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Animation: Types
Animation: Animation is a dynamic medium in which images or objects are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today most animations are made with computer generated (CGI). Commonly the effect of animation is achieved by a rapid succession of sequential images that minimally differ from each other. Apart from short films, feature films, animated gifs and other media dedicated to the display moving images, animation is also heavily used for video games, motion graphics and special effects. The history of animation started long before the development of cinematography. Humans have probably attempted to depict motion as far back as the Paleolithic period. Shadow play and the magic lantern offered popular shows with moving images as the result of manipulation by hand and/or some minor mechanics Computer animation has become popular since toy story (1995), the first feature-length animated film completely made using this technique. Types: Traditional animation (also called cel animation or hand-drawn animation) was the process used for most animated films of the 20th century. The individual frames of a traditionally animated film are photographs of drawings, first drawn on paper. To create the illusion of movement, each drawing differs slightly from the one before it. The animators' drawings are traced or photocopied onto transparent acetate sheets called cels which are filled in with paints in assigned colors or tones on the side opposite the line drawings. The completed character cels are photographed one-by-one against a painted background by rostrum camera onto motion picture film. -
Photo Journalism, Film and Animation
Syllabus – Photo Journalism, Films and Animation Photo Journalism: Photojournalism is a particular form of journalism (the collecting, editing, and presenting of news material for publication or broadcast) that employs images in order to tell a news story. It is now usually understood to refer only to still images, but in some cases the term also refers to video used in broadcast journalism. Photojournalism is distinguished from other close branches of photography (e.g., documentary photography, social documentary photography, street photography or celebrity photography) by complying with a rigid ethical framework which demands that the work be both honest and impartial whilst telling the story in strictly journalistic terms. Photojournalists create pictures that contribute to the news media, and help communities connect with one other. Photojournalists must be well informed and knowledgeable about events happening right outside their door. They deliver news in a creative format that is not only informative, but also entertaining. Need and importance, Timeliness The images have meaning in the context of a recently published record of events. Objectivity The situation implied by the images is a fair and accurate representation of the events they depict in both content and tone. Narrative The images combine with other news elements to make facts relatable to audiences. Like a writer, a photojournalist is a reporter, but he or she must often make decisions instantly and carry photographic equipment, often while exposed to significant obstacles (e.g., physical danger, weather, crowds, physical access). subject of photo picture sources, Photojournalists are able to enjoy a working environment that gets them out from behind a desk and into the world. -
6 2. IDENTIFIKASI DATA DAN ANALISIS 2.1. Definisi Dan Teori
2. IDENTIFIKASI DATA DAN ANALISIS 2.1. Definisi dan Teori 2.1.1. Pasar Anak-anak Anak-anak sering disebut dream target karena anak-anak cenderung peka terhadap merek dan tidak sensitive terhadap harga. Peningkatan penghasilan masyarakat di kota-kota besar membuat keluarga-keluarga punya anak yang lebih sedikit, tetapi memiliki penghasilan yang lebih baik. Dengan demikian orang tua mengalokasikan penghasilan yang lebih besar untuk anak-anaknya. Menurut Mowen (1977), ada tiga jenis pasar pada anak-anak : 1. Pasar Utama Anak-anak adalah konsumen utama produk-produk tertentu seperti makanan, mainan, bacaan, pakaian, dan sebagainya. Di negara-negara maju pasarnya mencapai lebih dari US$ 8 Milliar. 2. Pasar Pengaruh Anak-anak mempengaruhi orang tuanya memutuskan produk-produk yang dibelanjakannya. Anak-anak menggugah hati orang-orang dewasa lewat iklan dan impian-impiannya. Mereka mempengaruhi pembelian rumah, kendaraan, dan barang-barang milik orang dewasa. Sebagai gambaran jumlah pengaruhnya mencapai US$ 130 Milliar di negara-negara maju. 3. Pasar Masa Depan Dipercayai pula bahwa siapa yang menguasai otak anak-anak, ia akan menguasai masa depannya. Anak-anak yang senang bermain kereta api akan menyukai kereta api hingga hari tuanya. Anak-anak yang bangga terhadap dunia militer kelak akan bersimpati atau bercita-cita menjadi militer, dan seterusnya. Anak-anak sendiri dapat dibagi menjadi beberapa kelompok : · Bayi (baby), berusia 0-24 bulan · Pra Sekolah (toddler), berusia 2-4 tahun · Anak-anak, berusia 4-9 tahun 6 Universitas Kristen Petra 7 2.1.2. Pengaruh Film Pada Anak Usia 1-4 Tahun Menurut “Teori social mengenai belajar” (Bandura dan Walters, 1963) maka suatu tingkah laku dapat dipelajari dengan “melihat” saja. -
