Gunrock: Building a Human-Like Social Bot by Leveraging Large Scale Real User Data

Total Page:16

File Type:pdf, Size:1020Kb

Gunrock: Building a Human-Like Social Bot by Leveraging Large Scale Real User Data Gunrock: Building A Human-Like Social Bot By Leveraging Large Scale Real User Data Chun-Yen Chen∗, Dian Yu,y Weiming Wen,z Yi Mang Yang, Jiaping Zhang, Mingyang Zhou Kevin Jesse, Austin Chau, Antara Bhowmick, Shreenath Iyer, Giritheja Sreenivasulu Runxiang Cheng, Ashwin Bhandare, Zhou Yux Department of Computer Science University of California, Davis Davis, CA 95616 Abstract Gunrock is a social bot designed to engage users in open domain conversations. We improved our bot iteratively using large scale user interaction data to be more capable and human-like. Our system engaged in over 40; 000 conversations during the semi-finals period of the 2018 Alexa Prize. We developed a context-aware hierarchical dialog manager to handle a wide variety of user behaviors, such as topic switching and question answering. In addition, we designed a robust three- step natural language understanding module, which includes techniques such as sentence segmentation and automatic speech recognition (ASR) error correction. Furthermore, we improve the human-likeness of the system by adding prosodic speech synthesis. As a result of our many contributions and large scale user interactions analysis, we achieved an average score of 3:62 on a 1 − 5 Likert scale on Oct 14th. Additionally, we achieved an average of 22:14 number of turns and a 5:22 minutes conversation duration. 1 Introduction One considerable challenge in dialog system research is training and testing dialog systems with a large number of users. To address this, most researchers have previously simulated users to train and evaluate their systems through paid subjects on crowd-sourced platforms [27]. However, systems trained and evaluated in such a manner can yield precarious results when directly deployed as a real product. The Amazon Alexa Prize provided a platform to attract a large number of volunteer users with real intent to interact with social conversational systems. We obtained on average more than 500 conversations per day over the course of the 45 day evaluation period. In total, we collected 487,314 conversation turns throughout the entire development period, with collection ending on Aug 14th. Anyone who has an Alexa powered device, such as Amazon Echo, can interact with our system in the US. Our system needed to handle a large pool of diverse users. As humans are accustomed to the communication patterns of one another, most users would likely transfer their human-human communicative behavioral patterns and expectations to interactions with a system. For example, while users quickly learned that Microsoft Cortana (a personal assistant) could not handle social content, 30% of the total user utterances addressing it consisted of social content [10]. Therefore, one possible way to improve conversational system performance is to imitate ∗[email protected] [email protected] [email protected] [email protected] 2nd Proceedings of Alexa Prize (Alexa Prize 2018). human communicative behaviors. We propose an open-domain social bot, Gunrock, to imitate natural human-human conversations with the ability to cover a wide variety of social topics that can converse in depth on specific and popular subjects. We made a number of contributions in the open domain spoken language understanding, dialog management and language generation. The two major challenges in open-domain spoken language understanding include 1) ASR errors and 2) entity ambiguity. We designed a novel three-phase natural language understanding (NLU) pipeline to address these obstacles. While users can utter several sentences in one turn, ASR decodes the sentence but does not provide punctuation like textual input. Our NLU first breaks down the complex input into smaller segments to reduce the complexity of understanding. It then performs various NLP techniques on these small segments to extract information including named entity, dialogue intent, and sentiment. Finally, we also leverage context and phonetic information to resolve co-reference, ASR error, and entity ambiguity. We also designed a hierarchical stack-based dialog manager to handle different multitudes of con- versations among users. The dialog manager first makes a high-level decision on which topic (e.g. movies) the user requests using information obtained from NLU. Then the system activates the domain-specific topic dialog module that handles that topic. In each topic dialog module, we have a pre-defined conversation flow that serves to engage users in a more detailed and comprehensive con- versation. To accommodate various user behaviors and keep conversations coherent, the system can jump in and out of the flow to answer factual and personal questions at any time. Additionally, users’ intent switch can be accommodated by using the tunnel created between different domain-specific topic dialog modules. The presentation of the system utterance is equally as important as its content. To create a more lively human-like interaction, we created a library of prosodic effects using Amazon’s speech synthesis markup language (SSML), such as “aha”. From user interviews, we found that people evaluated the system as sounding more natural with these prosodic effects and interjections. 