An Introduction to the C99 Programming Language the C Programming Language, Continued
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PRE PROCESSOR DIRECTIVES in –C LANGUAGE. 2401 – Course
PRE PROCESSOR DIRECTIVES IN –C LANGUAGE. 2401 – Course Notes. 1 The C preprocessor is a macro processor that is used automatically by the C compiler to transform programmer defined programs before actual compilation takes place. It is called a macro processor because it allows the user to define macros, which are short abbreviations for longer constructs. This functionality allows for some very useful and practical tools to design our programs. To include header files(Header files are files with pre defined function definitions, user defined data types, declarations that can be included.) To include macro expansions. We can take random fragments of C code and abbreviate them into smaller definitions namely macros, and once they are defined and included via header files or directly onto the program itself it(the user defined definition) can be used everywhere in the program. In other words it works like a blank tile in the game scrabble, where if one player possesses a blank tile and uses it to state a particular letter for a given word he chose to play then that blank piece is used as that letter throughout the game. It is pretty similar to that rule. Special pre processing directives can be used to, include or exclude parts of the program according to various conditions. To sum up, preprocessing directives occurs before program compilation. So, it can be also be referred to as pre compiled fragments of code. Some possible actions are the inclusions of other files in the file being compiled, definitions of symbolic constants and macros and conditional compilation of program code and conditional execution of preprocessor directives. -
KDE 2.0 Development, Which Is Directly Supported
23 8911 CH18 10/16/00 1:44 PM Page 401 The KDevelop IDE: The CHAPTER Integrated Development Environment for KDE by Ralf Nolden 18 IN THIS CHAPTER • General Issues 402 • Creating KDE 2.0 Applications 409 • Getting Started with the KDE 2.0 API 413 • The Classbrowser and Your Project 416 • The File Viewers—The Windows to Your Project Files 419 • The KDevelop Debugger 421 • KDevelop 2.0—A Preview 425 23 8911 CH18 10/16/00 1:44 PM Page 402 Developer Tools and Support 402 PART IV Although developing applications under UNIX systems can be a lot of fun, until now the pro- grammer was lacking a comfortable environment that takes away the usual standard activities that have to be done over and over in the process of programming. The KDevelop IDE closes this gap and makes it a joy to work within a complete, integrated development environment, combining the use of the GNU standard development tools such as the g++ compiler and the gdb debugger with the advantages of a GUI-based environment that automates all standard actions and allows the developer to concentrate on the work of writing software instead of managing command-line tools. It also offers direct and quick access to source files and docu- mentation. KDevelop primarily aims to provide the best means to rapidly set up and write KDE software; it also supports extended features such as GUI designing and translation in con- junction with other tools available especially for KDE development. The KDevelop IDE itself is published under the GNU Public License (GPL), like KDE, and is therefore publicly avail- able at no cost—including its source code—and it may be used both for free and for commer- cial development. -
Glibc and System Calls Documentation Release 1.0
Glibc and System Calls Documentation Release 1.0 Rishi Agrawal <[email protected]> Dec 28, 2017 Contents 1 Introduction 1 1.1 Acknowledgements...........................................1 2 Basics of a Linux System 3 2.1 Introduction...............................................3 2.2 Programs and Compilation........................................3 2.3 Libraries.................................................7 2.4 System Calls...............................................7 2.5 Kernel.................................................. 10 2.6 Conclusion................................................ 10 2.7 References................................................ 11 3 Working with glibc 13 3.1 Introduction............................................... 13 3.2 Why this chapter............................................. 13 3.3 What is glibc .............................................. 13 3.4 Download and extract glibc ...................................... 14 3.5 Walkthrough glibc ........................................... 14 3.6 Reading some functions of glibc ................................... 17 3.7 Compiling and installing glibc .................................... 18 3.8 Using new glibc ............................................ 21 3.9 Conclusion................................................ 23 4 System Calls On x86_64 from User Space 25 4.1 Setting Up Arguements......................................... 25 4.2 Calling the System Call......................................... 27 4.3 Retrieving the Return Value...................................... -
Preview Objective-C Tutorial (PDF Version)
