AppOnboard BetaDwarf Jonathan Zweig Founder & CEO Steffen Kabbelgaard GrønningCo-Founder & CEO - Email: [email protected] - Email: [email protected] Bryan Buskas COO Website: betadwarf.com - Email: [email protected] Website: www.apponboard.com

AppOnboard is leading the no-code software movement for BetaDwarf started with 9 people squatting in a University mobile gaming with a community of 500,000 mobile game classroom then living together for 3 years. Through hard work, makers. Makers use Buildbox to build mobile games in just 2 successful kickstarters and private bank loans, they managed days and earn 100’s of millions of dollars on the app stores, to organically build 3 games with more than 1.5m owners on PC/ and AppOnboard Studio to build playable ads, instant apps, Console. and interactive content at scale to grow their business across Facebook, Google Play, Twitter, LinkedIn and more. BetaDwarf is now striving to champion GaaS on PC/Console while building a next gen franchise called Forced Entertainment. Check out: Color Switch - 300M+ downloads Their latest title, Minion Masters, has already reached top- Nite Fighter - 3D game built by a camera man mobile-like ARPU on PC and has successfully launched on the Cessabit - Top 100 game with multiple app store features Discord Store and .

AppOnboard - Dream Big. Build Fast.

Bossa Studios Bunch Henrique Olifiers Co-Founder & Gamer-in-Chief Selcuk Alti Founder & CEO - Email: [email protected] - Email: [email protected] Marina Mello Commercial Director Website: https://www.bunch.live - Email: [email protected] Website: https://www.bossastudios.com

London-based Bossa Studios is an independent games developer Bunch is a group video chat application designed for live mobile and publisher founded in 2010. Creators of the BAFTA-winning games. Monstermind, BAFTA nominated and , Bossa has a strong track record in shaping entirely new Their platform makes it easy for gamers to play, watch and share genres and building passionate player communities. their favorite live mobile games with friends - and connect with new people. By layering voice and video chat on top of games, Bossa has partnered with Apple and will be presenting their latest the Bunch Presence SDK enhances the experience of playing, live- titles on the Apple Arcade platform. streaming and watching mobile games.

Based in San Francisco and Toronto, Bunch was co-founded by Selcuk Atli; who previously founded the ad-tech startups Boostable (acquired by Metric Collective) and Manifest Commerce (acquired by Rakuten).

01 Coda Platform Dojo Madness Şekip Can Gökalp Co-Founder & CEO Markus Fuhrmann Co-Founder & Managing Director - Email: [email protected] - Email: [email protected] Alexander Fuhrmann Head of Finance & HR - Email: [email protected] Website: www.dojomadness.com

Coda Platform, headquartered in London, is a content DOJO Madness harnesses the power of big data to build tools for and platform company that aims to solve the problem of individual players and esports teams as well as offers in depth unpredictability and scalability issues within the gaming industry. data services for the esports industry.

The team is building hit hypercasual games powered by a highly DOJO’s first line of products, the SUMO apps, are virtual coaching customizable decision engine that can granularly iterate various apps for the major esports titles and have been dowloaded game elements to drive greater KPIs. millions of times. ZACK - DOJOs latests product is a take on bringing artificial intelligence to esports creating a unique The founder and CEO, Şekip Can Gökalp, and his two co-founders experience for gamers across multiple games and platforms. have worked together for 7+ years and exited their original start- up to AdColony, where they continued working in C-suite and SHADOW.GG is DOJO’s SaaS offering providing advanced management positions. analytics & data visualizations for Counter-Strike, League of Legends and Dota for most of the worlds professional teams.

DOJO ODDS is the leading betting odds provider supplying the number one betting provider - Bet Radar - exclusively with its proprietary machine learning system to generate live odds for the most popular esports games.

Dorian Futureplay Julia Palatovska Co-Founder & CEO Jami Laes Co-Founder & CEO - Email: [email protected] - Email: [email protected] Website: http://www.futureplaygames.com

Dorian is a mobile games company developing the next generation Futureplay Games was founded in 2015 by five veterans, and of narrative games for a female-first audience. The company now the team is a 20+ bunch of free-spirited, accomplished intends to innovate and massively grow the sector by incorporating pros having fun growing the company. The team believes in “second generation” narrative experiences, through introducing playfulness and fast shipping. You know they mean it, when they a meta-game layer, social features and events. have already released 7 games in three years.

