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The Anime Galaxy Japanese Animation As New Media
i i i i i i i i i i i i i i i i i i i i Herlander Elias The Anime Galaxy Japanese Animation As New Media LabCom Books 2012 i i i i i i i i Livros LabCom www.livroslabcom.ubi.pt Série: Estudos em Comunicação Direcção: António Fidalgo Design da Capa: Herlander Elias Paginação: Filomena Matos Covilhã, UBI, LabCom, Livros LabCom 2012 ISBN: 978-989-654-090-6 Título: The Anime Galaxy Autor: Herlander Elias Ano: 2012 i i i i i i i i Índice ABSTRACT & KEYWORDS3 INTRODUCTION5 Objectives............................... 15 Research Methodologies....................... 17 Materials............................... 18 Most Relevant Artworks....................... 19 Research Hypothesis......................... 26 Expected Results........................... 26 Theoretical Background........................ 27 Authors and Concepts...................... 27 Topics.............................. 39 Common Approaches...................... 41 1 FROM LITERARY TO CINEMATIC 45 1.1 MANGA COMICS....................... 52 1.1.1 Origin.......................... 52 1.1.2 Visual Style....................... 57 1.1.3 The Manga Reader................... 61 1.2 ANIME FILM.......................... 65 1.2.1 The History of Anime................. 65 1.2.2 Technique and Aesthetic................ 69 1.2.3 Anime Viewers..................... 75 1.3 DIGITAL MANGA....................... 82 1.3.1 Participation, Subjectivity And Transport....... 82 i i i i i i i i i 1.3.2 Digital Graphic Novel: The Manga And Anime Con- vergence........................ 86 1.4 ANIME VIDEOGAMES.................... 90 1.4.1 Prolongament...................... 90 1.4.2 An Audience of Control................ 104 1.4.3 The Videogame-Film Symbiosis............ 106 1.5 COMMERCIALS AND VIDEOCLIPS............ 111 1.5.1 Advertisements Reconfigured............. 111 1.5.2 Anime Music Video And MTV Asia......... -
The Significance of Anime As a Novel Animation Form, Referencing Selected Works by Hayao Miyazaki, Satoshi Kon and Mamoru Oshii
The significance of anime as a novel animation form, referencing selected works by Hayao Miyazaki, Satoshi Kon and Mamoru Oshii Ywain Tomos submitted for the degree of Doctor of Philosophy Aberystwyth University Department of Theatre, Film and Television Studies, September 2013 DECLARATION This work has not previously been accepted in substance for any degree and is not being concurrently submitted in candidature for any degree. Signed………………………………………………………(candidate) Date …………………………………………………. STATEMENT 1 This dissertation is the result of my own independent work/investigation, except where otherwise stated. Other sources are acknowledged explicit references. A bibliography is appended. Signed………………………………………………………(candidate) Date …………………………………………………. STATEMENT 2 I hereby give consent for my dissertation, if accepted, to be available for photocopying and for inter-library loan, and for the title and summary to be made available to outside organisations. Signed………………………………………………………(candidate) Date …………………………………………………. 2 Acknowledgements I would to take this opportunity to sincerely thank my supervisors, Elin Haf Gruffydd Jones and Dr Dafydd Sills-Jones for all their help and support during this research study. Thanks are also due to my colleagues in the Department of Theatre, Film and Television Studies, Aberystwyth University for their friendship during my time at Aberystwyth. I would also like to thank Prof Josephine Berndt and Dr Sheuo Gan, Kyoto Seiko University, Kyoto for their valuable insights during my visit in 2011. In addition, I would like to express my thanks to the Coleg Cenedlaethol for the scholarship and the opportunity to develop research skills in the Welsh language. Finally I would like to thank my wife Tomoko for her support, patience and tolerance over the last four years – diolch o’r galon Tomoko, ありがとう 智子. -
00:00:00 Music Transition “Crown Ones” Off the Album Stepfather by People Under the Stairs
