Mattel Annual Report 2021
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TOYS Balls Barbie Clothes Board Books-English and Spanish Books
TOYS Balls Ping Pong Balls Barbie clothes Ping Pong Paddles Board Books-English and Spanish Play Food and Dishes Books-English and Spanish Playskool KickStart Cribgym Busy Boxes Pool Stick Holder Colorful Rainsticks Pool Stick repair kits Crib Mirrors Pool sticks Crib Mobiles-washable (without cloth) Pop-up Toys Etch-A-Sketch Puzzles Fisher Price Medical Kits Rattles Fisher Price people and animals See-n-Say FisherPrice Infant Aquarium Squeeze Toys Infant Boppy Toddler Riding Toys Magna Doodle Toys that Light-up Matchbox Cars Trucks Musical Toys ViewMaster and Slides Nerf Balls-footballs, basketballs GAMES Battleship Life Scattergories Boggle Lotto Scattergories Jr. Boggle Jr. Lucky Ducks Scrabble Checkers Mancala Skipbo Cards Chess Mastermind Sorry Clue Monopoly Taboo Connect Four Monopoly Jr. Trivial Pursuit-90's Cranium Operation Trouble Family Feud Parchesi Uno Attack Guess Who Pictionary Uno Cards-Always Needed Guesstures Pictionary Jr Upwords Jenga Playing Cards Who Wants to Be a Millionaire Lego Game Rack-O Yahtzee ARTS AND CRAFTS Beads & Jewelry Making Kits Crayola Washable Markers Bubbles Disposable Cameras Children’s Scissors Elmer's Glue Coloring Books Fabric Markers Construction Paper-esp. white Fabric Paint Craft Kits Foam shapes and letters Crayola Colored Pencils Glitter Crayola Crayons Glitter Pens Glue Sticks Play-Doh tools Journals Scissor w/Fancy edges Letter Beads Seasonal Crafts Model Magic Sizzex Accessories Paint Brushes Stickers Photo Albums ScrapBooking Materials Plain White T-shirts -all sizes Play-Doh ELECTRONICS -
Masters of the Universe: Action Figures, Customization and Masculinity
MASTERS OF THE UNIVERSE: ACTION FIGURES, CUSTOMIZATION AND MASCULINITY Eric Sobel A Thesis Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of MASTER OF ARTS December 2018 Committee: Montana Miller, Advisor Esther Clinton Jeremy Wallach ii ABSTRACT Montana Miller, Advisor This thesis places action figures, as masculinely gendered playthings and rich intertexts, into a larger context that accounts for increased nostalgia and hyperacceleration. Employing an ethnographic approach, I turn my attention to the under-discussed adults who comprise the fandom. I examine ways that individuals interact with action figures creatively, divorced from children’s play, to produce subjective experiences, negotiate the inherently consumeristic nature of their fandom, and process the gender codes and social stigma associated with classic toylines. Toy customizers, for example, act as folk artists who value authenticity, but for many, mimicking mass-produced objects is a sign of one’s skill, as seen by those working in a style inspired by Masters of the Universe figures. However, while creativity is found in delicately manipulating familiar forms, the inherent toxic masculinity of the original action figures is explored to a degree that far exceeds that of the mass-produced toys of the 1980s. Collectors similarly complicate the use of action figures, as playfully created displays act as frames where fetishization is permissible. I argue that the fetishization of action figures is a stabilizing response to ever-changing trends, yet simultaneously operates within the complex web of intertexts of which action figures are invariably tied. To highlight the action figure’s evolving role in corporate hands, I examine retro-style Reaction figures as metacultural objects that evoke Star Wars figures of the late 1970s but, unlike Star Wars toys, discourage creativity, communicating through the familiar signs of pop culture to push the figure into a mental realm where official stories are narrowly interpreted. -
"Isaac Larian (President / CEO)" <Lariani1