2 Related Work Task-oriented and open domain dialog systems have been widely studied. The former lies in specific domains, such as restaurant reservation [2][7]. In the open domain, early chatbots such as Alice [26] aim to pass the Turing Test while recent dialog systems such as Amazon Alexa and Google Assistant focus on short-turn, question-answer types of interactions with users [20]. In comparison, social chatbots require in-depth communication skills with emotional support[21]. Gunrock utilizes state-of-the-art practices in both domains and emphasizes dynamic user conversations. Many neural models [25] and reinforcement learning models [14] have been proposed for understand- ing and generation. With large datasets available, including Cornell Movie Dialogs [5] and Reddit 5, these models improve dialog performance in an end-to-end approach. However, these methods suffer from incoherent and generic issues[29]. To solve those problems, some research has combined rule-based and end-to-end approaches [19]. Other relevant work leverages individual mini-skills and knowledge graphs [6]. In the 2017 Alexa Prize 6, Sounding Board reported the highest weekly average feedback rating (one to five stars, indicating how likely the user is willing to talk to the system again) of 3:37 across all conversations[6]. This combination of approaches enhances user experience and prolongs conversations, however, they are not flexible in adapting to new domains and cannot handle robustly opinion related requests. Our system takes full advantage of connected datasets across different domains and tunnels to transition seamlessly between topic dialog modules. We trained our models with those datasets in addition to data collected from users for NLU and natural language generation (NLG). These novel concepts contributed to our last week rating of 3:62. 3 Architecture We leveraged the Amazon Conversational Bot Toolkit (cobot)[] 5https://www.reddit.com/ 6https://developer.amazon.com/alexaprize/2017-alexa-prize 2 to build the system architecture. The toolkit provides a zero-effort scaling framework, allowing developers to focus on building a user-friendly bot. The event-driven based system is implemented on top of AWS Lambda function7 and will be triggered when a user sends a request to the bot. Cobot infrastructure also has a state manager interface that stores both the user data and the dialog state information to DynamoDB8. We also utilized Redis9 and Amazon’s newly released graph database, Neptune10, to build the internal system’s knowledge base. In this section, we focus on discussing each system component. 3.1 System Overview Natural Language Dialog Manager User Understanding Topic Dialog Modules Segmentation animals EVI movies Intent Context Noun Phrase Classifier Backstory news Feedback Topic Sentiment retrieval ASR Knowledge Base Profanity NER Check Google Natural Language Generation Coreference TTS Knowledge Profanity Check Template Manager Concept Concept Net Graph Data Scraper ASR Dialog Act on EC2 Correction Prosody Post Processor Figure 1: Social Bot Framework Figure 1 depicts the social bot dialog system framework. Amazon provides user utterance through an ASR model through the run time and Amazon Alexa’s Text-To-Speech (TTS) to generate utterances. Our system mainly handles the text input and output. Due to the possibility of long latency, we bypass some modules to generate responses in some scenarios, such as low ASR confidence, profane or incomplete user input. For example, if we detect that there is a low confidence score in ASR results, we will generate prompts to ask the user to repeat or clarify directly. After going through the ASR, the user input will be processed by multiple NLU components, such as the Amazon toolkit services and dialog act detector. We will discuss them in detail in Section 3.3. In both face-to-face and online contexts, people engage in conversations that include profane content. We use Amazon Offensive Speech Classifier toolkit to detect offensive content. If content exhibits signs of profanity, we inform the user on the inappropriateness of the topic and recommend an alternate subject to continue the conversation. Figure 1 shows that there are 12 components in NLU. In order to balance the trade-offs between latency and dependencies, we use cobot’s built-in natural language processing
Recommended publications
  • Towards the Implementation of an Intelligent Software Agent for the Elderly Amir Hossein Faghih Dinevari