00:00:00 Music Transition “Crown Ones” off the album Stepfather by People Under The Stairs 00:00:05 Oliver Wang Host Hello, I’m Oliver Wang. 00:00:07 Morgan Host And I’m Morgan Rhodes. You’re listening to Heat Rocks. Rhodes 00:00:09 Oliver Host Every episode we invite a guest to join us to talk about a heat rock, AKA an album that sizzles, but today we are going multimedia with a new series where we talk about music and movies. We’re calling it Music and Popcorn—shout-out to Morgan for coming up with that— and we’re kicking it off by taking a trip up north to the Santa Cruz boardwalk, and taking a creepy escalator down into Jordan Peele’s 2019 film, Us. 00:00:35 Music Music “I Got 5 On It (Tethered Mix)” off the album I Got 5 On It by Luniz. Slow, somewhat eerie instrumentals and vocalizations. 00:00:55 Oliver Host If someone in 2016 had asked for your opinion about Jordan Peele, you might be forgiven if you had first asked, “Wait, was he the tall guy or the short guy from Key and Peele?” [Morgan laughs.] Prior to his breakout debut film, Get Out, Peele was best known for his comedy skits, alongside partner Keegan Michael Key. But with Get Out, Peele showcased all manner of talents as a screenwriter and director by crafting one of the most lauded horror-slash-thriller films in recent years. In 2019, Peele was back with Us, a dark and at times darkly funny meditation on race, class, and equality, and the lethal shortcomings of voice-activated smart devices. -
To Film Sound Maps: the Evolution of Live Tone’S Creative Alliance with Bong Joon-Ho
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Repository@Nottingham From ‘Screenwriting for Sound’ to Film Sound Maps: The Evolution of Live Tone’s Creative Alliance with Bong Joon-ho Nikki J. Y. Lee and Julian Stringer Abstract: In his article ‘Screenwriting for Sound’, Randy Thom makes a persuasive case that sound designers should be involved in film production ‘as early as the screenplay…early participation of sound can make a big difference’. Drawing on a critically neglected yet internationally significant example of a creative alliance between a director and post- production team, this article demonstrates that early participation happens in innovative ways in today’s globally competitive South Korean film industry. This key argument is presented through close analysis of the ongoing collaboration between Live Tone - the leading audio postproduction studio in South Korea – and internationally acclaimed director Bong Joon-ho, who has worked with the company on all six of his feature films to date. Their creative alliance has recently ventured into new and ambitious territory as audio studio and director have risen to the challenge of designing the sound for the two biggest films in Korean movie history, Snowpiercer and Okja. Both of these large-scale multi-language movies were planned at the screenplay stage via coordinated use of Live Tone’s singular development of ‘film sound maps’. It is this close and efficient interaction between audio company and client that has helped Bong and Live Tone bring to maturity their plans for the two films’ highly challenging soundscapes. -
Nerd Ecology: Defending the Earth with Unpopular Culture
Lioi, Anthony. "The Destruction of the Sky: Virtual Worlds as Refuge." Nerd Ecology: Defending the Earth with Unpopular Culture. London: Bloomsbury Academic, 2016. 97–122. Environmental Cultures. Bloomsbury Collections. Web. 26 Sep. 2021. <http:// dx.doi.org/10.5040/9781474219730.ch-004>. Downloaded from Bloomsbury Collections, www.bloomsburycollections.com, 26 September 2021, 16:37 UTC. Copyright © Anthony Lioi 2016. You may share this work for non-commercial purposes only, provided you give attribution to the copyright holder and the publisher, and provide a link to the Creative Commons licence. 3 The Destruction of the Sky: Virtual Worlds as Refuge In which I pursue the trope of the broken sky as an expression of the urge to seek refuge from predation by negating the cosmos itself. The nerd love for virtual worlds of literature, film, and games stands in tension with the nerd fear of exile to an unreal space. This is a special case of the tension within postmodernism itself about the status of art as virtual world. Fredric Jameson and Jean Baudrillard represent the negative pole of this dynamic with theories of postmodernism as schizophrenia and virtual worlds as simulacra, respectively. Jane McGonigal, author of Reality Is Broken, represents the positive pole with her theory of games as remedy for the ills of “RL” (real life) environments. In this framework, the broken sky represents the false world of political oppression and the true world damaged by human ignorance, stupidity, and greed. The Animatrix argues that the false world of the Matrix trilogy arose from the human destruction of the true sky during a war with sentient machines. -
