Under 9’s

Club Coaching Plan

warwickshirecricketboard Warwickshire Board @warks_wcb

Introduction

Warwickshire Cricket Board has produced an 18-week coaching plan for clubs to help deliver high quality coaching to children across the county. The plan features 6 winter sessions and 12 summer sessions to replicate the approximate period of time spent coaching children at your club each year. This equates to 18 hours coaching time.

The aim of the plan is for children in the under 9 age group to enjoy participating in cricket through engaging sessions, emphasising on fun, whilst learning the core skills of the game, using a range of practices and game-based scenarios to be able to implement player learning. The sessions are planned for a group of 20-30 children with 2 coaches; however, this can be adjusted for each individual club.

At under 9’s level, the majority of the cricket played is in softball format, where multiple clubs attend a festival and play numerous matches of pair’s cricket. This is a fantastic way to provide children their first experience of match play. The rules are designed to ensure every player is active during the game and this is reflected within the practices highlighted in the plan. Therefore it is imperative that every child is , , catching and throwing as much possible, in order to replicate the fundamental movements and techniques which are then enhanced in later years.

It is therefore the objective of the winter sessions to implement the early stage of the development model, an advancement of All Stars Cricket, which is an opportunity for improvement before the outside sessions commence. These include work on front foot batting, bowling and catching, which is again reinforced in the early stages of the summer sessions. As the summer sessions progress, to prepare players for festival play, there is increasing amount of variable and game-based practices. This requires players to perform the skill or movement differently from one attempt to the next or play in conditioned games, which can be delivered in a variety of formats, as shown in the document. The plan also incorporates the modern game and the importance of T20, with a session dedicated to the skills performed. From our experience, these sessions are extremely popular and reinforce the importance of fun and enjoyment, through the power of cricket. There are 2 sessions in the summer which act as a monitoring of player progress. These are useful for coaches to run, to enable to see what level the group is at and how the remaining sessions can be modified to ensure that they benefit the group’s learning and development.

Progressions within activities are also an essential for both the development of the group, but also as an opportunity to challenge players through fun. There are a wide range of progression ideas for each activity, including competition, increasing or decreasing the difficulty of the task or rewards in games for using skills learned in main activity.

There is not an exhaustive amount of activities or progression options, so your own clubs’ ideas are welcomed. If you need further assistance with planning, please use ‘I coach Cricket’ (http://icoachcricket.ecb.co.uk/) which shows examples and videos of activities and details of how to access the videos are within this document. If you would like to discuss the plan or need further support, please contact WCB Cricket Development Coach, Andy Turnbull, via email ([email protected]).

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Under 9’s Winter Coaching: Session 1

Equipment Set Up Rules Progressions Time iCoach Video Warm Up: Cones (red, 2 coned areas of 15 players The coach will be in the centre Encourage changes of 5-10 Early yellow, green in each space. of the square, holding a red, direction by adding in a new mins Physical x2) yellow and green cone. Players colour of cone. Page 1 Ensure spaces are big can move at a jogging pace Traffic Lights Traffic Cones to mark enough to ensure there is when green is shown, a Change the colour frequently Lights space utilised. enough space to move. catching position when yellow to develop reactions, quick is shown and bouncing on the changes of direction and the spot when red is shown. ability to move into a catching position quickly, relating to a game.

Activity 1 ‘Bigger’ balls Each person is placed into a Players must attempt to throw Move to smaller ball. 10-15 Early (All Stars) pair. the ball underarm to each mins Technical other and catch the ball. Challenges: First to 20/50 Fielding Close Tennis Balls Cones are set up so that catches. Start of Stage Catching each pair stands opposite Make sure the emphasis is on Development Technique Cone for each each other, 3-4 yards apart a high amount of Encourage players to vary the End of Stage player. at first. opportunities to catch the ball position of the throw, higher, to promote self-learning. lower, left and right. Place a ball on one cone for each pair, to remain Begin to incorporate key 2 balls if some groups are in organised. catching principles: Strong need of further progression. position, maximal catching area, eyes on the ball. Moving back to bigger balls if necessary.

Activity 2 Cones 6 coned areas (ideally colour Every player in each box has a Reverse the sequence order, 5-10 Early Tennis balls coordinated). number between 1-6. The ball so that 6 starts with the ball to mins Page 1 starts with 1 and moves in challenge players’ thinking. Catching Participants divided into sequence through to 6 and By equal groups, no more than back to one via an underarm One handed catching only Numbers 6. throw and catch. (right and left).

All players must be moving at Rolling the ball along the floor all times. to improve fielding technique.

Allow an option to vary practice, catch or throw to enable reaction to unknown stimuli.

Activity 3 10-12 bats 2 games to promote The object of the game is for Further distance for batters to 15-20 Early Cones everybody being involved all the catchers to compete run/catchers to throw. mins Technical Tennis Balls the time. 4 teams of equal against the batters in a 1 Fielding Quick Stumps x4 amount. minute challenge. Bigger ball in play if catchers Page 1 Runs, Safe are struggling. Catches Team of catchers have one Catchers aim to take as many cone each and are placed in catches as possible, where Catches count as 2 points. a circle. Batters are split in batters must attempt as many two and are positioned runs as possible as a team (1pt behind stumps equally in a for each successful run/catch). relay set up. Teams then swap over and a Competition within all 4 score is calculated. teams (3 matches)

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Under 9’s Winter Coaching: Session 2

Equipment Set Up Rules Progressions Time iCoach Video

Warm Up: ‘Bigger Ball’ 2 pitches, 4 teams of Players must stay behind Add more big balls to the 10 mins Early from All Stars. equal amount. Pitches the line of cones for game. Tactical 20m long safety. Fielding Cones Include a time limit. Page 1 Crossfire Line of cones at the end of Aim of the game is to hit Tennis Balls the playing area, equal the bigger ball with the Increase throwing amount of tennis balls at tennis ball via an overarm distance (playing area). each end. Big ball is the throw. The first team to target in the middle of the knock the big ball past the area. line of cones is the winner.

Activity 1 15 bats Batting tees set up a safe Batters await a Scoring points for success 15 mins Early 15 tennis balls distance apart (3-4 paces). countdown from the of shot. 10 points through Technical 15 batting tees A bat is positioned next to coach and can only strike your goal, 5 points for Batting Front foot Cones the tee with a tennis ball the ball when instructed either side or 2 points if Striking Vertical batting on top. to do so. the ball is in the air. 0 Development stages points for anything else. End of Stage A coned ‘goal’ is set up for A call of ‘collect’ will each batter to aim for. follow and balls are to be Move goals closer/further collected by the non- apart. Add in more balls Coned area behind the striker. Pairs then swap to provide the non-striker batter for non-striking positions. with an additional job batter within the pair. (*safety important with Introduction to core placing of balls on tees). principles. Grip, stance backswing most importantly. Activity 2 5 Bats 10 tees are lined up an Batters hit 2 front foot Include a scoring zone for 15 mins Early 2 Stumps equal distance apart. drives (5 batters x 2 balls). bonus points. In an area Technical 10 Tees Countdown from the where a front foot drive is Batting Rapid Fire Tennis Balls A Line of cones are placed coach before striking likely to go. 10 points for a Beat the fielder Batting Cones across the playing area at commences. Fielders must success. 10m from the bat. stay behind the line of cones until the last ball 5 points for the fielding Stumps are placed behind has been struck. Batters team if a catch is taken. the hitting zone. than run around the stumps to attain points Increase running distance A coned ‘pavilion’ is set for their team. 1pt for between stumps. up for the batters each set of stumps awaiting their turn to bat. passed. Batters stop when fielders return balls and tees to correct positon.

