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MAY 19Th 2018
5z May 19th We love you, Archivist! MAY 19th 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc. -
GUÍA De Creación De Personaje CTHULHU
Foundation for Archeological Research Guía para nuevos miembros Una guía no-oficial para crear investigadores para el juego de rol “La Llamada de Cthulhu” ” publicado en España por Edge Entertainment bajo licencia de Chaosium. Para ser utilizado principalmente en “Los Misterios de Bloomfield”-“The Bloomfield Mysteries”, una adaptación de “La Sombra de Saros”, campaña escrita por Xabier Ugalde, para su uso en las aulas de Primaria en las áreas de Ciencias Sociales, Lengua Castellana y Lengua Extranjera: Inglés Adaptado para Educación Primaria por: ÓscarRecio Coll [email protected] https://jueducacion.com/ El Copyright de las ilustraciones de La Llamada de Cthulhu y de La Sombra de Saros además de otras presentes en este material así como la propiedad intelectual/comercial/empresarial y derechos de las mismas son exclusiva de sus autores y/o de las compañías y editoriales que sean propietarias o hayan comprado los citados derechos sobre las obras y posean sobre ellas el derecho a que se las elimine de esta publicación de tal manera que sus derechos no queden vulnerados en ninguna forma o modo que pudiera contravenir su autoría para particulares y/o empresas que las hayan utilizado con fines comerciales y/o empresariales. Esta compilación no tiene ningún uso comercial ni ánimo de lucro y está destinada exclusivamente a su utilización dentro del ámbito escolar y su finalidad es completamente didáctica como material de desarrollo y apoyo para la dinamización de contenidos en las diferentes áreas que componen la Educación Primaria. Bienvenidos/as a la F.A.R. (Fundación de Investigaciones Arqueológicas), en este sencillo manual encontrarás las instrucciones para ser parte de nuestra fundación y completar tu registro como miembro. -
Mi-Go 1 Mi-Go
Mi-go 1 Mi-go An interpretation of the Mi-Go by Ruud Dirven Mi-go ("The Abominable Ones") is a Himalayan nickname for a race of extraterrestrials in the Cthulhu Mythos created by H. P. Lovecraft and others. The name was first applied to the creatures in Lovecraft's short story "The Whisperer in Darkness" (1931), elaborating on a reference to 'What fungi sprout in Yuggoth' in his sonnet cycle Fungi from Yuggoth (1929–30) which described the contrasting vegetation on alien dream-worlds. Summary The "Mi-go" are large, pinkish, fungoid, crustacean-like entities the size of a man; where a head would be, they have a "convoluted ellipsoid" composed of pyramided, fleshy rings and covered in antennae. According to two reports in the original short story, their bodies consist of a form of matter that does not occur naturally on Earth; for this reason, they do not register on ordinary photographic film. They are capable of going into suspended animation until softened and reheated by the sun or some other source of heat. They are about five feet (1.5 m) long, and their crustacean-like bodies bear numerous sets of paired appendages. They possess a pair of membranous bat-like wings which are used to fly through the "aether" of outer space (a scientific concept which is now discredited). The wings do not function well on Earth. Several other races in Lovecraft's Mythos also have wings like these. The Mi-go can transport humans from Earth to Pluto (and beyond) and back again by removing the subject's brain and placing it into a "brain cylinder", which can be attached to external devices to allow it to see, hear, and speak. -
ARCTUO18 Preview.Pdf