Headquartered in San Francisco, Dorian was founded in 2018 Futureplay’s idle games portfolio: Idle Farming Empire, Idle City by Julia Palatovska, a former LVP Senior Associate, who was Empire, Idle Crafting Empire and Idle Tuber Empire has been previously Head of Business Development for the mobile game global success with 32M downloads, $11M in revenues and 800M publisher G5 Entertainment Group (NASDAQ OMX: G5EN.ST). ads served to date to their happy players.

Her co-founder, Jordan Lee, has an engineering background from Last year the team moved their development focus from their companies including Gloops International (leading Japanese invented View-to-Play games to realtime multiplayer games. HTML5 game developer) and Nexon. The team has released their latest hit, Battlelands Royale, which quickly amassed over 10M downloads within the first two months of launch.

02 Hadean Klang Rashid Mansoor Co-Founder & CTO Mundi Vondi Co-Founder & CEO - Email: [email protected] - Email: [email protected] Craig Beddis CEO Oddur Snær Magnusson CTO - Email: [email protected] - Email: [email protected] Website: http://www.klang-games.com

Hadean is a technology company that aims to re-define Klang is a Berlin-based game development studio founded by ex- the current predominant platform computing model from CCP team and focused on creating massive multiplayer games. centralised to distributed. It plans to do this by creating HadeanOS, an operating system designed to harness “limitless” The team is now working on their persistent MMO title SEED that computing power through seamless, automatic, distributed incorporates innovative idea and technology for building the compute deployment across cloud surfaces. The company has as MMO worlds that haven’t been seen before. its purpose “To Compute Nature” and has long-term, audacious goals to help create a sustainable planet through “simulating the The team has attracted some of the greatest minds as investors world” and improve the human condition by helping cure cancer. and advisors, including Joi Ito, the director of MIT Media Lab, Reid Hoffman of Greylock Partners, David Helgason, the founder of The company was founded in 2018 and is headquartered in Unity, and Lawrence Lessig, a law professor at Harvard University. the UK. The team is led by Craig Beddis (CEO), an experienced entrepreneurial senior executive, and Rashid Mansoor (CTO), The latter is helping Klang to build the political framework for a computational mathematic and systems PhD who sold his SEED. previous company Adbrain to TradeDesk.

Knock Knock Matchmade Andrew Friday Founder & CEO Jiri Kupiainen Founder & CEO - Email: [email protected] - Email: [email protected] Andrew N. Green Co-Founder & COO Website: https://matchmade.tv - Email: [email protected] Website: www.knock-knock.us

Knock Knock is a developer of chat-native games and Matchmade is the leading influencer marketing platform for technologies. The company is looking to build the world’s largest games. Every few minutes, the Matchmade algorithm analyzes chat gaming network by combining chat-native play experiences every games-related YouTube channel and video to make it easy with unique and engaging IP. Development is extremely fast- for marketers to find the best content creators for their game paced, independent and agile. Even though these games are or product. That’s over 3M YouTube channels, over 300M videos lighter, and developed faster, they are thoughtful about the and over 20 000 games. Matchmade brings performance into systems and polish of their games to ensure they reach their goal: influencer marketing by automating the process of finding, maximize player retention. sponsoring and managing influencers. The real-time campaign dashboard and advanced analytics offer a new standard in Headquartered in San Francisco, Knock Knock was founded by measuring and analyzing influencer and video performance. The former EA, TinyCo, and Zynga folks who have lead mobile games platform has a reach of over 580M gamers and has run over 200 that have generated over 250 million downloads and $500 million campaigns for game companies around the world (including in gross revenue over the past 4 years. Pixonic, Wargaming, Social Point, Futureplay and more).

Matchmade was founded in 2014 by industry veterans Jiri Kupiainen and Leo Lännenmäki. Today the Helsinki and Berlin- based company has a team of 18 people. Matchmade has raised €1.73M in funding and is rapidly growing. For more information, please see https://matchmade.tv/ or email [email protected].