Teams switch once every batter has had 2 opportunities to bat. Activity 3 2 stumps Stumps placed 10-15m The aim of the game is for Double runs for a well- 20 mins Early Tennis Ball apart. 2 cones placed next batters to score as many executed drive. Technical Bats to the bowlers end set of runs as possible by hitting Physical Continuous Cones stumps. a moving ball and then 5pts for a catch taken by a Batting Cricket immediately running fielder. Game-based Coned ‘pavilion’ set up for towards the bowlers end, Page 1 the batters awaiting their through a gate and back Scoring zones introduced turn to bat. to join their team. Batters to begin to think about must run every time, tactical gameplay. Fielders to be spread out. scoring 1pt for a hit and 0 for a miss. Batters are out Bobble feeds from coach Coach is the bowler. if they are bowled, hit is necessary, dependent , caught, or run out. upon skill level of player. Teams switch every 5 mins (2 innings).

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Under 9’s Winter Coaching: Session 31

Equipment Set Up Rules Progressions Time iCoach Video Warm Up: Cones Participants divided Players take it in turns Pick up and throw 5-10 Early Tennis Balls into 6 relay teams. to complete a task, under arm from mins Physical with the emphasis on middle cone. Start Warm Ups 5 cones per team in fun and completing with ball and leave Warm Up line 10-15m long. tasks that occur on a it on middle cone. Relays cricket field. Next person Teams split on each retrieves. Catching end of the relay line. relay. Batting slalom. Activity 1 Cones Participants split Participants will then Place 2 cones to 15 Early Tennis Balls into pairs and each bowl to each other, aim for (1 each) as mins Technical have a cone, 16 using a catching an area to attempt Bowling Bowling yards apart (as per position to stop the to land the ball on Start of Stage Technique u9 festivals) ball. the first bounce. Overarm – paired participants will Development practice then bowl to each Important that Introduce run up End of Stage other, using a players ‘have a go’ and grip. catching position to and experience what stop the ball. bowling feels like. Simplify technique for players if Basic technical points necessary. starting to be introduced but important to keep in mind each player’s individual method. Activity 2 Incredi-balls 6 lanes of bowling Bowlers take it in Point scoring 20 Early 6xs stumps organised. turns to bowl the ball, challenge. 1 point mins Technical Cones with one player as a for landing the ball Bowling Bowling Cone for point of keeper. After the inside the target Development Relay release and a keeper retrieves the box. 2 points if the Practices 3 further cone behind ball, they join the ball misses the for start of run up team and the bowler box, but hits the (safety area for takes the place of the stumps. 3 points if teammates). keeper. the balls lands in the box and the Coned square This is a good ball hits the placed in front of opportunity to allow stumps. stumps as a target the players to ‘have a area. go’ and experience Make the target the skill of bowling, box smaller/bigger. before technical points are introduced Increase stump size in intervals to help to 6 (2 sets of the players develop. stumps).

Activity 3 4 stumps Split group in 4 Bowlers will bowl Develop fielding 20 Early 4 ball teams. overarm, as practiced awareness with a mins Tactical 4 bats within the session and cone to learn how Mini Game Mini Cones There are 4 pitches the batter will look to close/far away you Game and every player has score runs. A batter should stand. Use a number, in which scores runs by questions to test they take turns to running up and down where players bat, bowl, field and the wicket, which could move their wicket keep. they can do at any cone to. time. They can also A game is set up choose not to run to 5 runs added to using only 1 set of develop game batting score for stumps. There is 1 awareness. A batter is bowlers taking batter, 1 bowler and out when bowled, or a catch the remainder are caught or hit wicket from fielders. fielders. and next batter takes their turn. warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Under 9’s Winter Coaching: Session 4

Equipment Set Up Rules Progressions Time iCoach Video

Warm Up: Bats Players divided into Batters run with the bat to the Include calling. Batters 10 Activities Cones teams of 3 and 1 bat opposite side where a changeover can only go when ‘yes’ mins Page 9 between each group. if complete and the next person is heard. A ‘no’ means Technical begins to run. stay still (game related) Tactical Running Cones positioned 16 with the yards apart. Sliding the bat in. Add a bat Introduce ‘wait’ call. gate to each team On person on one side before the end of the 16 and 2 on the other. yard area. This is where players learn how to slide their bat to gain an advantage.

Running more than 1. Coach calls ‘yes’ and then a number.

Activity 1 Cones Players divided into 4 Aim of the game is to be the team Increase/decrease 15 This specific game is Tennis teams of equal size. that hits the stumps on the most distance from target. mins not shown on Balls Throwing competition occasions. iCoach, however, Throwing Stumps (2 pitches). Less/more stumps to you can view the Challenge There are 10 balls in play per pitch. aim for. start of stage, to 4 sets of stumps When a stump is hit, the game is look at the arranged inside a stopped by the coach. The player Begin to highlight technical aspects of coned area, with both who hit the stump takes it out of importance of an overarm throw, teams 10m from the the base and back to their team. technique and player by searching for stumps. understanding of how ‘throwing’ in the throwing is important. search bar. Players throw overarm only. Activity 2 Cones 6 teams assembled The batter’s job is to run a 2 (in Increase/decrease 15 Basic Bats and each player given order of 1-6). The fielder also runs length of run or throw mins Technical Stumps a number between 1- to the opposite end, before depending upon which Tactical Run Them Tennis balls 6. 6 teams are throwing the ball back to the team appears to be Search for ‘Run Out divided into 3 pitches, keeper and attempting a run out more successful. them out’. each pitch has a before the batter returns to their running area and a crease. 1 point awarded to the fielding area. 10-12m team that wins each mini race. 10 between the stumps. races per innings before a switch. 1 fielder takes turns Both the fielder and the batter can to become the only begin on the coach’s keeper. command of ‘go’.

Activity 3 8 stumps Stumps set up in a The bowler (coach) can bowl to Scoring zones acquire 5 20 Basic 8 bats diamond formation, any of the 4 batsmen. Every time a bonus runs. mins Practices Tennis 10-15m apart. Bowler batsman hits a ball, all 4 batsmen General Games Diamond Balls is a coach who stands must run in an anti-clockwise 5 runs scored for an Page 1 Cricket cones in the middle. direction, to the next set of example of good calling stumps. If they wish, they as many from the batting team Batters split into times as they would like. 1pt per (learning from warm teams of 4, and run. If a batsman is out caught, hit up). remaining batters are wicket, run out or bowled then all in a coned ‘pavilion. 4 batsmen are out and replaced by 5 bonus runs scored for the next group. an example of good No fielders are throwing technique allowed are allowed (learning from main inside the diamond activity) and a run out. area for safety.