From: "Isaac Larian (President / CEO)" <[email protected]> Date: June 3, 2019 at 9:40:16 AM PDT To: "Normile, Bob" <[email protected]> Cc: "[email protected]" <[email protected]>, "Capaldo, Mary" <[email protected]> Subject: Re: Follow-up re: Your Letter of 5/21/19 Bob Thanks. Can you please tell me what date is “the relatively near future”? I don’t find that on my calendar. Time is of the essence here. Mattel shares dropped further to $9.67 today as of 9:40 am. Thank you. Best regards Isaac Larian MGA Entertainment 818-894-3150 " Fortune favors the bold" Twitter :@isaaclarian On Jun 3, 2019, at 9:12 AM, Normile, Bob <[email protected]> wrote: CAUTION: This email originated from outside of the MGAE organization. Do not click links or open attachments unless you recognize the sender and know the content is safe. Isaac: As we previously indicated, we will respond to you when the Mattel Board has completed its consideration of your letter. We expect that will be in the relatively near future but it will not be by June 4. Bob On May 31, 2019, at 1:03 PM, Isaac Larian (President / CEO) <[email protected]> wrote: ** This email was sent from an external source ** Ynon and Bob Its been 10 days since my letter. Since then Matte’s stock price and negative press ( for example the latest Washington Post article on killing of 30 babies by a fisher price product) have deteriorated further ( $9.81). You said you will come back to me in “ due course”. -
For Immediate Release
FOR IMMEDIATE RELEASE: MGA Entertainment Announces 2017 Hot Holiday Toys & Top 5 “Gifts to Get Before They’re Gone” Best-Selling Brands ’L.O.L. Surprise!, Num Noms, Project Mc2, and Little Tikes Make Retailers’ Most Wanted Gifts of the Season Van Nuys, Calif., October 5, 2017 – MGA Entertainment, Inc (MGAE), one of the world’s leading privately held toy and family entertainment companies, boasts the most-wanted toys for holiday 2017. The company’s innovative, interactive products top the nation’s major retailers hot holiday toys lists and include something for everyone, from preschoolers to tweens, in several trending categories – Collectibles 2.0, STEAM, Retro Redux, and Classics Reimagined. Driven by its best-selling brands, MGAE is anticipating its most successful holiday season in the history of the company. “The incredible growth of our company is fueled by our product innovation and unique brands,” said Isaac Larian, CEO of MGA Entertainment. “We are excited about our 2017 holiday toys and the joy they will bring to kids and families this season.” MGA Entertainment’s 2017 hot holiday toys list includes top gifts selected by Toys“R”Us, Walmart, Target and Amazon, and high demand toys that may sell out before the holiday season. MGA Entertainment’s Top 5 “Gifts to Get Before They’re Gone” 1. L.O.L. Surprise!™ Big Surprise (Age: 6+, MSRP: $69.99)--Toys“R”Us 2017 Holiday Hot Toy List and Target’s 2017 Top Toys List 2. Project Mc2™ Smart Pixel Purse (Age: 6+, MSRP: $59.99)--Toys“R”Us 2017 Holiday Hot Toy List 3. -
1073 • April 23 - April 29, 2020
briefs • City Council Considers briefs • Property Owners Question sports • BHHS Soccer Player Bike Lanes Page 2 Eviction Moratoriums Page 3 Selected All-Southern Section Page 8 Issue 1073 • April 23 - April 29, 2020 Toy Factory Becomes Hospitals’ Lifeline MGA Entertainment CEO Isaac Larian on Producing Medical Supplies Amid Pandemic cover story • page 6 briefs Beverly Hills City Council Considers Bike Lanes The City Council decided against con- verting travel lanes to bike lanes tempo- rarily during the lockdown Tuesday. Vice Mayor Robert Wunderlich request- ed the council discuss temporarily dedicat- Weekly ing travel lanes for bicycle and pedestrian use. According to the city’s staff report, the po- Receive Beverly Hills tential new WHAT’S ON lanes were Weekly in your e-mail meant to help YOUR MIND? facilitate phys- inbox every week! ical distancing You can write us at: since s i d e w a 140 South Beverly Drive Robert Wunderlich l k s don’t have #201 room for bikes Sign up here: http://eepurl.com/ Beverly Hills, CA 90212 and people. Mayor Les Friedman and Councilmem- zfU-L You can fax us at: bers Lili Bosse and Julian Gold said they were against implementing the lane 310.887.0789 changes. Councilmember John Mirisch email us at: said he was fine with adding bike lanes if it was done in a cost effective way. [email protected] Wunderlich said he was in favor of add- ing bike lanes on major streets, rather than briefs cont. on page 3 SNAPSHOT WeBeverlye Hills kly Issue 1073 • April 23 - April 29, 2020 Beverly Hills Weekly Inc. -
