Chapter 4 Programming in Perl
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Glibc and System Calls Documentation Release 1.0
Glibc and System Calls Documentation Release 1.0 Rishi Agrawal <[email protected]> Dec 28, 2017 Contents 1 Introduction 1 1.1 Acknowledgements...........................................1 2 Basics of a Linux System 3 2.1 Introduction...............................................3 2.2 Programs and Compilation........................................3 2.3 Libraries.................................................7 2.4 System Calls...............................................7 2.5 Kernel.................................................. 10 2.6 Conclusion................................................ 10 2.7 References................................................ 11 3 Working with glibc 13 3.1 Introduction............................................... 13 3.2 Why this chapter............................................. 13 3.3 What is glibc .............................................. 13 3.4 Download and extract glibc ...................................... 14 3.5 Walkthrough glibc ........................................... 14 3.6 Reading some functions of glibc ................................... 17 3.7 Compiling and installing glibc .................................... 18 3.8 Using new glibc ............................................ 21 3.9 Conclusion................................................ 23 4 System Calls On x86_64 from User Space 25 4.1 Setting Up Arguements......................................... 25 4.2 Calling the System Call......................................... 27 4.3 Retrieving the Return Value...................................... -
The Clon User Manual the Command-Line Options Nuker, Version 1.0 Beta 25 "Michael Brecker"
The Clon User Manual The Command-Line Options Nuker, Version 1.0 beta 25 "Michael Brecker" Didier Verna <[email protected]> Copyright c 2010{2012, 2015, 2017, 2020, 2021 Didier Verna Permission is granted to make and distribute verbatim copies of this manual provided the copyright notice and this permission notice are preserved on all copies. Permission is granted to copy and distribute modified versions of this manual under the conditions for verbatim copying, provided also that the section entitled \Copy- ing" is included exactly as in the original. Permission is granted to copy and distribute translations of this manual into an- other language, under the above conditions for modified versions, except that this permission notice may be translated as well. Cover art by Alexis Angelidis. i Table of Contents Copying ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: 1 1 Introduction :::::::::::::::::::::::::::::::::::::::::::::::::::: 3 2 Installation:::::::::::::::::::::::::::::::::::::::::::::::::::::: 5 3 Quick Start ::::::::::::::::::::::::::::::::::::::::::::::::::::: 7 3.1 Full Source :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: 7 3.2 Explanation ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: 7 4 Using Clon :::::::::::::::::::::::::::::::::::::::::::::::::::: 11 4.1 Synopsis Definition ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: 11 4.1.1 Synopsis Items ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: 11 4.1.1.1 Text :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: -
1. Introduction to Structured Programming 2. Functions
UNIT -3Syllabus: Introduction to structured programming, Functions – basics, user defined functions, inter functions communication, Standard functions, Storage classes- auto, register, static, extern,scope rules, arrays to functions, recursive functions, example C programs. String – Basic concepts, String Input / Output functions, arrays of strings, string handling functions, strings to functions, C programming examples. 1. Introduction to structured programming Software engineering is a discipline that is concerned with the construction of robust and reliable computer programs. Just as civil engineers use tried and tested methods for the construction of buildings, software engineers use accepted methods for analyzing a problem to be solved, a blueprint or plan for the design of the solution and a construction method that minimizes the risk of error. The structured programming approach to program design was based on the following method. i. To solve a large problem, break the problem into several pieces and work on each piece separately. ii. To solve each piece, treat it as a new problem that can itself be broken down into smaller problems; iii. Repeat the process with each new piece until each can be solved directly, without further decomposition. 2. Functions - Basics In programming, a function is a segment that groups code to perform a specific task. A C program has at least one function main().Without main() function, there is technically no C program. Types of C functions There are two types of functions in C programming: 1. Library functions 2. User defined functions 1 Library functions Library functions are the in-built function in C programming system. For example: main() - The execution of every C program starts form this main() function. -
Eloquent Javascript © 2011 by Marijn Haverbeke Here, Square Is the Name of the Function