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Under 9’s Winter Coaching: Session 5

Equipment Set Up Rules Progressions Time iCoach Video Warm Up: 4 stumps 2 pitches, 4 teams. Teams are attacking 5 catches before a 10 Use toolbar to search Tennis Balls opposite ends of the pitch. throw at goal. mins for Hand Hockey Cones Pitch 20m long Players must move the Cannot throw the Basic Hand Hockey Bibs approximately. ball round their team by ball back to the Physical throwing and catching. At same person who Warm Up Coned area around any point, players can threw it to you. One the stumps. throw at the target to handed only. Ball score a point for their rolled along the team. If the ball touches floor for fielding the floor, possession is based game. given to the opposing team. Activity 1 15 bats Batting tees set up a Batters await a Scoring points for 15 Early 15 tennis balls safe distance apart (3- countdown from the success of shot. 10 mins Technical Pull Shot 15 batting 4 paces). A bat is coach and can only strike points through your Batting Technique tees positioned next to a the ball when instructed goal, 5 points for Striking Horizontal Cones setoff stumps, with to do so. either side or 2 Start of Stage Stumps one stump in and a points if the ball is in Development tee with a tennis ball A call of ‘collect’ will the air. 0 points for Practices on top to replicate a follow and balls are to be anything else. Move End of Stage ‘suitable’ pull shot collected by the non- goals closer/further height. A coned ‘goal’ striker. Pairs then swap apart. Add in more is set up for each positions. balls to provide the batter to aim for. non-striker with an Coned area behind the additional job batter for non-striking (*safety important batter within the pair. with placing of balls on tees). Activity 2 Bats 2 pitches, 4 teams. Each batsman has 5 Pull Smaller/larger goals. 15 Basic Tennis Balls 2 cones ‘goals’ set up Shot attempts. Their aim mins Practices Pull Shot Cones behind one another, is to beat the fielders. If Balls thrown into a Batting Lords Game Stumps first goal 15m and they score through the keeper once fielded Technical Tee second 20m from the first goal, 5 runs are (good game Page 1 bat (safety). Fielders scored and 10 runs for the practice). simulate square furthest goal. leg/mid-wicket Coach varies speed fielding positions. Coaches now feeding of throw dependent Coned ‘pavilion’ balls. upon ability of the batting team. individual. If a batter is out, they continue until 5 balls have been bowled. Activity 3 Bats 2 pitches, 4 teams. Coach has orange Ensure the group 20 Early Tennis Balls windballs) and yellow understand what mins Practices Shot Windballs Fielding teams split (tennis balls) in his hand. If decisions they are Batting Selection into off and leg side the coach feeds a yellow making and why. Page 1 game positons. ball, then the batter must play a front foot drive. If ‘Orange or Yellow’ will Coned ‘pavilion’ for an orange ball is fed, then give you a good batting team. a pull shot must be understanding of the attempted. 5 points for game. the correct decision. 10 if the shot is executed perfectly.

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Under 9’s Winter Coaching: Session 6

Equipment Set Up Rules Progressions Time iCoach Videos

Warm Up: Bats Two 20x20m The aim is for players to keep the ball Introduce side/back of the bat 10 mins Basic Tennis Balls coned areas are bouncing on the face of the bat whilst to challenge skill level. Physical Cones set up and the moving around the area. Warm Up participants are Bat tap tennis with a partner. Batting Bat taps split into 2 Bats must be held with two hands on Page 1 groups. Each the handle. Include additional zones to player has a bat move into. and a tennis ball. Bigger/smaller balls if appropriate.

Activity 1 Tennis Balls Participants Players are to throw the ball underarm Link to close catching. What is 15 mins Early Cones divided into pairs at height, with the ball travelling the same/different with Technical and each player upwards, and then downwards technique? Fielding High has a cone, creating a high catch for the partner. Start of Stage Catching placed 10m away Competition. How many catches Development from each other. After 5 attempts, players swap sides in a minute? End of Stage and repeat the process. Close catch, high catch where it *Adapt for height of alternates every throw. catch.

Activity 2 Cones 2 pitches set up, Players must throw underarm at all Second ball introduced. 10 mins Basic Tennis balls 10x10m pitches. times and attempt to win a point. Physical 4 stumps Stumps used as a Smaller/larger pitch. Search for ‘Catching Catching net, one set The ball is allowed to bounce once Tennis’ Tennis either side of the before being returned. Players are One handed catches only. middle of the allowed to catch the ball before court. throwing it, but must remain still Bigger ball. (pivot allowed). 4 equal teams. Players eliminated after a Point awarded if there is a dropped mistake. catch, 2 bounces, or if the ball hits the net/is out of play on the first bounce.

Activity 3 Stumps 2 pairs cricket Teams split into pairs and face 12 legal 2 Powerplay overs (double runs 25 mins Basic Incredi-balls pitches set up. deliveries (2 overs). for batting and 2 sets of stumps Practices Bats Stumps 16 yards to aim for in bowling powerplay. General Games Pairs Cones apart, boundary a Runs are scored as per normal cricket Pairs Cricket Cricket reasonably size, rules. Teams start at 200 runs and Look to link in the skills learned marked by cones attempt to add to their score. If a in the previous sessions, use in a circular shape wicket falls (no LBW’s) 5 runs are lost questioning to aid player around the pitch. from the total. Each fielder must bowl development. at least 1 over. 2 cones to mark the crease/wide The team with the highest run total is lines at each end the winner. of the wicket.

Coned ‘pavilion’ for the batsmen awaiting their turn.

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Under 9’s Summer Coaching: Session 1

Equipment Set Up Rules Progressions Time iCoach Video

Warm Up: Cones 6 coned areas (ideally Every player in each box Reverse the sequence 5-10 Early Tennis Balls colour coordinated). has a number between 1- order, so that 6 starts mins Page 1 6. The ball starts with 1 with the ball to Participants divided and moves in sequence challenge players’ Catching By into equal groups, no through to 6 and back to thinking. One handed Numbers more than 6. one via an underarm catching only (right throw and catch. and left). Rolling the ball along the floor to All players must be improve fielding moving at all times. technique. Allow an option to vary practice, catch or throw to enable reaction to unknown stimuli. Activity 1 Bats Batting tees set up a Batters await a Scoring points for 15 Early Tees safe distance apart (3- countdown from the success of shot. 10 mins Technical Tennis Balls 4 paces). A bat is coach and can only strike points through your Batting Front Foot Cones positioned next to the the ball when instructed goal, 5 points for Striking Vertical Batting tee with a tennis ball to do so. either side or 2 points Development stages on top. if the ball is in the air. End of Stage A call of ‘collect’ will 0 points for anything A coned ‘goal’ is set follow and balls are to be else. up for each batter to collected by the non- aim for. striker. Pairs then swap Move goals positions. closer/further apart. Coned area behind Add in more balls to the batter for non- Introduction to core provide the non- striking batter within principles. Grip, stance striker with an the pair. backswing most additional job importantly. (*safety important with placing of balls on tees). Activity 2 Bats Stumps set up at Each player has 5 Increase/decrease 15 Basic Tennis balls batting end only. 2 attempts to drive the ball size of the zones. mins Practices Cones ‘goals’ one behind the through the ‘goals’. These Batting Front Foot other as a target for are fed quickly in Bigger ball. Page 1 Lords Game the batters to strike succession with one Lords Game Front foot drive the ball through. bounce before the batter Rewards for fielding makes connection. team (i.e catch = 5 Coned ‘pavilion’ for runs). the batsmen awaiting 5 runs awarded for the their turn. first goal and 10 for the Bobble feeds. furthest goal. 2 innings Coach has 5 balls per team. ready and is in a drop feed position, to the If a there is a wicket, side of the batter. continue batting.

