promising means for reducing design cycle times, but requires a flexible software environment capable of integrating advanced multidisciplinary and muitifidelity analysis methods, dynamically managing data across heterogeneous computing platforms, and distributing computationally complex tasks. Web-based simulation, with its emphasis on collaborative composition of simulation models, distributed heterogeneous execution, and dynamic multimedia documentation, has the potential to meet these requirements. This paper outlines the current aircraft design process, highlighting its problems and complexities, and presents our vision of an aircraft design process using Web-based modeling and simulation. Page 2 of 35 1 Introduction Intensive competition in the commercial aviation industry is placing increasing pressure on aircraft manufacturers to reduce the time, cost and risk of product development. To compete effectively in today’s global marketplace, innovative approaches to reducing aircraft design-cycle times are needed. Computational simulation, such as computational fluid dynamics (CFD) and finite element analysis (FEA), has the potential to compress design-cycle times due to the flexibility it provides for rapid and relatively inexpensive evaluation of alternative designs and because it can be used to integrate multidisciplinary analysis earlier in the design process [ 171. -
Directx 11 Extended to the Implementation of Compute Shader
DirectX 1 DirectX About the Tutorial Microsoft DirectX is considered as a collection of application programming interfaces (APIs) for managing tasks related to multimedia, especially with respect to game programming and video which are designed on Microsoft platforms. Direct3D which is a renowned product of DirectX is also used by other software applications for visualization and graphics tasks such as CAD/CAM engineering. Audience This tutorial has been prepared for developers and programmers in multimedia industry who are interested to pursue their career in DirectX. Prerequisites Before proceeding with this tutorial, it is expected that reader should have knowledge of multimedia, graphics and game programming basics. This includes mathematical foundations as well. Copyright & Disclaimer Copyright 2019 by Tutorials Point (I) Pvt. Ltd. All the content and graphics published in this e-book are the property of Tutorials Point (I) Pvt. Ltd. The user of this e-book is prohibited to reuse, retain, copy, distribute or republish any contents or a part of contents of this e-book in any manner without written consent of the publisher. We strive to update the contents of our website and tutorials as timely and as precisely as possible, however, the contents may contain inaccuracies or errors. Tutorials Point (I) Pvt. Ltd. provides no guarantee regarding the accuracy, timeliness or completeness of our website or its contents including this tutorial. If you discover any errors on our website or in this tutorial, please notify us at [email protected] -
Reading for Monday
Reading for Monday Subsequent pages of this document contain the appropriate excerpts from the 3 papers, in the order of the bullet points listed below: • H/Direct: • Read sections 1 and 2: this sets up the problem and design space. – In section 2.3: focus on understanding IDL types versus Haskell types. • Read the bullets on page 157: these explain the five IDL pointer types. • Attempt to understand what marshalPoint on page 159 is doing. • Take note of the main claim on the page after page 159. • Stretching the storage manager: • Read section 4 to understand stable names and stable pointers – Read section 4.4 closely to understand some garbage collection im- plications. • Read section 5.6 to understand the memory management issue (not the solution). • Calling hell from heaven and heaven from hell: • Read the second bulleted point in the intro. • Read section 3 – Read section 3.3 closely (stable pointers) – Read section 3.5 closely (higher-order callbacks) • The Lua Registry: • Read section 27.3.1: “Lua offers a separate table, called the registry, that C code can freely use, but Lua code cannot access.” 1 H/Direct: A Binary Foreign Language Interface for Haskell Sigbjorn Finne Daan Leijen Erik Meijer University of Glasgow University of Utrecht University of Utrecht [email protected] [email protected] [email protected] Simon Peyton Jones University of Glasgow [email protected] Abstract the particular Haskell implementation. To maintain this in- dependence, H/Direct requires the implementation to sup- H/Direct is a foreign-language interface for the purely func- port a primitive foreign-language interface mechanism, ex- tional language Haskell. -
On2 Flix Engine for Linux Installation
On2 Flix Engine for Linux Installation Topics Preparing the System Java Perl PHP Python Installation Instructions 1. Accept the EULA 2. Verify Prerequisites 3. Uninstall the Previous Version 4. Verify Language Support 5. Register On2 Flix Engine 6. Configure the Installation 7. Install Files 8. Configure the System 9. Build Optional Modules 10. Installation Complete Additional Resources Preparing the System Perform the following to prepare the system for installation: 1. Read the System Overview document provided with this release. 2. Verify Linux prerequisites. a. Operating System: x86 GNU/Linux with GNU C Library (glibc) version 2.3.2 or higher, x86_64 is supported with 32-bit support libraries installed. To determine the version of glibc installed on your system, execute the following: $ /lib/ld-linux.so.2 /lib/libc.so.6 This command should produce output similar to the following (note, your output may differ, however the version number should be equal or greater). © 2009, On2 Technologies, Inc. 1 On2 Flix Engine for Linux Installation GNU C Library stable release version 2.3.2, by Roland McGrath et al. Copyright (C) 2003 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Compiled by GNU CC version 3.3.3. Compiled on a Linux 2.4.26 system on 2004-05-24. Available extensions: GNU libio by Per Bothner crypt add-on version 2.1 by Michael Glad and others linuxthreads-0.10 by Xavier Leroy BIND-8.2.3-T5B libthread_db work sponsored by Alpha Processor Inc NIS(YP)/NIS+ NSS modules 0.19 by Thorsten Kukuk Report bugs using the `glibcbug' script to <[email protected]>.