    Towards the Implementation of an Intelligent Software Agent for the Elderly by Amir Hossein Faghih Dinevari A thesis submitted in partial fulfillment of the requirements for the degree of Master of Science Department of Computing Science University of Alberta c Amir Hossein Faghih Dinevari, 2017 Abstract With the growing population of the elderly and the decline of population growth rate, developed countries are facing problems in taking care of their elderly. One of the issues that is becoming more severe is the issue of compan- ionship for the aged people, particularly those who chose to live independently. In order to assist the elderly, we suggest the idea of a software conversational intelligent agent as a companion and assistant. In this work, we look into the different components that are necessary for creating a personal conversational agent. We have a preliminary implementa- tion of each component. Among them, we have a personalized knowledge base which is populated by the extracted information from the conversations be- tween the user and the agent. We believe that having a personalized knowledge base helps the agent in having better, more fluent and contextual conversa- tions. We created a prototype system and conducted a preliminary evaluation to assess by users conversations of an agent with and without a personalized knowledge base. ii Table of Contents 1 Introduction 1 1.1 Motivation . 1 1.1.1 Population Trends . 1 1.1.2 Living Options for the Elderly . 2 1.1.3 Companionship . 3 1.1.4 Current Technologies . 4 1.2 Proposed System . 5 1.2.1 Personal Assistant Functionalities .
    [Show full text]
  • Intellibot: a Domain-Specific Chatbot for the Insurance Industry
    IntelliBot: A Domain-specific Chatbot for the Insurance Industry MOHAMMAD NURUZZAMAN A thesis submitted in fulfilment of the requirements for the degree of Doctor of Philosophy UNSW Canberra at Australia Defence Force Academy (ADFA) School of Business 20 October 2020 ORIGINALITY STATEMENT ‘I hereby declare that this submission is my own work and to the best of my knowledge it contains no materials previously published or written by another person, or substantial proportions of material which have been accepted for the award of any other degree or diploma at UNSW or any other educational institute, except where due acknowledgement is made in the thesis. Any contribution made to the research by others, with whom I have worked at UNSW or elsewhere, is explicitly acknowledged in the thesis. I also declare that the intellectual content of this thesis is the product of my own work, except to the extent that assistance from others in the project’s design and conception or in style, presentation and linguistic expression is acknowledged.’ Signed Date To my beloved parents Acknowledgement Writing a thesis is a great process to review not only my academic work but also the journey I took as a PhD student. I have spent four lovely years at UNSW Canberra in the Australian Defence Force Academy (ADFA). Throughout my journey in graduate school, I have been fortunate to come across so many brilliant researchers and genuine friends. It is the people who I met shaped who I am today. This thesis would not have been possible without them. My gratitude goes out to all of them.
    [Show full text]
  • An Analysis on the Present and Future of Chatbots
    JASC: Journal of Applied Science and Computations ISSN NO: 1076-5131 An Analysis on the Present and Future of Chatbots Saveeth R1, Sowmya R2 , Varshini M2 1Assistant Professor, Department of Computer Science and Engineering, Coimbatore Institute of Technology, Coimbatore 2U.G Student, Department of Computer Science and Engineering, Coimbatore Institute of Technology, Coimbatore [email protected] [email protected], [email protected] Abstract - With the increase in messaging applications in the modern world, the evolution of chatbots, also referred to as chatter robots seem to have revolutionized not only the industrial sectors but also the lives of common people to a great extent. A chatbot is a computer program which performs all the tasks required by humans by applying Artificial Intelligence techniques like Natural Language Processing (NLP), Natural Language Understanding (NLU) and Natural Language Generation (NLG). For the chatbot to understand the query/request posted by the user, a technique called pattern-matching is employed. Structured Query Language (SQL) is used for pattern matching. The data to respond to the user request is made available through the chatbots databases. Artificial Intelligence Markup Language (AIML) [9] is used to build a bot which communicates with humans. This paper gives an overview of conversational chatbots in the new era of technological advancements. Keywords – Chatter robots, AIML, Artificial Intelligence, Pattern-matching, Neural networks I. INTRODUCTION A chatbot [1] is a conversational agent which communicates with humans to respond with the best possible result from its knowledge database. [11] The response to a particular request is made by matching the user input with the stored data in the database through pattern matching technique.