Activity 3 2 stumps Stumps placed 10- The aim of the game is for Double runs for a 20 Early Tennis Ball 15m apart. 2 cones batters to score as many well-executed drive. mins Technical Bats placed next to the runs as possible by hitting Physical Continuous Cones bowlers end set of a moving ball and then 5pts for a catch taken Batting Cricket stumps. immediately running by a fielder. Game-based towards the bowlers end, Coned ‘pavilion’ set through a gate and back Scoring zones up for the batters to join their team. Batters introduced to begin awaiting their turn to must run every time, to think about tactical bat. scoring 1pt for a hit and 0 gameplay. for a miss. Batters are out Fielders to be spread if they are bowled, hit Tee/Bobble/drop out. wicket, caught, or run feeds from coach is out. Teams switch every 5 necessary, dependent Coach is the bowler. mins (2 innings). upon skill level of player.

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Under 9’s Summer Coaching: Session 2

Equipment Set Up Rules Progressions Time iCoach Video

Warm Up: Big balls Group divided into The ‘dodgers’ job is to Use smaller ball. 5-10 Early Tennis Balls 3 teams. ensure that the ball mins Physical doesn’t touch them Add an extra ball. Warm Up and Cool Each player given a below the waist. The Down Dodgeball number. fielders on the outside Increase size of the are trying to throw the area. Each team has a ball (underarm only) at 5x5m area to work the dodger. When there 2 ‘dodgers’ at a in and one person is is a hit, the next time. in the middle as the numbered player is the ‘dodger’. ‘dodger’.

Activity 1 Cones Participants split Participants will then Begin to look at 10 mins Early Tennis Balls into pairs and each bowl to each other, increasing energy Technical have a cone, 16 using a catching position towards the target Bowling Overarm Bowling yards apart (as per to stop the ball. (run up), adding a Start of stage Technique u9 festivals) follow through. Development Practices participants will Important that players Can assist this by End of Stage then bowl to each ‘have a go’ and adding another other, using a experience what bowling cone beyond the catching position to feels like. point of release. stop the ball. Basic technical points Bigger Ball. starting to be introduced but important to keep in mind each player’s individual method. Activity 2 Cones Group divided into Teams aim to hit the Bigger ball. 15 mins. Early Incredi-balls 6 teams. Each team cones in front of the Practices Stumps has a bowling lane stumps on the first Allow teams to Bowling Conestrike (16 yards), with one bounce. If a cone is place the cones Page 1 set of stumps and a successfully hit, it is where they think is cone at the bowlers picked up by the bowler deemed the ‘best’ end to mark the and placed behind the place to bowl point of release, stumps. The bowler then (length/line). with a further cone takes the keeper’s place, for run ups. with the keeper Time limit. returning to the team 10 cones are laid with the ball. Bonus 5 points if out in front of each the stumps are hit set of stumps in a 1 point is scored for as well as the 5x2 vertical every hit. The first team cone. formation. to bowl the ball at all 10 cones if the winner. Each team has one keeper that rotates. Activity 3 Stumps A standard pairs Batting team bat for 2 Introduce scoring 20 mins Basic Bats cricket pitch is set overs with each bowler zones to promote Practices Cones up with 16 yard bowling 1 ball at a time shots that have General Games 3 Team wicket and in a relay to speed up the been looked at in Cricket appropriate game. detail. Front foot *See Pairs Cricket and boundary to drive and pull shot link to 3 team format provide player Batting team starts on in particular. for understanding satisfaction with 200 and can add to their scoring a 4/6. score. 5 runs lost for a wicket, with bowlers Group split into 3 scoring 5 runs for a teams. One team wicket and fielders 5 bats (in pairs) one runs for a catch/run out. team are the bowlers and take it in turns and one team fields.

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Under 9’s Summer Coaching: Session 3

Equipment Set Up Rules Progressions Time iCoach Video

Warm Cones Group divided into Throws must be underarm. Time limit. 5-10 See All Stars Cricket icon Up: Tennis Balls pairs and each player Every time a cone is struck, mins Additional activities has 5 cones, which are the player who hit steals the Increase/decrease Comet Cone Raider set out in a straight cone and brings it back to distance. Throwing line. Players to be 10m their line of cones. *See this game for Accuracy apart. Alter the formation of the understanding of set up The aim is to eliminate your cones. Choice of player. and format. However, One ball for each pair. partner by hitting all of their please note the cones and obtaining all 10 Extra ball in play. differences and cones. progressions in this game.

Activity 1 6 Stumps 6 stumps are set up in a The first skill is one-handed Discuss why there are 15 Early Tennis Balls line across the playing pick up. Keepers feed the different styles. Why does mins Technical Cones area, a safe distance ball halfway between our technique change Fielding Fielding apart from one themselves and the team. based on the speed of the Relays another. Players attack the ball, pick ball? *All videos highlighting up and throw one-handed, ‘stopping’, ‘underarm A cone, 10-15m from back to the keeper. Include a round where the throw’ or ‘overarm throw the stumps indicates feed is unknown, so the are good for where each team Two handed pick up player has to react to the understanding of the drill. should await their turn requires a faster feed and feed (game specific). to field. an overarm throw, as does the long barrier. Each team requires a keeper who will act as a The keeper leaves the ball feeder. and returns to the team in all drills. Skills practiced: One hand pick up, two hand pick up and long barrier. Activity 2 6 Stumps 6 stumps are set up in a The aim is to be the first Increase/decrease 15mins Early Tennis Balls line across the playing team to touch the stumps throwing distance. Practices Cones area, a safe distance with the ball. All 6 teams Fielding Fielding apart from one compete against each other Talk about the throw, Page 1 Challenge another. A cone, 10- and score 1 point for every where should it be aiming 15m from the stumps relay won. for? *Hit the stumps shows ‘Hit the indicates where each the closest resemblance team should await their Coach will say ‘3,2,1 GO’ to the game explained Stumps’ turn to field. and at this point, the here. The change is the keepers release the ball. level of difficulty varies Each team requires a Keepers change every ball. from station to station. keeper who will act as a feeder. Direct hits not allowed, must be the keeper who Skills practiced: One makes contact with the hand pick up, two hand stumps to encourage good pick up and long throwing under pressure. barrier. The game is split into the 3 techniques. Activity 3 5 Stumps Stumps set up in a Batters have 1 ball. They Bigger ball. 20 Basic Tennis ball traditional rounder’s must run whether they hit mins Practices Bats format. 4 ‘bases’ and a the ball or not. The batsman Incorporate a boundary General Games Cricket Cones set of stumps in the will drop the bat and run for bonus runs (4/6). Page 1 Rounder’s batting crease. towards first base. They can run as far as they like. If Intervention. Thinking Coned ‘pavilion’ for the they make it to second about where to throw the batting team. base, 5 runs are scored. A ball. Which base? Game full rounder is 10 runs. related practice building Batters can be out bowled, on skill practice. caught, run out (inc. direct hit) and hit wicket. 5 minute 5 runs for the fielders for innings x2. a catch/run out.

