Open Thirydissertation-FINAL.Pdf

Total Page:16

File Type:pdf, Size:1020Kb

Open Thirydissertation-FINAL.Pdf The Pennsylvania State University The Graduate School Department of Information Sciences and Technology SCENARIO-BASED DESIGN OF A DIGITAL REMINISCING SYSTEM FOR OLDER ADULTS A Dissertation in Information Sciences and Technology by Elizabeth Ann Thiry © 2013 Elizabeth Ann Thiry Submitted in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy May 2013 The dissertation of Elizabeth Ann Thiry was reviewed and approved* by the following: Mary Beth Rosson Professor of Information Sciences & Technology Associate Dean of Undergraduate Studies Dissertation Advisor Chair of Committee John M. Carroll Edward M. Frymoyer Professor of Information Sciences & Technology Erika Poole Assistant Professor of Information Sciences & Technology Matt Kaplan Professor of Agricultural and Extension Education Siân Lindley Researcher – Microsoft Research Cambridge Special Member Madhu Reddy Associate Professor of Information Sciences and Technology Head of the Department of Information Sciences and Technology *Signatures are on file in the Graduate School iii ABSTRACT Reminiscing – “the act or process of recalling the past (Butler, 1963, p. 66)” – is a core activity for any society. Research shows that the desire and tradition for reminiscing can be traced back to early civilizations where the elders of the community were responsible to know and share the history of their community (Butler, 1995; Cruikshank, 1990). However times have changed and the oral tradition of reminiscing has faded into an occasional telling of stories that are heard on special occasions. This points to a clear need for more opportunities to reminisce, and concepts from the field of Computer Mediated Communication (CMC) may help to re-enliven the customs of reminiscing about one’s personal or shared histories. For example many sites allow individuals to share photos (Flickr, Facebook, Photobucket), movies (YouTube), and small details of their daily lives (Facebook, Twitter). However, none of these systems were developed specifically for the support of reminiscence activities, nor do any of them cater to this type of sharing. Previous research has explored systems that allow children and elders to develop oral histories (J. B. Ellis & Bruckman, 2001); that enable community members to construct an online community history (Carroll, Convertino, Farooq, & Rosson, 2011; Carroll, et al., 2009); and that support creation of biographies on DVDs to assist elders with declining memories (K. L. Smith, Crete-Nishihata, Damianakis, Baecker, & Marziali, 2009). However there is still relatively little known about whether and how older adults might want to reminisce in a digital environment, particularly in an era when Web 2.0 has greatly expanded options for content generation and authoring. It is in this context that this study looks at means for digital reminiscing. This research is motivated by two complementary research elements: an interest in the human-computer interaction (HCI) needs and preferences for old adult individuals, and a design research interest in digital tools for reminiscing. To address the unique needs and preferences of this population, I followed a scenario-based design approach to analyze design requirements, iv develop design themes and corresponding prototypes; throughout I used claims analysis to evaluate the hypothetical impacts of key themes in the scenarios (Carroll, 2000, 2002). v TABLE OF CONTENTS LIST OF FIGURES ................................................................................................................. viii LIST OF TABLES ................................................................................................................... x ACKNOWLEDGEMENTS ..................................................................................................... xii Chapter 1 Introduction and Motivation .................................................................................... 1 Purpose of Research ......................................................................................................... 1 Thesis Statement and Research Questions ....................................................................... 2 Research Contributions ............................................................................................ 4 Dissertation Overview ...................................................................................................... 4 Chapter 2 Related Work ........................................................................................................... 5 Reminiscing ...................................................................................................................... 5 Psychosocial Development Theory .......................................................................... 9 Self-Presentation Theory .......................................................................................... 10 Continuity Theory .................................................................................................... 11 Limitations of Existing Research on Reminiscence ................................................. 12 Heuristic Model of Reminiscing .............................................................................. 13 HCI Research on Reminiscing ................................................................................. 16 Older Adults ..................................................................................................................... 20 HCI Research on Supporting Older Adults .............................................................. 23 Software Systems for Older Adults .......................................................................... 24 Usability Engineering ....................................................................................................... 26 Requirements Analysis ............................................................................................. 26 Design ....................................................................................................................... 27 Evaluation ................................................................................................................. 27 Chapter 3 Research Approach ................................................................................................. 29 Phase 1: How Are Older Adults Currently Reminiscing? What Technologies Are Older Adults Currently Using? ................................................................................ 31 Phase 2: What Themes for a Digital Reminiscing Tool Can Replicate, Expand Upon, and Enhance the Creation of Personal Legacy Artifacts by Older Adults? ............. 