Objective-C Objective-C About the Tutorial Objective-C is a general-purpose, object-oriented programming language that adds Smalltalk-style messaging to the C programming language. This is the main programming language used by Apple for the OS X and iOS operating systems and their respective APIs, Cocoa and Cocoa Touch. This reference will take you through simple and practical approach while learning Objective-C Programming language. Audience This reference has been prepared for the beginners to help them understand basic to advanced concepts related to Objective-C Programming languages. Prerequisites Before you start doing practice with various types of examples given in this reference, I'm making an assumption that you are already aware about what is a computer program, and what is a computer programming language? Copyright & Disclaimer © Copyright 2015 by Tutorials Point (I) Pvt. Ltd. All the content and graphics published in this e-book are the property of Tutorials Point (I) Pvt. Ltd. The user of this e-book can retain a copy for future reference but commercial use of this data is not allowed. Distribution or republishing any content or a part of the content of this e-book in any manner is also not allowed without written consent of the publisher. We strive to update the contents of our website and tutorials as timely and as precisely as possible, however, the contents may contain inaccuracies or errors. Tutorials Point (I) Pvt. Ltd. provides no guarantee regarding the accuracy, timeliness or completeness of our website or its contents including this tutorial. If you discover any errors on our website or in this tutorial, please notify us at [email protected] ii Objective-C Table of Contents About the Tutorial .................................................................................................................................. -
C and C++ Preprocessor Directives #Include #Define Macros Inline
MODULE 10 PREPROCESSOR DIRECTIVES My Training Period: hours Abilities ▪ Able to understand and use #include. ▪ Able to understand and use #define. ▪ Able to understand and use macros and inline functions. ▪ Able to understand and use the conditional compilation – #if, #endif, #ifdef, #else, #ifndef and #undef. ▪ Able to understand and use #error, #pragma, # and ## operators and #line. ▪ Able to display error messages during conditional compilation. ▪ Able to understand and use assertions. 10.1 Introduction - For C/C++ preprocessor, preprocessing occurs before a program is compiled. A complete process involved during the preprocessing, compiling and linking can be read in Module W. - Some possible actions are: ▪ Inclusion of other files in the file being compiled. ▪ Definition of symbolic constants and macros. ▪ Conditional compilation of program code or code segment. ▪ Conditional execution of preprocessor directives. - All preprocessor directives begin with #, and only white space characters may appear before a preprocessor directive on a line. 10.2 The #include Preprocessor Directive - The #include directive causes copy of a specified file to be included in place of the directive. The two forms of the #include directive are: //searches for header files and replaces this directive //with the entire contents of the header file here #include <header_file> - Or #include "header_file" e.g. #include <stdio.h> #include "myheader.h" - If the file name is enclosed in double quotes, the preprocessor searches in the same directory (local) as the source file being compiled for the file to be included, if not found then looks in the subdirectory associated with standard header files as specified using angle bracket. - This method is normally used to include user or programmer-defined header files. -
Bounds Checking on GPU
Noname manuscript No. (will be inserted by the editor) Bounds Checking on GPU Troels Henriksen Received: date / Accepted: date Abstract We present a simple compilation strategy for safety-checking array indexing in high-level languages on GPUs. Our technique does not depend on hardware support for abnormal termination, and is designed to be efficient in the non-failing case. We rely on certain properties of array languages, namely the absence of arbitrary cross-thread communication, to ensure well-defined execution in the presence of failures. We have implemented our technique in the compiler for the functional array language Futhark, and an empirical eval- uation on 19 benchmarks shows that the geometric mean overhead of checking array indexes is respectively 4% and 6% on two different GPUs. Keywords GPU · functional programming · compilers 1 Introduction Programming languages can be divided roughly into two categories: unsafe languages, where programming errors can lead to unpredictable results at run- time; and safe languages, where all risky operations are guarded by run-time checks. Consider array indexing, where an invalid index will lead an unsafe lan- guage to read from an invalid memory address. At best, the operating system will stop the program, but at worst, the program will silently produce invalid results. A safe language will perform bounds checking to verify that the array index is within the bounds of the array, and if not, signal that something is amiss. Some languages perform an abnormal termination of the program and print an error message pointing to the offending program statement. Other languages throw an exception, allowing the problem to be handled by the pro- gram itself. -
