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This Rulebook is a living document. Download the latest version from roxley.com/santorini-rulebook Copyright 2016 Roxley Games. All Rights Reserved Worldwide.

Need Help? How To Play Winning the Game

If one of your Workers moves Video Tutorials More of a visual learner? We’ve got Players take turns, starting with the Start Player, who first 1 you covered! Head over to roxley.com/santorini-video placed their Workers. On your turn, select one of your up on top of level 3 during for video tutorials on how to play, as well as complete Workers. You must move and then build with the selected your turn, you instantly visual demonstrations of all God Powers! Worker. win! You must always perform a Can’t decide which God Powers to Move your selected 2 Santorini App move then build on your match up? Head over to Google Play Store or the Apple Worker into one of the (up turn. If you are unable App Store and download the Santorini App absolutely to) eight neighboring to, you lose. free. Complete with video tutorials, match randomizer spaces . and much more! A Worker may move up a maximum of one level higher, move down any number of levels You are now ready to play the base 2-player game! We lower, or move along the same strongly suggest you play several games using only these Setup level. A Worker may not move up rules. Read on when you are ready for more! more than one level .

Place the smaller side of the Cliff Pedestal A on 1 the Ocean Board B , using the long and short Components tabs on the Cliff Pedestal to guide assembly.

Place the Island Board C on top of the Cliff 2 Pedestal A , again using the long and short tabs to guide assembly. The youngest player is the Start Player, who The space your Worker moves into must be unoccupied 3 begins by placing 2 Workers D of their chosen (not containing a Worker or Dome). color into any unoccupied spaces on the board. The other player(s) then places their Workers E . B uild a block ( ) or dome ( ) on an unoccupied space neighboring the moved Worker. D E C

A Dome Level 3 You can build onto a level of any height, but you Level 2 must choose the correct shape of block or dome

Blocks for the level being built B Level 1 (See diagram to the left). Ground A tower with 3 blocks and a dome is considered a A Complete Tower “Complete Tower”. 1 For the first few games you use God Powers, we Setup God Powers Using God Powers strongly suggest using the Simple God Powers below, indicated by the hibiscus flower . 6. H ephaestus God of Blacksmiths Once you’ve played a few 2-player games using Normal Rules and conditions still apply Your Build: Your Worker may only the rules on the front page of the rule book, to you when using a God Power, with the build one additional block (not we suggest you try God Powers. . exception of the specific changes described by 1 dome) on top of your first block. God Powers are cards that provide you with a the God Power. God Of Music powerful ability A that can be used throughout the game. Many God Powers change the way You must obey all God Power text that Your Move: Your Worker may Workers move and build. says you “cannot” or “must”, otherwise you lose move into an opponent Worker’s . H ermes the game. space by forcing their Worker to 7 God Power Setup the space yours just vacated. God of Travel After setting up the Island using only step 1 and Domes are not blocks. If the God Your Turn: If your Workers do 2 from “Setup” section on page 1, perform the Power description states it affects blocks, it not move up or down, they may does not affect domes. following steps: 2. each move any number of times TheChallenger (determined by who is “Forced” is not “moved”. Some God (even zero), and then either builds. 3 the most “god-like”) chooses God Powers may cause Workers to be “forced” into of the Hunt Powers equal to the number of players. another space. A Worker that is forced, is not Your Move: Your Worker may considered to have moved. move one additional time, but not Minotaur 4 If playing a 3-player ( ) or 4-player back to its initial space. 8. ( ) game, ensure all chosen God Remember: to win the game by moving onto Powers are compatible with the number the third level, your Worker must move up Bull-headed Monster of players B . All God Powers are during your turn. Therefore, if your Worker Your Move: Your Worker may playable in 2-Player games. is Forced onto the third level, you do not win 3. move into an opponent Worker’s the game. Moving from one third level space to space, if their Worker can be TheChallenger reads each selected God 5 another also does not trigger a win. Goddess of Wisdom forced one space straight backwards to an Power aloud from the rule book. Refer to Opponent’s Turn: If one of your unoccupied space at any level. the set icon and index number C to God Powers apply or are triggered at a Workers moved up on your last find each God Power description. specific time, according to what is stated at the start in the God Power’s description. turn, opponent Workers cannot 6 In clockwise order, everyone chooses a move up this turn. God Power and places it in their area. For example, Apollo’s God Power description 9. TheChallenger receives the last God starts with “Your Move”. This means if you Power. possess Apollo’s God Power, it can only be used God of the Wild by you during the “move” phase of your turn. 4. A tlas Win Condition: You also win if TheChallenger chooses a Start Player, 7 When using a God Power, all text in its your Worker moves down two or who places 2 Workers of their chosen Titan Shouldering the Heavens description is written from the perspective of more levels. color on any unoccupied spaces on the the player possessing the God Power. Any time Your Build: Your Worker may board. In clockwise order, the other an “opponent” is mentioned in a God Power build a dome at any level. players each place all their Workers. description, it is referring an opponent of the player possessing the God Power. 10. B D Additional Setup must be performed Titan Benefactor of Mankind when using some God Powers. If your selected 5. Your Turn: If your Worker does God Power features “Setup” text in the Goddess of the Harvest description, execute these special instructions not move up, it may build both Your Build: Your Worker may during the game Setup. If the order players before and after moving. build one additional time, but not perform additional setup gives either player an on the same space. advantage, execute them in turn order.

