Outfield Play

Total Page:16

File Type:pdf, Size:1020Kb

Outfield Play Outfield Play Too often outfielders do not understand the importance of their position. Contrary to popular thought, outfielders are not just placed in the field to await another turn at bat. Instead they are critical defensive players who have the opportunity to make plays to assist or hinder their team. Furthermore, they must be intelligent players who can take into account: 1. Where to position oneself? 2. Where the hitter is most likely to hit the next pitch? 3. The score, strike/ball counts and the number of outs 4. Where to throw the ball if it is hit to me 5. The wind and the length of the grass 6. A possible infield play that will require a back up 7. Possible caroms off the outfield fence 8. The sun- Make sure you take care of before you lose the 1st ball in the sun! 9. Steps from the warning track to the wall 10. How to take good routes The Goal of Outfield Play is to Run Good Routes, Catch Fly Balls and Throw the Ball to the Right Base so as to allow the opposition to Receive Only what they have EARNED! Take pride in hitting your cut man or throwing through his chest! The following is an outline of all of the parts that go into quality outfield play. Stance A. Take short creep steps in as the pitcher delivers B. When the ball gets to the hitter, you should be squared to the plate with your weight on the balls of the feet Most Balls Hit Down The Line Will Be Doubles Anyway I. Where to Play- Depends on our pitcher, batter, score, and player’s ability to cover ground. A. Left Fielder- Pinch the gap (in line with 2nd and 1st base) Right Hitter- Play Deep when pitcher is behind in count (2-0; 3-0; 2-1; 3-1 count) Play even when pitcher is even or ahead in count (0-1; 0-2; 1-1; 1-2; 2-2; 3-2 count) Lefty Hitter- Pinch the gap (3-6 steps toward line if necessary) Play even to deep when pitcher is behind in count Play even to close when pitcher is ahead in count B. Center Fielder- Play towards one gap or the other Right Hitter- Same as left fielder *Consideration taken when they have a stud hitting Left Hitter- Same as right fielder *Can play opposite when pitcher is ahead in count C. Right Fielder- Pinch the gap (in line with 2nd and 3rd base) Right Hitter- Play even to back when pitcher is behind in count Play close when pitcher is ahead in count Lefty Hitter- Pinch the gap (3-6 steps toward line if necessary) ***Late in Game, May Play a Little Deeper I. Footwork in running Down a Ball A. The key to good outfield play is to get behind the baseball B. The shortest distance between two points is a straight route (line) C. If in doubt, your first step is back D. You have priority over an infielder on a fly ball 1. Call it early 2. On a tough play, you have the low route (bent leg slide) and the infielder has the high route (jump) E. Ball hit to your right 1. Drop step with right foot, then crossover on left F. Ball hit hard over your head 1. Turn and Burn- DO NOT BACKPEDAL 2. Look back for the ball on your third step a. RF- Look over your right shoulder (ball goes to the line) b. CF- Look over throwing arm side c. LF- Look over your left shoulder (ball goes to the line) G. Ball hit hard to your left 1. Drop step with your left foot, then crossover with your right H. Ball skied but not hit extremely hard over your head 1. Call “Ball, ball, ball”- DO NOT BACKPEDAL II. Hitting Cut-Offs-Get Rid Of Ball Quickly A. Left Fielder: To 2nd base----- shortstop is cutman To 3rd base------ shortstop is cutman To Home---------3rd base is cutman Double cut left field gap-----shortstop is first cutman 2nd base is second cutman B. Center Fielder: To 2nd base-- 2nd baseman is cutman To 3rd base-- shortstop is cutman To Home----- 1st base is cutman Double cut to left field gap------shortstop is first cutman 2nd base is second cutman Double cut to right field gap----2nd base is fist cutman shortstop is second cutman C. Right Fielder: To 2nd base-- 2nd base is cutman To 3rd base-- Shortstop is cutman To Home----- 1st base is cutman Double cut right field gap-- 2nd base is first cutman shortstop is second cutman III. Backing Up The Bases A. Left Fielder-Ball coming to 2nd base from right field Ball coming to 3rd base from right or center field All pick-off plays at 3rd base