Note on Using the CS+ Integrated Development Environment
Tool News RENESAS TOOL NEWS on April 16, 2015: 150416/tn2 Note on Using the CS+ Integrated Development Environment When using the CS+ IDE, take note of the problem described in this note regarding the following point. Statements in source code which form a deeply-nested block 1. Products Concerned Products from the following list for which the version number of the CS+ common program is 3.00.00 to 3.01.00. - RX Family C/C++ Compiler Package (with IDE) - RL78 Family C Compiler Package (with IDE) - RH850 Family C Compiler Package (with IDE) - CS+ evaluation edition To check the version number of the product you have, refer to the following URL. https://www.renesas.com/cubesuite+_ver 2. Description CS+ might be terminated forcibly when a program is downloaded to a debugging tool or when an editor panel is opened after downloading a program. 3. Conditions Forced termination may occur when the source code for a project includes code that meets any of the following conditions. (a) { } blocks nested to a depth of 128 or more within a function. (b) 64 or more consecutive "else if" conditions are in sequence. (c) The total of double the number of consecutive "else if" conditions and the depth of the nesting of {} blocks at some point in the sequence of consecutive "else if" conditions is 128 or more. With conditions (b) and (c) above, the problem only arises when the C99 option is designated and the product is the RX family C/C++ compiler package (with IDE). 4. Workaround To avoid this problem, do any of the following. -
Operating System Engineering, Lecture 3
6.828 2012 Lecture 3: O/S Organization plan: O/S organization processes isolation topic: overall o/s design what should the main components be? what should the interfaces look like? why have an o/s at all? why not just a library? then apps are free to use it, or not -- flexible some tiny O/Ss for embedded processors work this way key requirement: support multiple activities multiplexing isolation interaction helpful approach: abstract services rather than raw hardware file system, not raw disk TCP, not raw ethernet processes, not raw CPU/memory abstractions often ease multiplexing and interaction and more convenient and portable note: i'm going to focus on mainstream designs (xv6, Linux, &c) for *every* aspect, someone has done it a different way! example: exokernel and VMM does *not* abstract anything! xv6 has only a few abstractions / services processes (cpu, mem) I/O (file descriptors) file system i'm going to focus on xv6 processes today a process is a running program it has its own memory, share of CPU, FDs, parent, children, &c it uses system calls to interact outside itself to get at kernel services xv6 basic design here very traditional (UNIX/Linux/&c) xv6 user/kernel organization h/w, kernel, user kernel is a big program services: process, FS, net low-level: devices, VM all of kernel runs w/ full hardware privilege (very convenient) system calls switch between user and kernel 1 good: easy for sub-systems to cooperate (e.g. paging and file system) bad: interactions => complex, bugs are easy, no isolation within o/s called "monolithic"; -
About ILE C/C++ Compiler Reference
IBM i 7.3 Programming IBM Rational Development Studio for i ILE C/C++ Compiler Reference IBM SC09-4816-07 Note Before using this information and the product it supports, read the information in “Notices” on page 121. This edition applies to IBM® Rational® Development Studio for i (product number 5770-WDS) and to all subsequent releases and modifications until otherwise indicated in new editions. This version does not run on all reduced instruction set computer (RISC) models nor does it run on CISC models. This document may contain references to Licensed Internal Code. Licensed Internal Code is Machine Code and is licensed to you under the terms of the IBM License Agreement for Machine Code. © Copyright International Business Machines Corporation 1993, 2015. US Government Users Restricted Rights – Use, duplication or disclosure restricted by GSA ADP Schedule Contract with IBM Corp. Contents ILE C/C++ Compiler Reference............................................................................... 1 What is new for IBM i 7.3.............................................................................................................................3 PDF file for ILE C/C++ Compiler Reference.................................................................................................5 About ILE C/C++ Compiler Reference......................................................................................................... 7 Prerequisite and Related Information.................................................................................................. -
C Programming Language Review