Additional Win Conditions are specified by some God Powers. In addition to being able to win by moving up onto the third level during your turn, you can also win by fulfilling the “Win Condition” described.

Many God Powers feature a icon D to indicate it can be used in Golden Fleece variant (Golden Fleece Expansion sold separately). For more information, see the Golden Fleece section of the rule book. C A 2 Video Tutorials Available - Learn these Gods at roxley.com/santorini-video

11. 15. C haron 20. H era 25. M o rpheus Goddess of Love Ferryman to the Underworld Goddess of Marriage God of Dreams Any Move: If an opponent Worker Your Move: Before your Opponent’s Turn: An opponent Start of Your Turn: Place a block starts its turn neighboring one of Worker moves, you may force a cannot win by moving into a or dome on your God Power card. your Workers, its last move must neighboring opponent Worker perimeter space. Your Build: Your Worker cannot build as normal. be to a space neighboring one of your Workers. to the space directly on the other side of your Instead, your Worker may build any number of Worker, if that space is unoccupied. times (even zero) using blocks / domes collected on your God Power card. At any time, any player 21. 12. A res may exchange a block / dome on the God Power 16. C hr onus Goddess of Hearth and Home card for dome or a block of a different shape. God of War God of Time Your Build: Your Worker may End of Your Turn: You may build one additional time, but this remove an unoccupied block Win Condition: You also win cannot be on a perimeter space. . (not dome) neighboring your when there are at least five 26 unmoved Worker. You also remove any Tokens Complete Towers on the board. Goddess of Spring Growth on the block. Opponent’s Turn: If possible, at 22. H ypnus least one Worker must move up C irce this turn. 17. God of Sleep . 13 Divine Enchantress Start of Opponent’s Turn: If one G oddess of Violence Start of Your Turn: If an of your opponent’s Workers is . Setup: Place your Workers first. opponent’s Workers do not higher than all of their others, it 27 cannot move. Your Move: If your Worker neighbor each other, you alone God of the Sea have use of their power until your next turn. moves into a space and the next End of Your Turn: If your space in the same direction is occupied by an unmoved Worker is on the opponent Worker, the opponent’s Worker is L imus ground level, it may build up to removed from the game. 23. . three times. 18 Goddess of Famine God of Wine Opponent’s Turn: Opponent 14. C haos Your Build: Each time a Worker Workers cannot build on spaces 28. you control creates a Complete neighboring your Workers, Primordial Nothingness Tower, you may take an additional unless building a dome to create a Complete Goddess of the Setup: Shuffle all unused Simple turn using an opponent Worker instead of your Tower. Setup: Place a male and a female God Powers (featuring a own. No player can win during these additional Worker of your color. symbol) into a face-down deck in turns. your play area. Draw the top God Power, and Your Build: Instead of your normal build, your place it face-up beside the deck. 24. female Worker may build a dome at any level regardless of which Worker moved. ​​Any Time: You have the Power of the face-up 19. E ros Petrifying God Power. ​You​ must discard your current God End of Your Turn: If possible, God of Desire Power and draw a new one after any turn in your Workers build in lower . which at least one dome​ is built. ​ If you run out Setup: Place your Workers neighboring spaces that are 29 of God Powers, shuffle them to create a new deck anywhere along opposite edges of occupied by opponent Workers, removing the God of the Waves and draw the top one. the board. opponent Workers from the game. Your Move: Each time your Win Condition: You also win if one of your Worker moves into a perimeter Workers moves to a space neighboring your space, it may immediately move other Worker and both are on the first level (or again. the same level in a 3-player game).