Views That Barnes Has Given, Wherein
Florida State University Libraries Electronic Theses, Treatises and Dissertations The Graduate School 2018 Darker Matters: Racial Theorizing through Alternate History, Transhistorical Black Bodies, and Towards a Literature of Black Mecha in the Science Fiction Novels of Steven Barnes Alexander Dumas J. Brickler IV Follow this and additional works at the DigiNole: FSU's Digital Repository. For more information, please contact [email protected] FLORIDA STATE UNIVERSITY COLLEGE OF ARTS AND SCIENCES DARKER MATTERS: RACIAL THEORIZING THROUGH ALTERNATE HISTORY, TRANSHISTORICAL BLACK BODIES, AND TOWARDS A LITERATURE OF BLACK MECHA IN THE SCIENCE FICTION NOVELS OF STEVEN BARNES By ALEXANDER DUMAS J. BRICKLER IV A Dissertation Submitted to the Department of English in partial fulfillment of the requirements for the degree of Doctor of Philosophy 2018 Alexander Dumas J. Brickler IV defended this dissertation on April 16, 2018. The members of the supervisory committee were: Jerrilyn McGregory Professor Directing Dissertation Delia Poey University Representative Maxine Montgomery Committee Member Candace Ward Committee Member Dennis Moore Committee Member The Graduate School has verified and approved the above-named committee members, and certifies that the dissertation has been approved in accordance with university requirements. ii ACKNOWLEDGMENTS Foremost, I have to give thanks to the Most High. My odyssey through graduate school was indeed a long night of the soul, and without mustard-seed/mountain-moving faith, this journey would have been stymied a long time before now. Profound thanks to my utterly phenomenal dissertation committee as well, and my chair, Dr. Jerrilyn McGregory, especially. From the moment I first perused the syllabus of her class on folkloric and speculative traditions of Black authors, I knew I was going to have a fantastic experience working with her. -
ABSTRACT Title of Document: COMMUNICATING FEAR in FILM
ABSTRACT Title of Document: COMMUNICATING FEAR IN FILM MUSIC: A SOCIOPHOBIC ANALYSIS OF ZOMBIE FILM SOUNDTRACKS Pedro Gonzalez-Fernandez Master of Arts, 2014 Directed By: Dr. Patrick Warfield, Musicology The horror film soundtrack is a complex web of narratological, ethnographic, and semiological factors all related to the social tensions intimated by a film. This study examines four major periods in the zombie’s film career—the Voodoo zombie of the 1930s and 1940s, the invasion narratives of the late 1960s, the post-apocalyptic survivalist fantasies of the 1970s and 1980s, and the modern post-9/11 zombie—to track how certain musical sounds and styles are indexed with the content of zombie films. Two main musical threads link the individual films’ characterization of the zombie and the setting: Othering via different types of musical exoticism, and the use of sonic excess to pronounce sociophobic themes. COMMUNICATING FEAR IN FILM MUSIC: A SOCIOPHOBIC ANALYSIS OF ZOMBIE FILM SOUNDTRACKS by Pedro Gonzalez-Fernandez Thesis submitted to the Faculty of the Graduate School of the University of Maryland, College Park in partial fulfillment of the requirements for the degree of Master of Arts 2014 Advisory Committee: Professor Patrick Warfield, Chair Professor Richard King Professor John Lawrence Witzleben ©Copyright by Pedro Gonzalez-Fernandez 2014 Table of Contents TABLE OF CONTENTS II INTRODUCTION AND LITERATURE REVIEW 1 Introduction 1 Why Zombies? 2 Zombie Taxonomy 6 Literature Review 8 Film Music Scholarship 8 Horror Film Music Scholarship -
The Zombie in Popular Culture from "Night of the Living Dead" to "Shaun of the Dead"
Brigham Young University BYU ScholarsArchive Theses and Dissertations 2010-03-17 Ghouls, Hell and Transcendence: The Zombie in Popular Culture from "Night of the Living Dead" to "Shaun of the Dead" Jasie Stokes Brigham Young University - Provo Follow this and additional works at: https://scholarsarchive.byu.edu/etd Part of the Classics Commons, and the Comparative Literature Commons BYU ScholarsArchive Citation Stokes, Jasie, "Ghouls, Hell and Transcendence: The Zombie in Popular Culture from "Night of the Living Dead" to "Shaun of the Dead"" (2010). Theses and Dissertations. 