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Under 9’s Summer Coaching: Session 4

Equipment Set Up Rules Progressions Time iCoach Video

Warm Up: Cones Cones to indicate Teams will throw and catch 2 balls. 5-10 Tennis Balls the start and end of the ball in a ‘zig zag’ mins the race. direction. The person who Further distance to Caterpillar threw the ball will join the achieve victory. Catching Teams arrange end of the line, so the team themselves into a progress down the area, ‘zig zag’ formation. towards the finish line.

The first team to finish will be the winners.

Activity 1 Stumps 2 games set up in The coach will act as the Allow the players become 10-15 Basic Cones pair’s cricket layout wicket keeper and will roll the keepers. mins Practices Tennis Balls with appropriate the ball out, to simulate the Fielding Fielders vs boundary. batter hitting the ball. The Rotate fielders’ positions Runners batters will immediately call frequently so they can *Look at Run them out as (incorporating 4 teams on 2 and decide whether there is experience different an indication of how the backing up and pitches. One team a run or not. Fielders will situations. game works. However, on each pitch will pick up the ball and return appreciate the nature of calling). bat and one team to the end of their choice in Begin to understand this game, where there is will be the fielders. an attempt to run out the fielding positions more of a game-based batsman. It is the job of the (intervention). focus. Batters will act as fielding team to remain ‘runners’ only and alert and ‘back up’ the ball. Recap calls (Yes, No, won’t strike the Batting pairs receive 6 balls Wait). ball. before switching for the next pair. Activity 2 Stumps 2 games set up in The aim is for the batting After 2 dot balls, batters 15 mins Basic rd Cones pair’s cricket team to accumulate as must run on the 3 ball. Practices Tennis Balls layout, however, many runs as they possibly Batting Judging a Run there is no can, by judging whether Scoring zones (4 runs) for boundary to there is a run or not. the batters to aim for as a *Look at ‘Finding the promote running visual guide for finding Gaps’ which will provide a between the Runs are scored as per how the gaps. good understanding of wickets. many times they cross. what the game is aiming to achieve. The couple of 4 teams on 2 Fielders must attempt to modifications outlined in pitches. One team run the batters out and ‘Judging a run’ will further on each pitch will ‘back up’ the ball when challenge tactical bat and one team necessary. A run out takes 5 awareness. will be the fielders. runs away from the batting team. Coach will bowl and now batters are 12 balls per batting pair. permitted to hit the ball, looking for runs. Activity 3 Stumps 2 pairs cricket Teams split into pairs and 2 Powerplay overs 20 mins Basic Incredi-balls pitches set up. face 12 legal deliveries (2 (double runs for batting Practices Bats Stumps 16 yards overs). and 2 sets of stumps to General Games Pairs Cricket Cones apart, boundary a aim for in bowling Pairs Cricket reasonably size, Runs are scored as per powerplay. marked by cones in normal cricket rules. Teams a circular shape start at 200 runs and Look to link in the skills around the pitch. attempt to add to their learned in the previous score. If a wicket falls (no sessions, use questioning 2 cones to mark the LBW’s) 5 runs are lost from to aid player crease/wide lines at the total. Each fielder must development. each end of the bowl at least 1 over. wicket. Ensure players The team with the highest understand importance of Coned ‘pavilion’ for run total is the winner. fielding in the game. the batsmen awaiting their turn.

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Under 9’s Summer Coaching: Session 5

Equipment Set Up Rules Progressions Time

Warm Up: 4 stumps 2 pitches, 4 teams. Teams are attacking opposite 5 catches before a 15 mins Tennis Balls ends of the pitch. Players must throw at goal. Cones Pitch 20m long approximately. move the ball round their iCoach Video: Hand Hockey Bibs team by throwing and Cannot throw the Coned area around the catching. At any point, players ball back to the Basic stumps. can throw at the target to same person who Physical score a point for their team. If threw it to you. Page 1 the ball touches the floor, possession is given to the One handed only. opposing team. Ball rolled along the floor for fielding based game

Monitoring Progress:

Players will be divided into 8 groups. There are 8 activities that will be completed in a circuit format. Each station will last 2 minutes, before moving onto the next station.

Close/High Catching: (2 separate stations)

Players will underarm a ball to each other and take close/high catches. They are to count how many successful catches have been taken in that time. Progression: increase distance of throw.

Fielding: One and Two handed pickups: (2 separate stations)

In groups, one person shall act as the feeder, next to a set of stumps. Once the ball is rolled out, players have to pick the ball up with one hand, or two depending on the station they are on. The ball is then returned to the stumps with an appropriate throw (underarm for 1 hand and overarm for 2 handed pick up). Progression: Combine the skills and feeds variable to relate to game situation.

Bowling Relay:

Players will attempt to bowl the ball towards the stumps, in overarm action. There will be a target area for the players to aim the first bounce to land. After the bowler has completed their delivery, it is then their turn as wicket keeper and the previous keeper returns to the team. Progression: Add competition to the drill with points scoring for target area and for hitting the stumps.

Front foot batting challenge:

Batting tees set up a safe distance apart (3-4 paces). A coned ‘goal’ is set up for each batter to aim for by playing a straight drive. Progression: Scoring points for success of shot. 10 points through your goal, 5 points for either side.

Throwing Challenge

There are cones set up in a line within 5 yards of each other. Each cone has a ball on top. A set of stumps are approximately 10m away from the final cone. Players must attack the ball and throw overarm at the stumps in quick succession. 1 point is scored for every hit. Players awaiting their turn reset the balls on top of the cones. Progression: Increase distance and angle of throw to incorporate game related performance. Alternatively, increase/decrease the size of the target.

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Under 9’s Summer Coaching: Session 6

Equipment Set Up Rules Progressions Time iCoach Video

Warm Up: Bats Players divided into Batters run with the bat to the Include calling. Batters 5-10 Basic Cones teams of 3 and 1 bat opposite side where a can only go when ‘yes’ mins Physical between each group. changeover if complete and is heard. A ‘no’ means Page 1 Running the next person begin to run. stay still (game related) with the Cones positioned 16 bat yards apart. Sliding the bat in. Add a gate to each team On person on one side before the end of the 16 and 2 on the other yard area. This is where players learn how to slide their bat to gain an advantage.