30. Z eus God of the Sky Your Build: Your Worker may build a block under itself.

3 Video Tutorials Available - Learn these Gods at roxley.com/santorini-video

Banned Matchups 34. Europa & Talus 39. 42. Queen & Guardian Automaton Goddess of Magic Alluring Sea Nymph Banned VS. Gods featuring a on them Setup: Place the Talus Setup: Take the Setup: Place the Arrow indicate banned matchups. We strongly suggest Token on your God Map A , Shield B , Token beside the that you do not play a God Power against any of the Power card. and 2 Worker board and orient it in banned gods listed because the matchup is either not Tokens. Hide the Map behind the any of the 8 directions to indicate the compatible, not interesting, or highly imbalanced. End of Your Turn: You may relocate Shield and secretly place your Worker direction of the Siren’s Song. your Talus Token to an unoccupied Tokens on the Map to represent the location of Your Turn: You may choose not to take your space neighboring the Worker that moved. your Workers on the game board. Place your normal turn. Instead, force one or more opponent Any Time: All players treat the space containing Workers last. Workers one space in the direction of the Siren’s . Aeolus the Talus Token as if it contains only a dome. 31 Your Turn: Move a Worker Token on the Map as Song to unoccupied spaces at any level. if it were on the game board. Build on the game God of the Winds board, as normal. Setup: Place the . Gaea Any Time: If an opponent attempts an action that Wind Token beside 35 would not be legal due to the presence of your 43. the board and orient Goddess of the Earth secret Workers, their action is cancelled and they it in any of the 8 directions to indicate God of the Abyss Setup: Take 2 extra lose the rest of their turn. When possible, use their which direction the Wind is blowing. Setup: Take the Map Workers of your color. power on their behalf to make their turns legal A , Shield B , and End of Your Turn: Orient the Wind Token to any These are kept on your without informing them. one Abyss Token. of the the eight directions. God Power card until needed. Banned VS: Charon, Circe Place your Workers first. After all Any Build: When a Worker builds a dome, Any Move: Workers cannot move directly into players’ Workers are placed, hide the Map behind Gaea may immediately place a Worker from the Wind. the Shield and secretly place your Abyss Token her God Power card onto a ground-level space on an unoccupied space. This space is the Abyss. neighboring the dome. B Banned VS: , , Selene Lose Condition: If any player’s Worker enters the 32. C harybdis Abyss, they immediately lose. Workers cannot win by entering the Abyss. Whirlpool Monster . G raeae Banned VS: Bia, Hecate, Moerae Setup: Place 2 36 A Whirlpool Tokens on The Gray Hags your God Power card. Setup: When placing . Moerae 44. End of Your Turn: You may place a your Workers, place 3 of 40 Whirlpool Token from your God Power card on your color. of Fate Muse of Dancing any unoccupied space on the board. Your Build: You choose which Worker of yours Setup: Take the Your Turn: All of your Workers Any Time: When both Whirlpool Tokens are builds. Map A , Shield B , must move, and then all must and Fate Token. build. in unoccupied spaces, a Worker that moves Banned VS: Nemesis onto a space containing a Whirlpool Token Behind your Shield, secretly select a 2 X 2 Banned VS: Hypnus, Limus, Tartarus must immediately move to the other Whirlpool square of Fate spaces by placing your Fate Token’s space. This move is considered to be in Token on the Map. When placing your . H ades Workers, place 3 of your color. the same direction as the previous move. When a 37 U rania Whirlpool Token is built on or removed from the 45. God of the Underworld Win Condition: If an opponent Worker attempts board, it is returned to your God Power card. to win by moving into one of your Fate spaces, Muse of Opponent’s Turn: Opponent you win instead. Workers cannot move down. Your Turn: When your Worker Banned VS: Hecate, Nemesis moves or builds, treat opposite 33. C lio Banned VS: Pan edges and corners as if they are adjacent so that every space has 8 neighbors. Muse of History 41. Nemesis Banned VS: Aphrodite Your Build: Place a 38. H arpies Building with Coin Token on each of Goddess of Retribution ’s worker the first 3 blocks your Winged Menaces End of Your Turn: If none of an Workers build. Opponent’s Turn: Each time an opponent’s Workers neighbor Opponent’s Turn: Opponents treat spaces opponent’s Worker moves, it is yours, you may force as many of containing your Coin Tokens as if they contain forced space by space in the same your opponent’s Workers as possible to take the only a dome. direction until the next space is at a higher level or spaces you occupy, and vice versa. Banned VS: Circe, Nemesis it is obstructed. Banned VS: Aphrodite, Bia, Medusa, Banned VS: , Triton Terpsichore, Theseus Moving with Urania’s worker 4 Video Tutorials Available - Learn these Heroes at roxley.com/santorini-video Components Using Hero Powers 51. Jason Leader of the Argonauts A Hero Power is an ability that you may perform Setup: Take one extra Worker of only once per game. Only you may use this power, . A chilles your color. This is kept on your and no opponent’s power can make you use it. 46 God Power card until needed. Volatile Warrior A Hero Power cannot be used in the Golden Your Turn: Once, instead of your normal turn, Fleece variant. Hero Powers are only supported Your Turn: Once, your Worker place your extra Worker on an unoccupied in a 2-player game. Hero Powers are easily builds both before and after ground-level perimeter space. This Worker then identified by the purple back A and Helmet moving. builds. icon B on in the border. Setup 47. Adonis 52. Medea Use the “God Power Setup” instructions. Devastatingly Handsome Powerful Sorceress Hero Powers are often weaker than God Powers. End of Y​our Turn:​ Once, choose End of Your Turn: Once, remove For a balanced game, we recommend only playing an opponent Worker. If possible, one block from under any Hero Powers against other Hero Powers. that Worker must be neighboring number of Workers neighboring one of your Workers at the end of their next turn. your unmoved Worker. You also remove any Hero Powers can also be used to balance games Tokens on the blocks. between players of unequal skill, whereby more experienced players are encouraged to select a Hero Power for themselves and a God Power for 48. Atalanta their opponent. . O dysseus Swift H untress 53 Your Move: Once, your Worker Cunning Leader moves any number of additional Start of Your Turn: Once, force times. to unoccupied corner spaces any G olden Fleece Variant A number of opponent Workers that neighbor your Workers. . Bellerophon Golden Fleece variant provides 49 a different 2-player experience Tamer of Pegasus 54. Polyphemus where the Ram figure grants the Your Move: Once, your Worker blessing of a single God Power to moves up two levels. Gigantic Cyclops whomever is touching it. End of Your Turn: Once, your Setup Worker builds up to 2 domes at any level on any unoccupied After setting up the Island using B spaces on the board. only step 1 and 2 from “Setup” 50. section on page 1, perform the following: Doer of G reat Deeds End of Your Turn: Once, both 3 Select a God Power showing the Golden Theseus Fleece icon in the top right, and your Workers build any number 55. place it beside the board (Players of domes (even zero) at any level. Slayer of the Minotaur do not have individual God Powers). End of Your Turn: Once, if any of your Workers is exactly 2 4 The oldest player starts by placing two levels below any neighboring Workers of their chosen color into any opponent Workers, remove one of those unoccupied spaces on the board. The other opponent Workers from play. player then places their Workers.

