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KEYBOARD AND MOUSE ESC Reload (Second Well-Timed Start/ Press: Active Reload) Pause 1 2 3 4 Select Select Select Select Primary Secondary Pistol Grenade See Objectives/ Weapon Weapon Squad Status and Orders TAB Q W E R See Look at Use/ Multiplayer Point of Interact Scoreboard Interest Move ® A S D F G Melee (Hold for Move Move Move Chainsaw) W,A,S,D DOUBLE-TAP MOVES C Crouch Get into/out of Cover, Cover Slip, Evade, (in Mantle (Climb), Make SWAT Turn. Hold for Cover) Roadie Run. CTRL SPACEBAR + W,A,S,D Slow Get into/out of Cover, Cover Slip, Evade, Mantle Walk (Climb), Make SWAT Turn. Hold for Roadie Run. DEFAULT CONFIGURATION All keys can be remapped through the control options screens. NOT AVAILABLEPOLSKI Hold IN Button Click or Hold to Target Button to Fire Weapon Scroll to Select Weapon/ Click to Zoom 0907 Part No. X13-90247-01 Important Health Warning About Playing Video Games Photosensitive Seizures CONTENTS A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear Emergence Day … and After.................... 3 in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” while watching video games. Coalton Weapons............................ 4 These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, Keyboard and Mouse........................... 8 disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling Controller.................................. 0 down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these Heads-Up Dsplay (HUD)...................... 2 symptoms. Parents should watch for or ask their children about the above symptoms—children and teenagers are more likely than adults to experience Lfe........................................ 4 these seizures. The risk of photosensitive epileptic seizures may be reduced by taking the following precautions: Sit farther from the screen; use a smaller Squad Commands.............................. 5 screen; play in a well-lit room; and do not play when you are drowsy or fatigued. If you or any of your relatives have a history of seizures or epilepsy, consult a Targetng................................... 6 doctor before playing. Melee....................................... 7 Movement.................................... 8 Interacton................................. 20 Actve Reload............................... 2 Co-op and Multplayer ...................... 22 Co-op Play.................................. 23 Multplayer Play............................ 24 Game Edtor................................. 29 Credts..................................... 30 Customer Support............................ 32 We love shooters. EMERGENCE DAY … AND AFTER Everyone at Epc holds the genre near and dear. We’ve been buldng these Fourteen years ago, the Locust Horde gathered games for a decade. A few years ago, under every major cty and launched a surprse we started feelng lke the genre attack. Once thought fictonal boogeymen, the Horde needed a bt of a change. We love are frghtenngly real and stronger than anyone makng fast-paced games lke UNREAL® had magned. TOURNAMENT, but we wondered f we could On Emergence Day, untold masses pershed, and slow the pace down whle keepng thngs countless more ded n the days that followed. Rather exctng. “Tactcal” games often weren’t very than allow the Horde to keep the spols of ther accessble, and they crept along at a snal’s pace. aggresson, humans used chemcal weapons and orbtal To do ths, we’d have to thnk dfferently about partcle beams to neutralze them, along wth the combat. We’d requre players to take cover when they’re ctes and bases they controlled. beng shot at nstead of runnng headfirst nto gunfire. Wth most urban centers and mltary nstallatons We’d have to make somethng that was compellng, a rubble, the human survvors gathered on Jacnto cnematc rollercoaster rde wth larger-than-lfe Plateau, whose sold grante strata could not be characters, monsters, and experences. Gve the users easly penetrated. When the Horde breached the somethng to talk about over lunch, be t the gant plateau’s defenses, Marcus Fenx defied orders to creature that chased ther squad or the onlne match save hs father at East Barrcade Academy ... but he they snglehandedly won. Pace the experence properly, was too late. Marcus was subsequently charged wth and thrll the gamers accordngly. derelcton of duty and sentenced to 40 years n We’d have to thnk carefully and creatvely about the Jacnto Maxmum Securty Pententary. player’s opposton. When folks hear about monsters, Now, the Horde have overrun the pententary. they usually assume dumb alens that run toward the protagonst’s