Steal attempts to 3rd base All rundowns between 2nd and 3rd and 3rd and home Ball thrown to 2nd or 3rd from an infielder B. Center Fielder-Pick-off attempts to 2nd base Run downs between 1st and 2nd and 2nd and 3rd Steal attempts to 2nd base Throws to 2nd from all infielders C. Right Fielder-Ball coming to 1st on all plays, pick-offs, put-outs, and bunts) Ball coming to 2nd from left fielder All rundowns between 1st and 2nd and 2nd and 3rd Ball thrown to 2nd base from 3rd baseman or shortstop ***On Run Downs-Right Fielder- comes directly into 1st base Center Fielder- comes directly into 2nd base Left Fielder-comes directly into 3rd base IV. Backing Up Other Outfielders (Groundballs and Pop flies) A. Ball hit to leftfield or down the line 1. Leftfielder has ball 2. Centerfielder comes to back up 3. Rightfielder backs up possible throw to 2nd base B. Ball hit to Left-centerfield gap 1. Left and Centerfielder go get ball (Communicate with each other) 2. Rightfielder backs up possible throw to 2nd base C. Ball hit to Centerfield 1. Centerfielder has ball 2. Rightfielder has backup 3. Leftfielder has backup throw to 3rd base D. Ball hit to Right-centerfield gap 1. Right and Centerfielder go get ball (Communicate with each other) 2. Leftfielder backs up 2nd or 3rd depending on where the play will most likely be made E. Ball hit to right field or down the line 1. Rightfielder has the ball 2. Centerfielder has backup 3. Leftfielder backs up possible throw to 2nd or 3rd base V. Playing the Line drive-- Open up to the ball ***Ball will be moving towards the foul lines Lefty batter Right batter Rightfielder Ball will travel farther Charge it hard Leftfielder Charge it hard Ball will travel farther Centerfielder Ball will travel towards Ball will travel toward right field leftfield ***Check swing by the batter--As a rule -All players move in and towards opposite field EX. Right hand hitter--Move in and towards your left Left hand hitter---Move in and towards your right VI. Throwing To The Proper Base ***Does not take into account inning, # of outs, or the score 1. Ball hit sharply or directly at you, throw out lead runner 2. Ball hit so you are running towards the play, look to see if you have a play on the lead runner, if not you will have time to re-adjust and throw ball into 2nd base ex. Guy on 1st base and ball is hit to right-centerfield gap and rightfielder fields the ball 3. If you are going away from the play, throw to 2nd base ex. Guy on 1st and ball hit to right-centerfield gap and centerfielder fields the ball 4. Ball hit for extra bases, throw will be made by relay man NOTE***Other outfielders should be looking to see where play will be made A. Take into account where the base runner is in relation to the base when you have control of the ball. If the runner has just touched the base and the outfielder is coming up throwing, there should be a play made at the advance base. B. Runner rounding 3rd base- As the runner touches 3rd, if outfielder is in throwing position, the play should be made to home plate. If the runner has already rounded 3rd, the throw should be to 2nd or 3rd. C. Runner rounding 2nd base- As runner rounds 2nd base, the fielder should have a play at 3rd if the runner is less than 3-4 strides pass 2nd base and the fielder is in throwing position. GENERAL RULE***If a throw is made, a play should be made at the base, Otherwise, throw to 2nd to keep possible double play in order. VII. Footwork A. Run like a track runner and pluck the ball out of the air. DO NOT run with glove away from body! B. Show proper ready position before each pitch Ball over left shoulder; ball over right shoulder Ball directly over your head- Turn and show #’s to infield Ball hit in front of you Line drives- open up to ball (whatever is more comfortable to you) --Glove side or throwing side C. Groundballs -- 3 styles 1. 1 knee- nobody on base and ball is hit in front of you 2. Infield style- With runner on base 3. Do or die- When tying or winning run is on second or a situation in which the coach feels it is necessary to get the runner On balls you are meeting at a point A. Right-handed-Ball hit to your left side, scoop up and turn back to infield and throw off your right foot -Ball hit to right side, back hand and plant off right foot B.
