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Redeye-Gaming-Guide-2020.Pdf
REDEYE GAMING GUIDE 2020 GAMING GUIDE 2020 Senior REDEYE Redeye is the next generation equity research and investment banking company, specialized in life science and technology. We are the leading providers of corporate broking and corporate finance in these sectors. Our clients are innovative growth companies in the nordics and we use a unique rating model built on a value based investment philosophy. Redeye was founded 1999 in Stockholm and is regulated by the swedish financial authority (finansinspektionen). THE GAMING TEAM Johan Ekström Tomas Otterbeck Kristoffer Lindström Jonas Amnesten Head of Digital Senior Analyst Senior Analyst Analyst Entertainment Johan has a MSc in finance Tomas Otterbeck gained a Kristoffer Lindström has both Jonas Amnesten is an equity from Stockholm School of Master’s degree in Business a BSc and an MSc in Finance. analyst within Redeye’s tech- Economic and has studied and Economics at Stockholm He has previously worked as a nology team, with focus on e-commerce and marketing University. He also studied financial advisor, stockbroker the online gambling industry. at MBA Haas School of Busi- Computing and Systems and equity analyst at Swed- He holds a Master’s degree ness, University of California, Science at the KTH Royal bank. Kristoffer started to in Finance from Stockholm Berkeley. Johan has worked Institute of Technology. work for Redeye in early 2014, University, School of Business. as analyst and portfolio Tomas was previously respon- and today works as an equity He has more than 6 years’ manager at Swedbank Robur, sible for Redeye’s website for analyst covering companies experience from the online equity PM at Alfa Bank and six years, during which time in the tech sector with a focus gambling industry, working Gazprombank in Moscow he developed its blog and on the Gaming and Gambling in both Sweden and Malta as and as hedge fund PM at community and was editor industry. -
Games Sales in the Nordic 2010 FOREWORD
NORDIC GAME SOLUTIONS REPORT Games sales in the Nordic 2010 FOREWORD Economic key-figures for the Nordic countries An industry in change Denmark Finland Norway Sweden Population 5 534 738 5 351 427 4 858 199 9 340 682 2010 marked a year of great games. Call of Duty: Black Ops broke GDP per capita, Euro/PPP 27 700 26 000 41 800 28 400 all kind of records for the entire entertainment industry and Economic growth -4.9% -8.0% -1,4% -5.1% The total games market games such as Farmville attracted enormous amount of players. Inflation rate 1.1% 1.6% 2.3% 1.9% In many ways, 2010 was also a year of change. There are regular Unemployment rate 6.0% 8.2% 3.1% 8.3% is healthy and the changes that we’ve seen before like generation cycles. Both porta- Currency 1 DKK = €0.134 Euro 1 NOK = €0.126 1 SEK = €0.113 ble consoles Nintendo DS and Sony PSP have several years behind outlook for 2011 is good VAT 25% 23% 25% 25% them and are nearing the end of their generation cycle. The new Source: Figures from the Nordic Council. Currency fetched from XE Universal Currency Converter as of 28/01/2011. Nintendo 3DS and NGP/PSP2 will launch in 2011, which marks a new generation and will hopefully revitalize the portable gaming market. The games industry is also changing with parallel markets gro- wing. The smart phones have a booming mobile games market, whilst web based such as flash games, social games and free to Diverse Nordic population loves games play games on communities is attracting new gamers. -
BORN DIGITAL / GROWN DIGITAL: Assessing the Future Competitiveness of the EU Video Games Software Industry
BORN DIGITAL / GROWN DIGITAL: ASSESSING THE FUTURE COMPETITIVENESS OF THE EU VIDEO GAMES SOFTWARE INDUSTRY G. De Prato, C. Feijóo, D. Nepelski, M. Bogdanowicz, J.P. Simon EUR 24555 EN - 2010 The mission of the JRC-IPTS is to provide customer-driven support to the EU policy- making process by developing science-based responses to policy challenges that have both a socio-economic as well as a scientific/technological dimension. European Commission Joint Research Centre Institute for Prospective Technological Studies Contact information Address: Edificio Expo. c/ Inca Garcilaso, 3. E-41092 Seville (Spain) E-mail: [email protected] Tel.: +34 954488318 Fax: +34 954488300 http://ipts.jrc.ec.europa.eu http://www.jrc.ec.europa.eu Legal Notice Neither the European