Assessing Students' Needs for Assistive Technology
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Cambridge University Press 978-0-521-51840-6 - An Introduction to Classical Nahuatl Michel Launey Excerpt More information Ī Ī Ī Ī Ī PART Ī Ī ONE Ī Ī Ī Ī Ī Ī Ī Ī Ī Ī Ī Ī Ī Ī Ī Ī Ī Ī Ī Ī Ī © in this web service Cambridge University Press www.cambridge.org Cambridge University Press 978-0-521-51840-6 - An Introduction to Classical Nahuatl Michel Launey Excerpt More information PRELIMINARY LESSON Phonetics and Writing S ince the time of the conquest, Nahuatl has been written by means of theLatinalphabet.Thereis,therefore,alongtraditiontowhichitis preferable to conform for the most part. Nonetheless, for the following reasons, somewordsinthisbookarewritteninanorthographythatdiffersfromthe traditional one. ̈ Theorthographyis,ofcourse,“hispanicized.”Torepresentthephoneticele- ments of Nahuatl, the letters or combinations of letters that represent identical or similar sounds in Spanish are used. Hence, there is no problem with the sounds that exist in both languages, not to mention those that are lacking in Nahuatl (b, d, g, r etc.). On the other hand, those that exist in Nahuatl but not inSpanisharefoundinalternatespellings,orareevenaltogetherignored.In particular, this is the case with vowel length and (even worse) with the glottal stop (see Table 1.1), which are systematically marked only by two grammar- ians, Horacio Carochi and Aldama y Guevara, and in a text named Bancroft Dialogues.1 ̈ This defective character is heightened by a certain fluctuation because the orthography of Nahuatl has never really been fixed. Hence, certain texts represent the vowel /i/ indifferently with i or j, others always represent it with i but extend this spelling to consonantal /y/, that is, to a differ- ent phoneme. -
UNIVERSITY of STIRLING Kenneth Pardey the WELFARE of the VISUALLY HANDICAPPED in the UNITED KINGDOM
UNIVERSITY OF STIRLING Kenneth Pardey THE WELFARE OF THE VISUALLY HANDICAPPED IN THE UNITED KINGDOM 'Submitted for the degree of Ph.D. December 1986 II CONTENTS Page Acknowledgements III Abstract v 1. Introduction: The history of the welfare of the visually handicapped in the United Kingdom 1 2. Demographic studies of the visually handicapped 161 3. The Royal National Institute for the Blind 189 4. The history and the contribution of braille, moon and talking books 5. St Dunstan's for the war blinded: A history and a critique ,9, 6. Organisations of the visually handicapped 470 7. Social service-a and rehabilitation 520 8. The elderly person with failing vision 610 9. The education of the visually handicapped 691 10. Employment and disability 748 11. Disability and inco1;-~e 825 Bibliography 870 III Acknowledgements I would like to thank the following people who either agreed to be interviewed or helped me to find some useful sources of information: Colin Low, Martin Milligan, Fred Reid, Hans Cohn, Jim Hughes, Janet Lovall, Jill Dean, Joan Hughes, Doreen Chaney and Elaine Bootman of the National Federation of the Blind; Michael Barrett, Tom Parker, Chris Hynes, Pat O'Grady, Frank Mytton, L. J. Isaac, George Slaughter, J. Nor mile and R. 0. Rayner of the National League of the Blind and Disabled; Donald Bell, Tony Aston, George T. Willson, B. T. Gifford, Neville Lawson and Penelope Shore of the Royal National Institute for the Blind; Timothy Cullinan of the Department of Environmental and Preventive Medicine of the Medical College of St -
1Understanding Android