Recommended publications
  • Kingsville Major (11-12) League Baseball Rules IN-HOUSE REFERENCE SHEET
    Kingsville Major (11-12) League Baseball Rules IN-HOUSE REFERENCE SHEET Game Rules 1. Games will start at 6:00 p.m. on weeknights, and the assigned time scheduled on Saturdays. If a team is not able to field 7 players, at a minimum , within 15 minutes after the 6:00 p.m. start, then that team will forfeit the game. No innings in a game shall begin after 8:00 p.m. prior to June 1st. After June 1st, no inning shall begin after 8:15 p.m. A regulation game will be 7 innings with extra innings allowed due to a tie game at the umpire’s discretion . Games will be considered completed if due to weather conditions, or darkness, a minimum of 4 innings have been completed, regardless of the score. If the teams are tied after a regulation game, the score will revert back to the first previous inning that the score was not tied to determine the winner (if necessary). 2. A team may field ten players ; the pitcher, catcher, first, second and third baseman, short stop, left, left center, right center and right fielder. All players shall bat in a batting order until three outs have been achieved. 3. The infield fly rule will be used in this league . 4. Dropped 3 rd Strike is in effect . Batter may advance to 1 st Base if catcher drops the 3 rd strike and 1 st Base is unoccupied with less than 2 Outs. With 2 Outs the batter may advance to 1 st Base even if occupied.
    [Show full text]
  • Portland Baseball Club
    Portland Baseball Club Fall Ball Workouts Week 3 - 14U-18U Indoor Practice First 45 Minutes Hitting - 8 minutes per group station Drillset 1 - Tee Stations - 1 - Wedges, 2 - Preset back foot, 3 - Open hips, 4 - Shuffles, 5 - Bands on the back knee Drillset 2 - Front Toss - 1 - Wedges, 2 - Open hips, 3 - Jump backs, 4 - Band on back knee Focus on back foot turn to allow the back side to work through the swing Second 30 Minutes Throwing - Arm Care Program Introduction Drillset 1 - 10 Toes, Step & Throw, QB Long Toss Drillset 2 - Reverse Throws, Pivot Picks, Rocker Throws Drillset 3 - Waiter Walks, Toss Ups, Band Series, Wrist Weight Scoops Learn components of our arm care program that builds a stronger and healthier arm for better recovery and increased velocity Third 15 Minutes Outfield - Pro Step Footwork for do or die plays Drill 1- Preset walkthrough - throwing foot forward, ball in glove, bring glove to throwing shoulder and step with glove side foot, step behind with throwing foot and throw Drill 2 - Rolled balls with a throw - Get low on approach and stay through the throw. Fol- low through towards target Learn the improved outfield throwing technique that puts the body in a better position to throw runners out. It’s faster than a traditional crow hop and is used by majoirty of MLBers Outdoor Practice 60 Minutes to Game Base Running - 3 groups with a coach hitting fungo and a coach at 3B box Time - 15 Total Home to first - peak 3-5 steps in, front of the base, break down inside line 1st to 3rd - Lead off 1st, ball in front make your
    [Show full text]
  • Defensive Responsibilities
    DEFENSIVE RESPONSIBILITIES http://www.baseballpositive.com/ "Baseball is a Game of Movement". This is a foreign concept for most youth baseball and softball players. If we could dig into the brain of ballplayers ages 5-12 right next to the idea of 'Baseball' we would find the phrase 'a game where you stand around a lot and don't do anything' (and we wonder why participation is dwindling). When the game is played properly each player on defense is moving (sprinting) the moment the ball comes off the bat. We can do a better job of teaching kids how to play the game. This section is dedicated to helping coaches teach kids their defensive responsibilities on each play regardless of where the ball is hit or where the runners are. Before digging in, let's add something to the old coaching comment, "Be sure you know what to do if the ball is hit to you". But the ball is hit to one player; what about the other eight? The must also teach our players, "Know what you are going to do when the ball is NOT hit to you". The first part of this section outlines in clear and simple terms, the 'Rules for Defensive Movement'. These rules form the foundation for the drills and concepts in the rest of this section. Some of the plays found here are not consistent with player responsibilities on the larger 80' or 90' diamonds. The game on the smaller diamond is slower and the players are not as strong. These facts combined with the shorter distance between the players and the bases makes this game quite different than the one played on the large diamond.
