Compiling Scheme to .NET CLR
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Introduction to Programming in Lisp
Introduction to Programming in Lisp Supplementary handout for 4th Year AI lectures · D W Murray · Hilary 1991 1 Background There are two widely used languages for AI, viz. Lisp and Prolog. The latter is the language for Logic Programming, but much of the remainder of the work is programmed in Lisp. Lisp is the general language for AI because it allows us to manipulate symbols and ideas in a commonsense manner. Lisp is an acronym for List Processing, a reference to the basic syntax of the language and aim of the language. The earliest list processing language was in fact IPL developed in the mid 1950’s by Simon, Newell and Shaw. Lisp itself was conceived by John McCarthy and students in the late 1950’s for use in the newly-named field of artificial intelligence. It caught on quickly in MIT’s AI Project, was implemented on the IBM 704 and by 1962 to spread through other AI groups. AI is still the largest application area for the language, but the removal of many of the flaws of early versions of the language have resulted in its gaining somewhat wider acceptance. One snag with Lisp is that although it started out as a very pure language based on mathematic logic, practical pressures mean that it has grown. There were many dialects which threaten the unity of the language, but recently there was a concerted effort to develop a more standard Lisp, viz. Common Lisp. Other Lisps you may hear of are FranzLisp, MacLisp, InterLisp, Cambridge Lisp, Le Lisp, ... Some good things about Lisp are: • Lisp is an early example of an interpreted language (though it can be compiled). -
Ironpython in Action
IronPytho IN ACTION Michael J. Foord Christian Muirhead FOREWORD BY JIM HUGUNIN MANNING IronPython in Action Download at Boykma.Com Licensed to Deborah Christiansen <[email protected]> Download at Boykma.Com Licensed to Deborah Christiansen <[email protected]> IronPython in Action MICHAEL J. FOORD CHRISTIAN MUIRHEAD MANNING Greenwich (74° w. long.) Download at Boykma.Com Licensed to Deborah Christiansen <[email protected]> For online information and ordering of this and other Manning books, please visit www.manning.com. The publisher offers discounts on this book when ordered in quantity. For more information, please contact Special Sales Department Manning Publications Co. Sound View Court 3B fax: (609) 877-8256 Greenwich, CT 06830 email: [email protected] ©2009 by Manning Publications Co. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by means electronic, mechanical, photocopying, or otherwise, without prior written permission of the publisher. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in the book, and Manning Publications was aware of a trademark claim, the designations have been printed in initial caps or all caps. Recognizing the importance of preserving what has been written, it is Manning’s policy to have the books we publish printed on acid-free paper, and we exert our best efforts to that end. Recognizing also our responsibility to conserve the resources of our planet, Manning books are printed on paper that is at least 15% recycled and processed without the use of elemental chlorine. -
The LLVM Instruction Set and Compilation Strategy
The LLVM Instruction Set and Compilation Strategy Chris Lattner Vikram Adve University of Illinois at Urbana-Champaign lattner,vadve ¡ @cs.uiuc.edu Abstract This document introduces the LLVM compiler infrastructure and instruction set, a simple approach that enables sophisticated code transformations at link time, runtime, and in the field. It is a pragmatic approach to compilation, interfering with programmers and tools as little as possible, while still retaining extensive high-level information from source-level compilers for later stages of an application’s lifetime. We describe the LLVM instruction set, the design of the LLVM system, and some of its key components. 1 Introduction Modern programming languages and software practices aim to support more reliable, flexible, and powerful software applications, increase programmer productivity, and provide higher level semantic information to the compiler. Un- fortunately, traditional approaches to compilation either fail to extract sufficient performance from the program (by not using interprocedural analysis or profile information) or interfere with the build process substantially (by requiring build scripts to be modified for either profiling or interprocedural optimization). Furthermore, they do not support optimization either at runtime or after an application has been installed at an end-user’s site, when the most relevant information about actual usage patterns would be available. The LLVM Compilation Strategy is designed to enable effective multi-stage optimization (at compile-time, link-time, runtime, and offline) and more effective profile-driven optimization, and to do so without changes to the traditional build process or programmer intervention. LLVM (Low Level Virtual Machine) is a compilation strategy that uses a low-level virtual instruction set with rich type information as a common code representation for all phases of compilation. -
IJIRT | Volume 2 Issue 6 | ISSN: 2349-6002