Commission nor any person acting on behalf of the Commission is responsible for the use which might be made of this publication. Europe Direct is a service to help you find answers to your questions about the European Union Freephone number (*): 00 800 6 7 8 9 10 11 (*) Certain mobile telephone operators do not allow access to 00 800 numbers or these calls may be billed. A great deal of additional information on the European Union is available on the Internet. It can be accessed through the Europa server http://europa.eu/ JRC 60711 EUR 24555 EN ISBN 978-92-79-17116-1 ISSN 1018-5593 doi:10.2791/47364 Luxembourg: Publication Office of the European Union © European Union, 2010 Reproduction is authorised provided the source is acknowledged Printed in Spain Acknowledgements This report was carried out by the Information Society Unit at the Institute for Prospective Technological Studies (JRC-IPTS). -
The Invisible Industry Vs. the Game Wonder
The Invisible Industry vs. The Game Wonder A comparative study of the Norwegian and Swedish media coverage of the international and national video game industries Anders Wiig Letnes Master´s Thesis in Media Studies Department of Media and Communication University of Oslo June 15, 2020 I II The Invisible Industry vs. The Game Wonder A comparative study of the Norwegian and Swedish media coverage of the international and national video game industries Anders Wiig Letnes Master´s Thesis in Media Studies Department of Media and Communication University of Oslo June 15, 2020 III Copyright Anders Wiig Letnes 2020 The Invisible Industry vs. The Game Wonder: A comparative study of the Norwegian and Swedish media coverage of the international and national video game industries Anders Wiig Letnes http://www.duo.uio.no IV Abstract This thesis studies the differences in the Norwegian and Swedish media coverage of the international and national video game industries, and the possible consequences of said differences. It does so by using a theoretical framework mainly consisting of discourse theory, agenda-setting theory and framing, and by using the methods of content analysis and critical discourse analysis (CDA). There were two key findings. First, the Norwegian video game industry is invisible, but “the Swedish game wonder”, which the Swedish industry is called, is not. This could make the Norwegian industry less important for the public, politicians and investors. Second, the Norwegian media tries to bust myths about the industry, games and players, while the Swedish media keeps the myth of the game wonder alive. This difference in coverage was influenced by the financial crisis, which changed the Norwegian coverage entirely, but did not alter the Swedish coverage as much. -
Games-Nes.Pdf
not owned Nintendo Entertainment System games imported by Bergsala AB W wanted bought / awaiting payment payment done / in mail owned ! owned/not by Bergsala/see notes P/N NES peripherals NES-XX- N/A EEC SCN ESP DIFF STATUS Publisher Release Title Cost Shipping Total Rarity Notes NOE Nintendo NES control deck 0,00 € SCN + NOE modded Nintendo NES pad controller 0,00 € Nintendo NES four-score 0,00 € Nintendo NES Zapper 14.50 € 0,00 € Grey version 0,00 € P/N Year 1986 Extras NES-XX- N/A EEC SCN ESP DIFF STATUS Publisher Release Title Cost Shipping Total Rarity Notes CART PROT MAN SPCR BOX RENT W Nintendo 01.09.1986 Excitebike 0,00 € 1 IC Nintendo (launch 01.09.1986title) Ice Climber (nes bundle) 10,00 € 10,00 € 3 resold NOE to Mikko K-L W Nintendo (launch 01.09.1986title) Mario Bros. 0,00 € 6 PN Nintendo (launch 01.09.1986title) Pinball 5,00 € 5,00 € 2 5-screw NOE W Nintendo (launch 01.09.1986title) Popeye 0,00 € 6 TE Nintendo (launch 01.09.1986title) Tennis 7,00 € 7,00 € 2 W Nintendo 15.10.1986 Donkey Kong 0,00 € 6 GF N/A/FRG ! Nintendo (launch 15.11.1986title) Golf 8,00 € 8,00 € 1 5-screw FRG W Nintendo 15.12.1986 Balloon Fight 0,00 € 4 3 9 30,00 € P/N Year 1987 Extras NES-XX- N/A EEC SCN ESP DIFF STATUS Publisher Release Title Cost Shipping Total Rarity Notes CART PROT MAN SPCR BOX RENT SC Nintendo 15.01.1987 Soccer 16,00 € 16,00 € 2 Rental (Yapon 120682) W Nintendo 15.02.1987 Clu Clu Land 0,00 € 6 Nintendo 15.03.1987 Mach Rider 9,00 € 9,00 € 3 W Nintendo 15.04.1987 Kung Fu 0,00 € 1 SM Nintendo 15.05.1987 Super Mario Bros 8,50 € 8,50 € 0 Rental (Yapon SE-112111), omistettu aiemmin myös NOE/DAS, myyty Mikolle W Nintendo 15.06.1987 Donkey Kong Jr. -