1 Understanding Android In mobile device terms, the word Android can refer to either an Android device or to the Android operating system. In very simple terms, an Android device is any device that runs the Android operat- ing system. You might also encounter androids from science fiction films and books, which are robots that resemble people, but that’s not the type of Android I discuss in this book. You don’t need to understand what Android is or how it works to use it. You can simply turn your device on and start pressing buttons and tapping icons and you’ll probably get along just fine. That approach worked just fine for my 3-year-old daughter; she figured it out pretty quickly, much to my dismay. But in case you want a small peek behind the Android curtain, this chapter is for you . Introducing the Android Operating System Android is the operating system that powers all Android devices. Much like how the Windows operating system powers laptop and desktop computers, or Apple’s iOS (formerly known as the iPhone OS) powers iPhones and iPads. Think of it as the underlying software that instructs your device what to do. When you install an Android app onto an Android device, you are installing an app that was written spe- cifically for the Android operating system. You can’t install a Windows app on an Android device, and you can’t install an Android app onto a Windows computer. Actually, that last part isn’t exactly true. You actually can install Android apps onto a Windows computer — and even on Macs and Linux PCs, for that matter — but only if the computer is running a special piece of software called an Android emulator, which creates a virtual Android device on your computer. -
Saltillo Street Names Index: Autumn Gleen Dr
M R - 6 - E R R - 5 - E C c 1 2 3 D 4 5 6 7 U C S D A T R . E R D L 6 . 8 E 3 Y SNER ST. RD 2446 MES SALTILLO STREET NAMES INDEX: AUTUMN GLEEN DR. E3 OLD HWY. 51 E3 A BAUHAUS DR. E3 OLD NATCHEZ TRACE TRAIL G3 BENT GRASS CIR. H2 OLD SALTILLO RD. E4, F4, F5, G5, H4, H5 A BERCH TREE DR. F4 OLD SOUTH PLANTATION DR. E2 R D BIG HARPE TRAIL G2 OLIVIA CV. D4 BIRMINGHAM RIDGE RD. F1, F2, G3 7 PARKRIDGE DR, F4 8 3 BOLIVAR CIR. G3 PATTERSON CIR. E5 . D BOSTIC AVE. E4 PECAN DR. D5 R BRIDLE CV. E3 PETE AVE. F3 D U BRISCOE ST. E4 PEYTON LN. D4 H BROCK DR. F3 33 35 35 35 PINECREST ST. E4 ST 32 32 33 TOWERY . CARTWRIGHT AVE. E4 PINEHURST AVE. E4 31 36 31 R 4 3 D 3 2 CHAMPIONS CV. H2 PINEWOOD ST. E4 5 6 5 4 CHERRY HILL DR. C4 POPULARWOOD LN. F4 1 6 9 5 CHESTNUT LN. C4 PRINSTON DR. E3 1 CHICKASAW CIR. G3 PULLTIGHT RD. B4, C4 CHICKASAW TRAIL G3 PYLE DR. E4 CHRISTY WAY C4 QUAIL CREEK RD. E3 CO 653-B H2, H3 RAILROAD AVE. E5 CO 653-D G3 RD 189 F3 CO 2012 E2, E3 RD 251 D2 3 CO 2012 F3 8 RD 521 C1, E2 7 CO 2720 A1 RD 599 C1, C2, D2 D R CO 2720 B1 RD 647 H3 COBBS CV. -
September 1, 2010, V. 2.0 Rm+Dw Page 1 of 45 Software Licensing
For use by the OE IT Design Team only Software licensing Main questions Now What licenses are held at which level? How much do they cost? How do these costs compare with those that might be obtained by aggressive contract negotiation, perhaps for a larger number of seats? Going forward What are the Best Practices re: software acquisition, software distribution, and contract management? Where are there economies of scale? What are the barriers to purchasing through negotiated agreements? Are there incentives? What are the options – on campus, at other UCs, in the “cloud”? Our current campus services what we do now Customer value/software license products Standard desktop software, e.g., Microsoft Office Suite, Adobe Creative Suite Operating systems for individual machines and servers Utilities Security Specialized software o Crossdiscipline, e.g., statistical packages o Discipline/activityspecific, e.g., CADCAM, fundraising Cost/price factors included in the negotiation/calculation Type of licenses o New (purchase) o Renewal (maintenance) License term o Annual renewal September 1, 2010, v. 2.0 rm+dw Page 1 of 45 o “License term” then renewal o “Perpetual” so no renewal Media o Delivered through the Internet (most; saves 9.75% sales tax) o If hosted on campus, server and associated costs o Some require receiving a CD, DVD, or flashdrive because of the file size or problems with different operating systems The target user o Server o Singleseat = one machine o Person = one person w/five machines needs only one license o “Knowledge worker” FTE Operating system Version of software Demand/volume Transaction/key management/convenience/forecasting demand/presales consulting addon o Inhouse, perhaps 30% (IST draft, August 2010) o Outsourced . -