Mga Entertainment Expands Global Licensing Program for Its Hit Collectible Toy Line Num Noms
MGA ENTERTAINMENT EXPANDS GLOBAL LICENSING PROGRAM FOR ITS HIT COLLECTIBLE TOY LINE NUM NOMS Company Signs Over 40 New Licensees Spanning the Globe Van Nuys, CA (April 18, 2017) – Leveraging the momentum generated by securing top rankings in numerous industry, media and retailer must-have holiday toy lists this past season, MGA Entertainment, Inc. (https://www.mgae.com) “MGAE”, the world’s leading privately held toy company, has secured another 40 new licensees for a total of 80 worldwide licensing partners for its hit property Num Noms,™ the scented novelty + collectibles “novibles” that girls can mix, match and stack in more than 5,000 variations, creating a truly unique and engaging experience for themselves--and to trade with friends. The announcement was made today by Juli Boylan, Global Head of Licensing, MGAE. “From the first Num Noms licensed products --apparel, sleepwear and select accessories -- to hit retail in the U.S. in fourth quarter 2016, through today, the brand continues to exceed our expectations, appealing to a wide consumer base of young girls, collectors and others with a keen appreciation of whimsy,” said Boylan in announcing the brand’s new licensing partners. “We are very excited to be launching key categories this spring, and the full program worldwide in the fall. Num Noms also continues to grow in the U.K. and European markets and so our focus as we head into Licensing Expo is to meet with potential partners in the ancillary categories, and further expand the brand in key international territories throughout the Asia Pacific and Latin American markets.” This past holiday season, Num Noms, which first launched in the U.S. -
Master List of Games This Is a List of Every Game on a Fully Loaded SKG Retro Box, and Which System(S) They Appear On
Master List of Games This is a list of every game on a fully loaded SKG Retro Box, and which system(s) they appear on. Keep in mind that the same game on different systems may be vastly different in graphics and game play. In rare cases, such as Aladdin for the Sega Genesis and Super Nintendo, it may be a completely different game. System Abbreviations: • GB = Game Boy • GBC = Game Boy Color • GBA = Game Boy Advance • GG = Sega Game Gear • N64 = Nintendo 64 • NES = Nintendo Entertainment System • SMS = Sega Master System • SNES = Super Nintendo • TG16 = TurboGrafx16 1. '88 Games ( Arcade) 2. 007: Everything or Nothing (GBA) 3. 007: NightFire (GBA) 4. 007: The World Is Not Enough (N64, GBC) 5. 10 Pin Bowling (GBC) 6. 10-Yard Fight (NES) 7. 102 Dalmatians - Puppies to the Rescue (GBC) 8. 1080° Snowboarding (N64) 9. 1941: Counter Attack ( Arcade, TG16) 10. 1942 (NES, Arcade, GBC) 11. 1943: Kai (TG16) 12. 1943: The Battle of Midway (NES, Arcade) 13. 1944: The Loop Master ( Arcade) 14. 1999: Hore, Mitakotoka! Seikimatsu (NES) 15. 19XX: The War Against Destiny ( Arcade) 16. 2 on 2 Open Ice Challenge ( Arcade) 17. 2010: The Graphic Action Game (Colecovision) 18. 2020 Super Baseball ( Arcade, SNES) 19. 21-Emon (TG16) 20. 3 Choume no Tama: Tama and Friends: 3 Choume Obake Panic!! (GB) 21. 3 Count Bout ( Arcade) 22. 3 Ninjas Kick Back (SNES, Genesis, Sega CD) 23. 3-D Tic-Tac-Toe (Atari 2600) 24. 3-D Ultra Pinball: Thrillride (GBC) 25. 3-D WorldRunner (NES) 26. 3D Asteroids (Atari 7800) 27. -
MATTEL, INC. (Exact Name of Registrant As Specified in Its Charter) ______