The Lisbon MBA 2019/2021 - Executive Strategy & Value Creation Prof
@@pos23 The Lisbon MBA 2019/2021 - Executive Strategy & Value Creation Prof. Adriano Freire Groups 1 & 2 Anna Martirosyan Carlos Albuquerque Daria Trinkhaus Deny Sá Ivana Machado José Rodrigues Patricia Conceição Pedro Daniel Pedro Nuno Oliveira Ricardo Velosa Rodrigues 0 We would like to thank Professor Adriano Freire for the support and availability in reviewing and discussing all the contents of this report. 1 1 EXECUTIVE SUMMARY ................................................................................................................ 4 2 COMPANY OVERVIEW ................................................................................................................ 6 3 ENVIRONMENTAL ANALYSIS ....................................................................................................... 8 3.1 MACRO ENVIRONMENT ................................................................................................................... 8 3.2 MICROENVIRONMENT .................................................................................................................. 15 4 ORGANIZATIONAL ANALYSIS .................................................................................................... 34 4.1 RESOURCES ................................................................................................................................ 34 4.2 CAPABILITIES .............................................................................................................................. 39 4.3 CORE COMPETENCIES .................................................................................................................. -
A Study of Greenpeace Campaigns
Södertörn University | Department of Life Sciences Master Thesis 30 Credits | Environmental Science, Communication and Decision-making | Spring 2011 Miljö- och utvecklingsprogrammet A Study of Greenpeace Campaigns Environmental Communication of Video Game Console Developers By: Peder Santesson Supervisor: Magnus Boström Abstract Abstract This thesis explores the three campaigns Greenpeace has made towards the video game console producing companies, Sony, Microsoft and Nintendo. Using a qualitative approach I investigate how communication from an environmental organization may affect companies and what challenges Greenpeace face when they develop campaigns in relation to companies. Even though the industry is quickly expanding, almost no one had ever discussed video game consoles in relation to the environment. The situation changed when Greenpeace included Microsoft and Nintendo in their 6th edition of the “Guide to Greener Electronics”. In this guide companies in the consumer electronic industry were ranked based on their environmental communication and Microsoft and Nintendo received a very low score. Greenpeace was critiqued for the way their guide was carried out. The “Clash of the Consoles” campaign was an internet video summarizing the critics towards the game console producing companies from “Guide to Greener Electronics”. The campaign “Playing Dirty” investigated chemicals in the consoles and concluded that the companies followed legislation on regulated chemicals, but on unregulated chemicals high levels was fond in some cases. Greenpeace is usually known for using a direct approach with striking images in their campaigns. But in these cases no striking images have been used which makes it harder for them to gain sympathy for their campaigns. The concept of CSR which is socially constructed has great importance for environmental communication. -
Mega Drive 1 Innehållsförteckning
historien om Sega Hur en blå igelkott och hockey- spel tog Sverige med storm DEL 2: MEGA DRIVE 1 INNEHÅLLSFÖRTECKNING Förord.............................................................................................................................................................................................. 5 Mega Drive Drömmen om en miljon...................................................................................................................................................... 6 historien om Genesis tillkommer i väst................................................................................................................................................... 10 Megan stormar in i Europa............................................................................................................................................... 