The Uses of Animation 1
The Uses of Animation 1 1 The Uses of Animation ANIMATION Animation is the process of making the illusion of motion and change by means of the rapid display of a sequence of static images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon. Animators are artists who specialize in the creation of animation. Animation can be recorded with either analogue media, a flip book, motion picture film, video tape,digital media, including formats with animated GIF, Flash animation and digital video. To display animation, a digital camera, computer, or projector are used along with new technologies that are produced. Animation creation methods include the traditional animation creation method and those involving stop motion animation of two and three-dimensional objects, paper cutouts, puppets and clay figures. Images are displayed in a rapid succession, usually 24, 25, 30, or 60 frames per second. THE MOST COMMON USES OF ANIMATION Cartoons The most common use of animation, and perhaps the origin of it, is cartoons. Cartoons appear all the time on television and the cinema and can be used for entertainment, advertising, 2 Aspects of Animation: Steps to Learn Animated Cartoons presentations and many more applications that are only limited by the imagination of the designer. The most important factor about making cartoons on a computer is reusability and flexibility. The system that will actually do the animation needs to be such that all the actions that are going to be performed can be repeated easily, without much fuss from the side of the animator. -
Issue 4 SECURITY for RESIDENTIAL PROPERTIES It’S One of the Most Basic Human Needs—Feeling Safe and Secure in Your Own Home
Special DOUBLE ISSUE JOURNALTHE CAMBRIDGE SECURITY Issue 4 SECURITY FOR RESIDENTIAL PROPERTIES It’s one of the most basic human needs—feeling safe and secure in your own home. Whether you own a house or townhouse in a gated community, a condominium in a luxury high rise, or rent a studio apartment in affordable housing, everyone craves the comfort of feeling “at home.” Ensuring that comfort is an important and rapidly growing part of our business. It may start with a free security survey that helps a property owner or manager identify their security needs. If it’s needed, we then develop a security plan that prioritizes those concerns and provides an integrated suite of solutions based on our client’s budget. Technology is almost always part of the solution, and while our company doesn’t make or install electronic security products, we know the industry well and often advise our clients on how they can best, and most cost-efficiently, deploy these valuable assets. What residential security always demands is people. We take enormous pride in the men and women we hire and the training we give them. We know that a Cambridge officer is likely to be the first friendly face a resident sees when she leaves in the morning, the first person to welcome her back when she returns in the evening, and the person who helps her rest easy when she’s at home. That’s a responsibility and a privilege we take very seriously. All the best, Ethan Lazar CEO, Cambridge Security For the latest news about Cambridge Security, please follow us on Facebook and LinkedIn Issue 4 SECURITY FOR RESIDENTIAL PROPERTIES Cambridge provides security for residential properties throughout the United States. -
Apatoons.Pdf
San Diego Sampler #3 Summer 2003 APATOONS logo Mark Evanier Cover Michel Gagné 1 Zyzzybalubah! Contents page Fearless Leader 1 Welcome to APATOONS! Bob Miller 1 The Legacy of APATOONS Jim Korkis 4 Who’s Who in APATOONS APATOONers 16 Suspended Animation Special Edition Jim Korkis 8 Duffell's Got a Brand New Bag: San Diego Comicon Version Greg Duffell 3 “C/FO's 26th Anniversary” Fred Patten 1 “The Gummi Bears Sound Off” Bob Miller 4 Assorted Animated Assessments (The Comic-Con Edition) Andrew Leal 10 A Rabbit! Up Here? Mark Mayerson 11 For All the Little People David Brain 1 The View from the Mousehole Special David Gerstein 2 “Sometimes You Don’t Always Progress in the Right Direction” Dewey McGuire 4 Now Here’s a Special Edition We Hope You’ll REALLY Like! Harry McCracken 21 Postcards from Wackyland: Special San Diego Edition Emru Townsend 2 Ehhh .... Confidentially, Doc - I AM A WABBIT!!!!!!! Keith Scott 5 “Slices of History” Eric O. Costello 3 “Disney Does Something Right for Once” Amid Amidi 1 “A Thought on the Powerpuff Girls Movie” Amid Amidi 1 Kelsey Mann Kelsey Mann 6 “Be Careful What You Wish For” Jim Hill 8 “’We All Make Mistakes’” Jim Hill 2 “Getting Just the Right Voices for Hunchback's Gargoyles …” Jim Hill 7 “Animation vs. Industry Politics” Milton Gray 3 “Our Disappearing Cartoon Heritage” Milton Gray 3 “Bob Clampett Remembered” Milton Gray 7 “Coal Black and De Sebben Dwarfs: An Appreciation” Milton Gray 4 “Women in Animation” Milton Gray 3 “Men in Animation” Milton Gray 2 “A New Book About Carl Barks” Milton Gray 1 “Finding KO-KO” Ray Pointer 7 “Ten Tips for Surviving in the Animation Biz” Rob Davies 5 Rob Davies’ Credits List Rob Davies 2 “Pitching and Networking at the Big Shows” Rob Davies 9 Originally published in Animation World Magazine, AWN.com, January 2003, pp. -