Running more than 1. Coach calls ‘yes’ and then a number to simulate a game situation.

Introduce ‘wait’ call. Activity 1 Stumps 6 teams will be The format is very similar to a 1 point awarded for a 10 Basic Tennis Balls assembled across the bowling relay, players will successful ‘take’ mins Technical Cones playing area, with a 16 bowl the ball towards the Wicket-Keeping Wicket yard gap to the where stumps, and the keeper will Players to throw the Start of Stage keeping the bowlers end would attempt to ‘take’ the ball ball or bowl the ball to Dev’ment practices technique be. before re-joining the team. add variation. End of stage (relay) The focus is on the Introduction to basic core Ball delivered to both *Look at all videos wicket keeping, principles of wicket keeping, off and leg side. of keeping to however, a good relate to catching technique understand basic opportunity for players where necessary. Add a techniques and to practice their batsman/distraction. how the relay bowling/throwing skills. format would work. Activity 2 Stumps 6 teams will be There is a batsman now in Provide ‘batsman’ with 15 Basic Tennis Balls assembled across the play, who will not be active in a cone to be able to mins Technical Cones playing area, with a 16 terms of striking the ball, but touch the ball with to Wicket-Keeping Wicket yard gap to the where is there as a distraction, that is simulate an edge. Start of Stage Keeping – the bowlers end would present in a game. No bat in Dev’ment practices Variable be. hand. Ball delivered to both End of stage practice sides of the wicket. Off side take (P2) The focus is on the Aim of the game is for teams Leg side take (P3) wicket keeping, to ‘take’ as many catches as Increase/decrease however, a good wicket keeper as possible. speed of throw/bowl. opportunity for players to practice their Batsman rotates every 6 balls. bowling/throwing skills

Activity 3 8 stumps Stumps set up in a The bowler can bowl to any of Scoring zones acquire 5 20 Basic 8 bats diamond formation, 10- the 4 batsmen. Every time a bonus runs. mins Practices Tennis Balls 15m apart. Bowler is a batsman hits a ball, all 4 General Games Diamond cones coach who stands in the batsmen must run in an anti- 5 runs scored for an Page 1 Cricket middle. clockwise direction, to the example of good calling next set of stumps. If they from the batting team Batters split into teams wish, they can attempt as (learning from warm of 4, and remaining many runs as they would like. up). 5 bonus runs batters are in a coned 1pt per run. If a batsman is scored for an example ‘pavilion. out caught, hit wicket, run out of good throwing or bowled then all 4 batsmen technique (learning No fielders are allowed are out and replaced by the from main activity) and are allowed inside the next group of 4 batters. a run out. diamond area for safety. Regular change of keepers to practice skill in a game based situation.

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Under 9’s Summer Coaching: Session 7

Equipment Set Up Rules Progressions Time iCoach Video

Warm Up: ‘Bigger Ball’ from 2 pitches, 4 teams Players must stay behind the Add more big balls to 10 Early All Stars. of equal amount. line of cones for safety. the game (more mins Tactical Pitches 20m long targets). Fielding Powerball Cones Aim of the game is to hit the Page 1 Line of cones at bigger ball with the tennis ball Include a time limit. Tennis Balls the end of the via an overarm throw. The first playing area, team to knock the big ball past Increase throwing equal amount of the line of cones is the winner distance (playing area). tennis balls at each end. Big ball is the target in the middle of the area. Activity 1 Tees Batting tees set Batters await a countdown from Scoring points for 15 Enhanced Cones up a safe distance the coach and can only strike the success of shot. 10 mins Technical Bats apart (3-4 paces). ball when instructed to do so. points through your Batting Sweep Tennis Ballsw A bat is goal, 5 points for either Page 3 Shot/ positioned next A call of ‘collect’ will follow and side or 2 points if the Sweep Shot Reverse to the tee with a balls are to be collected by the ball is in the air. 0 points Dev’ment practices. Sweep tennis ball on non-striker. Pairs then swap for anything else. top. positions. *Please note that Shot Place into a lord’s game the videos show A coned ‘goal’ is Introduction to sweep format, where bobble players who are in set up for each technique. feeds are most the enhanced stage batter to aim for. appropriate. Can mix of development, so up the games to adjust technical Coned area incorporate both sweep knowledge behind the batter options. accordingly for the for non-striking early stage. batter within the pair. Activity 2 Incredi-balls 6 lanes of Bowlers take it in turns to bowl Point scoring challenge. 15 There are no specific 6xs stumps bowling the ball, with one player as a 1 point for landing the mins videos on the Yorker Cones organised. keeper. After the keeper ball inside the target delivery, however, Bowling retrieves the ball, they join the box. 2 points if the ball revisit the technical Yorkers Cone for point of team and the bowler takes the misses the box, but hits bowling videos and release and a place of the keeper. the stumps. 3 points if explain how an further cone the balls lands in the earlier release can behind for start Players to understand the term box and the ball hits the result in a yorker of run up (safety Yorker and how it can be stumps. being bowled. area for delivered successfully (release teammates). point/tactical awareness). Make the target box smaller/bigger. Coned square placed in front of Increase stump size to 6 stumps as a (2 sets of stumps). target area (Yorker length). Activity 3 Stumps 2 pairs cricket Each batting pair is given a 5 bonus runs awarded 20 Basic Incredi-balls pitches set up. target of 20 runs from 12 balls for a successful mins Practices Bats Stumps 16 yards and the fielding team a target of Yorker/sweep/reverse General Games Pairs Cones apart, boundary a 3 wickets. sweep. Pairs Cricket Cricket reasonably size, ‘Dots vs Runs’ (Game marked by cones Runs are scored as per pairs Increase/decrease Scenario) in a circular shape cricket rules, with 2 runs for a wickets/runs required. around the pitch. wide or no ball. Decrease/increase 2 cones to mark Team who wins the most ‘mini boundary size. the crease/wide battles’ will win the game. lines at each end of the wicket. Coned ‘pavilion’ for the batsmen awaiting their turn.

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Under 9’s Summer Coaching: Session 8

Equipment Set Up Rules Progressions Time iCoach Video

Warm Up: Cones 6 coned areas (ideally Every player in each Reverse the sequence 5-10 Early Tennis balls colour coordinated). box has a number order, so that 6 starts mins Page 1 between 1-6. The ball with the ball to challenge Catching Participants divided into starts with 1 and players’ thinking. By equal groups, no more moves in sequence Numbers than 6. through to 6 and back One handed catching only to one via an (right and left). underarm throw and catch. Rolling the ball along the floor to improve fielding All players must be technique. moving at all times. Allow an option to vary practice, catch or throw to enable reaction to unknown stimuli. Players to switch to the team to their right if their number is called. Activity 1 Cones Players will be paired Players take turns to Enhancement of 10 Early Tennis Balls up and each player will throw the ball technique, question the mins Technical be opposite their overarm at the cone players’ technical Fielding Throwing partner with a 20m in the centre. A knowledge of how to Throwing technique distance between each successful hit scores 1 achieve a ‘perfect’ throw. Overarm player. There will also point. Add more cones to the Start of stage be a cone in the centre centre at varying Dev’ment stages (10m) as a target to aim distances. Increase the End of Stage for. players’ distance from the centre cone.