    [Show full text]
  • From Eliza to Xiaoice: Challenges and Opportunities with Social Chatbots
    10 Shum et al. / Front Inform Technol Electron Eng 2018 19(1):10-26 Frontiers of Information Technology & Electronic Engineering www.jzus.zju.edu.cn; engineering.cae.cn; www.springerlink.com ISSN 2095-9184 (print); ISSN 2095-9230 (online) E-mail: [email protected] Review: From Eliza to XiaoIce: challenges and opportunities with social chatbots Heung-yeung SHUM‡, Xiao-dong HE, Di LI Microsoft Corporation, Redmond, WA 98052, USA E-mail: [email protected]; [email protected]; [email protected] Received Dec. 10, 2017; Revision accepted Jan. 8, 2018; Crosschecked Jan. 8, 2018 Abstract: Conversational systems have come a long way since their inception in the 1960s. After decades of research and de- velopment, we have seen progress from Eliza and Parry in the 1960s and 1970s, to task-completion systems as in the Defense Advanced Research Projects Agency (DARPA) communicator program in the 2000s, to intelligent personal assistants such as Siri, in the 2010s, to today’s social chatbots like XiaoIce. Social chatbots’ appeal lies not only in their ability to respond to users’ diverse requests, but also in being able to establish an emotional connection with users. The latter is done by satisfying users’ need for communication, affection, as well as social belonging. To further the advancement and adoption of social chatbots, their design must focus on user engagement and take both intellectual quotient (IQ) and emotional quotient (EQ) into account. Users should want to engage with a social chatbot; as such, we define the success metric for social chatbots as conversation-turns per session (CPS). Using XiaoIce as an illustrative example, we discuss key technologies in building social chatbots from core chat to visual awareness to skills.
    [Show full text]
  • Pdfs/115041 Speaking Sa Mple Task - Part 1.Ashx?La=En Kanda, T., T
    Korean Journal of English Language and Linguistics, Vol 21, April 2021, pp. 375-391 DOI: 10.15738/kjell.21..202104.375 KOREAN JOURNAL OF ENGLISH LANGUAGE AND LINGUISTICS ISSN: 1598-1398 / e-ISSN 2586-7474 http://journal.kasell.or.kr Exploring the Use of An Artificial Intelligence Chatbot as Second Language Conversation Partners* Dongkwang Shin (Gwangju National University of Education) Heyoung Kim (Chung-Ang University) Jang Ho Lee (Chung-Ang University) Hyejin Yang (Chung-Ang University) ABSTRACT This is an open-access article Shin, Dongkwang, Heyoung Kim, Jang Ho Lee and Hyejin Yang. 2021. distributed under the terms of the Exploring the use of an artificial intelligence chatbot as second language Creative Commons License, which conversation partners. Korean Journal of English Language and Linguistics permits unrestricted non-commercial 21, 375-391. use, distribution, and reproduction in any medium, provided the This study investigated the appropriateness of using artificially intelligent original work is properly cited. chatbots as conversation partners for second language (L2) learners. 27 Korean high school and 26 college students had a task-oriented conversation Received: March 23, 2021 with a text-based chatbot, Mitsuku, for 20 minutes. Chat log data were Revised: April 20, 2021 collected and analyzed quantitatively and qualitatively in terms of the Accepted: April 25, 2021 quantity of students’ utterances and their vocabulary levels, along with the Dongkwang Shin (1st author) degree of conversation task success between the chatbot and its users. Both Professor, Gwangju National groups finished their tasks, successfully developing conversations with the Univ. of Education chatbot and producing double the expected minimum quantity of utterances, [email protected] although their performances varied individually.
