University of South Carolina Scholar Commons Senior Theses Honors College 5-5-2017 Gatekeeping: Women, People of Color, and the Video Game Community Bonnie Harris-Lowe Follow this and additional works at: https://scholarcommons.sc.edu/senior_theses Part of the Game Design Commons, and the Inequality and Stratification Commons Recommended Citation Harris-Lowe, Bonnie, "Gatekeeping: Women, People of Color, and the Video Game Community" (2017). Senior Theses. 163. https://scholarcommons.sc.edu/senior_theses/163 This Thesis is brought to you by the Honors College at Scholar Commons. It has been accepted for inclusion in Senior Theses by an authorized administrator of Scholar Commons. For more information, please contact
[email protected]. Table of Contents Preface 2 Abstract 4 Introduction 4 Literature Review 7 Survey Methodology 11 Psychological Framework 14 Race in Games 15 Depictions of Race 15 Darkness as Evil 20 Whiteness as the Default 24 Women in Games 30 The Male Gaze and Body Homogeneity 30 The Role of Women 36 Metal Gear Solid 5: The Example of Quiet 42 The Gaming Community 49 In the Real World 49 The People vs. GamerGate 59 The Role of Developers 66 Conclusion: The Next Level 73 Acknowledgements 77 Works Cited 78 Preface There is an old photograph in my house. Thanksgiving, 2000: I was five years old, watching a cousin of mine play a game on the Super Nintendo console. This photo coincides with much of what I remember from that age; I remember sitting on the floor with my dad and playing Super Mario Bros. on the Nintendo Entertainment System.