Activity 2 Stumps 8 small teams are 2 mins on each Increase/decrease 20 This specific game Tennis Balls required (3/4 per team station, 8 mins per distance of throw. mins is not shown on Cones max.) match. Swap with iCoach, however, Throwing keeper each ball. Size of ball. you can view the Relay The 8 teams are divided Overarm throwing. start of stage, to Challenge into 2 pitches. Each Increase reward for single look at the pitch has 4 stations. The 9 stumps – 2 points stump hit. technical aspects 4 stations have a 6 stumps – 4 points of an overarm different amount of 3 stumps – 6 points Reduce 9 and 6 stump throw, by stumps to aim for, 1 stump – 10 points target if necessary. searching for ranging from 9-1. ‘throwing’ in the 4 top scoring teams search bar. Set up in a relay format, qualify for final. cones 15m from the Lowest scoring teams target. continue to play another game on 2nd pitch. Activity 3 2 stumps Stumps placed 10-15m The aim of the game Double runs for a well- 20 Early Tennis Ball apart. 2 cones placed is for batters to score executed drive. 5pts for a mins Technical Bats next to the bowlers end as many runs as catch taken by a fielder. Physical Continuous Cones set of stumps. possible by hitting a Batting Cricket moving ball and then Scoring zones introduced Game-based Coned ‘pavilion’ set up immediately running to begin to think about Page 1 for the batters awaiting towards the bowlers tactical gameplay. their turn to bat. end, through a gate and back to join their Drop/bobble feeds from Fielders to be spread team. Batters must coach if necessary, out. run every time, dependent upon skill level scoring 1pt for a hit of player. Coach is the bowler. and 0 for a miss. Batters are out if they Bonus 5 runs for direct hit are bowled, hit throw. wicket, caught, or run out. Teams switch every 5 mins (2 innings).

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Under 9’s Summer Coaching: Session 9

Equipment Set Up Rules Progressions Time iCoach Video Warm 10-12 bats 2 games to promote The object of the game is for Further distance for 10 Early Up: Cones everybody being the catchers to compete batters to run/catchers to mins Technical involved all the time. against the batters in a 1 throw. Fielding Tennis Balls Stumps x4 4 teams of equal minute challenge. Catchers Page 1 Quick amount. Team of aim to take as many catches as Bigger ball in play if Runs, catchers have one possible, where batters must catchers are struggling. Safe cone each and are attempt as many runs as placed in a circle. possible as a team (1pt for Catches count as 2 points. Catches Batters are split in each successful run/catch). two and are Teams then swap over and a positioned behind score is calculated. stumps equally in a relay set up. Competition within all 4 teams (3 matches) Activity 1 5 Bats 10 tees are lined up Batters hit 2 front foot 3 rounds of games, Early 2 Stumps an equal distance drives/sweeps/pulls each (5 working on each of the 3 Technical apart. A Line of cones batters x 2 balls). Fielders must shots and highlighting Batting Rapid Fire 10 Tees Tennis Balls are placed across the stay behind the line of cones technical points where Beat the fielder Batting playing area at 10m until the last ball has been necessary in an Cones from the bat. Stumps struck. Batters than run around intervention. Include a are placed behind the the stumps to attain points for scoring zone for bonus hitting zone. A coned their team. 1pt for each set of points. In an area where a ‘pavilion’ is set up for stumps passed. Batters stop front foot drive is likely to the batters awaiting when fielders return balls and go. 10 points for a success. their turn to bat. tees to correct positon. Teams 5 points for the fielding switch once every batter has team if a catch is taken. had 2 opportunities to bat. Increase running distance between stumps. Activity 2 Bats Stumps set up at Each player has 5 attempts to Increase/decrease size of 15 Basic Tennis balls batting end only. 2 play the ball through the the zones. mins Practices Cones ‘goals’ one behind the ‘goals’. These are fed quickly in Batting Lords other as a target for succession with one bounce Bigger ball. Page 1 Game the batters to strike before the batter makes Finding the Tactical the ball through, both connection. Rewards for fielding team Gaps 1 Batting straight and leg side, (i.e catch = 5 runs). Finding the encouraging sweep 5 runs awarded for the first Gaps 2 and pull. Coned goal and 10 for the furthest Variable feeds, batters ‘pavilion’ for the goal. 2 innings per team. having to identify length batsmen awaiting and line of ball and play their turn. Coach has If a there is a wicket, continue appropriate shot. Drop 5 balls ready and is batting. feeds if necessary. positioned where the bowler would stand Activity 3 Stumps 2 standard pairs The aim of the game is to Deduction of runs if there 20 Basic Cones cricket pitches encourage batters to score is not a run scored in a 3 mins Tactical Incredi-ball marked out (16 yards runs and for bowlers to bowl as ball spell (could change to Dots vs Runs Scenario between stumps). many dot balls as possible. 1 additional runs for Game Appropriate sized point is awarded to the bowling team). This game is Dots vs boundary and a coned bowlers if a dot ball is bowled aimed at a Runs ‘pavilion’ for the and 1 run is scored by the Bonus runs for the batters more advanced batters waiting their batting team if a scoring shot is for showing good calling stage of the turn. played. Each pair face 16 balls and running with the bat PDM (player with 2 bowlers ready (2 balls in technique. Bonus runs for Development Group split into 4 play) to speed up the game. batters playing a good Model), teams and play 1 Each bowler 4 balls per spell. drive/sweep/pull shot. however, the game. Ensure players understand format of the Highest total runs scored is the importance of fielding in game is winner (batting + bowling). the game. transferable to Under 9’s cricket if progressions are used effectively.

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Under 9’s Summer Coaching: Session 10

Equipment Set Up Rules Progressions Time Warm Up: Cones (2 Two 20x20m areas set up Teams are given a colour Incorporate one hand pick up 10 mins colours) with 30 cones inside the each. Their aim is to technique. Tennis Balls box, 15 cones in one colour ensure a majority of the iCoach Video: Mark your and 15 cones in another balls on their coloured Add ‘bigger’ balls for 2 points. territory colour. 16 tennis balls are cones. After 2-3 minutes All Stars Cricket placed on top of cones. Two, the game finishes. Before placing a ball down, find Week 1 equal teams. a teammate and complete 4 Volcanos and Craters catches. This is an extension of the All Stars game but the video will help you to understand the layout.

Monitoring Progress:

Players will be divided into 8 groups. There are 8 activities that will be completed in a circuit format. Each station will last 2 minutes, before moving onto the next station.

Close/High Catching: (2 separate stations)

Players will underarm a ball to each other and take close catches. They are to count how many successful catches have been taken in that time. Progression: increase distance of throw.

Fielding: One and Two handed pickups: (2 separate stations)

In groups, one person shall act as the feeder, next to a set of stumps. Once the ball is rolled out, players have to pick the ball up with one hand, or two depending on the station they are on. The ball is then returned to the stumps with an appropriate throw (underarm for 1 hand and overarm for 2 handed pick up). Progression: Combine the skills and feeds variable to relate to game situation.