    [Show full text]
  • How to Maximize Your Baseball Practices
    ALL RIGHTS RESERVED No part of this book may be reproduced in any form without permission in writing from the author. PRINTED IN THE UNITED STATES OF AMERICA ii DEDICATED TO ••• All baseball coaches and players who have an interest in teaching and learning this great game. ACKNOWLEDGMENTS I wish to\ thank the following individuals who have made significant contributions to this Playbook. Luis Brande, Bo Carter, Mark Johnson, Straton Karatassos, Pat McMahon, Charles Scoggins and David Yukelson. Along with those who have made a contribution to this Playbook, I can never forget all the coaches and players I have had the pleasure tf;> work with in my coaching career who indirectly have made the biggest contribution in providing me with the incentive tQ put this Playbook together. iii TABLE OF CONTENTS BASEBALL POLICIES AND REGULATIONS ......................................................... 1 FIRST MEETING ............................................................................... 5 PLAYER INFORMATION SHEET .................................................................. 6 CLASS SCHEDULE SHEET ...................................................................... 7 BASEBALL SIGNS ............................................................................. 8 Receiving signs from the coach . 9 Sacrifice bunt. 9 Drag bunt . 10 Squeeze bunt. 11 Fake bunt and slash . 11 Fake bunt slash hit and run . 11 Take........................................................................................ 12 Steal .......................................................................................
    [Show full text]
  • Baseball Cutoff and Backup Responsibilities - Pitchers
    Baseball Cutoff and Backup Responsibilities - Pitchers The ability to fulfill baseball cutoff and backup responsibilities is what separates the good teams from the bad ones, the great teams from the good ones. Very few execute properly. Watch a typical youth baseball game when the ball gets hit into the outfield, and it’s a free-for-all. A scramble. Infielders look around in confusion. Most stand around and do very little. Young baseball players need to understand a very simple concept: No matter what the play, you always have a responsibility! If you aren’t moving — barring very few exceptions — you are likely doing something wrong. Cutoff and backup responsibilities are teamwork in action. Nine players moving at the same time for advancing the team. Here is a guide that covers 15 primary scenarios (five different hit types to each of the outfield positions). While this is oversimplified, it’s important that we don’t get bogged down in the details. There are always exceptions. There are always gray areas. There are always crazy plays you don’t expect. Sometimes a throw never makes it to a base, and instead stops at a cutoff man. We don’t need to create a chart that covers every cutoff and backup scenario imaginable. The goal is not for the kids to memorize these responsibilities. The goal is for them to reach that lightbulb moment when they understand why they need to be in a location at a particular time. Plays happen very quickly. Weird things happen. What we don’t want is for players to be going through their memory banks as the play is unfolding, trying to remember where a chart told them to play.
    [Show full text]
  • Ripken Baseball Camps and Clinics
    Basic Fundamentals of Outfield Play Outfield play, especially at the youth levels, often gets overlooked. Even though the outfielder is not directly involved in the majority of plays, coaches need to stress the importance of the position. An outfielder has to be able to maintain concentration throughout the game, because there may only be one or two hit balls that come directly to that player during the course of the contest. Those plays could be the most important ones. There also are many little things an outfielder can do -- backing up throws and other outfielders, cutting off balls and keeping runners from taking extra bases, and throwing to the proper cutoffs and bases – that don’t show up in a scorebook, but can really help a team play at a high level. Straightaway Positioning All outfielders – all fielders for that matter – must understand the concept of straightaway positioning. For an outfielder, the best way to determine straightaway positioning is to reference the bases. By drawing an imaginary line from first base through second base and into left field, the left fielder can determine where straightaway left actually is. The right fielder can do the same by drawing an imaginary line from third base through second base and into the outfield. The center fielder can simply use home plate and second base in a similar fashion. Of course, the actual depth that determines where straightaway is varies from age group to age group. Outfielders will shift their positioning throughout the game depending on the situation, the pitcher and the batter. But, especially at the younger ages, an outfielder who plays too close to the line or too close to another fielder can 1 create a huge advantage for opposing hitters.