Defendant Apple Inc.'S Proposed Findings of Fact and Conclusions Of
Case 4:20-cv-05640-YGR Document 410 Filed 04/08/21 Page 1 of 325 1 THEODORE J. BOUTROUS JR., SBN 132099 MARK A. PERRY, SBN 212532 [email protected] [email protected] 2 RICHARD J. DOREN, SBN 124666 CYNTHIA E. RICHMAN (D.C. Bar No. [email protected] 492089; pro hac vice) 3 DANIEL G. SWANSON, SBN 116556 [email protected] [email protected] GIBSON, DUNN & CRUTCHER LLP 4 JAY P. SRINIVASAN, SBN 181471 1050 Connecticut Avenue, N.W. [email protected] Washington, DC 20036 5 GIBSON, DUNN & CRUTCHER LLP Telephone: 202.955.8500 333 South Grand Avenue Facsimile: 202.467.0539 6 Los Angeles, CA 90071 Telephone: 213.229.7000 ETHAN DETTMER, SBN 196046 7 Facsimile: 213.229.7520 [email protected] ELI M. LAZARUS, SBN 284082 8 VERONICA S. MOYÉ (Texas Bar No. [email protected] 24000092; pro hac vice) GIBSON, DUNN & CRUTCHER LLP 9 [email protected] 555 Mission Street GIBSON, DUNN & CRUTCHER LLP San Francisco, CA 94105 10 2100 McKinney Avenue, Suite 1100 Telephone: 415.393.8200 Dallas, TX 75201 Facsimile: 415.393.8306 11 Telephone: 214.698.3100 Facsimile: 214.571.2900 Attorneys for Defendant APPLE INC. 12 13 14 15 UNITED STATES DISTRICT COURT 16 FOR THE NORTHERN DISTRICT OF CALIFORNIA 17 OAKLAND DIVISION 18 19 EPIC GAMES, INC., Case No. 4:20-cv-05640-YGR 20 Plaintiff, Counter- DEFENDANT APPLE INC.’S PROPOSED defendant FINDINGS OF FACT AND CONCLUSIONS 21 OF LAW v. 22 APPLE INC., The Honorable Yvonne Gonzalez Rogers 23 Defendant, 24 Counterclaimant. Trial: May 3, 2021 25 26 27 28 Gibson, Dunn & Crutcher LLP DEFENDANT APPLE INC.’S PROPOSED FINDINGS OF FACT AND CONCLUSIONS OF LAW, 4:20-cv-05640- YGR Case 4:20-cv-05640-YGR Document 410 Filed 04/08/21 Page 2 of 325 1 Apple Inc. -
Active with AAC
Active with AAC Reasons to Communicate One Word Two Words Three (+) Words This could be a great activity to use in many Getting Wants/Needs Met I I do I do it situations. You can play this at back-to- (requesting You I go You do it school time, with a new client, or anytime objects/activities/ My I help My turn to go you want to focus on social questions. You can change the questions up or you can permission/attention, Your You go Help me do it make more than one ball with different etc., directing action/to Turn Who go I will help stop, request help) Go Help me Who wants it questions. This could be a fun way to move away from the table while continuing to Help My turn Who wants a turn communicate. Who Help me Your turn to do it Exchange Information Who Who go Who is going next CORE WORDS (share and show objects, What Who turn Who gets it now confirm/deny, request Like Who want Who wants it Do Good Go I information, etc.) I What is What is your Help You You What your What is your favorite Like Your Mine What like I like XX Love Mine Go I like I love XX Will My Turn I love I love that too Favorite What Me My favorite I like it too Cool Who Too Me too My favorite is Fun That Love My turn It’s my turn Social Closeness/Etiquette I I go I want a go MATERIALS (greet, take turns, You Who go Who is going now comment, etc.) Mine My turn It’s my turn Beach ball Device My Your turn I like that Velcro/glue AAC user Turn I like I like it Questions You Like I love I love it (written on Love You like That’s really cool paper) Cool That’s cool I think that’s fun Good That’s good This is fun Model It on the AAC Device One Word: Tips to Engage, Expand, and Succeed: • To play: whenever someone catches the ball, whatever question is touching (or is closest to) their right thumb is the question they must answer. -
Zapfcoll Minikatalog.Indd