Animation 1 Animation
Animation 1 Animation The bouncing ball animation (below) consists of these six frames. This animation moves at 10 frames per second. Animation is the rapid display of a sequence of static images and/or objects to create an illusion of movement. The most common method of presenting animation is as a motion picture or video program, although there are other methods. This type of presentation is usually accomplished with a camera and a projector or a computer viewing screen which can rapidly cycle through images in a sequence. Animation can be made with either hand rendered art, computer generated imagery, or three-dimensional objects, e.g., puppets or clay figures, or a combination of techniques. The position of each object in any particular image relates to the position of that object in the previous and following images so that the objects each appear to fluidly move independently of one another. The viewing device displays these images in rapid succession, usually 24, 25, or 30 frames per second. Etymology From Latin animātiō, "the act of bringing to life"; from animō ("to animate" or "give life to") and -ātiō ("the act of").[citation needed] History Early examples of attempts to capture the phenomenon of motion drawing can be found in paleolithic cave paintings, where animals are depicted with multiple legs in superimposed positions, clearly attempting Five images sequence from a vase found in Iran to convey the perception of motion. A 5,000 year old earthen bowl found in Iran in Shahr-i Sokhta has five images of a goat painted along the sides. -
Brian Seidman
ABSTRACT AND NOTHING BUT by Brian H. Seidman Steven Matthews’ family encouraged him to pursue acting, until rejection turns him away. Betrayed by those he trusted—their love keeping them from telling the truth—Matthews closes himself off from the world. Later, as a programmer, co-workers take advantage of Matthews, ruining his career. Disillusioned, unable to accept the help he needs, Matthews hires the company’s doorman as the most unlikely confidant. His request to the wizened James is as initially inexplicable as James’ acceptance, to take a stipend to tell Matthews the truth about himself. What follows is a picaresque San Francisco journey, from the Haight to the Golden Gate Bridge to the Tenderloin, from the minimum wage grind to the jetsetting lives of movie stars. Throughout, praise, criticism, lies, and the truth test their artificial friendship, examining truth in personal relationships and questioning the responsibilities we have to others as employees, as friends, and as human beings. AND NOTHING BUT A Thesis Submitted to the Faculty of Miami University in partial fulfillment of the requirements for the degree of Master of Arts Department of English by Brian H. Seidman Miami University Oxford, Ohio 2003 Advisor _____________________________________ Kay Sloan Reader ______________________________________ Constance Pierce Reader ______________________________________ Keith Banner © Brian H. Seidman 2003 Table of Contents PART I Chapter One How Much Does a Doorman Make? 2 Chapter Two Majordomo 12 Chapter Three The Thorn Field -
2016 Film Writings by Roderick Heath @ Ferdy on Films
2016 Film Writings by Roderick Heath @ Ferdy On Films © Text by Roderick Heath. All rights reserved. Contents: Page Man in the Wilderness (1971) / The Revenant (2015) 2 Titanic (1997) 12 Blowup (1966) 24 The Big Trail (1930) 36 The Rocky Horror Picture Show (1975) 49 Dead Presidents (1995) 60 Knight of Cups (2015) 68 Yellow Submarine (1968) 77 Point Blank (1967) 88 Think Fast, Mr. Moto / Thank You, Mr. Moto (1937) 98 Push (2009) 112 Hercules in the Centre of the Earth (Ercole al Centro della Terra, 1961) 122 Airport (1970) / Airport 1975 (1974) / Airport ’77 (1977) / The Concorde… Airport ’79 (1979) 130 High-Rise (2015) 143 Jurassic Park (1993) 153 The Time Machine (1960) 163 Zardoz (1974) 174 The War of the Worlds (1953) 184 A Trip to the Moon (Voyage dans la lune, 1902) 201 2046 (2004) 216 Bride of Frankenstein (1935) 226 Alien (1979) 241 Solaris (Solyaris, 1972) 252 Metropolis (1926) 263 Fährmann Maria (1936) / Strangler of the Swamp (1946) 281 Viy (1967) 296 Night of the Living Dead (1968) 306 Fantastic Beasts and Where to Find Them (2016) 320 Neruda / Jackie (2016) 328 Rogue One (2016) 339 Man in the Wilderness (1971) / The Revenant (2015) Directors: Richard C. Sarafian / Alejandro Gonzalez Iñárritu By Roderick Heath The story of Hugh Glass contains the essence of American frontier mythology—the cruelty of nature met with the indomitable grit and resolve of the frontiersman. It‘s the sort of story breathlessly reported in pulp novellas and pseudohistories, and more recently, of course, movies. Glass, born in Pennsylvania in 1780, found his place in legend as a member of a fur-trading expedition led by General William Henry Ashley, setting out in 1822 with a force of about a hundred men, including other figures that would become vital in pioneering annals, like Jim Bridger, Jedediah Smith, and John Fitzgerald. -
