Book by Angela D. Stewart Music and Lyrics by Bill Francoeur
Total Page:16
File Type:pdf, Size:1020Kb
Book by Angela D. Stewart Music and lyrics by Bill Francoeur © Copyright 2008, Pioneer Drama Service, Inc. Professionals and amateurs are hereby warned that a royalty must be paid for every performance, whether or not admission is charged. All inquiries regarding rights should be addressed to Pioneer Drama Service, Inc., PO Box 4267, Englewood, CO 80155. All rights to this musical—including but not limited to amateur, professional, radio broadcast, television, motion picture, public reading and translation into foreign languages—are controlled by Pioneer Drama Service, Inc., without whose permission no performance, reading or presentation of any kind in whole or in part may be given. These rights are fully protected under the copyright laws of the United States of America and of all countries covered by the Universal Copyright Convention or with which the United States has reciprocal copyright relations, including Canada, Mexico, Australia and all nations of the United Kingdom. COPYING OR REPRODUCING ALL OR ANY PART OF THIS BOOK IN ANY MANNER IS STRICTLY FORBIDDEN BY LAW. On all programs, printing and advertising, the following information must appear: 1. The full name of the musical 2. The full name of the playwright and composer/arranger 3. The following notice: “Produced by special arrangement with Pioneer Drama Service, Inc., Englewood, Colorado” THERE’S A MONSTER IN MY CLOSET! Book by ANGELA D. STEWART Music and lyrics by BILL FRANCOEUR CAST OF CHARACTERS # of lines THE FAMILY EMILY .......................................athletic young girl; loves 163 telling stories TOM .........................................her big brother; fond of rock 65 bands and teasing his little sister MOM ........................................middle-aged; has a thing for 50 neatness EMILY’S FRIENDS STEPHANIE ...............................fond of anything police-related 118 BRAIN ......................................very studious; a talking 52 encyclopedia MEGAN .....................................bookish; loves reading mythical 62 fantasy TARA ........................................rough-and-tumble tomboy; fond 60 of baseball KELLY .......................................sarcastic; a true skeptic 45 MARY .......................................absorbed in her appearance 23 TOM’S FRIENDS CHRIS ......................................superstitious 17 SHELBY ....................................quiet; has a crush on Emily 20 NATHAN ....................................Stephanie’s brother; fond of 36 basketball DREAM WORLD INHABITANTS MURRAY ...................................impish closet monster with 80 fangs, claws, horns and a very long tail; loves video games WANDA .....................................closet monster; motherly 58 TOADY ......................................little monster; harried secretary 54 to the Dream King DREAM KING ............................statuesque, self-absorbed 89 ruler SANDMAN ................................sends children off to Dreamland 3 ROBIN ......................................rookie Dreamweaver; a glowing 25 little sprite ii For preview only JAMIE .......................................experienced Dreamweaver; also 28 a glowing little sprite CHORUS ...................................of DREAM WORLD n/a INHABITANTS SETTING TIME: The present. PLACE: Emily’s home; Dream King’s throne room. This play uses area staging to suggest three different locations. UP CENTER is Emily’s bedroom. There is a closet door STAGE LEFT and a door to the hall STAGE RIGHT with a light switch next to it. A single bed is set UP CENTER with the foot of the bed extending out toward the AUDIENCE with a bedside table and lamp to the RIGHT. The bed should be high enough that the two monsters can hide underneath it. There is a toy box to the LEFT of the bed and a cluttered school desk with a chair to the RIGHT. The toy box should have a fl at, sturdy top so it can be used as a seat. The room is decorated with posters in a mixture of mythical creatures and sports heroes and is cluttered with toys and clothes. There is a stool FORESTAGE CENTER at the beginning of the play. DOWN LEFT represents the Dream King’s throne room, the hub of Dreamland. There is a large throne, preferably on a raised platform, so that the king sits head and shoulders above his petitioners. It should be decorated with sleepy images. DOWN RIGHT represents the living room in Emily’s home with a television set and video game at RIGHT along with a comfortable chair and footstool. See set design on page 62. SYNOPSIS OF SCENES ACT ONE Scene One: One late summer evening past bedtime. Scene Two: The next morning. Scene Three: Later that day. ACT TWO Scene One: Still later the same day. Scene Two: Saturday night. For preview only iii SEQUENCE OF MUSICAL NUMBERS ACT ONE MC 1 If You Just Believe .................................Sandman, Offstage Chorus MC 2 What Was That Thing? ...........................Emily, Stephanie MC 3 Dreamland ............................................Sandman