2103. https://scholarsarchive.byu.edu/etd/2103 This Thesis is brought to you for free and open access by BYU ScholarsArchive. It has been accepted for inclusion in Theses and Dissertations by an authorized administrator of BYU ScholarsArchive. For more information, please contact [email protected], [email protected]. Ghouls, Hell and Transcendence: the Zombie in Popular Culture from Night of the Living Dead to Shaun of the Dead Jasie Stokes A thesis submitted to the faculty of Brigham Young University in partial fulfillment of the requirements for the degree of Master of Arts Carl Sederholm Charlotte Stanford Kerry Soper Department of Humanities, Classics and Comparative Literature Brigham Young University April 2010 Copyright © 2010 Jasie Stokes All Rights Reserved ABSTRACT Ghouls, Hell and Transcendence: the Zombie in Popular Culture from Night of the Living Dead to Shaun of the Dead Jasie Stokes Department of Humanities, Classics and Comparative Literature Master of Arts Considering the amount of media created around the zombie and the sustained interest in its role in our society, we can clearly see that a cultural phenomenon is underway, and it is important for us to question this phenomenon in order to gain some understanding of how and why its appeal has stretched so far. -
SOLTYSIK, the Fall of the House of Usher Sp2as
“The Fall of the House of Usher” and the Architecture of Unreliability Abstract: This chapter examines what many scholars consider the most accomplished and representative of Poe’s tales, “The Fall of the House of Usher” (1939). After a brief overview of the main axes of interpretation in the story’s reception history, I propose an analysis of the tale’s main narrative strategy, the unreliable narrator, which I argue is typical of Poe’s short fiction in general. Linking this device to the unstable architectonics of the house in the story, the chapter shows how the unreliability of the narrator lies at the heart of the text’s ability to choreograph active reader participation. I will also historicize the specific kind of unreliable narrators that Poe favors – those lacking a moral conscience or ethically-informed perception – in the context of antebellum debates about slavery. Keywords: Edgar Allan Poe, Usher, unreliable narrator, antebellum, conscience, reader participation, slavery, race “The Fall of the House of Usher” occupies a singular place in the Poe canon. Considered by many critics as his best and most representative short fiction, the story appears in countless anthologies and collections. It is considered foundational for the American Gothic as well as more specifically the Southern Gothic.1 Despite its ubiquity and popularity 1 among critics and readers alike, the meaning of “The Fall of the House of Usher” has proved uniquely elusive. Poe’s ability to create an undercurrent of suggestiveness is nowhere displayed more masterfully than in this story, and few texts have generated so many and such divergent readings. -
From Voodoo to Viruses: the Evolution of the Zombie in Twentieth Century Popular Culture
From Voodoo to Viruses: The Evolution of the Zombie in Twentieth Century Popular Culture By Margaret Twohy Adviser: Dr. Bernice Murphy A thesis submitted in partial fulfilment of the Degree of Master’s of Philosophy in Popular Literature Trinity College Dublin Dublin, Ireland October 2008 2 Abstract The purpose of this thesis is to explore the evolutionary path the zombie has followed in 20th Century popular culture. Additionally, this thesis will examine the defining characteristics of the zombie as they have changed through its history. Over the course of the last century and edging into the 21st Century, the zombie has grown in popularity in film, videogames, and more recently in novels. The zombie genre has become a self-inspiring force in pop culture media today. Films inspired a number of videogames, which in turn, supplied the film industry with a resurgence of inspirations and ideas. Combined, these media have brought the zombie to a position of greater prominence in popular literature. Additionally, within the growing zombie culture today there is an over-arcing viral theme associated with the zombie. In many films, games, and novels there is a viral cause for a zombie outbreak. Meanwhile, the growing popularity of zombies and its widening reach throughout popular culture makes the genre somewhat viral-like as well. Filmmakers, authors and game designers are all gathering ideas from one another causing the some amount of self- cannibalisation within the genre. 3 Table of Contents Introduction 4 Chapter One 7 Evolution of the Dead Chapter Two 21 Contaminants, Viruses, and Possessions—Oh my! Chapter Three 34 Dawn of the (Digital) Dead Chapter Four 45 Rise of the Literary Zombie Conclusion 58 Bibliography 61 4 Introduction There are perhaps few, if any fictional monsters that can rival the versatility of the humble zombie (or zombi)1. -