2 FUNCTIONS We have already used several functions in the previous chapter—things such as alert and print—to order the machine to perform a specific operation. In this chap- ter, we will start creating our own functions, making it possible to extend the vocabulary that we have avail- able. In a way, this resembles defining our own words inside a story we are writing to increase our expressive- ness. Although such a thing is considered rather bad style in prose, in programming it is indispensable. The Anatomy of a Function Definition In its most basic form, a function definition looks like this: function square(x) { return x * x; } square(12); ! 144 Eloquent JavaScript © 2011 by Marijn Haverbeke Here, square is the name of the function. x is the name of its (first and only) argument. return x * x; is the body of the function. The keyword function is always used when creating a new function. When it is followed by a variable name, the new function will be stored under this name. After the name comes a list of argument names and finally the body of the function. Unlike those around the body of while loops or if state- ments, the braces around a function body are obligatory. The keyword return, followed by an expression, is used to determine the value the function returns. When control comes across a return statement, it immediately jumps out of the current function and gives the returned value to the code that called the function. A return statement without an expres- sion after it will cause the function to return undefined. -
Control Flow, Functions
UNIT III CONTROL FLOW, FUNCTIONS 9 Conditionals: Boolean values and operators, conditional (if), alternative (if-else), chained conditional (if-elif-else); Iteration: state, while, for, break, continue, pass; Fruitful functions: return values, parameters, local and global scope, function composition, recursion; Strings: string slices, immutability, string functions and methods, string module; Lists as arrays. Illustrative programs: square root, gcd, exponentiation, sum an array of numbers, linear search, binary search. UNIT 3 Conditionals: Boolean values: Boolean values are the two constant objects False and True. They are used to represent truth values (although other values can also be considered false or true). In numeric contexts (for example when used as the argument to an arithmetic operator), they behave like the integers 0 and 1, respectively. A string in Python can be tested for truth value. The return type will be in Boolean value (True or False) To see what the return value (True or False) will be, simply print it out. str="Hello World" print str.isalnum() #False #check if all char are numbers print str.isalpha() #False #check if all char in the string are alphabetic print str.isdigit() #False #test if string contains digits print str.istitle() #True #test if string contains title words print str.isupper() #False #test if string contains upper case print str.islower() #False #test if string contains lower case print str.isspace() #False #test if string contains spaces print str.endswith('d') #True #test if string endswith a d print str.startswith('H') #True #test if string startswith H The if statement Conditional statements give us this ability to check the conditions. -
The Return Statement a More Complex Example
We Write Programs to Do Things Anatomy of a Function Definition • Functions are the key doers name parameters Function Call Function Definition def plus(n): Function Header """Returns the number n+1 Docstring • Command to do the function • Defines what function does Specification >>> plus(23) Function def plus(n): Parameter n: number to add to 24 Header return n+1 Function Precondition: n is a number""" Body >>> (indented) x = n+1 Statements to execute when called return x • Parameter: variable that is listed within the parentheses of a method header. The vertical line Use vertical lines when you write Python indicates indentation on exams so we can see indentation • Argument: a value to assign to the method parameter when it is called The return Statement A More Complex Example • Format: return <expression> Function Definition Function Call § Used to evaluate function call (as an expression) def foo(a,b): >>> x = 2 § Also stops executing the function! x ? """Return something >>> foo(3,4) § Any statements after a return are ignored Param a: number • Example: temperature converter function What is in the box? Param b: number""" def to_centigrade(x): x = a A: 2 """Returns: x converted to centigrade""" B: 3 y = b C: 16 return 5*(x-32)/9.0 return x*y+y D: Nothing! E: I do not know Understanding How Functions Work Text (Section 3.10) vs. Class • Function Frame: Representation of function call Textbook This Class • A conceptual model of Python to_centigrade 1 Draw parameters • Number of statement in the as variables function body to execute next to_centigrade x –> 50.0 (named boxes) • Starts with 1 x 50.0 function name instruction counter parameters Definition: Call: to_centigrade(50.0) local variables (later in lecture) def to_centigrade(x): return 5*(x-32)/9.0 1 Example: to_centigrade(50.0) Example: to_centigrade(50.0) 1. -
16.5. Getopt — Parser for Command Line Options — Python V2.6.4
Navigation • index • modules | • next | • previous | • Python v2.6.4 documentation » • The Python Standard Library » • 16. Generic Operating System Services » 16.5. getopt — Parser for command line options¶ This module helps scripts to parse the command line arguments in sys.argv. It supports the same conventions as the Unix getopt() function (including the special meanings of arguments of the form ‘-‘ and ‘--‘). Long options similar to those supported by GNU software may be used as well via an optional third argument. A more convenient, flexible, and powerful alternative is the optparse module. This module provides two functions and an exception: getopt.getopt(args, options[, long_options])¶ Parses command line options and parameter list. args is the argument list to be parsed, without the leading reference to the running program. Typically, this means sys.argv[1:]. options is the string of option letters that the script wants to recognize, with options that require an argument followed by a colon (':'; i.e., the same format that Unix getopt() uses). Note Unlike GNU getopt(), after a non-option argument, all further arguments are considered also non-options. This is similar to the way non-GNU Unix systems work. long_options, if specified, must be a list of strings with the names of the long options which should be supported. The leading '--' characters should not be included in the option name. Long options which require an argument should be followed by an equal sign ('='). Optional arguments are not supported. To accept only long options, options should be an empty string. Long options on the command line can be recognized so long as they provide a prefix of the option name that matches exactly one of the accepted options. -