32 Phase 3: What Are the Benefits and Drawbacks of the Design Themes Proposed for the Creation of Digital Personal Legacy Artifacts? ................................................. 33 Chapter 4 Investigating Reminiscing and Technology Used by Older Adults ........................ 34 Interview Study Methods ................................................................................................. 34 General Characteristics of Reminiscing ........................................................................... 42 Reminiscence Events ................................................................................................ 42 Forms of Reminiscing .............................................................................................. 46 vi Audience for Reminiscing ........................................................................................ 49 Reluctances of Reminiscing ..................................................................................... 50 Relating Current Customs to the Heuristic Model of Reminiscing Framework .............. 51 Triggers .................................................................................................................... 51 Mode ......................................................................................................................... 54 Context ..................................................................................................................... 55 Moderators ............................................................................................................... 56 Functions .................................................................................................................. 57 Outcomes .................................................................................................................. 57 Reminiscing Artifacts ....................................................................................................... 58 Artifact Creation ....................................................................................................... 58 Artifact Motivations ................................................................................................. 59 Artifact Organization ................................................................................................ 61 Artifact Audience ..................................................................................................... 62 Inheritance of Artifacts ............................................................................................. 62 Technology Used by Older Adults ................................................................................... 63 Technology is Passing Them By .............................................................................. 64 Simplicity is Key .....................................................................................................
Recommended publications
  • 1 NORTHERN FLICKER MANUSCRIPT REVIEW HISTORY MANUSCRIPT (ROUND 2) Abstract the Extended Self Is Now 25 Years Old. Since It
    1 NORTHERN FLICKER MANUSCRIPT REVIEW HISTORY MANUSCRIPT (ROUND 2) Abstract The extended self is now 25 years old. Since it was formulated many technological changes have dramatically affected the way we consume, present ourselves, and communicate. This conceptual update seeks to revitalize the extended self formulation, incorporate the impacts of digitization, and provide a more contemporary understanding of consumer sense of self in today’s technological environment. The final result is necessarily a work in progress, for the digital environment and our behavior within it are rapidly changing. But by sensitizing us to some of the impacts already felt from engaging our digital environment, we should be better prepared to appreciate new directions of change involving the extended self in the future. Seven changes with digital consumption are presented and their impacts on the nature of self and the nature of possessions are developed. Needed modifications and additions to the extended self are outlined and directions for future research are suggested. This document is part of a JCR Manuscript Review History. It should be used for educational purposes only. 2 All this content forms a rich collection that reflects who you are and what you think…When others respond with a comment or retweet, they’re adding value to your collection. As more … photos, … movies, and email messages are created, the entire collection becomes a fuller reflection of you (Carroll and Romano 2011, p. 3). Twenty-five years ago when Belk (1988) presented the concept of the extended self there were already personal computers. But there were no web pages, online games, online searches, virtual worlds, social media, Internet, e-mail, smart phones, MP-3 players, or digital cameras.
    [Show full text]
  • A Memory Network Approach for Story-Based Temporal Summarization of 360◦ Videos
    A Memory Network Approach for Story-based Temporal Summarization of 360◦ Videos Sangho Lee, Jinyoung Sung, Youngjae Yu, Gunhee Kim Seoul National University [email protected], [email protected], [email protected], [email protected] http://vision.snu.ac.kr/projects/pfmn Abstract Past Memory (Selected Subshots) We address the problem of story-based temporal sum- Future Memory (Candidate Subshots) marization of long 360◦ videos. We propose a novel mem- ory network model named Past-Future Memory Network (PFMN), in which we first compute the scores of 81 nor- mal field of view (NFOV) region proposals cropped from Select the Next ◦ Summary Subshot the input 360 video, and then recover a latent, collective Order Time In summary using the network with two external memories that Correlating Between store the embeddings of previously selected subshots and fu- Past & Future Memory ture candidate subshots. Our major contributions are two- View Selection Input : 360° Video fold. First, our work is the first to address story-based tem- poral summarization of 360◦ videos. Second, our model is the first attempt to leverage memory networks for video summarization tasks. For evaluation, we perform three sets Figure 1. The intuition of the proposed PFMN model for temporal of experiments. First, we investigate the view selection ca- ◦ pability of our model on the Pano2Vid dataset [42]. Sec- summarization of 360 videos. With a view selection module for finding key objects and a novel memory network leveraging two ond, we evaluate the temporal summarization with a newly ◦ past and future memories, our PFMN temporally summarizes a collected 360 video dataset.