MC 4 I Got My Groove On ...............................Murray, Wanda MC 5 Downright Incompetence ........................Dream King, Toady, Murray, Wanda, Other Dream World Inhabitants (Extras) MC 6 They’re Monsters ...................................Emily and Friends, Tom and Friends, Dream World Inhabitants MC 6a Entr’acte—What Was That Thing? ...........Instrumental ACT TWO MC 7 Boys/Girls Are Such a Pain ....................Emily and Friends, Tom and Friends, Mom MC 7a Fantasy Entrance Music .........................Instrumental MC 7b Fantasy Entrance Music .........................Instrumental MC 8 Dream King ...........................................Dream King, Toady, Wanda, Jamie, Robin, Other Dream World Inhabitants (Extras), Murray MC 8a All Through the Years—Underscore .........Instrumental MC 8b Dreamland—Reprise .............................Sandman MC 8c Hypnotic Music —Underscore .................Instrumental MC 9 All Through the Years .............................Murray, Wanda, Other Dream World Inhabitants MC 9a Curtain Call—I Got My Groove On ...........Ensemble MC 9b If You Just Believe—Optional ..................Ensemble Choral Finale iv PHOTOCOPYINGFor THIS preview SCRIPT BREAKS FEDERAL only COPYRIGHT LAWS THERE’S A MONSTER IN MY CLOSET! ACT ONE Scene One 1 MUSIC CUE 1: “If You Just Believe.” After a short MUSIC PRELUDE, LIGHTS UP DIM. The SANDMAN ENTERS FORESTAGE LEFT, carrying a bag of sand. (OPTIONAL: If SANDMAN is costumed like a folk singer of the 1960s, he could be carrying an acoustic guitar which he mimes 5 playing throughout the song.) He moves FORESTAGE CENTER where a stool has been placed and SPOTLIGHTED. He places the bag of sand down and sits on the stool. SANDMAN: (Sings.) There are dragons and monsters and unicorns, too. 10 Fairies and wood sprites hiding from you. Mermaids and sirens, it’s hard to conceive. They’ll capture your spirit if you just believe. (NOTE: See MUSIC SCORE for OFFSTAGE CHORUS of “Ooohs” and “Ahhs.”) There are angels and ogres and leprechauns, too. 15 Genies in bottles waiting for you. Mythical creatures, it’s hard to conceive. They’ll live in your spirit if you just believe. They’ll live in your spirit if you just believe. (LIGHTS FADE. MUSIC OUT; BLACKOUT. SANDMAN EXITS LEFT. Strike stool. LIGHTS COME 20 UP DOWN RIGHT. EMILY, seated in the chair, and STEPHANIE, seated on the footstool, are playing the video game. SFX: VIDEO GAME SOUNDS. They are both dressed in pajamas, ready for bed. EMILY’S pajamas refl ect her love of sports. STEPHANIE is fond of anything to do with police. Her belongings refl ect this.) 25 STEPHANIE: (Excited.) One more ogre, busted! EMILY: All we need now is the red gem, and we’ve fi nished the level. STEPHANIE: Roger that! MOM: (ENTERS DOWN RIGHT.) Time for bed, you two. EMILY: Ah, but, Mom! Can’t we fi nish the game? 30 MOM: You’ve had plenty of time to fi nish that game. EMILY: Just fi ve more minutes? MOM: No. It’s late. Turn off that machine and go on up to bed. EMILY: (Reluctant.) Okay. MOM: I’ll be up to check on you in a bit. (EXITS DOWN RIGHT.) 35 EMILY: Never fails. STEPHANIE: Ten-four. Grownups always spoil our fun. (EMILY slowly gets up and turns off the television. She and EMILY reluctantly EXIT DOWN RIGHT. LIGHTS FADE DOWN RIGHT and BLUE LIGHTS COME For preview only 1 1 UP CENTER. EMILY and STEPHANIE RE-ENTER RIGHT. EMILY fl ips the light switch by door and LIGHTS COME UP. They leave the door to the hall open.) EMILY: All we needed was fi ve more minutes. (Throws herself down 5 on her bed in disgust.) STEPHANIE: Worse than being in the army. (Kneels beside bed and starts to unroll her sleeping bag and spread it out.) EMILY: I’ve been working on that level for ages. STEPHANIE: How long have you had that game, anyway? 10 EMILY: (Rolls off bed, wanders over to toy box and picks up a baseball glove. Puts it on and works it in her hands as she wanders around the room.) Grandma gave it to me yesterday. STEPHANIE: Early birthday present? EMILY: Yeah. She’s not going to be here Saturday. She’s going on 15 some bus trip with a whole bunch of old folks. STEPHANIE: (Wanders over to the toy box, opens the lid and proceeds to go through the toys, pulling one out, fi ddling with it and putting it back.) How old is your grandma? EMILY: I don’t know. Pretty old. She’s way older than Mom. 20 STEPHANIE: Wow! That’s old. TOM: (ENTERS RIGHT and lounges against the wall, just inside the bedroom door.) Hey, you two. Don’t let the monsters get you. EMILY: Oh, go away, Tom. There’s no such thing as monsters. TOM: If you say so, little sister. (Grins maliciously and saunters OUT 25 RIGHT.) EMILY: (Closes door, moves to the desk and drops into the chair.) Brothers are such a pain. STEPHANIE: You’re lucky you’ve only got one. How’d you like to be stuck with two of them? And a sister besides? 30 EMILY: No, thanks. STEPHANIE: (Gets up and moves to the bed.) Well, sisters can be a royal pain, too. Dawn plays tricks on me all the time. Like hiding under my bed at night and making noises to scare me. EMILY: Tom still tries that, only he hides in my closet.