22 En blå igelkott tar SEGA till nästa nivå....................................................................................................................... 38 Sega Nytt ledarskap i USA och sportspel i Sverige........................................................................................................ 53 Hur en blå igelkott och hockey- Game Gear spel tog Sverige med storm Slå dig inte med en ekorre i huvudet........................................................................................................................ 70 Mega Drive fortsättning Sonic tar ledningen............................................................................................................................................................. -
Prospectus Was Approved by the Swedish Financial Supervisory Authority on 25 November 2020
INVITATION TO acquire SHARES IN THUNDERFUL GROUP AB A SWEDISH VERSION OF THE PROSPECTUS WAS APPROVED BY THE SWEDISH FINANCIAL SUPERVISORY AUTHORITY ON 25 NOVEMBER 2020. THE SWEDISH PROSPECTUS IS VALID UP TO TWELVE MONTHS FROM THE DATE OF APPROVAL. THE OBLIGATION TO PROVIDE SUPPLEMENTS TO THE SWEDISH PROSPECTUS IN THE EVENT OF NEW CIRCUMSTANCES OF SIGNIFICANCE, FACTUAL ERRORS OR MATERIAL ERRORS WILL NOT BE APPLICABLE WHEN THE SWEDISH PROSPECTUS IS NO LONGER VALID. IMPORTANT INFORMATION FOR INVESTORS This prospectus (the “Prospectus”) has been prepared in connection with the offering to the general public in Sweden, Denmark, Finland and Norway as well as to institutional investors in Sweden and abroad (the “Offering”) to acquire new and existing shares in Thunderful Group AB, corporate reg. no 559230-0445, a Swedish limited company (the “Company”, “Thunderful Group” or the “Group” depending on the context), and admission to trading of the Company’s shares on Nasdaq First North Premier Growth Market (”First North Premier”). “Selling Shareholders” refers to Bergsala Holding AB, corporate reg. no 556888-1600 (“Bergsala Holding AB”), Lyngeled Holding AB, corporate reg. no 556781-5146 and Brjann Sigurgeirsson Holding AB, corporate reg. no 559216-3371. “Joint Global Coordinators” refers to Carne- gie Investment Bank AB (publ) (“Carnegie”) and ABG Sundal Collier AB (“ABG Sundal Collier”). For certain definitions used in this Prospectus, see section “Definitions”. This Prospectus has been prepared in accordance with the rules set out in Regulation (EU) 2017/1129 of the European Parliament and of the Council of 14 June 2017 (the “Prospectus Regulation”). A Swedish version of the Prospectus has been approved and registered by the Swedish Financial Supervisory Authority as the competent authority in accordance with the provisions of the Prospectus Regulation. -
Tidning Förelektronikbranschen
NR 8-9/2009 ÅRGÅNG 55 PRIS 60 KR TIDNING FÖR ELEKTRONIKBRANC S HEN EXKL MOMS HDTV I MARKNÄTET 2010 VINNARNA FRÅN RADIOGOLFEN KAMERA MED INBYGGD PROJEKTOR This changes everything Välkommen till en ny värld Samsungs nya 7-serie med LED-teknologi tar begreppet TV till en helt ny dimension med en unikt tunn design och en revolutionerande bild. Samsungs nya LED-TV är dessutom miljömärkt med Svanen. Lägger vi till att [email protected] ger dig blixtsnabb tillgång till Internet, filmer och musik trådlöst i ditt hem står det klart att varje detalj i 7-serien har utvecklats för att ge dig en maximal upplevelse. Välkommen till en ny värld med Samsung LED-TV. www.led-tv.se RATEKO INNEHÅLL NR 8-9/2009 8 - 9 / 2 0 0 9 ÅRGÅNG 55 PRIS 60 KR TIDNING FÖR ELEKTRONIKBRANSCHEN EXKL MOMS HDTV I MARKNÄTET 2010 VINNARNA FRÅN RADIOGOLFEN KAMERA MED INBYGGD PROJEKTOR OMSLAG: PANASONIC I NÄSTA NUMMER: NYA PRODUKTER, TRENDER, NYHETER, INNOVATIONER OCH LANSERINGAR FRÅN IFA-MÄSSAN I BERLIN tio frågor till erik arthur – sidorna 34 - 37 12 TERACOM: HDTV I MARKNÄTET NÄSTA ÅR 38 FYRA NYA LUMIX KOMPAKTKAMEROR I höst siktar Teracom på att få tillstånd till plan för HDTV Panasonic har lanserat fyra nya Lumix kompaktkameror i marknätet under nästa år, enligt vd Crister Fritzon. med bättre bildstabilisering och snabbare autofokus. 16 TRENDSPANING INOM MODE, DESIGN OCH TEKNIK Sony Ericsson har tagit hjälp av tennisstjärnan och mo- deikonen Maria Sharapova för ett projekt. 18 COOLPIX S1000PJ MED INBYGGD PROJEKTOR Nikon lanserar Coolpix S1000PJ, världens första kamera med inbyggd projektor.