C Programming Language Review Embedded Systems 1 C: A High-Level Language Gives symbolic names to values – don’t need to know which register or memory location Provides abstraction of underlying hardware – operations do not depend on instruction set – example: can write “a = b * c”, even if CPU doesn’t have a multiply instruction Provides expressiveness – use meaningful symbols that convey meaning – simple expressions for common control patterns (if-then-else) Enhances code readability Safeguards against bugs – can enforce rules or conditions at compile-time or run-time Embedded Systems 2 A C Code “Project” • You will use an “Integrated Development Environment” (IDE) to develop, compile, load, and debug your code. • Your entire code package is called a project. Often you create several files to spilt the functionality: – Several C files – Several include (.h) files – Maybe some assembly language (.a30) files – Maybe some assembly language include (.inc) files • A lab, like “Lab7”, will be your project. You may have three .c, three .h, one .a30, and one .inc files. • More will be discussed in a later set of notes. Embedded Systems 3 Compiling a C Program C Source and Entire mechanism is usually called Header Files the “compiler” Preprocessor – macro substitution C Preprocessor – conditional compilation – “source-level” transformations • output is still C Compiler Source Code Compiler Analysis – generates object file Symbol Table Target Code • machine instructions Synthesis Linker – combine object files Library (including libraries) Linker into executable image Object Files Executable Image Embedded Systems 4 Compiler Source Code Analysis – “front end” – parses programs to identify its pieces • variables, expressions, statements, functions, etc. -
The Design of a Pascal Compiler Mohamed Sharaf, Devaun Mcfarland, Aspen Olmsted Part I
The Design of A Pascal Compiler Mohamed Sharaf, Devaun McFarland, Aspen Olmsted Part I Mohamed Sharaf Introduction The Compiler is for the programming language PASCAL. The design decisions Concern the layout of program and data, syntax analyzer. The compiler is written in its own language. The compiler is intended for the CDC 6000 computer family. CDC 6000 is a family of mainframe computer manufactured by Control Data Corporation in the 1960s. It consisted of CDC 6400, CDC 6500, CDC 6600 and CDC 6700 computers, which all were extremely rapid and efficient for their time. It had a distributed architecture and was a reduced instruction set (RISC) machine many years before such a term was invented. Pascal Language Imperative Computer Programming Language, developed in 1971 by Niklaus Wirth. The primary unit in Pascal is the procedure. Each procedure is represented by a data segment and the program/code segment. The two segments are disjoint. Compiling Programs: Basic View Machine Pascal languag program Pascal e compile program filename . inpu r gp output a.out p t c Representation of Data Compute all the addresses at compile time to optimize certain index calculation. Entire variables always are assigned at least one full PSU “Physical Storage Unit” i.e CDC6000 has ‘wordlength’ of 60 bits. Scalar types Array types the first term is computed by the compiler w=a+(i-l)*s Record types: reside only within one PSU if it is represented as packed. If it is not packed its size will be the size of the largest possible variant. Data types … Powerset types The set operations of PASCAL are realized by the conventional bit-parallel logical instructions ‘and ‘ for intersection, ‘or’ for union File types The data transfer between the main store buffer and the secondary store is performed by a Peripheral Processor (PP). -
Compiler Error Messages Considered Unhelpful: the Landscape of Text-Based Programming Error Message Research
Working Group Report ITiCSE-WGR ’19, July 15–17, 2019, Aberdeen, Scotland Uk Compiler Error Messages Considered Unhelpful: The Landscape of Text-Based Programming Error Message Research Brett A. Becker∗ Paul Denny∗ Raymond Pettit∗ University College Dublin University of Auckland University of Virginia Dublin, Ireland Auckland, New Zealand Charlottesville, Virginia, USA [email protected] [email protected] [email protected] Durell Bouchard Dennis J. Bouvier Brian Harrington Roanoke College Southern Illinois University Edwardsville University of Toronto Scarborough Roanoke, Virgina, USA Edwardsville, Illinois, USA Scarborough, Ontario, Canada [email protected] [email protected] [email protected] Amir Kamil Amey Karkare Chris McDonald University of Michigan Indian Institute of Technology Kanpur University of Western Australia Ann Arbor, Michigan, USA Kanpur, India Perth, Australia [email protected] [email protected] [email protected] Peter-Michael Osera Janice L. Pearce James Prather Grinnell College Berea College Abilene Christian University Grinnell, Iowa, USA Berea, Kentucky, USA Abilene, Texas, USA [email protected] [email protected] [email protected] ABSTRACT of evidence supporting each one (historical, anecdotal, and empiri- Diagnostic messages generated by compilers and interpreters such cal). This work can serve as a starting point for those who wish to as syntax error messages have been researched for over half of a conduct research on compiler error messages, runtime errors, and century. Unfortunately, these messages which include error, warn- warnings. We also make the bibtex file of our 300+ reference corpus ing, and run-time messages, present substantial difficulty and could publicly available.