© November 2015 | IJIRT | Volume 2 Issue 6 | ISSN: 2349-6002 .Net Surbhi Bhardwaj Dronacharya College of Engineering Khentawas, Haryana INTRODUCTION as smartphones. Additionally, .NET Micro .NET Framework (pronounced dot net) is Framework is targeted at severely resource- a software framework developed by Microsoft that constrained devices. runs primarily on Microsoft Windows. It includes a large class library known as Framework Class Library (FCL) and provides language WHAT IS THE .NET FRAMEWORK? interoperability(each language can use code written The .NET Framework is a new and revolutionary in other languages) across several programming platform created by Microsoft for languages. Programs written for .NET Framework developingapplications. execute in a software environment (as contrasted to hardware environment), known as Common It is a platform for application developers. Language Runtime (CLR), an application virtual It is a Framework that supports Multiple machine that provides services such as Language and Cross language integration. security, memory management, and exception handling. FCL and CLR together constitute .NET IT has IDE (Integrated Development Framework. Environment). FCL provides user interface, data access, database Framework is a set of utilities or can say connectivity, cryptography, web building blocks of your application system. application development, numeric algorithms, .NET Framework provides GUI in a GUI and network communications. Programmers manner. produce software by combining their own source code with .NET Framework and other libraries. .NET is a platform independent but with .NET Framework is intended to be used by most new help of Mono Compilation System (MCS). applications created for the Windows platform. MCS is a middle level interface. Microsoft also produces an integrated development .NET Framework provides interoperability environment largely for .NET software called Visual between languages i.e. -
Towards a Portable and Mobile Scheme Interpreter
Towards a Portable and Mobile Scheme Interpreter Adrien Pi´erard Marc Feeley Universit´eParis 6 Universit´ede Montr´eal [email protected] [email protected] Abstract guage. Because Mobit implements R4RS Scheme [6], we must also The transfer of program data between the nodes of a distributed address the serialization of continuations. Our main contribution is system is a fundamental operation. It usually requires some form the demonstration of how this can be done while preserving the in- of data serialization. For a functional language such as Scheme it is terpreter’s maintainability and with local changes to the original in- clearly desirable to also allow the unrestricted transfer of functions terpreter’s structure, mainly through the use of unhygienic macros. between nodes. With the goal of developing a portable implemen- We start by giving an overview of the pertinent features of the tation of the Termite system we have designed the Mobit Scheme Termite dialect of Scheme. In Section 3 we explain the structure interpreter which supports unrestricted serialization of Scheme ob- of the interpreter on which Mobit is based. Object serialization is jects, including procedures and continuations. Mobit is derived discussed in Section 4. Section 5 compares Mobit’s performance from an existing Scheme in Scheme fast interpreter. We demon- with other interpreters. We conclude with related and future work. strate how macros were valuable in transforming the interpreter while preserving its structure and maintainability. Our performance 2. Termite evaluation shows that the run time speed of Mobit is comparable to Termite is a Scheme adaptation of the Erlang concurrency model. -
Design and Implementation of Generics for the .NET Common Language Runtime
Design and Implementation of Generics for the .NET Common Language Runtime Andrew Kennedy Don Syme Microsoft Research, Cambridge, U.K. fakeÒÒ¸d×ÝÑeg@ÑicÖÓ×ÓfغcÓÑ Abstract cally through an interface definition language, or IDL) that is nec- essary for language interoperation. The Microsoft .NET Common Language Runtime provides a This paper describes the design and implementation of support shared type system, intermediate language and dynamic execution for parametric polymorphism in the CLR. In its initial release, the environment for the implementation and inter-operation of multiple CLR has no support for polymorphism, an omission shared by the source languages. In this paper we extend it with direct support for JVM. Of course, it is always possible to “compile away” polymor- parametric polymorphism (also known as generics), describing the phism by translation, as has been demonstrated in a number of ex- design through examples written in an extended version of the C# tensions to Java [14, 4, 6, 13, 2, 16] that require no change to the programming language, and explaining aspects of implementation JVM, and in compilers for polymorphic languages that target the by reference to a prototype extension to the runtime. JVM or CLR (MLj [3], Haskell, Eiffel, Mercury). However, such Our design is very expressive, supporting parameterized types, systems inevitably suffer drawbacks of some kind, whether through polymorphic static, instance and virtual methods, “F-bounded” source language restrictions (disallowing primitive type instanti- type parameters, instantiation at pointer and value types, polymor- ations to enable a simple erasure-based translation, as in GJ and phic recursion, and exact run-time types. -