    [Show full text]
  • Auswirkungen Von Big Data Auf Den Markt Der Onlinemedien
    AUSWIRKUNGEN VON BIG DATA AUF DEN MARKT DER ONLINE MEDIEN IM RAHMEN DES ABIDA - FORSCHUNGSPROJEKTES D E S B M B F FÖRDERKENNZEICHEN 01 | S 1 5 0 1 6 A ‐ F 01IS15016A- F Goldmedia GmbH Strategy Consulting Autoren: Prof. Dr. Klaus Goldhammer, Dr. André Wiegand, Tim Prien M.A., Ina Wylenga M.A. Unter Mitarbeit von: Franziska Busse, Sophie Seyffert und Andrea Hamm Oranienburger Str. 27, 10117 Berlin-Mitte, Germany Tel. +49 30-246 266-0, Fax +49 30-246 266-66 [email protected] Datum: 28.02.2018 ABIDA - ASSESSING BIG DATA PROJEKTLAUFZEIT 01.0 3 . 2 0 1 5 - 2 8 . 0 2 . 2 0 1 9 FÖRDERKENNZEICHEN 01 | S 1 5 0 1 6 A ‐ F Westfälische Wilhelms-Universität Münster, Institut für Informations-, Telekommunikations- und Medienrecht (ITM), Zivilrechtliche Abteilung Karlsruher Institut für Technologie, Institut für Technikfolgenabschätzung und Systemanalyse (ITAS) Leibniz Universität Hannover Institut für Rechtsinformatik (IRI) Technische Universität Dortmund, Wirtschafts- und Sozialwissenschaftliche Fakultät (WiSo) Techniksoziologie Ludwig-Maximilians-Universität München, Forschungsstelle für Information, Organisation und Management (IOM) Wissenschaftszentrum Berlin für Sozialforschung www.abida.de ABIDA - Assessing Big Data Über das Gutachten Das Gutachten wurde im Rahmen des ABIDA-Projekts mit Mitteln des Bundesministeriums für Bildung und Forschung erstellt. Der Inhalt des Gutachtens gibt ausschließlich die Auffassungen der Autoren wieder. Diese decken sich nicht automatisch mit denen des Ministeriums und/oder der einzelnen Projektpartner. ABIDA lotet
    [Show full text]
  • Because Sustainability
    Change Making Simplified Addressing technology- business transformation in the COVID-era Contents Foreword 03 Thriving on Data 36 Applying TechnoVision 73 Leveraging data and algorithms as an asset to Introduction 04 increase the "Corporate IQ". A Few More Things 84 TechnoVision and COVID-19 06 Process on the Fly 43 TechnoVision 2020 Team 88 Building, managing, and running processes that Simplify 11 match the dynamics of the digital outside world. About Capgemini 90 You Experience 50 Being Architects of Positive Futures 15 Creating seamless user experiences for decisive, Overview of TechnoVision 18 magical moments. We Collaborate 57 Invisible Infostructure 22 Tapping into the power of the connected and Evolving the IT Infrastructure into the simple, collaborative "everything". pluggable utility it was always supposed to be. Design for Digital 64 Applications Unleashed 29 Overarching design principles to be followed and Liberating the legacy application landscape and checked throughout the journey of becoming a unleashing the next generation of powerful, agile, Technology Business. cloud-based apps. Invisible Infostructure Applications Unleashed Thriving on Data Process on the Fly You Experience We Collaborate Design for Digital Applying TechnoVision Special Foreword Patrick Nicolet Group Executive Board Member and Group CTO “Future Thinking, Change Making” businesses to operate, retailers to sell and companies to deliver. While The theme of this edition is ‘Simplify’ because, in a world where data the value of traditional ‘safe’ commodities has dropped exponentially, seems to overwhelm us all, we recognize that technology should It’s a sobering thought that, only a few months ago, when we were the popularity of technology and technological companies has soared aim to make the lives of consumers, colleagues and citizens easier.