5 The player who placedWorkers first, places the Ram figure on any unoccupied space. The other player takes the first turn. Start of Any Turn Any player with a Worker neighboring the Ram figurehas the God Power for the rest of the turn (including End of Turn powers) 5 3 & 4 Players Glossary C r edits

Santorini is best as a 2-player game. However, we Block: A part of a tower and forms a space on the board. Game Design: Gordon Hamilton aka Dr. Pickle. have included rules for 3 and 4-players for those times When you build, place blocks from largest to smallest so For more puzzles, games and unsolved problems, visit when you really want to play with more people. that they stack. For reference, see the “Complete Tower” mathpickle.com diagram on the front page. When playing with 3 or 4 players, all of the 2-player Beautiful Artwork: David Forest & Lina Cossette rules apply, with the following adjustments: Complete Tower: Consists of exactly three blocks and a (mrcuddington.com) dome. Setup Product / Graphic design: Gavan Brown For 3 and 4-player games, you must play with God Dome: The top level on a Tower. Domes cannot have Brilliant Rule Book Editors: Michael Van Powers. When selecting which God Powers to play anything placed upon them. A dome may onlt be built on Biesbrouck, Simon Rourke, Lee Mitchell, Richard Castle, with, they must all feature a icon when playing a top of the third level, unless otherwised specified by a God Mario Radmilovic, Patrick Dombrowski, Duncan Hecht, 3-player game, or a icon in a 4-player game. or Hero Power. Paul Saxberg 3 Players Neighboring: Each space has up to eight spaces surrounding it. These are called its neighboring spaces. Key Playtesters: Charles Ursenbach, Matt Tolman, If you lose in a 3-player game, immediately remove Michael Van Biesbrouck, Paul Saxberg, Joe McDaid, Jim your Workers, Tokens, and God Power from the Occupied Space: A space containing a Worker or Drinkle game. If only one player remains, they are the winner. dome. App Development : Stefano Giugliano 4 Players (Team Game) Perimeter Space: One of the 16 spaces along the edge of the board. Tutorial Videos: Joe McDaid You play in teams of 2 players, who share control of 2 Workers. Teammates must sit across from each other Token: A marker specific to a God or Hero Power. You Development C ontributions (teams alternate turns). Each player has their own God cannot place a Token onto a space that is occupied or Michael Van Biesbrouck: Adonis, Jason, Hestia Power. You cannot use your teammate’s power. contains another Token. Remove Tokens from the board Simon Rourke: Europa and Talus During setup, your team’s first player places the when blocks are placed upon them. Joe McDaid: Golden Fleece variant Workers. Your team’s second player takes the first turn. Keefer Hamilton: A Worker that did not move on Unmoved Worker: Arya Asakura: If any player wins, their team wins. If any player loses, your turn. Paul Saxberg: , Moerae their team loses. Unoccupied Space: A space not containing a Worker or Will Fordham: Odysseus dome. Matt Tolman: FOR MORE MIND CANDY VISIT ROXLEY.COM 6