I s s u e 1 8 , D e c e m b e r 2 0 1 0 WR ITERS: Richard Becker, Monte Cook, Adam Gauntlett, Nick Grant, Dan Contents Harms, Pat Harrigan, James Haughton, George Holochwost, Shane Ivey, Matthew Pook, Brian Sammons, C.A. Suleiman and John Scott Tynes. Columns COVER ARTIST: Todd Shearer. The DreaD Page of azaThoTh 2 ILLUSTRATORS: Toren Atkinson and Dennis Detwiller. The eye of LIghT & Darkness 6 PAGE DESIGNER: Jessica Hopkins. Tales of Ter ror ART DIRECTOR: Dennis Detwiller. mr. PoPaTov 4 EDITORS: Adam Crossingham, Dan Harms, Shane Ivey and Greg Stolze, slighT reTurn 32 with copy editing by James Knevitt. Founding editor: John Scott Tynes. Editor-in- chief: Shane Ivey. house of hunger 34 The arT show 74 EDITORIAL BOARD: Brian Appleton, Monte Cook, Adam Crossingham, Dennis Detwiller, Adam Scott Glancy, Dan Harms, Kenneth Hite, Shane Ivey, Greg Stolze, John Scott Tynes and Ray Winninger. Arcane Artifacts PLAYTESTERS: Simon Brake with Matthew Benner, Elliot Biddle and Laura The chInaman’s screen 9 Brake; Steve Dempsey with Beth Lewis, Dave Pickson, Simon Rogers and Graham Walmsley; Krzysztof Fabjan ́ski with Maciej Paluszkiewicz, Magdalena The forgotten 19 Paluszkiewicz and Grzegorz Zawadka; Nathan Palmer; Robert Lint with Ryan Harris, Alex Miner, Shelly Smith and Grace Willard; Harald Schindler with Archie Leach, Markus Pelzl, H. Schindler and Tom Stern; Kenneth Scroggins with Myster ious Brandon Fong, Thomas and Miles; Tony Toon with Kate Boarman, James House, Manuscr ipts Jason Martin and Josh Oliver; and The Veterans of a Thousand Midnights. The branchLy numbers edit 20 COPYRIGHT: All contents are © 2010 by their respective creators. -
Quick-Start Rules Credits
QUICK-START RULES CREDITS CthulhuTech and Framewerk created by www.cthulhutech.com MATTHEW GRAU Forums, Information, & Downloads Quick-Start Rules Written by WildFire LLC MATTHEW GRAU, FRASER MCKAY 23321 SE 291st St. Black Diamond, WA 98010 Intellectual Property Developer www.wildfirellc.com MATTHEW GRAU Black Sky CthulhuTech Framewerk Assistance www.blackskystudios.com FRASER MCKAY First Printing. ©2009, WildFire LLC, used under exclusive license from Matthew Grau dba Black Sky Studios. All Rights Reserved. CthulhuTech and Framewerk are trademarks of Mat- Editing thew Grau dba Black Sky Studios. All Rights Reserved. All characters, names, places, and JONNI EMRICH, MATTHEW GRAU text herein are copyrighted by Black Sky Studios, used by WildFire LLC under license. Refer- ences to the works of H. P. Lovecraft are from and remain in the public domain. Art Direction & Logo Design MIKE VAILLANCOURT You may distribute these free Quick-Start Rules freely, as long as the complete document is kept intact and no one makes any money in the process. Cover Design & Book Graphic Design & Layout MARIA CABARDO Cover Art MIKE VAILLANCOURT (Pencils), TREVOR CLAXTON (Col- ors) Interior Illustration WHIT BRACHNA (10), TREVOR CLAXTON (3, 5, 32, 33, 34, 35), ZACHARY GRAVES (51, 52), MACLEAN KENDREE (44, 45, 46), BRANDON LEACH (28), MARCO MAZZONI (47), MARCO NELOR (6, 21), BEN NEWMAN (12, 14), CHRIS OCAMPO (14), ANDREW OLSON (12), ED TADEM (13, 29), MIKE VAILLANCOURT (13), YI-PIAO YEOH (7), JEN ZEE (4, 18) DISCLAIMER CthulhuTech is a game. It is a work of fiction intended as entertainment. Everything contained within is a product of imagination. None of it is real. -
51 Mythos Dooms