Bowling Relay:

Players will attempt to bowl the ball towards the stumps, in overarm action. There will be a target area for the players to aim the first bounce to land. After the bowler has completed their delivery, it is then their turn as wicket keeper and the previous keeper returns to the team. Progression: Add competition to the drill with points scoring for target area and for hitting the stumps.

Pull shot batting challenge:

Batting tees set up a safe distance apart (3-4 paces). A coned ‘goal’ is set up for each batter to aim for by playing a pull shot. Progression: Scoring points for success of shot. 10 points through your goal, 5 points for either side.

Throwing Challenge

There are cones set up in a line within 5 yards of each other. Each cone has a ball on top. A set of stumps are approximately 10m away from the final cone. Players must attack the ball and throw overarm at the stumps in quick succession. 1 point is scored for every hit. Players awaiting their turn reset the balls on top of the cones. Progression: Increase distance and angle of throw to incorporate game related performance. Alternatively, increase/decrease the size of the target.

______Pairs Cricket:

2 games of pair’s cricket set up (4 teams) and teams play a full U9’s standard rules as an indicator as to how well players can use the skills learned in the activities within the sessions up to this point.

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Under 9’s Summer Coaching: Session 11

Equipment Set Up Rules Progressions Time iCoach Video

Warm Up: Cones 2 pitches set up, Players must throw Second ball introduced. 10 mins Basic Tennis balls 10x10m pitches. underarm at all times and Physical 4 stumps Stumps used as a attempt to win a point. The Smaller/larger pitch. Warm Up and Cool Down Catching net, one set either ball is allowed to bounce Page 1 Tennis side of the middle once before being returned. One handed catches only. of the court. Players are allowed to catch the ball before throwing it, Bigger ball. 4 equal teams. but must remain still (pivot allowed). Point awarded if Players eliminated after a there is a dropped catch, 2 mistake. bounces, or if the ball hits the net/is out of play on the first bounce. Activity 1 Cones Participants split Participants will then bowl Step by step technical 10 mins Early Tennis Balls into pairs and each to each other, using a interventions to improve Technical have a cone, 16 catching position to stop the bowling technique. Front Bowling Bowling yards apart (as per ball. arm, path of ball throughout Start of Stage Technique u9 festivals). delivery. Overarm Recap Aim is for the ball to land Development once before reaching their Look at increasing energy End of Stage partner’s hands. towards the target (run up), adding a follow through. Can assist this by adding another cone beyond the point of release.

Activity 2 Incredi-balls 6 lanes of bowling Bowlers take it in turns to Make the target box 20 mins Early 6xs stumps organised. bowl the ball, with one smaller/bigger. Practices Cones player as a keeper. After the Bowling Bowling Cone for point of keeper retrieves the ball, 2 points for a double cone Page 1 Pitch Map release and a they join the team and the hit (2 cones replaced). further cone behind bowler takes the place of for start of run up the keeper. Each team has a (safety area for box of 16 white cones (4x4) teammates). close together to resemble a target area to land the ball. Coned square Each player resembles a placed in front of different coloured cone. stumps as a target After each hit, the bowler area. replaces a white cone for their coloured cone. The colour dominating the box after 16 hits will win. Activity 3 8 stumps Stumps set up in a The bowler can bowl to any Scoring zones acquire 5 20 mins Basic 8 bats diamond formation, of the 4 batsmen. Every bonus runs Practices Tennis Balls 10-15m apart. time a batsman hits a ball, General Games Diamond cones Bowler is a coach all 4 batsmen must run in an 5 runs scored for an Page 1 Cricket who stands in the anti-clockwise direction, to example of good calling middle. the next set of stumps. If from the batting team they wish, they as many (learning from warm up). Batters split into times as they would like. 1pt teams of 4, and per run. If a batsman is out 5 bonus runs scored for an remaining batters caught, hit wicket, run out example of good throwing are in a coned or bowled then all 4 technique (learning from ‘pavilion. batsmen are out and main activity) and a run out. replaced by the next group. No fielders are allowed are allowed inside the diamond area for safety.

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Under 9’s Summer Coaching: Session 12

Equipment Set Up Rules Progressions Time iCoach Video

Warm Up: 4 stumps 2 pitches, 4 Teams are attacking 5 catches before a 5 mins Basic Tennis Balls teams. opposite ends of the throw at goal. Physical Hand Cones pitch. Players must Warm Up and Cool Down Hockey Bibs Pitch 20m long move the ball round Cannot throw the Page 1 approximately. their team by throwing ball back to the same and catching. At any person who threw it Coned area point, players can to you. around the throw at the target to stumps. score a point for their One handed only. team. If the ball touches the floor, Ball rolled along the possession is given to floor for fielding the opposing team. based game.

Stumps 2 pairs cricket 4 equal teams play a 2 Powerplay overs 50 Basic Activity: Incredi-balls pitches set up. round robin format (2- (double runs for mins Practices Bats Stumps 16 yards 3 fixtures). The winning batting and 2 sets of General Games Pairs Cricket Cones apart, boundary a team receives 3 points, stumps to aim for in Page 1 reasonably size, 2 points for a tie, and 1 bowling powerplay. Tournament marked by cones point for losing the in a circular game. Scoring zones for shape around the pull/sweep/drive. pitch. Teams split into pairs Increase/decrease and face 12 legal size accordingly. 2 cones to mark deliveries (2 overs). the crease/wide 5 runs to the bowling lines at each end Runs are scored as per team if a Yorker is of the wicket. normal cricket rules. perfected. Teams start at 200 runs Coned ‘pavilion’ and attempt to add to Look to link in the for the batsmen their score. skills learned in the awaiting their previous sessions, turn. If a wicket falls (no use questioning to LBW’s) 5 runs are lost aid player Each fixture lasts from the total. development. 15 minutes. Games may have Each fielder must bowl to be reduces if 6 balls. time is limited. 2 bowlers ready bowling at one time to increase intensity.

The team with the highest run total is the winner.

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb

Social Media Links

http://www.warwickshirecricketboard.co.uk/

www.instagram.com/warwickshirecricketboard

https://twitter.com/warks_wcb

www.facebook.com/WarwickshireCB

https://www.youtube.com/channel/UCG0iuyAu8Yk- fYyf93Tv9Uw?view_as=subscriber

https://www.flickr.com/photos/143750981@N05/albums

Free Resource Pack:

For further activities and session plans, please visit Chance Shine’s brand new resource pack by clicking the link below:

https://teachers.chancetoshine.org/s/login/?startURL=%2Fs%2F&ec=302 .

You can register to the portal by clicking ‘Not a Member?’ Follow the instructions and once signed up, you can access a wide range of session plans and activities that you can use at your club, in addition to the session plans within this document.

Each activity enables you to watch a video, explaining the game along with diagrams and rules to help you understand what you will be delivering. Please note, for Under 9’s the Key Stage 2 ‘Lower’ activities are the most appropriate.

warwickshirecricketboard Warwickshire Cricket Board @warks_wcb