gun. Why not make a monster that takes cover, bulds weapons, and actually wants to survve? Wouldn’t an ntellgent foe be more threatenng? Ths was the geness of the Locust. We couldn’t be happer that so many gamers and revewers agreed wth us. Over four mllon players have been able to enjoy GEARS OF WAR® on Xbox 360®, and now you can take that same cnematc journey, wth great new gameplay and even hgher resoluton. From Marcus’s cell to the Hollow and beyond, hang onto your seat -- t’s a wld rde. Good luck, and remember to take cover! -- ClffyB Lead Desgner, Epc Games, Inc. 2 3 G COALITION WEAPONS NASHER Tred-and-true ballstc armaments have worked for centures. Smple and lethal, just pont and shoot (see targetng on page 6). Ammunton s plentful. S S HOTGUN NUB P ISTOL Short-range weapon that can occasonally take down a Locust Drone n one shot. Most effectve at less than 3 meters. Standard-ssue sdearm for all solders of the Coalton of Ordered Governments (COG). You always have your Snub Pstol. Regular firng mode s a sngle shot, but you can fire as fast as you can clck the mouse button or squeeze the rght trgger. The Snub Pstol also has a moderate zoom (see page 6). L AN C The workhorse Coalton weapon. ER Fully automatc. Intended for mdrange combat. The A weapon’s Chansaw Bayonet can SSAULT be actvated when n close proxmty to an enemy (press and hold the F key or the B button). R IFLE 4 5 L ONGSHOT The Hammer of Dawn s an Imulson-energzed satellte partcle-beam weapon capable of levelng buldngs. It must be orbtally algned overhead to fire. Your HQ contact lets you know when t S s avalable. NIPER The Hammer requres a ground-based observer to acqure a target wth a targetng laser. To do ths, a Coalton solder (Gear) must R have lne of sght on the target and open sky. IFLE Press the rght mouse button or left trgger to am, and then the left mouse button or rght trgger to fire. H Used best at long ranges, the Longshot has AMMER OF DA hgh-calber ammunton that removes most NOTE: THE HAMMER OF DAWN CHARGES BRIEFLY man-szed threats wth a sngle well-placed BEFORE FIRING. headshot. To actvate the ntegrated scope, hold the rght mouse button or left trgger as f amng normally, and then clck the mouse wheel or rght stck to zoom magnficaton. W G N RENA D E Standard Coalton-ssue fragmentaton grenade. When you press and hold the rght mouse button or left trgger, a vsble arc shows the grenade’s trajectory. Move the mouse or rght stck to alter ths projected arc. NOTE: SMOKE GRENADES ARE AVAILABLE IN MULTIPLAYER GAMES (SEE PAGE 28). 6 7 KEYBOARD AND MOUSE Click Hold Reload (Second or Hold Button Well-Timed Button to Target ESC Press: Active to Fire Weapon Start/ Reload) Pause 1 2 3 4 See Select Select Select Select Objectives/ Secondary Primary Pistol Grenade Squad Status Weapon Weapon and Orders TAB Q W E R See Look at Use/ Multiplayer Point of Interact Scoreboard Interest Move A S D F G Melee (Hold for Move Move Move Chainsaw) W,A,S,D DOUBLE-TAP MOVES C Get into/out of Cover, Cover Slip, Evade, Crouch Mantle (Climb), Make SWAT Turn. Hold for (in Roadie Run. Cover) CTRL SPACEBAR + W,A,S,D Scroll to Select Slow Get into/out of Cover, Cover Slip, Evade, Mantle Weapon/Click Walk (Climb), Make SWAT Turn. Hold for Roadie Run. to Zoom DEFAULT CONFIGURATION All keys can be remapped through the control options screens. 8 9 CONTROLLER Start/Pause Shoot/Throw Grenade Aim Reload (Second Well- Timed Press: Active See Objectives and Reload) Squad Status/Orders Look at Point of Interest See Multiplayer Scoreboard Use/Interact Melee (Hold Move/Click to Crouch for Chainsaw) in Cover Evade, Get Into/Out of Cover, Manile (Climb), Cover Slip, Make Swat Turn (Press and Hold for Roadie Run) Switch Weapons Look/Click to Zoom DEFAULT CONFIGURATION 0 HEADS-UP DISPLAY (HUD) Current msson objectves. Press G or the left bumper to actvate. Weapon n use. Targetng retcle. Ammunton Press the rght counter. mouse button or left trgger to use. Open the jammed door. (SEE PAGE 6.) Actve reload ndcator. Press OR R or the rght Crmson Omen lfe/ bumper to reload; death ndcator. press twce for (SEE PAGE 4.) an actve reload. (SEE PAGE 2.) Weapon selector. Press 1, 2, 3, or 4 or the D-pad Squad status. to select, or use (SEE PAGE 5.) the mouse wheel. x 13 x 97 Ammunton Contextual maneuver or acton ndcator, or squad pcked up. commands. To ssue commands to your squad, press G and , Q, or F. Or press the left bumper and A, B, or Y. (SEE PAGE 5.) An con appears when a specal move or acton s possble. (SEE PAGES 8–20.) 2 3 LIFE SQUAD COMMANDS Lfe s smple: When you see a target bleedng or The squad leader can ssue orders to hs squad.