    [Show full text]
  • Conversational AI Demystified Build Your Bot in Just Minutes
    Platzhalter für Titelbild – Hier können Sie Bilder aus der Mediathek einfügen! Placeholderfor title picture – Youcaninsertherepicturesfromthe Mediathek! Image: Laura & Sascha Wolter Conversational AI Demystified Build your bot in just Minutes. Sascha Wolter | Chief Advisor for Conversational AI & UX | @saschawolter | [email protected] Conversational AI The new User Interface. DB Systel | Sascha Wolter | @saschawolter | 2020 Source: cognigy.ai Already today screens without "touch" feel broken. It will soon be the same with devices that cannot speak. DB Systel | Sascha Wolter | @saschawolter | 2020 How does Conversational AI work Turn-taking Invocation / Intent Request Response Prompt DB Systel | Sascha Wolter | @saschawolter | 2020 How does Conversational AI work Turn-taking Natural Language Processing & Understanding 易 Invocation / Intent Request Response ⚙️ 3rd party Services Prompt DB Systel | Sascha Wolter | @saschawolter | 2020 Conversational Augmented Intelligence Text & Voice Natural Language Processing & Understanding 易 Invocation / Intent Request Response ⚙️ 3rd party Services Prompt DB Systel | Sascha Wolter | @saschawolter | 2020 DB Systel | Sascha Wolter | @saschawolter | 2020 Image: Google By 2021, more than 50% of enterprises will spend more per annum on bots and chatbot creation than traditional mobile app development. Is it really one or the other? https://www.gartner.com/smarterwithgartner/gartner-top-strategic-predictions-for-2018-and-beyond/ DB Systel | Sascha Wolter | @saschawolter | 2020 Image: https://commons.wikimedia.org/wiki/File:Broken_mobile_phone_20180403.jpg
    [Show full text]
  • The Fourth Industrial Revolution
    The Fourth Industrial Revolution Janusz SOBIERAJ Author es una marca editorial de ISBN: 978-84-17659-XX-X Depósito Legal: M-XXXXX-2019 TABLE OF CONTENTS PREFACIO ................................................................................................................................................. 3 PREFACE .................................................................................................................................................. 7 INTRODUCTION ..................................................................................................................................... 12 1 AUTOMATION AND SMART FACTORY ........................................................................................... 19 2 CHALLENGES OF THE FOURTH INDUSTRIAL REVOLUTION ............................................................ 38 3 INDUSTRIAL REVOLUTION 4.0 AND THE ECONOMY ..................................................................... 58 4 MEGATRENDS OF THE INDUSTRIAL REVOLUTION 4.0: PHYSICAL, DIGITAL AND BIOLOGICAL ..... 72 5 INTERNET DEVELOPMENT ............................................................................................................. 86 6 CLOUD COMPUTING ...................................................................................................................... 93 7 BIG DATA ..................................................................................................................................... 100 8 ARTIFICIAL INTELLIGENCE ...........................................................................................................
    [Show full text]
  • Designers Characterize Naturalness in Voice User Interfaces: Their Goals, Practices, and Challenges
    Designers Characterize Naturalness in Voice User Interfaces: Their Goals, Practices, and Challenges by Yelim Kim BSc., The University of Toronto, 2016 A THESIS SUBMITTED IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF MASTER OF SCIENCE in The Faculty of Graduate and Postdoctoral Studies (Computer Science) THE UNIVERSITY OF BRITISH COLUMBIA (Vancouver) March 2020 c Yelim Kim, 2020 The following individuals certify that they have read, and recommend to the Faculty of Graduate and Postdoctoral Studies for acceptance, the thesis entitled: Designers Characterize Naturalness in Voice User Interfaces: Their Goals, Practices, and Challenges submitted by Yelim Kim in partial fulfillment of the requirements for the degree of Master of Science in Computer Science Examining Committee: Dongwook Yoon, Computer Science Supervisor Joanna McGrenere, Computer Science Supervisor Karon MacLean, Computer Science Examining committee member ii Abstract With substantial industrial interests, conversational voice user interfaces (VUIs) are becoming ubiquitous through devices that feature voice assistants such as Apple's Siri and Amazon Alexa. Naturalness is often considered to be central to conversational VUI designs as it is associated with numerous benefits such as reducing cognitive load and increasing accessibility. The lit- erature offers several definitions for naturalness, and existing conversational VUI design guidelines provide different suggestions for delivering a natural experience to users. However, these suggestions are hardly comprehensive and often fragmented. A precise characterization of naturalness is necessary for identifying VUI designers' needs and supporting their design practices. To this end, we interviewed 20 VUI designers, asking what naturalness means to them, how they incorporate the concept in their design practice, and what challenges they face in doing so.