UNITED STATES SECURITIES AND EXCHANGE COMMISSION Washington, D.C. 20549 ___________________________________________________________ FORM 10-Q ___________________________________________________________ (Mark One) ☒ QUARTERLY REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the quarterly period ended September 30, 2018 ☐ TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 Commission File Number 001-05647 ___________________________________________________________ MATTEL, INC. (Exact name of registrant as specified in its charter) ___________________________________________________________ Delaware 95-1567322 (State or other jurisdiction of (I.R.S. Employer incorporation or organization) Identification No.) 333 Continental Blvd. El Segundo, CA 90245-5012 (Address of principal executive offices) (Zip Code) (310) 252-2000 (Registrant’s telephone number, including area code) (Former name, former address and former fiscal year, if changed since last report): NONE ___________________________________________________________ Indicate by check mark whether the registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days. Yes ☒ No ☐ Indicate by check mark whether the registrant has submitted electronically every Interactive Data File required to be submitted and posted pursuant to Rule 405 of Regulation S-T (§232.405 of this chapter) during the preceding 12 months (or for such shorter period that the registrant was required to submit such files). Yes ☒ No ☐ Indicate by check mark whether the registrant is a large accelerated filer, an accelerated filer, a non-accelerated filer, a smaller reporting company, or an emerging growth company. -
List of Intellivision Games
List of Intellivision Games 1) 4-Tris 25) Checkers 2) ABPA Backgammon 26) Chip Shot: Super Pro Golf 3) ADVANCED DUNGEONS & DRAGONS 27) Commando Cartridge 28) Congo Bongo 4) ADVANCED DUNGEONS & DRAGONS 29) Crazy Clones Treasure of Tarmin Cartridge 30) Deep Pockets: Super Pro Pool and Billiards 5) Adventure (AD&D - Cloudy Mountain) (1982) (Mattel) 31) Defender 6) Air Strike 32) Demon Attack 7) Armor Battle 33) Diner 8) Astrosmash 34) Donkey Kong 9) Atlantis 35) Donkey Kong Junior 10) Auto Racing 36) Dracula 11) B-17 Bomber 37) Dragonfire 12) Beamrider 38) Eggs 'n' Eyes 13) Beauty & the Beast 39) Fathom 14) Blockade Runner 40) Frog Bog 15) Body Slam! Super Pro Wrestling 41) Frogger 16) Bomb Squad 42) Game Factory 17) Boxing 43) Go for the Gold 18) Brickout! 44) Grid Shock 19) Bump 'n' Jump 45) Happy Trails 20) BurgerTime 46) Hard Hat 21) Buzz Bombers 47) Horse Racing 22) Carnival 48) Hover Force 23) Centipede 49) Hypnotic Lights 24) Championship Tennis 50) Ice Trek 51) King of the Mountain 52) Kool-Aid Man 80) Number Jumble 53) Lady Bug 81) PBA Bowling 54) Land Battle 82) PGA Golf 55) Las Vegas Poker & Blackjack 83) Pinball 56) Las Vegas Roulette 84) Pitfall! 57) League of Light 85) Pole Position 58) Learning Fun I 86) Pong 59) Learning Fun II 87) Popeye 60) Lock 'N' Chase 88) Q*bert 61) Loco-Motion 89) Reversi 62) Magic Carousel 90) River Raid 63) Major League Baseball 91) Royal Dealer 64) Masters of the Universe: The Power of He- 92) Safecracker Man 93) Scooby Doo's Maze Chase 65) Melody Blaster 94) Sea Battle 66) Microsurgeon 95) Sewer Sam 67) Mind Strike 96) Shark! Shark! 68) Minotaur (1981) (Mattel) 97) Sharp Shot 69) Mission-X 98) Slam Dunk: Super Pro Basketball 70) Motocross 99) Slap Shot: Super Pro Hockey 71) Mountain Madness: Super Pro Skiing 100) Snafu 72) Mouse Trap 101) Space Armada 73) Mr. -
Master List of Games This Is a List of Every Game on a Fully Loaded SKG Retro Box, and Which System(S) They Appear On
Master List of Games This is a list of every game on a fully loaded SKG Retro Box, and which system(s) they appear on. Keep in mind that the same game on different systems may be vastly different in graphics and game play. In rare cases, such as Aladdin for the Sega Genesis and Super Nintendo, it may be a completely different game. System Abbreviations: • GB = Game Boy • GBC = Game Boy Color • GBA = Game Boy Advance • GG = Sega Game Gear • N64 = Nintendo 64 • NES = Nintendo Entertainment System • SMS = Sega Master System • SNES = Super Nintendo • TG16 = TurboGrafx16 1. '88 Games (Arcade) 2. 007: Everything or Nothing (GBA) 3. 007: NightFire (GBA) 4. 007: The World Is Not Enough (N64, GBC) 5. 10 Pin Bowling (GBC) 6. 10-Yard Fight (NES) 7. 