Building Puppets
StopAnimation-07 6/11/06 10:10 PM Page 129 Stop-Motion Chapter 7 Building Puppets think too many people take puppets for granted. Stop and think for a moment about how surreal and amazing the concept of a puppet is. It resembles a person or an animal but has no life of its own. It is simply an inanimate object, a lifeless lump of material. But when a real person manipulates it Isomehow, it brings forth the illusion of life. Puppets have been with us since ancient times, and, for me, they have always been a fascination in one form or another. Having grown up in the late 1970s through the ’80s, Jim Henson’s Muppets were a constant source of entertainment. I vividly remember seeing them on display at the Detroit Institute of Arts in 1981, and seeing live puppet performances from different world traditions there as well. In elemen- tary school, we had a puppeteer who brought his marionette plays to the gymnasium every year, starring a dragon named Applesauce. Since I had toy pup- pets of my own, I knew how they were operated, yet at the same time I believed they were alive. Another obsession of mine from growing up in the ’80s were the animatronic animal rock bands at places like Chuck E. Cheese’s and Showbiz Pizza Place. These also seemed to be alive, but they were not operated by live puppeteers. Instead, they were programmed by a computer synced with audio tapes behind the stage, delivering a performance that had been premeditated to repeat itself. -
George Pal Papers, 1937-1986
http://oac.cdlib.org/findaid/ark:/13030/tf2s2004v6 No online items Finding Aid for the George Pal Papers, 1937-1986 Processed by Arts Library-Special Collections staff; machine-readable finding aid created by D.MacGill; Arts Library-Special Collections University of California, Los Angeles, Library Performing Arts Special Collections, Room A1713 Charles E. Young Research Library, Box 951575 Los Angeles, CA 90095-1575 Phone: (310) 825-4988 Fax: (310) 206-1864 Email: [email protected] http://www2.library.ucla.edu/specialcollections/performingarts/index.cfm © 1998 The Regents of the University of California. All rights reserved. Finding Aid for the George Pal 102 1 Papers, 1937-1986 Finding Aid for the George Pal Papers, 1937-1986 Collection number: 102 UCLA Arts Library-Special Collections Los Angeles, CA Contact Information University of California, Los Angeles, Library Performing Arts Special Collections, Room A1713 Charles E. Young Research Library, Box 951575 Los Angeles, CA 90095-1575 Phone: (310) 825-4988 Fax: (310) 206-1864 Email: [email protected] URL: http://www2.library.ucla.edu/specialcollections/performingarts/index.cfm Processed by: Art Library-Special Collections staff Date Completed: Unknown Encoded by: D.MacGill © 1998 The Regents of the University of California. All rights reserved. Descriptive Summary Title: George Pal Papers, Date (inclusive): 1937-1986 Collection number: 102 Origination: Pal, George Extent: 36 boxes (16.0 linear ft.) Repository: University of California, Los Angeles. Library. Arts Special Collections Los Angeles, California 90095-1575 Shelf location: Held at SRLF. Please contact the Performing Arts Special Collections for paging information. Language: English. Restrictions on Access Advance notice required for access. -
The Genesis of Theme in Salinger: a Study of the Early Stories
The genesis of theme in Salinger: a study of the early stories Item Type text; Thesis-Reproduction (electronic) Authors Taiz, Nard Nicholas, 1939- Publisher The University of Arizona. Rights Copyright © is held by the author. Digital access to this material is made possible by the University Libraries, University of Arizona. Further transmission, reproduction or presentation (such as public display or performance) of protected items is prohibited except with permission of the author. Download date 07/10/2021 05:33:52 Link to Item http://hdl.handle.net/10150/317934 THE GENESIS OF THEME IN SALINGER: A STUDY OF THE EARLY STORIES by Nard Nicholas Taiz A Thesis Submitted to the Faculty of the DEPARTMENT OF ENGLISH In Partial Fulfillment of the Requirements For the Degree of MASTER OF ARTS In the Graduate College THE UNIVERSITY OF ARIZONA 19 6 6 STATEMENT BY AUTHOR This thesis has been submitted in partial fulfill ment of requirements for an advanced degree at The University of Arizona and is deposited in the University Library to be made available to borrowers under rules of the Library. Brief quotations from this thesis are allowable without special permission? provided that accurate acknowl edgment of source is made. Requests for permission for extended quotation from or reproduction of this manuscript in whole or in part may be granted by the head of the major department or the Dean of the Graduate College when in his judgment the proposed use of the material is in the inter ests of scholarship« In all other instances9 however, permission must be obtained from the author.