BEST OF 51 MYTHOS DOOMS ROLEPLAYING KENNETH HITE MYTHOS 51 DOOMS TEXT KENNETH HITE “The increasing thunder must have affected my ILLUSTRATION LUKAS THELIN & MAGNUS FALLGREN dreams, for in the brief time I slept there came to me apocalyptic visions.” ORIGINAL PUBLICATION FENIX 6/2012 – H.P. Lovecraft, “The Lurking Fear” f Lovecraftian gaming offers anything, Ithaqua, the Yithian destruction of the time windows into alternate dimensions? Only it is opportunities for apocalypse. The stream could awaken the Flying Polyps, or the Keeper knows for sure. With time-travel universe of the Cthulhu Mythos is so rival cults could summon Cthugha and Has- and non-Euclidean gates in the campaign, the dangerous, so replete with opportunities tur simultaneously. Lots of room for multiple investigators can visit either one! Ifor catastrophe, so hostile to the very concept dooms, in other words. Use this column not As a final possibility consider setting a of human existence, that it almost drives one just as a menu for destruction but as an ongo- one-shot or trilogy scenario in a Mythos- to Derlethian heresy in an attempt to explain ing inspiration for your ongoing Cthulhoid doomed future – or an alternate past! What if how we got this far. This can be exaggerated, campaign, in whichever system you prefer. Cthulhu rose in 1925, or Wilbur Whateley’s of course. Most Mythos threats are long-dead These dooms needn’t close off play, in other twin escaped in 1928, or the Deep Ones of (except for that one survivor …), impossibly words: they can drive it. Innsmouth completed their shoggoth, or obscure (except for that one tome …), or simp- Any of these dooms could be merely the the Dark Haunter escaped from Federal Hill ly uninterested in mankind (except that one plan of some cult, sorcerer, mad mathemati- Church in 1935? Some of these dooms leave cult is trying to attract them …), so the human cian, or dream-worker encountered in your some humans alive: run an entire campaign race and indeed the planet Earth has a brief scenario. -
Protodimension.Com Protodimension.Org/Zine the See Always Looking for Contributions by Fan the Community
ISSUE 21 FALL 2014 Protodimension Magazine is a quarterly publication written and produced by fans of the modern, conspiratorial, horror genre of role play gaming. This magazine is provided freely via online download, and intends to follow all rules regarding fair use of copyrighted and trademarked material. No revenue for the writers and publishers of this fan magazine is generated directly or indirectly. Managing Editor : Norm Fenlason Chief Editor : Tad Kelson Contributing Editor : Lee Williams Art Direction : Norm Fenlason Norbert Nagy by Cover: Nagy Norbert Protodimension Magazine is a Trademark of Kinstaff Media, LLC. All rights reserved. While Protodimension Magazine is a trade- mark of Kinstaff Media LLC, all copyrights are held by the respective Corridor Infested authors and artists, unless otherwise indicated. The Dark Conspiracy® game in all forms is owned by Far Future Enterprises. Copyright © 1991, 1997 Cover illustration: Infested Corridor by Nagy Norbert. Far Future Enterprises. Dark Conspiracy® is a registered trademark of Far Future Enterprises. Far Future http://norbface.deviantart.com/gallery/ and permits web sites and fanzines for this game, provided it contains this notice, that Far Future is notified, and https://www.facebook.com/TheArtofNagyNorbert subject to a withdrawal of permission on 90 days notice. The contents of this site are for personal, non-com- Used with the artist’s express permission. mercial use only. Any use of Far Future Enterprises’ copyrighted material or trademarks anywhere on this web site and its files should not be viewed as a challenge to those copyrights or trademarks. In addition, any Some interior artwork by Earl Geier, David Lee Ingersoll, Norm program/articles/file on this site cannot be republished or distributed without the consent of the author who Fenlason. -
ALLIANCE SUMMER 2013 SALE BOOK Quantities Are Limited, Prices