102 Dalmatians - Puppies to the Rescue (GBC) 8. 1080° Snowboarding (N64) 9. 1941: Counter Attack (TG16, Arcade) 10. 1942 (NES, Arcade, GBC) 11. 1942 (Revision B) (Arcade) 12. 1943 Kai: Midway Kaisen (Japan) (Arcade) 13. 1943: Kai (TG16) 14. 1943: The Battle of Midway (NES, Arcade) 15. 1944: The Loop Master (Arcade) 16. 1999: Hore, Mitakotoka! Seikimatsu (NES) 17. 19XX: The War Against Destiny (Arcade) 18. 2 on 2 Open Ice Challenge (Arcade) 19. 2010: The Graphic Action Game (Colecovision) 20. 2020 Super Baseball (SNES, Arcade) 21. 21-Emon (TG16) 22. 3 Choume no Tama: Tama and Friends: 3 Choume Obake Panic!! (GB) 23. 3 Count Bout (Arcade) 24. 3 Ninjas Kick Back (SNES, Genesis, Sega CD) 25. 3-D Tic-Tac-Toe (Atari 2600) 26. 3-D Ultra Pinball: Thrillride (GBC) 27. -
Read Book Bananagrams! for Kids
BANANAGRAMS! FOR KIDS PDF, EPUB, EBOOK Joe Edley,Rena Nathanson,Abe Nathanson | 160 pages | 27 Aug 2010 | Workman Publishing | 9780761158448 | English | New York, United States Bananagrams! For Kids PDF Book Leave this field empty. Hollywood Rides. Jenny says:. Perfectly Cute. Place all the tiles facedown, then flip over 21 tiles. Amy Goldstein is an expert puzzle maker. Please help us continue to provide you with our trusted how-to guides and videos for free by whitelisting wikiHow on your ad blocker. North Star Games. September 23, at pm. Simmons Drums. Cart Total:. Trisha added it Apr 19, Questions For Similar Products. The Northwest Company. Then, all players help in creating one large interlocking word grid. Disney Princess. I DIG Exploding Kittens. Answers included for all puzzles. Your Cart. Search by title, catalog stock , author, isbn, etc. Stomp Rocket. Along with Robert Leighton and Amy Goldstein, he founded the company Puzzability, which creates unique and challenging puzzles for kids and adults. July 29, at am. New York Giants. Free 2-Day Shipping. Your tiles will get mixed up, so make sure to sort them back out at the end. Bananagrams Game. Bananagrams! For Kids Writer There are over a dozen of banana-themed varieties, including Bunched Up a mini-crossword , Monkey in the Middle building a larger word out of two smaller words, with clues , Banana Pancakes a stack of anagrams using letters in common , and Going Bananas complete a sentence with two different words made from the same letters. Pittsburgh Steelers. Details if other :. My First Bananagrams is a multi-award-winning word-game for kids. -
Mattel, Inc. 2001 Annual Report
ENERGIZE GLOBALIZE MOBILIZE 2001 MATTEL, INC. ANNUAL REPORT e - op.ti.mize (op˘ ‘t -miz’) tr.v. -mized, -miz.ing, -miz.es 1. To make as perfect or effective as possible. 2. To increase the computing speed and efficiency of. 3. To make the most of. 1 To our shareholders DESPITE THE SIGNIFICANT CHALLENGES WE FACED DURING 2001, MATTEL HAD A SUCCESSFUL YEAR AND IS POISED TO CONTINUE IMPROVING ITS PERFORMANCE IN THE YEARS AHEAD. 2001 presented substantial obstacles for international performance. Our business our company. Global economies softened; also grew strongly in Latin America the September 11th terrorist attacks eroded (20 percent), Canada (10 percent) and U.S. consumer confidence; and as a result, Australia/New Zealand (3 percent). several important U.S. retailers canceled holiday reorders as they intensified their In last year’s letter to shareholders, I wrote focus on inventory management in light of that one of our key priorities for 2001 was uncertain consumer spending prospects. to strengthen core brand momentum in the U.S. and abroad. And we did just that. As a result, despite reaching record levels, Consumer demand for our brands grew Mattel’s three percent worldwide net rev- around the world as we gained market enue growth for the year was at the low end share in virtually every country where of our expectations. A precipitous eight we sell our products. In the U.S., despite percent decline in U.S. shipments during weaker-than-expect- the fourth quarter brought full-year gross ed shipments to revenues down one percent in the U.S., retailers, all of our the world’s largest toy market.