    [Show full text]
  • The Recent Progress on MRC and Dialogue
    Neural Approaches to Conversational AI Jianfeng Gao, Michel Galley Microsoft Research ICML 2019 Long Beach, June 10, 2019 1 Book details: https://www.nowpublishers.com/article/Details/INR-074 https://arxiv.org/abs/1809.08267 (preprint) Contact Information: Jianfeng Gao http://research.microsoft.com/~jfgao Michel Galley http://research.microsoft.com/~mgalley Slides: http://microsoft.com/en-us/research/publication/neural-approaches-to- conversational-ai/ We thank Lihong Li, Bill Dolan and Yun-Nung (Vivian) Chen for contributing slides. 2 Outline • Part 1: Introduction • Who should attend this tutorial • Dialogue: what kinds of problem • A unified view: dialogue as optimal decision making • Deep learning leads to paradigm shift in NLP • Part 2: Question answering and machine reading comprehension • Part 3: Task-oriented dialogues • Part 4: Fully data-driven conversation models and chatbots 3 Who should attend this tutorial? • Whoever wants to understand and create modern dialogue agents that • Can chat like a human (to establish long-term emotional connections with users) • Can answer questions of various topics (movie stars, theory of relativity) • Can fulfill tasks (whether report, travel planning) • Can help make business decision • … • Focus on neural approaches, but hybrid approaches are widely used. 4 Where are sales lagging behind our forecast? The worst region is [country], where sales Task Completion are XX% below projections Do you know why? QA (decision support) The forecast for [product] growth was overly optimistic How can we
    [Show full text]
  • 3 De Digitale Ecologie Van 2030 Leven, Werken En Leren in Een Digitale Samenleving
    1 Deel II Maatschappelijke transities 3 De digitale ecologie van 2030 Leven, werken en leren in een digitale samenleving Ben van Lier Samenvatting In 2030 zullen, zo is de verwachting, circa 50 miljard apparaten in wereldwijde netwerken zijn verbonden. Denk hierbij bijvoorbeeld aan smartphones, auto’s, televisies, productiemachines, koelkasten, windturbines, vliegtuigmotoren en medische implantaten. Gezamenlijk produceren deze ‘apparaten’ dan 175 zettabytes aan data en informatie. De onderling verbonden apparaten kunnen door middel van algoritmes en software en met behulp van data en informatie zelfstandig in deze netwerken communiceren en interacteren. Algoritmes, software en data vormen in gezamenlijkheid eveneens de basis voor de ontwikkeling en toepassing van Artificial Intelligence (AI). In gezamenlijkheid creëren onderling verbonden mensen, apparaten, algoritmes, software en data/informatie in de komende jaren een intelligent Europees digitaal ecosysteem. In de ontwikkeling en evolutie van dit digitale ecosysteem zullen bestaande door mensen uitgevoerde activiteiten en daarbij behorende kennis veranderen of verdwijnen. Nieuwe kennis en vaardigheden zijn noodzakelijk om binnen de Europese digitale ecologie als mens te kunnen leven, werken en leren. 1. Introductie Anno 2020 leven en werken er in de wereld 7,75 miljard mensen. Het aantal wereldburgers zal tot 2030 langzaam maar zeker groeien tot 8,6 miljard. Van alle mensen gebruikt nu 67% een mobiele telefoon voor interpersoonlijke communicatie en bijvoorbeeld ‘gaming’. Dit aantal zal in 2025 zijn gegroeid naar 70%. Ongeveer twee derde van deze telefoons kan worden benoemd als een smartphone. Alleen al in China zijn momenteel meer dan 900 miljoen mobiele telefoons (merendeels smartphones) dagelijks actief en die worden gebruikt bij activiteiten in veel maatschappelijke sectoren.
    [Show full text]