Largest compilation of typefaces from the designers Gudrun and Hermann Zapf. Most of the fonts include the Euro symbol. Licensed for 5 CPUs. 143 high quality typefaces in PS and/or TT format for Mac and PC. Colombine™ a Alcuin™ a Optima™ a Marconi™ a Zapf Chancery® a Aldus™ a Carmina™ a Palatino™ a Edison™ a Zapf International® a AMS Euler™ a Marcon™ a Medici Script™ a Shakespeare™ a Zapf International® a Melior™ a Aldus™ a Melior™ a a Melior™ Noris™ a Optima™ a Vario™ a Aldus™ a Aurelia™ a Zapf International® a Carmina™ a Shakespeare™ a Palatino™ a Aurelia™ a Melior™ a Zapf book® a Kompakt™ a Alcuin™ a Carmina™ a Sistina™ a Vario™ a Zapf Renaissance Antiqua® a Optima™ a AMS Euler™ a Colombine™ a Alcuin™ a Optima™ a Marconi™ a Shakespeare™ a Zapf Chancery® Aldus™ a Carmina™ a Palatino™ a Edison™ a Zapf international® a AMS Euler™ a Marconi™ a Medici Script™ a Shakespeare™ a Zapf international® a Aldus™ a Melior™ a Zapf Chancery® a Kompakt™ a Noris™ a Zapf International® a Car na™ a Zapf book® a Palatino™ a Optima™ Alcuin™ a Carmina™ a Sistina™ a Melior™ a Zapf Renaissance Antiqua® a Medici Script™ a Aldus™ a AMS Euler™ a Colombine™ a Vario™ a Alcuin™ a Marconi™ a Marconi™ a Carmina™ a Melior™ a Edison™ a Shakespeare™ a Zapf book® aZapf international® a Optima™ a Zapf International® a Carmina™ a Zapf Chancery® Noris™ a Optima™ a Zapf international® a Carmina™ a Sistina™ a Shakespeare™ a Palatino™ a a Kompakt™ a Aurelia™ a Melior™ a Zapf Renaissance Antiqua® Antiqua® a Optima™ a AMS Euler™ a Introduction Gudrun & Hermann Zapf Collection The Gudrun and Hermann Zapf Collection is a special edition for Macintosh and PC and the largest compilation of typefaces from the designers Gudrun and Hermann Zapf. -
What Are Core Words Anyway? Let Us Help You Get Started! Part 1 Goals for AAC Users
What Are Core Words Anyway? Let Us Help You Get Started! Part 1 Introductions and Presentation Goals Goals for AAC Users a. Learn cause and effect Reasons why we communicate b. Communicate with peers 1) Naming and adults c. Learn Language 2) Greeting d. Initiate – not just respond 3) Commenting e. Make friends 4) Requesting Objects f. Social skills g. Learn educational content 5) Protesting h. Participate in class or 6) Requesting Information workplace 7) Responding i. Gain independence – say 8) Requesting Action what they want to say! 9) Responding to Request 10) Regulating Conversational Behavior 11) Relaying Past Events Commenting 12) Stating Greeting Naming Activity to Build Communication Responding Requesting Objects Protesting Requesting Information Requesting Action Making a Snack Reading a Book Suggested Activity https://saltillo.com/ 1 © 2020 PRC-Saltillo. Non-commercial reprint rights for clinical or personal use granted with inclusion of copyright notice. Commercial use prohibited; may not be used for resale. Contact PRC-Saltillo for questions regarding permissible uses. Understand the target Various ways to look at language development, but ultimately they lead us down the same path • Developmental Milestones • Language acquisition stages • Browns Stages How can we aim for the target? Use CORE VOCABULARY! Notes Core vocabulary is: o Reusable across contexts, o Made up of approximately 250-400 words that account for 80% of our utterances, and is the same across gender, age, topic, setting, and disability. o Includes pronouns, verbs, adjectives, questions, interjections, prepositions and adverbs. Which class of words is missing? ______________ https://saltillo.com/ 2 © 2020 PRC-Saltillo. Non-commercial reprint rights for clinical or personal use granted with inclusion of copyright notice. -
AAC Basics and Implementation: How to Teach Students Who “Talk with Technology”
AAC Basics and Implementation: How to Teach Students who “Talk with Technology” Paul Visvader MA CCC-SLP Assistive Technology Team, Boulder Valley School District, Boulder, CO ©2013 AAC Basics and Implementation: How to Teach Students who “Talk with Technology” “Augmentative or Alternative Communication (AAC) is any device, system, or method that improves the ability of a child with a communication impairment to communicate effectively.” Paul Visvader MA CCC-SLP © 2013 Assistive Technology Team, Boulder Valley School District, Boulder, CO Table of Contents Introduction ..................................................................................................................................... 3 Background ...................................................................................................................................... 