    [Show full text]
  • National Pastime a REVIEW of BASEBALL HISTORY
    THE National Pastime A REVIEW OF BASEBALL HISTORY CONTENTS The Chicago Cubs' College of Coaches Richard J. Puerzer ................. 3 Dizzy Dean, Brownie for a Day Ronnie Joyner. .................. .. 18 The '62 Mets Keith Olbermann ................ .. 23 Professional Baseball and Football Brian McKenna. ................ •.. 26 Wallace Goldsmith, Sports Cartoonist '.' . Ed Brackett ..................... .. 33 About the Boston Pilgrims Bill Nowlin. ..................... .. 40 Danny Gardella and the Reserve Clause David Mandell, ,................. .. 41 Bringing Home the Bacon Jacob Pomrenke ................. .. 45 "Why, They'll Bet on a Foul Ball" Warren Corbett. ................. .. 54 Clemente's Entry into Organized Baseball Stew Thornley. ................. 61 The Winning Team Rob Edelman. ................... .. 72 Fascinating Aspects About Detroit Tiger Uniform Numbers Herm Krabbenhoft. .............. .. 77 Crossing Red River: Spring Training in Texas Frank Jackson ................... .. 85 The Windowbreakers: The 1947 Giants Steve Treder. .................... .. 92 Marathon Men: Rube and Cy Go the Distance Dan O'Brien .................... .. 95 I'm a Faster Man Than You Are, Heinie Zim Richard A. Smiley. ............... .. 97 Twilight at Ebbets Field Rory Costello 104 Was Roy Cullenbine a Better Batter than Joe DiMaggio? Walter Dunn Tucker 110 The 1945 All-Star Game Bill Nowlin 111 The First Unknown Soldier Bob Bailey 115 This Is Your Sport on Cocaine Steve Beitler 119 Sound BITES Darryl Brock 123 Death in the Ohio State League Craig
    [Show full text]
  • Rules and Equipment Rules and Equipment 71
    7 Rules and Equipment Rules and Equipment 71 n this chapter we introduce you to some of the basic rules of Babe Ruth League, Inc. We don’t try to cover all the rules of the game, but rather we Igive you what you need to work with players who are 4 to 18 years old. We provide information on terminology, equipment, field size and markings, player positions, and game procedures. In a short section at the end of the chapter we show you the umpire’s signals for Babe Ruth Baseball. Terms to Know Baseball has its own vocabulary. Be familiar with the following common terms to make your job easier. In some cases we go into more depth on terms to explain related rules. appeal—The act of a fielder in claiming violation of the rules by the offensive team; this most commonly occurs when a runner is thought to have missed a base. balk—An illegal motion by the pitcher intended to deceive the baserunners resulting in all runners advancing one base as determined by the umpire. ball—A pitch that the batter doesn’t swing at and that is outside of the strike zone. base—One of four points that must be touched by a runner in order to score. base coach—A team member or coach who is stationed in the coach’s box at first or third base for the purpose of directing the batter and runners. base on balls—An award of first base granted to a batter who, during his or her time at bat, receives four pitches outside the strike zone before receiving three pitches inside the strike zone.
    [Show full text]
  • Guide to Softball Rules and Basics
    Guide to Softball Rules and Basics History Softball was created by George Hancock in Chicago in 1887. The game originated as an indoor variation of baseball and was eventually converted to an outdoor game. The popularity of softball has grown considerably, both at the recreational and competitive levels. In fact, not only is women’s fast pitch softball a popular high school and college sport, it was recognized as an Olympic sport in 1996. Object of the Game To score more runs than the opposing team. The team with the most runs at the end of the game wins. Offense & Defense The primary objective of the offense is to score runs and avoid outs. The primary objective of the defense is to prevent runs and create outs. Offensive strategy A run is scored every time a base runner touches all four bases, in the sequence of 1st, 2nd, 3rd, and home. To score a run, a batter must hit the ball into play and then run to circle the bases, counterclockwise. On offense, each time a player is at-bat, she attempts to get on base via hit or walk. A hit occurs when she hits the ball into the field of play and reaches 1st base before the defense throws the ball to the base, or gets an extra base (2nd, 3rd, or home) before being tagged out. A walk occurs when the pitcher throws four balls. It is rare that a hitter can round all the bases during her own at-bat; therefore, her strategy is often to get “on base” and advance during the next at-bat.