ALLIANCE SUMMER 2013 SALE BOOK Quantities are limited, prices good while supply lasts Sale ends Friday, August 16, 2013 Contact your Account Rep or order online at retailerservices.alliance-games.com Stock Code Description Price Discount SALE PRICE AAG FOFCD1 FOF Fog of War Deck $18.00 80 $3.60 ADV DMGK003 Magikano V3 (DVD) $29.98 95 $1.50 APL 0818 THIRD REICH: RUMORS OF WAR $29.99 80 $6.00 APL 0822 GWAS: SEA OF TROUBLES $29.99 80 $6.00 APL 1808 Panzer Grenadier: North of Elsenborn $9.99 85 $1.50 APL 1816 Panzer Grenadier: Siegfried Line $9.99 80 $2.00 APL 1823 PG: Divizione Corazzata $9.99 75 $2.50 ARY GG-SP1 Armory Spray Primer (White) $5.95 52 $2.86 ARY GG-SP2 Armory Spray Primer (Grey) $5.95 52 $2.86 ARY GG-SP3 Armory Spray Primer (Black) $5.95 52 $2.86 ARY GG-SPM Armory Spray Primer (Matte Sealer) $5.95 52 $2.86 ASI FE01 Fealty $30.00 75 $7.50 ASM 49765 Space Pirates $59.99 75 $15.00 ASM 700500 Lady Alice $42.99 60 $17.20 ASM AGE01US Age Of Gods $39.99 75 $10.00 ASM ALP01US Expedition Altiplano $19.99 70 $6.00 ASM BBQ01US Barbeque Party $19.99 75 $5.00 ASM CARO01US Carole $14.99 70 $4.50 ASM DIX03US Dixit: Odyssey (expansion) $29.99 65 $10.50 ASM DIXJ01 Dixit Jinx (stand alone) $14.99 70 $4.50 ASM DM01US Draco Mundis Board Game $32.99 80 $6.60 ASM DRAG001 River Dragons $39.99 52 $19.20 ASM DT02US Dungeon Twister: Paladins & Dragons $21.99 65 $7.70 ASM ECL02 Eclipse: Rise Of The Ancients Expansion $49.99 52 $24.00 ASM ECLI01 Eclipse: New Dawn For The Galaxy $99.99 52 $48.00 ASM EYE01US Eye For An Eye $12.99 75 $3.25 ASM FD04US Formula -
2012 Program Guide
table of contents 3 Letter from the Con Chair 4 Guests of Honor 14 Events 23 Video Programming 26 Panels & Workshops 33 Artists’ Alley 39 Dealers’ Room 41 Room Directory 43 Maps 50 Where to Eat 60 Getting Around 61 Rules 67 Sponsors 68 Volunteering 69 Staff 72 Autographs APRIL 6–8, 2012 1 ANIME BOSTON CELEBRATES 10 YEARS! 2003 2004 2005 2006 2007 Attendance: Attendance: Attendance: Attendance: Attendance: 4,110 3,656 7,500 9,354 11,500 2008 2009 2010 2011 2012 Attendance: Attendance: Attendance: Attendance: Attendance: 14,339 15,438 17,236 19,136 ????? This weekend we're celebrating Anime Boston's 10th anniversary. We would never have reached this milestone year without our fabulous guests, the support and effort of our staff, and the overwhelming love and inspiration our attendees have provided over the last nine years. Thank you! 2 Anime Boston 2012 LETTER FROM THE CON CHAIR Greetings! On behalf of the New England Anime Society, our honored guests and the entire Anime Boston staff, it is my honor and pleasure to welcome you to Anime Boston 2012! This year is particularly exciting, as we are celebrating our tenth anniversary. When I think back on 2002, when we were working to organize ourselves and plan for the first year of the convention, I’m still astounded at how much has the event has grown and developed. Like a child, the convention “grew up” faster than we expected, and around it, we have lived ten years of life. For those of us who were there from the beginning this means ten years of marriages, children born, friends who have passed on, break-ups, falling in love, learning new things, losing some battles, and winning others. -
Agata Zarzycka Seminarium Magisterskie 2017/2018 Macki
Agata Zarzycka Seminarium magisterskie 2017/2018 Macki! Mythos Cthulhu H. P. Lovecrafta a narracja transmedialna Tentacles! H. P. Lovecraft’s Cthulhu Mythos and Transmedial Storytelling The goal of the seminar is to introduce students to transmedia storytelling as a theoretical framework and a source of analytical tools for analyzing texts of culture. Henry Jenkins defines transmedia storytelling as “a process where integral elements of a fiction get dispersed systematically across multiple delivery channels for the purpose of creating a unified and coordinated