Ck2 destroy empire

Continue Please help with checking or updating old sections of this article. At least some of them were last tested for version 2.8. Title actions are available via the front screen or right-clicking of the title shield. Higher Action Title (Edit) Create Edit To create a duchy, kingdom or empire: You must control 51% of the name de jure counties (for duchys or kingdoms) or 80% (for empires) If vassal, you can not create a name higher than or equals your lies. Some governments have limitations: Theocracies cannot create kingdoms. Chinese imperial and (Roman) imperial rulers cannot build empires. Special title holders (such as holy orders) cannot create equal or higher / or be accepted by other means of royal teams or any team) it makes no sense to test losses! Kingdoms can not be sold or other wise without a name (not by stealing birthright either!) level Cost to create De jure requirement Additional requirements Duchy 200 wealth 51% de jure counties Kingdom 400 wealth and 200 piety 51% de jur The counties Keep any two duchy (or already king tier) Empire of 600 wealth and 400 piety 80% de jure counties Keep any two kingdoms (or already level) the value of wealth decreases with piety (up to half the price of 1000 piety). The ambition of Becoming a King doubled both the value of gold and piety in the creation of the kingdom. Titles cost twice as much to create, but only require you to hold capital. If you manage to create a title, you should be alerted can create names. If you are unable to create a title and want to know why, you need to visit its title screen either: Clicking on the Duchy or Kingdom Shield in the province of view for empires, go to the titular screen of the kingdom and click de jure box to make the Empire Shield appear using the Find the Name button or region (hotkey:?) Using the hi console command of the usurp' edit, to peacefully usurp the duchy, kingdom or empire from another ruler: As with the creation of the title, you must control 51% de jure title counties (for duchy or kingdoms) or 80% (for empires) If vassal, you cannot usurp the title above or equal to your alege however, dukes can usurp the titles of the kingdom without having to hold two duchy. The following additional requirements apply to usurpation: Can not usurp the primary name of a trading republic can not usurp the sole name of the upper tier from the ruler of another religion, if they hold any land (barons or counties) in the name de jure can not usurp from someone who is at war (or if any of their lies are in the state Can not usurp religious head names can not usurp the title from anyone in the same area, if you have a strong requirement can not usurp this name to date (e.g. within five years of the established faction of demand) Trade Republic, China Empire Empire (e.g., holy orders) cannot usurp the equal or highest titles the usurped kingdom retains its Succession Act. This can lead to the loss of the title on the issue of succession if the kingdoms have another law on succession, forcing them to have different heirs. (i.e.: the elected heir to the electoral monarchy is not your eldest when the usurped kingdom has the Act). The usurping name is worth gold, with value depending on rank and diminishes with piety. Unlike creating a name, it is never worth the piety. Usurping gives half the prestige of creating a title. Destroy the edit costs of prestige (equal to prestige, obtained when creating the name) can not destroy the name that is the target or justification for the ongoing war Can not destroy the name, which is subject to the gavelkind or elected givelkind succession of Angers rulers who own counties that de jure or below the destroyed name (-40 Destroyed Liege name for 10 years) Other edit nomads and estates can not use this action. Patricia cannot establish their family palace as a primary. Nomads can leave