    [Show full text]
  • Brand New Cd & Dvd Releases 2006 6,400 Titles
    BRAND NEW CD & DVD RELEASES 2006 6,400 TITLES COB RECORDS, PORTHMADOG, GWYNEDD,WALES, U.K. LL49 9NA Tel. 01766 512170: Fax. 01766 513185: www. cobrecords.com // e-mail [email protected] CDs, DVDs Supplied World-Wide At Discount Prices – Exports Tax Free SYMBOLS USED - IMP = Imports. r/m = remastered. + = extra tracks. D/Dble = Double CD. *** = previously listed at a higher price, now reduced Please read this listing in conjunction with our “ CDs AT SPECIAL PRICES” feature as some of the more mainstream titles may be available at cheaper prices in that listing. Please note that all items listed on this 2006 6,400 titles listing are all of U.K. manufacture (apart from Imports which are denoted IM or IMP). Titles listed on our list of SPECIALS are a mix of U.K. and E.C. manufactured product. We will supply you with whichever item for the price/country of manufacture you choose to order. ************************************************************************************************************* (We Thank You For Using Stock Numbers Quoted On Left) 337 AFTER HOURS/G.DULLI ballads for little hyenas X5 11.60 239 ANATA conductor’s departure B5 12.00 327 AFTER THE FIRE a t f 2 B4 11.50 232 ANATHEMA a fine day to exit B4 11.50 ST Price Price 304 AG get dirty radio B5 12.00 272 ANDERSON, IAN collection Double X1 13.70 NO Code £. 215 AGAINST ALL AUTHOR restoration of chaos B5 12.00 347 ANDERSON, JON animatioin X2 12.80 92 ? & THE MYSTERIANS best of P8 8.30 305 AGALAH you already know B5 12.00 274 ANDERSON, JON tour of the universe DVD B7 13.00
    [Show full text]
  • Tales from the Old Auditorium · 12 ~ on the Art of Being Canadian · 18 ~ Academics and Avocations · 24 ~ Getting Cultivated: UBC’S Botanical Garden · 28
    issue #26 spring 2010 TREK The Magazine of The u n i v e r s i T y o f B r i T i s h C o l u mb i a ~ inside ~ Tales from the Old Auditorium · 12 ~ On the Art of Being Canadian · 18 ~ Academics and Avocations · 24 ~ Getting Cultivated: UBC’s Botanical Garden · 28 Spring 2010 Trek 1 Published by The universiTy of briTish Columbia alumni assoCiaTion Contents: FEaTures DEPaRTMENTs TREK edITor in ChIef Christopher Petty, MFA’86 MANAgINg EdITor vanessa Clarke, ba 18 on Writing 05 Take Note 11 Letters to 38 Class Acts ArT dIrector Keith leinweber, bdes 12 Tales from the Old Auditorium CoNTrIBuTors Michael awmack, ba’01, meT’09 “on the Art of UBC researchers teach us the Editor adrienne Watt The Old Aud is where students graduated, trod the boards, played about happiness, 40 Books BoArd of Directors music, heckled with enthusiasm, gasped with delight, staked their Being Canadian” ChAIr ian robertson, bsc’86, ba’88, ma, mba sustainability and getting out 36 Networks & VICe ChAIr miranda lam, llb’02 claim on cafeteria tables, sweated through exams, and fell in love. Sherrill grace’s book explores the vote in Argentina. 42 T-Bird News TreAsurer robin elliott, bCom’65 what the arts can tell us about events MeMBers-at-LArge (07-10) don dalik, bCom, llb’76 being Canadian. 46 In Memoriam dallas leung, bCom’94 MeMBers-at-LArge (08-11) By Sherrill Grace brent Cameron, ba, mba’06 marsha Walden, bCom’80 ernest yee, ba’83, ma’87 blake hanna, mba’82 21 Blythe Eagles: MeMBers AT LARGE ’09-‘12 aderita Guerreiro, ba’77 Volunteer What the Trek? mark mawhinney, ba’94 Trek Magazine caption competition PAsT ChAIr (09-10) extraordinaire doug robinson, bCom’71, llb’72 seNIor AdMINIsTration ReP (09-10) Community builder, Send your witty captions for this photo (no more than three attempts per person) to Vanessa Clarke stephen owen, mba, llb’72, llm UBC stalwart, gardener.