entertainment experience” (n. p.). Thus, the concept enables critical exploration of the simultaneous engagement of multiple means of expression and channels of distribution in the functioning of a given narrative. Moreover, thanks to its theoretical flexibility, transmedia storytelling is useful in considerations of economic, social and political contexts shaping such a narrative and its cultural impact. The theoretical dimension of the course, relevant as a source of critical tools applicable in students’ individual MA projects, will be balanced by an exemplary practical analysis of the storyworld based on the Cthulhu mythos, based on the fiction of H. P. Lovecraft. This case study will help us confront such subjects as the transmedial potential of the source text; relationships between transmediality, intertextuality and adaptation; transformative potential of transmedial storytelling (with a special emphasis on specific media, such as music and games); and participatory involvement of audiences in transmedial storytelling. Thus, the course is aimed to inspire MA projects in two main areas: 1) transmedia storytelling and creation of storyworlds in contemporary culture; 2) the transmedial storyworld of Lovecraft’s fiction. -
Cthulhu Mythos Deities
Cthulhu Mythos deities H. P. Lovecraft created a number of deities throughout the course of his literary career, including the "Great Old Ones" and aliens, such as the "Elder Things", with sporadic references to other miscellaneous deities (e.g. Nodens) whereas the "Outer Gods" are a later creation of other prolific writers such as August Derleth, who was credited with formalizing the Cthulhu Mythos.[1][2] Contents Outer Gods List Abhoth Aiueb Gnshal Aletheia Azathoth Azhorra-Tha The Blackness from the Stars The Cloud-Thing C'thalpa Cxaxukluth Daoloth Darkness D’endrrah Ghroth The Hydra Ialdagorth Kaajh'Kaalbh Lu-Kthu Mh'ithrha Mlandoth and Mril Thorion Mother of Pus The Nameless Mist Ngyr-Korath Nyarlathotep Nyctelios Ny-Rakath Olkoth Shabbith-Ka Shub-Niggurath Star Mother Suc'Naath Tru'nembra Tulzscha Ubbo-Sathla Uvhash Xa'ligha Xexanoth Ycnàgnnisssz Yhoundeh Yibb-Tstll Yidhra Yog-Sothoth Yomagn'tho Great Old Ones Table of Great Old Ones Great Ones Elder Gods Known Elder Gods in the Mythos Bast Kthanid Oryx Oztalun Nodens Shavalyoth Ulthar Vorvadoss Yad-Thaddag Yaggdytha See also References Bibliography Outer Gods As it is known in the Mythos, the Outer Gods are ruled by Azathoth, the "Blind Idiot God", who holds court at the center of infinity. A group of Outer Gods dance rhythmically around Azathoth, in cadence to the piping of a demonic flute. Among the Outer Gods present at Azathoth's court are the entities called "Ultimate Gods" in The Dream-Quest of Unknown Kadath (called "Lesser Outer Gods" in the Call of Cthulhu RPG), and possibly Shub-Niggurath, the "Black Goat of the Woods with a Thousand Young". -
1507980372375.Pdf
AUG 13th 2017 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was my inspiration. A HUGE THANK YOU to the Anon Brigade, who do the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of it as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. I arbitrarily classify a ‘Collection’ as a library of different games and a ‘Trove’ as a library of a single game. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Others are encoded but have a working hyperlink underneath. As Anon says; “Surely in Da Archive™ somewhere.” Part I is the Personal Collections. They are Huge. You need to go to each one and look at them. They often have over 1000 links each. Part II is the Alphabetical Section. Well........ when I say “alphabetical”, I really mean artistically arranged according to my whim and level of sobriety.