03 Mitosis Games PlayFusion Maytal Olsha Co-Founder Mark Gerhard CEO - Email: [email protected] - Email: [email protected] Website: https://www.mitosisgames.com Riaan Hodgson COO & CFO - Email: [email protected] Website: www.playfusion.com

Mitosis Games is a collective of game creators based in New York Founded by games industry veterans, PlayFusion has developed City and Austin, Texas. Building and breathing life into games is breakthrough artificial intelligence and robotics technologies to their passion. The team are creative and technical juggernauts enable immersive mixed reality experiences. who take games from single-cell ideas and cultivate them into thriving powerhouses. Together, PlayFusion’s proprietary technologies comprise the world’s first comprehensive mixed reality platformas-a-service The founders of Mitosis believe in creating games with broad spanning patented: computer vision, audio recognition, machine appeal, and their aspiration is to make games that flow learning, deep data and IoT platform technologies. effortlessly from one platform to the next. They are convinced that games should connect people in fun and entertaining ways and make the world a little smaller and a lot more magical.

Polystream Singularity 6 Bruce Grove Co-Founder & CEO Anthony Leung Co-Founder & CEO - Email: [email protected] - Email: [email protected] Website: https://polystream.com Aidan Karabaich Co-Founder & Game Director - Email: [email protected] Website: https://www.singularity6.com

With billions of viewing hours on YouTube and in eSports, Singularity 6 was founded by former Riot Games leads Aidan streamed video content is available on unprecedented scale. But Karabaich and Anthony Leung to pursue a vision to create genre- why just watch when you can play? defining online titles that invite players to join compelling virtual worlds built around robust online communities with gameplay Polystream was founded in 2015 by CEO Bruce Grove and CTO that drives unique social experiences. Development already Adam Billyard, two industry pioneers with 50 years of combined underway, the company’s first game is an ambitious combination experience and a long-held vision – scalable streaming of video of community simulation, compelling game design and beautiful games and 3D applications via the cloud at low cost and global spaces. reach. Polystream is committed to becoming the #1 global streaming platform for the future – scalable delivery of games Singularity 6 is based in Los Angeles. The company is founded and 3D applications via any cloud – instantly. on the principle of intelligent game design and player-first value system, utilizing technology to build online worlds where people not only find entertainment, but also a place where they can feel like they are valued and belong.

04 TinyBytes Games Vintra Andres Constantinidis Co-Founder & CEO Brent Boekestein Co-Founder & CEO - Email: [email protected] - Email: [email protected] Andres Ayala Founder Website: https://vintra.io - Email: [email protected] Website: www.tinybytes.com

TinyBytes is ‘The Social Gaming Company for Action Players Vintra transforms real-world video into actionable intelligence on Mobile’. Based in Chile, it was founded in 2014 by former EA and insights. As video becomes the most important sensor for Mobile, Glu Mobile and Behaviour leaders with over 30 years of businesses and smart cities, Vintra’s machine learning-powered cumulative experience in the gaming industry. analytics software, FulcrumAI, acts as a force multiplier, automating the process by which organizations analyze and TinyBytes develops the best social features for mid-core mobile leverage their real-world video to keep their people, assets, and players around the world, like real-time multiplayer, clans, chats, reputations safe and productive. In the process of delivering new events and tournaments. Our players can compete, team-up, video intelligence and search capabilities for some of the leading communicate and build communities around our games. Our enterprises and public safety organizations in the world, Vintra new game Massive Warfare: Aftermath is the ultimate multi- is collecting proprietary, real-world datasets, using innovative vehicle war shooter on mobile, where players battle in online sync methods, including mobile gaming, to collect and label training PvP with all- air, ground and water military vehicles in one same data, and unlocking latent data network effects by making it game. easy for customers to share video and incident information. The company is also developing patent-pending technology by which customers can automatically build and launch their own machine learning-driven video analytics and make those new algorithms available on one of the industry’s first AI marketplaces. For the first time, customers will be able to dynamically create new video analytics tailored to their use cases and environment. Vintra is based in San Jose, CA with an additional European office in Barcelona, Spain.

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