    [Show full text]
  • The Future of Remembering: How Multimodal Platforms and Social Media Are Repurposing Our Digitally Shared Pasts in Cultural Heritage and Collective Memory Practices
    THE FUTURE OF REMEMBERING: HOW MULTIMODAL PLATFORMS AND SOCIAL MEDIA ARE REPURPOSING OUR DIGITALLY SHARED PASTS IN CULTURAL HERITAGE AND COLLECTIVE MEMORY PRACTICES by BRANT BURKEY A DISSERTATION Presented to the School of JournalIsm and CommunICatIon and the Graduate School of the UniversIty of Oregon In partIal fulfIllment of the requIrements for the degree of Doctor of Philosophy June 2014 DISSERTATION APPROVAL PAGE Student: Brant Burkey Title: The Future of RememberIng: How MultImodal Platforms and SoCIal MedIa Are RepurposIng Our DIgItally Shared Pasts In Cultural HerItage and ColleCtIve Memory Practices This dissertation has been accepted and approved In partIal fulfIllment of the requIrements for the DoCtor of Philosophy degree in the SChool of JournalIsm and CommunICatIon by: Dr. Julianne Newton Chairperson Dr. Patricia Curtin Core Member Dr. Gabriela Martinez Core Member Dr. John Fenn Institutional Representative and KImberly Andrews Espy Vice President for Research and Innovation; Dean of the Graduate School OrIginal approval sIgnatures are on fIle with the UniversIty of Oregon Graduate School. Degree awarded June 2014 II 2014 Brant Burkey This work is licensed under a Creative Commons Attribution-NonCommercial- ShareAlike 3.0 License (United States) III DISSERTATION ABSTRACT Brant Burkey Doctor of Philosophy SChool of JournalIsm and CommunICatIon June 2014 Title: The Future of RememberIng: How MultImodal Platforms and SoCIal MedIa Are Repurposing Our Digitally Shared Pasts in Cultural Heritage and Collective Memory PraCtICes WhIle most medIa-memory research focuses on particular cultural repository sites, memorials, traumatic events, media channels, or commemorative practices as objects of study to understand the construction of collective memory, this dissertation suggests it is our activity, participation, and interaction with digital content through multimodal platforms and social media applications that demonstrate how communities articulate shared memory in the new media landscape.
    [Show full text]
  • Intentional Capture of Future Memories
    CHI 2009 ~ Photos and Life Logging April 8th, 2009 ~ Boston, MA, USA Making History: Intentional Capture of Future Memories Daniela Petrelli 1 Elise van den Hoven 2 Steve Whittaker 1 1 Information Studies 2 Industrial Design University of Sheffield Eindhoven University of Technology Regent Court – 211 Portobello St P.O.Box 513 Sheffield S1 4 DP – UK 5600MB Eindhoven – the Netherlands {d.petrelli | s.whittaker}@shef.ac.uk [email protected] ABSTRACT Instead of focusing on tools for capturing the minutiae of ‘Lifelogging’ technology makes it possible to amass digital one’s entire life, this paper looks at the human side. Our data about every aspect of our everyday lives. Instead of aim is to better understand what people would like to focusing on such technical possibilities, here we investigate remember of their past and why. We explore the the way people compose long-term mnemonic motivations behind intentional experiential capture, representations of their lives. We asked 10 families to examining what people consider being valuable long-term create a time capsule, a collection of objects used to trigger mnemonic representations of their lives. To do this we remembering in the distant future. Our results show that asked 10 families to create a time capsule (Fig. 1): a contrary to the lifelogging view, people are less interested collection of items to represent themselves and their lives - in exhaustively digitally recording their past than in to be viewed 25 years in the future. reconstructing it from carefully selected cues that are often physical objects. Time capsules were highly expressive and personal, many objects were made explicitly for inclusion, “I would have never however with little object annotation.