4 Learning communication skills .................................................................................................. 4 Three levels of communicative abilities .................................................................................... 5 Augmentative and alternative communication (AAC) .............................................................. 5 AAC Evaluation ................................................................................................................................. 7 The “AAC Toolbox” (a general discussion) ....................................................................................... 8 AAC Setup and Implementation ................................................................................................... -
Kik Messenger Remains a Contender in Messaging App Space
← Distimo iOS App Update: Publications, Ad Tracking, Metrics and More Leo’s Fortune Follows Monument Valley, Generates Over 50% of Total Revenue in First 7 Days → Kik Messenger Remains a Contender in Messaging App Space Posted on May 14, 2014 by Scott Reyburn It’s been a wild year so far in the global mobile messaging app space. With many more months left in 2014, the dust has yet to settle on the messaging app battlefield. Major messaging app players have been acquired, funded or added a significant amount of new features in 2014. In February, Japanese Internet giant Rakuten acquired messaging app provider Viber Media for $900 million. A few days later, Facebook purchased mobile messaging service WhatsApp for $19 billion. The following month, U.S. IPO-bound Albiaba from China led the latest round of funding for messaging service Tango, investing $215 million of the $280 million in the round. In early May, ephemeral photo messaging startup Snapchat added a text chat component to its mobile app. The new text messaging feature put Snapchat in the same realm as messaging app juggernauts such as Facebook Messenger and WhatsApp. One messaging app that has kept developing new features is Kik Messenger from Watlerloo, Ontario-based Kik Interactive. We flipped through estimated downloads data from Distimo AppIQ to benchmark Kik’s Sign up Sign in current foothold in theAnalytics messaging appAppIQ space. Conversion tracking API ResourcesLeaderboards App Trends Publications Blog The first nugget of data that stood out to us was Kik’s total global downloads share on the Apple App Store in Saudi Arabia (above). -
Gap Analysis”
“The research leading to these results has received funding from the European Community's Seventh Framework Programme (FP7/2007-2013) under grant agreement n° 249025” “Gap Analysis” Deliverable number D3.2 D3.2_Mobile Game Arch_Gap Analysis-V.1.0 Version: 1.0 Last Update: 02/04/2013 Distribution Level: PU Distribution level PU = Public, RE = Restricted to a group of the specified Consortium, PP = Restricted to other program participants (including Commission Services), CO= Confidential, only for members of the Mobile GameArch Consortium (including the Commission Services) Partner Name Short Name Country JCP-CONSULT JCP FR European Game Developers Federation EGDF SW NCC SARL NCC FR NORDIC GAME RESOURCES AB NGR SW Abstract: This document seeks to identify the Gaps in the European mobile games content industry, in view to use these findings in the Recommendations paper, to be published in the last months of this project (June 2013). “The research leading to these results has received funding from the European Union's Seventh Framework Programme (FP7/2007-2013) under grant agreement n° 288632” Mobile Game Arch Page: 2 of 95 FP7 – ICT– GA 288632 Document Identity Title: Gap Analysis Subject: Report Number: File name: D3.2_Mobile Game Arch_Gap Analysis-v.1.0 Registration Date: 2013.04.02 Last Update: 2013.04.02 Revision History No. Version Edition Author(s) Date 1 0 0 Erik Robertson (NGR) 27.02.2013 Comments: Initial version 2 0 2 Kristaps Dobrajs (JCP-C) 29.03.2013 Comments: Formatting and editing 3 1 0 Kristaps Dobrajs, Jean-Charles Point