The Oedipus Myth in Edgar A. Poe's "Ligeia" and "The Fall of the House of Usher"
Iowa State University Capstones, Theses and Retrospective Theses and Dissertations Dissertations 1996 The ediO pus myth in Edgar A. Poe's "Ligeia" and "The alF l of the House of Usher" David Glen Tungesvik Iowa State University Follow this and additional works at: https://lib.dr.iastate.edu/rtd Part of the English Language and Literature Commons Recommended Citation Tungesvik, David Glen, "The eO dipus myth in Edgar A. Poe's "Ligeia" and "The alF l of the House of Usher"" (1996). Retrospective Theses and Dissertations. 16198. https://lib.dr.iastate.edu/rtd/16198 This Thesis is brought to you for free and open access by the Iowa State University Capstones, Theses and Dissertations at Iowa State University Digital Repository. It has been accepted for inclusion in Retrospective Theses and Dissertations by an authorized administrator of Iowa State University Digital Repository. For more information, please contact [email protected]. The Oedipus myth in Edgar A. Poe's "Ligeia" and "The Fall of the House of Usher" by David Glen Tungesvik A thesis submitted to the graduate faculty in partial fulfillment of the requirements for the degree of MASTER OF ARTS Major: English (Literature) Major Professor: T. D. Nostwich Iowa State University Ames, Iowa 1996 Copyright © David Glen Tungesvik, 1996. All rights reserved. ii Graduate College Iowa State University This is to certify that the Masters thesis of David Glen Tungesvik has met the thesis requirements of Iowa State University Signatures have been redacted for privacy iii TABLE OF CONTENTS ABSTRACT ... .................................................................................................... iv INTRODUCTION ................................................................................................ 1 "LlGEIA" UNDISCOVERED ............................................................................... 9 THE LAST OF THE USHERS ......................................................................... -
Taylor Doctoralthesis Complete
21st Century Zombies: New Media, Cinema, and Performance By Joanne Marie Taylor A dissertation submitted in partial satisfaction of the requirements for the degree of Doctor of Philosophy in Performance Studies and the Designated Emphasis in Film Studies in the Graduate Division of the University of California, Berkeley Committee in charge: Professor Peter Glazer, Chair Professor Brandi Wilkins Catanese Professor Kristen Whissel Fall 2011 21st Century Zombies: New Media, Cinema, and Performance © 2011 by Joanne Marie Taylor Abstract 21st Century Zombies: New Media, Cinema, and Performance by Joanne Marie Taylor Doctor of Philosophy in Performance Studies and a Designated Emphasis in Film Studies University of California, Berkeley Professor Peter Glazer, Chair This project began with a desire to define and articulate what I have termed cinematic performance, which itself emerged from an examination of how liveness, as a privileged performance studies concept, functions in the 21st century. Given the relative youth of the discipline, performance studies has remained steadfast in delimiting its objects as those that are live—shared air performance—and not bound by textuality; only recently has the discipline considered the mediated, but still solely within the circumscription of shared air performance. The cinema, as cultural object, permeates our lives—it is pervasive and ubiquitous—it sets the bar for quality acting, and shapes our expectations and ideologies. The cinema, and the cinematic text, is a complex performance whose individual components combine to produce a sum greater than the total of its parts. The cinema itself is a performance—not just the acting—participating in a cultural dialogue, continually reshaping and challenging notions of liveness, made more urgent with the ever-increasing use of digital technologies that seem to further segregate what is generally considered real performance from the final, constructed cinematic text.