    [Show full text]
  • The Brain in Motion: How Ensemble Fluidity Drives Memory-Updating and Flexibility William Mau1*, Michael E Hasselmo2, Denise J Cai1*
    REVIEW ARTICLE The brain in motion: How ensemble fluidity drives memory-updating and flexibility William Mau1*, Michael E Hasselmo2, Denise J Cai1* 1Neuroscience Department, Icahn School of Medicine at Mount Sinai, New York, United States; 2Center for Systems Neuroscience, Boston University, Boston, United States Abstract While memories are often thought of as flashbacks to a previous experience, they do not simply conserve veridical representations of the past but must continually integrate new information to ensure survival in dynamic environments. Therefore, ‘drift’ in neural firing patterns, typically construed as disruptive ‘instability’ or an undesirable consequence of noise, may actually be useful for updating memories. In our view, continual modifications in memory representations reconcile classical theories of stable memory traces with neural drift. Here we review how memory representations are updated through dynamic recruitment of neuronal ensembles on the basis of excitability and functional connectivity at the time of learning. Overall, we emphasize the importance of considering memories not as static entities, but instead as flexible network states that reactivate and evolve across time and experience. Introduction Memories are neural patterns that guide behavior in familiar situations by preserving relevant infor- mation about the past. While this definition is simple in theory, in practice, environments are *For correspondence: [email protected] (WM); dynamic and probabilistic, leaving the brain with the difficult task of shaping memory representa- [email protected] (DJC) tions to address this challenge. Dynamic environments imply that whatever is learned from a single episode may not hold true for future related experiences and should therefore be updated over Competing interests: The time.
    [Show full text]
  • Full Screen View
    Memory Plays: The Theater of Samuel Beckett by Katherine H. Vellis A Thesis Submitted to the Faculty of The Schmidt College of Arts and Humanities in Partial Fulfillment of the Requirements for the Degree of Master of Arts Florida Atlantic University Boca Raton, Florida April1992 © Copyright by Katherine H. Vellis 1992 ii DEDICATION This work is dedicated to the memory of my grandmother, Edith H. Malanos (Graw) and to the loving example set by my mother, Margaret M. Vellis Memory Plays: The Theater of Samuel Beckett by Katherine H. Vellis This thesis was prepared under the direction of the candidate's thesis advisor, Dr. Carol McGuirk, Department of English and Comparative Literature, and has been approved by the members of her supervisory committee. It was submitted to the faculty of The Schmidt College of Arts and Humanities and was accepted in partial fulfillment of the requirements for the degree of Master of Arts. SUPERVISORY COMMITTEE: Thesis Advisor ~Chairpersons, Departrllet~ of~ English and Comparative Literature ~Ql~~~~ iii ABSTRACT Author: Katherine H. Vellis Title : Memory Plays: The Theater of Samuel Beckett Institution: Florida Atlantic University Thesis Advisor: Dr. Carol McGuirk Degree: Master of Arts Year: 1992 Samuel Beckett's plays reverberate with a recurring memory motif. Recollections offer hope, rejuvenation , or in some cases simply the strength to carry on through what Beckett calls the "mess of life ." The memories of Beckett's characters help them to transcend or to at least deal with the past. Close study of the plays points out this glimmer of hope in reminiscent memories, sensory memories, and creative memories.
    [Show full text]
  • A Memory Network Approach for Story-Based Temporal Summarization of 360◦ Videos
    A Memory Network Approach for Story-based Temporal Summarization of 360◦ Videos Sangho Lee, Jinyoung Sung, Youngjae Yu, Gunhee Kim Seoul National University [email protected], [email protected], [email protected], [email protected] http://vision.snu.ac.kr/projects/pfmn Abstract Past Memory (Selected Subshots) We address the problem of story-based temporal sum- Future Memory (Candidate Subshots) marization of long 360◦ videos. We propose a novel mem- ory network model named Past-Future Memory Network (PFMN), in which we first compute the scores of 81 nor- mal field of view (NFOV) region proposals cropped from Select the Next ◦ Summary Subshot the input 360 video, and then recover a latent, collective Order Time In summary using the network with two external memories that Correlating Between store the embeddings of previously selected subshots and fu- Past & Future Memory ture candidate subshots. Our major contributions are two- View Selection Input : 360° Video fold. First, our work is the first to address story-based tem- poral summarization of 360◦ videos. Second, our model is the first attempt to leverage memory networks for video summarization tasks. For evaluation, we perform three sets Figure 1. The intuition of the proposed PFMN model for temporal of experiments. First, we investigate the view selection ca- ◦ pability of our model on the Pano2Vid dataset [42]. Sec- summarization of 360 videos. With a view selection module for finding key objects and a novel memory network leveraging two ond, we evaluate the temporal summarization with a newly ◦ past and future memories, our PFMN temporally summarizes a collected 360 video dataset.