    [Show full text]
  • Base Umpire Positioning
    Approx. A 10 to 15 ft behind 1 st baseman Approx. ½ B distance from mound to 2 nd base C D UIC For 3 and 4 man system Basic Umpire Positions 1 RF CF B Working LF C Area The Box UIC Basic Terminologies 2 Base Umpire Positioning Position A No runners on base Position B • Runner at first • Runner at first and third Position C • Runner at second • Runner at first and second • Runners at second and third • Bases loaded • Runner at third (may adjust to B) 3 Generalized Umpire Responsibilities Base Umpire • Exchange signals with the UIC • Balks • Assist on Check Swing when asked by UIC • All attempted pickoffs and steals (except home) • Fair/Foul and Catch/No-Catch on ball in your area • Initial play on batted ball on the infield • All plays on bases except when UIC covers third, or when you ‘go out’ • Base Touches and Tag-ups at second base, first base if UIC has the ball, and trailing runners at third base Plate Umpire • Exchange signals with the BU • Put ball in play after all dead balls • Ball/ Strike call • Fair/Foul and Catch/No-Catch on ball in your area • Play at all bases if BU ‘goes out’ • Base Touches and Tag-ups at third base, home plate, and first base if ball is hit to BU’s outfield • If no runners, trail batter halfway to first on ball in the infield • Run scoring on a ‘time play’ 4 A BU has Fair/Foul BU UIC has Fair/Foul UIC UIC has Fair/Foul UIC Bases Empty – Fly Ball Responsibility 5 RF CF B LF C has Fair/Foul UIC UIC has balls UIC from line theto LF from UIC has Fair/Foul UIC Runners On Base – Fly Ball Responsibility 6 Review: Bases Empty – Umpire in Chief Priorities • An illegal pitch.
    [Show full text]
  • Ecll Spring 2020
    ECLL HANDBOOK & GENERAL RULES El Campo Little League SPRING 2020 El Campo Little League Softball Minors A – Ages 6‐8 Minors AA – Ages 8‐10 Majors – Ages 10‐12 Juniors – Ages 12‐14 Updated April 2020 Page | 1 ECLL HANDBOOK & GENERAL RULES El Campo Little League TABLE OF CONTENTS I. General League Rules II. General Little League Park Rules III. Specific Division Rules A. Minors A (6‐8 yrs) B. Minors AA (8‐10 yrs) C. Majors (10‐12 yrs) D. Junior League Girls (12‐14 yrs) IV. Player Code of Conduct IV. Parent Code of Conduct A, AA, Majors and Juniors RULES – 2020 Updated April 2020 Page | 2 ECLL HANDBOOK & GENERAL RULES El Campo Little League I. GENERAL LEAGUE RULES All competition is to be conducted under the Official Little League Regulations and Playing Rules for the appropriate division, except where specifically amended here or in the specific division rules. 1. A maximum of 3 adults total are allowed in the dugout (1 manager and 2 coaches). No dugout moms, dads, batboys, batgirls or siblings in the dugout. 2. There is no on‐deck position in Little League (Minors A through Major divisions). At no time shall a player be permitted to hold a bat while in the dugout. All players and coaches should remain in the dugout during the game except to enter the game, between half‐innings, or to call time. This is a critical safety rule! 3. Players who are catching pitchers warming up in the bullpen areas (attached to the dugout) must wear a mask and catcher’s helmet at all times.
    [Show full text]
  • PLAYERS and SUBSTITUTES Rule 8 NUMBER of PLAYERS Each Team Shall Have at Least Nine Eligible Players in the Game at All Times
    PLAYERS AND SUBSTITUTES Rule 8 NUMBER OF PLAYERS Each team shall have at least nine eligible players in the game at all times. The players and the defensive positions by which they are identified are as follows: (1) Pitcher (2) Catcher (3) First Baseman (4) Second Baseman (5) Third Baseman (6) Shortstop (7) Left Fielder (8) Center Fielder Note: (9) Right Fielder If a team starts a game with nine players, a Designated Player may not be used. NUMBER OF PLAYERS With a Designated Player - The players and the defensive positions by which they are identified are as follows: (1) Pitcher (2) Catcher (3) First Baseman (4) Second Baseman (5) Third Baseman (6) Shortstop (7) Left Fielder (8) Center Fielder (9) Right Fielder (10) Flex (DP) Designated Player STARTERS Starter refers to the first nine or 10 (if a Designated Player is used) players listed on the lineup card submitted to the umpire before the start of the game. STARTERS It is recommended that the uniform numbers of each starting player be circled on the roster at the beginning of the game to Eachprevent starter a substitution is entitled violation.to be replaced and to re-enter the game one time as long as she assumes her original spot in the batting order. Note: The Flex may assume the DP's spot in the batting order any number of times. It is not a re- entry. SUBSTITUTES Substitute refers to a player not listed on the lineup card as a starter but who may legally replace one of the first nine or 10 players listed on the lineup card submitted to the umpire before the start of the game.
    [Show full text]