Toward IFVM Virtual Machine: a Model Driven IFML Interpretation
Toward IFVM Virtual Machine: A Model Driven IFML Interpretation Sara Gotti and Samir Mbarki MISC Laboratory, Faculty of Sciences, Ibn Tofail University, BP 133, Kenitra, Morocco Keywords: Interaction Flow Modelling Language IFML, Model Execution, Unified Modeling Language (UML), IFML Execution, Model Driven Architecture MDA, Bytecode, Virtual Machine, Model Interpretation, Model Compilation, Platform Independent Model PIM, User Interfaces, Front End. Abstract: UML is the first international modeling language standardized since 1997. It aims at providing a standard way to visualize the design of a system, but it can't model the complex design of user interfaces and interactions. However, according to MDA approach, it is necessary to apply the concept of abstract models to user interfaces too. IFML is the OMG adopted (in March 2013) standard Interaction Flow Modeling Language designed for abstractly expressing the content, user interaction and control behaviour of the software applications front-end. IFML is a platform independent language, it has been designed with an executable semantic and it can be mapped easily into executable applications for various platforms and devices. In this article we present an approach to execute the IFML. We introduce a IFVM virtual machine which translate the IFML models into bytecode that will be interpreted by the java virtual machine. 1 INTRODUCTION a fundamental standard fUML (OMG, 2011), which is a subset of UML that contains the most relevant The software development has been affected by the part of class diagrams for modeling the data apparition of the MDA (OMG, 2015) approach. The structure and activity diagrams to specify system trend of the 21st century (BRAMBILLA et al., behavior; it contains all UML elements that are 2014) which has allowed developers to build their helpful for the execution of the models. -
Superoptimization of Webassembly Bytecode
Superoptimization of WebAssembly Bytecode Javier Cabrera Arteaga Shrinish Donde Jian Gu Orestis Floros [email protected] [email protected] [email protected] [email protected] Lucas Satabin Benoit Baudry Martin Monperrus [email protected] [email protected] [email protected] ABSTRACT 2 BACKGROUND Motivated by the fast adoption of WebAssembly, we propose the 2.1 WebAssembly first functional pipeline to support the superoptimization of Web- WebAssembly is a binary instruction format for a stack-based vir- Assembly bytecode. Our pipeline works over LLVM and Souper. tual machine [17]. As described in the WebAssembly Core Specifica- We evaluate our superoptimization pipeline with 12 programs from tion [7], WebAssembly is a portable, low-level code format designed the Rosetta code project. Our pipeline improves the code section for efficient execution and compact representation. WebAssembly size of 8 out of 12 programs. We discuss the challenges faced in has been first announced publicly in 2015. Since 2017, it has been superoptimization of WebAssembly with two case studies. implemented by four major web browsers (Chrome, Edge, Firefox, and Safari). A paper by Haas et al. [11] formalizes the language and 1 INTRODUCTION its type system, and explains the design rationale. The main goal of WebAssembly is to enable high performance After HTML, CSS, and JavaScript, WebAssembly (WASM) has be- applications on the web. WebAssembly can run as a standalone VM come the fourth standard language for web development [7]. This or in other environments such as Arduino [10]. It is independent new language has been designed to be fast, platform-independent, of any specific hardware or languages and can be compiled for and experiments have shown that WebAssembly can have an over- modern architectures or devices, from a wide variety of high-level head as low as 10% compared to native code [11]. -
PUB DAM Oct 67 CONTRACT N00014-83-6-0148; N00014-83-K-0655 NOTE 63P
DOCUMENT RESUME ED 290 438 IR 012 986 AUTHOR Cunningham, Robert E.; And Others TITLE Chips: A Tool for Developing Software Interfaces Interactively. INSTITUTION Pittsburgh Univ., Pa. Learning Research and Development Center. SPANS AGENCY Office of Naval Research, Arlington, Va. REPORT NO TR-LEP-4 PUB DAM Oct 67 CONTRACT N00014-83-6-0148; N00014-83-K-0655 NOTE 63p. PUB TYPE Reports - Research/Technical (143) EDRS PRICE MF01/PC03 Plus Postage. DESCRIPTORS *Computer Graphics; *Man Machine Systems; Menu Driven Software; Programing; *Programing Languages IDENTIF7ERS Direct Manipulation Interface' Interface Design Theory; *Learning Research and Development Center; LISP Programing Language; Object Oriented Programing ABSTRACT This report provides a detailed description of Chips, an interactive tool for developing software employing graphical/computer interfaces on Xerox Lisp machines. It is noted that Chips, which is implemented as a collection of customizable classes, provides the programmer with a rich graphical interface for the creation of rich graphical interfaces, and the end-user with classes for modeling the graphical relationships of objects on the screen and maintaining constraints between them. This description of the system is divided into five main sections: () the introduction, which provides background material and a general description of the system; (2) a brief overview of the report; (3) detailed explanations of the major features of Chips;(4) an in-depth discussion of the interactive aspects of the Chips development environment; and (5) an example session using Chips to develop and modify a small portion of an interface. Appended materials include descriptions of four programming techniques that have been sound useful in the development of Chips; descriptions of several systems developed at the Learning Research and Development Centel tsing Chips; and a glossary of key terms used in the report. -