    [Show full text]
  • Influences of Intergenerational Transmission of Autobiographical Memories on Identity
    Influences of Intergenerational Transmission of Autobiographical Memories on Identity Formation in Immigrant Children Dissertation Presented in Partial Fulfillment of the Requirements for the Doctor of Philosophy Degree in the Graduate School of The Ohio State University By Yuliya Illinichna Buquoi, M.A. Slavic and East European Languages and Cultures The Ohio State University 2019 Dissertation Committee Dr. Ludmila Isurin, Advisor Dr. Jennifer Suchland Dr. Leslie Moore Copyright by Yuliya Illinichna Buquoi 2019 Abstract Our memories define the way we perceive our world; they help us think about the past, live our present, and construe our future. Memories also reflect a cultural way of being in the world that is inextricably linked to our identity construction, goals, and self- appraisal. Parents use intergenerational transmission of personal memories and family stories to help socialize their children into communities, rooted in worldviews, relationships, history, geography, and culture. This socialization helps them develop their own self-story, reflect on their past, shape their identities, and orient their future. This study investigated the relationship between identity and intergenerational transmission of memories through the platform of autobiographical memories shared by immigrant parents with their children. By virtue, the process of adaptation to a new way of life in a new country enables immigrants to renegotiate new identities, goals, and attitudes; however, this process is particularly important for immigrant children who have a multiple identities to blend into a hyphenated self-concept and relatively few tools for self-evaluation. Both the sociocultural environment of the host country as well as the transmission of cultural values and capital through parental interactions play important roles in shaping young immigrants’ attitudes and behaviors.
    [Show full text]
  • Andres-Clavera, Miguel. 2018. Technology Mediated Memories in Networked Societies: Scan- Memories, Himba Chronotopes and Wearable Absence
    Andres-Clavera, Miguel. 2018. Technology Mediated Memories in Networked Societies: Scan- Memories, Himba Chronotopes and Wearable Absence. Doctoral thesis, Goldsmiths, University of London [Thesis] https://research.gold.ac.uk/id/eprint/24007/ The version presented here may differ from the published, performed or presented work. Please go to the persistent GRO record above for more information. If you believe that any material held in the repository infringes copyright law, please contact the Repository Team at Goldsmiths, University of London via the following email address: [email protected]. The item will be removed from the repository while any claim is being investigated. For more information, please contact the GRO team: [email protected] Technology Mediated Memories in Networked Societies: ScanMemories, Himba Chronotopes and Wearable Absence Miguel de Andrés-Clavera Goldsmiths University of London PhD in Art and Computational Technology I declare that the work presented in the thesis is my own. Signed. Miguel de Andrés Clavera 2 Acknowledgements I would like to express my gratitude to my supervisors, Janis Jefferies and Robert Zimmer for their constructive comments reflected in the thesis and warm encouragement. I would specially like to pay tribute to Inyong Cho, a dear colleague and friend who passed away during our time at Goldsmiths. It is a privilege to be part of the Goldsmiths University of London family. Siguiendo un proceso vital por Zaragoza, Londres y Singapur. 3 Abstract Memories are the windows to the past, metaphysical relationships that are developed and associated within the mind, preserved, and shared with others, even sent into the future.
    [Show full text]
  • Practicing Nostalgia: Time and Memory in Nabokov's Early Russian Fiction
    Studies in 20th Century Literature Volume 11 Issue 2 Article 7 1-1-1987 Practicing Nostalgia: Time and Memory in Nabokov's Early Russian Fiction Philip Sicker Fordham University Follow this and additional works at: https://newprairiepress.org/sttcl Part of the Modern Literature Commons, and the Russian Literature Commons This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License. Recommended Citation Sicker, Philip (1987) "Practicing Nostalgia: Time and Memory in Nabokov's Early Russian Fiction ," Studies in 20th Century Literature: Vol. 11: Iss. 2, Article 7. https://doi.org/10.4148/2334-4415.1200 This Article is brought to you for free and open access by New Prairie Press. It has been accepted for inclusion in Studies in 20th Century Literature by an authorized administrator of New Prairie Press. For more information, please contact [email protected]. Practicing Nostalgia: Time and Memory in Nabokov's Early Russian Fiction Abstract Nabokov's earliest Russian fiction er veals his lifelong preoccupation with time and his complex strategies for preserving heightened moments of experience. Dissatisfied with the brevity of involuntary (Proustian) recall, his émigré protagonists strive to inhabit their Russian past more fully through a painstaking process of aesthetic re-creation. Beginning with a handful of vivid recollections, the hero of Mary gradually fabricates a past that is more intensely real than the original. Nabokov's most mature characters, however, recognize the solipsistic danger and utility of living in a vanished mental paradise. Turning to the present, they find unexpected beauty in the arrangement of ordinary objects in Berlin.
    [Show full text]