Salesforce CLI Plug-In Developer Guide
Salesforce CLI Plug-In Developer Guide Salesforce, Winter ’22 @salesforcedocs Last updated: July 21, 2021 © Copyright 2000–2021 salesforce.com, inc. All rights reserved. Salesforce is a registered trademark of salesforce.com, inc., as are other names and marks. Other marks appearing herein may be trademarks of their respective owners. CONTENTS Salesforce CLI Plug-In Developer Guide . 1 Salesforce CLI Plug-Ins . 1 Salesforce CLI Architecture . 3 Get Started with Salesforce CLI Plug-In Generation . 5 Naming and Messages for Salesforce CLI Plug-Ins . 7 Customize Your Salesforce CLI Plug-In . 13 Test Your Salesforce CLI Plug-In . 32 Debug Your Salesforce CLI Plug-In . 33 Best Practices for Salesforce CLI Plug-In Development . 33 Resources for Salesforce CLI Plug-In Development . 35 SALESFORCE CLI PLUG-IN DEVELOPER GUIDE Discover how to develop your own plug-ins for Salesforce CLI. Explore the Salesforce CLI architecture. Learn how to generate a plug-in using Salesforce Plug-In Generator, use Salesforce’s libraries to add functionality to your plug-in, and debug issues. Learn about our suggested style guidelines for naming and messages and our recommended best practices for plug-ins. Salesforce CLI Plug-Ins A plug-in adds functionality to Salesforce CLI. Some plug-ins are provided by Salesforce and are installed by default when you install the CLI. Some plug-ins, built by Salesforce and others, you install. When you have a requirement that an existing plug-in doesn’t meet, you can build your own using Node.js. Salesforce CLI Architecture Before you get started with adding functionality to Salesforce CLI, let’s take a high-level look at how the CLI and its dependencies and plug-ins work together. -
Allegro CL User Guide
Allegro CL User Guide Volume 1 (of 2) version 4.3 March, 1996 Copyright and other notices: This is revision 6 of this manual. This manual has Franz Inc. document number D-U-00-000-01-60320-1-6. Copyright 1985-1996 by Franz Inc. All rights reserved. No part of this pub- lication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means electronic, mechanical, by photocopying or recording, or otherwise, without the prior and explicit written permission of Franz incorpo- rated. Restricted rights legend: Use, duplication, and disclosure by the United States Government are subject to Restricted Rights for Commercial Software devel- oped at private expense as specified in DOD FAR 52.227-7013 (c) (1) (ii). Allegro CL and Allegro Composer are registered trademarks of Franz Inc. Allegro Common Windows, Allegro Presto, Allegro Runtime, and Allegro Matrix are trademarks of Franz inc. Unix is a trademark of AT&T. The Allegro CL software as provided may contain material copyright Xerox Corp. and the Open Systems Foundation. All such material is used and distrib- uted with permission. Other, uncopyrighted material originally developed at MIT and at CMU is also included. Appendix B is a reproduction of chapters 5 and 6 of The Art of the Metaobject Protocol by G. Kiczales, J. des Rivieres, and D. Bobrow. All this material is used with permission and we thank the authors and their publishers for letting us reproduce their material. Contents Volume 1 Preface 1 Introduction 1.1 The language 1-1 1.2 History 1-1 1.3 Format -
NET Framework
Advanced Windows Programming .NET Framework based on: A. Troelsen, Pro C# 2005 and .NET 2.0 Platform, 3rd Ed., 2005, Apress J. Richter, Applied .NET Frameworks Programming, 2002, MS Press D. Watkins et al., Programming in the .NET Environment, 2002, Addison Wesley T. Thai, H. Lam, .NET Framework Essentials, 2001, O’Reilly D. Beyer, C# COM+ Programming, M&T Books, 2001, chapter 1 Krzysztof Mossakowski Faculty of Mathematics and Information Science http://www.mini.pw.edu.pl/~mossakow Advanced Windows Programming .NET Framework - 2 Contents The most important features of .NET Assemblies Metadata Common Type System Common Intermediate Language Common Language Runtime Deploying .NET Runtime Garbage Collection Serialization Krzysztof Mossakowski Faculty of Mathematics and Information Science http://www.mini.pw.edu.pl/~mossakow Advanced Windows Programming .NET Framework - 3 .NET Benefits In comparison with previous Microsoft’s technologies: Consistent programming model – common OO programming model Simplified programming model – no error codes, GUIDs, IUnknown, etc. Run once, run always – no "DLL hell" Simplified deployment – easy to use installation projects Wide platform reach Programming language integration Simplified code reuse Automatic memory management (garbage collection) Type-safe verification Rich debugging support – CLR debugging, language independent Consistent method failure paradigm – exceptions Security – code access security Interoperability – using existing COM components, calling Win32 functions Krzysztof