Shell Script Getopts Example
Shell Script Getopts Example Gail is constrainedly cryoscopic after delegable Hilbert sag his parcloses illuminatingly. Gonzales often tootle irresistibly when tripersonal Giordano discomposed dissonantly and buffer her Barbarossa. Robert misdraws rompishly. Find that getopts script example we use later will contain whitespace separation with command Instantly share code, notes, and snippets. OPTARG is set to the period character found. They cease in many cases unneeded and brief fact that cartoon always press them its just like matter of personal coding style. File or directory or found. Operator precedence is used when there within five is more arguments. Typically, shell scripts use getopts to parse arguments passed to them. There did many ways to against your remedy environment. Nothing gets printed when no command line options are provided. The return status is zero unless an outcome is encountered while determining the name avid the he directory within an invalid option is supplied. The exit code will be success failure. Log in charge use details from one require these accounts. How does log lumber and cpu usage by an application? Now consider running it bore an unsupported option. No need only pass the positional parameters through to borrow external program. How can I check took a directory exists in a candy shell script? What extent its purpose? When optional, the fashion can buckle on led off additional functionality, as ugly a boolean option. In those cases, it contains a pointer to that parameter. How environment check ride a variable is set to Bash? Connect and deploy knowledge write a single location that is structured and fatigue to search. -
Subroutines – Get Efficient
Subroutines – get efficient So far: The code we have looked at so far has been sequential: Subroutines – getting efficient with Perl do this; do that; now do something; finish; Problem Bela Tiwari You need something to be done over and over, perhaps slightly [email protected] differently depending on the context Solution Environmental Genomics Thematic Programme Put the code in a subroutine and call the subroutine whenever needed. Data Centre http://envgen.nox.ac.uk Syntax: There are a number of correct ways you can define and use Subroutines – get efficient subroutines. One is: A subroutine is a named block of code that can be executed as many times #!/usr/bin/perl as you wish. some code here; some more here; An artificial example: lalala(); #declare and call the subroutine Instead of: a bit more code here; print “Hello everyone!”; exit(); #explicitly exit the program ############ You could use: sub lalala { #define the subroutine sub hello_sub { print "Hello everyone!\n“; } #subroutine definition code to define what lalala does; #code defining the functionality of lalala more defining lalala; &hello_sub; #call the subroutine return(); #end of subroutine – return to the program } Syntax: Outline review of previous slide: Subroutines – get efficient Syntax: #!/usr/bin/perl Permutations on the theme: lalala(); #call the subroutine Defining the whole subroutine within the script when it is first needed: sub hello_sub {print “Hello everyone\n”;} ########### sub lalala { #define the subroutine The use of an ampersand to call the subroutine: &hello_sub; return(); #end of subroutine – return to the program } Note: There are subtle differences in the syntax allowed and required by Perl depending on how you declare/define/call your subroutines. -
PHP: Constructs and Variables Introduction This Document Describes: 1
PHP: Constructs and Variables Introduction This document describes: 1. the syntax and types of variables, 2. PHP control structures (i.e., conditionals and loops), 3. mixed-mode processing, 4. how to use one script from within another, 5. how to define and use functions, 6. global variables in PHP, 7. special cases for variable types, 8. variable variables, 9. global variables unique to PHP, 10. constants in PHP, 11. arrays (indexed and associative), Brief overview of variables The syntax for PHP variables is similar to C and most other programming languages. There are three primary differences: 1. Variable names must be preceded by a dollar sign ($). 2. Variables do not need to be declared before being used. 3. Variables are dynamically typed, so you do not need to specify the type (e.g., int, float, etc.). Here are the fundamental variable types, which will be covered in more detail later in this document: • Numeric 31 o integer. Integers (±2 ); values outside this range are converted to floating-point. o float. Floating-point numbers. o boolean. true or false; PHP internally resolves these to 1 (one) and 0 (zero) respectively. Also as in C, 0 (zero) is false and anything else is true. • string. String of characters. • array. An array of values, possibly other arrays. Arrays can be indexed or associative (i.e., a hash map). • object. Similar to a class in C++ or Java. (NOTE: Object-oriented PHP programming will not be covered in this course.) • resource. A handle to something that is not PHP data (e.g., image data, database query result). -
Control Flow Statements
Control Flow Statements http://docs.oracle.com/javase/tutorial/java/nutsandbolts/flow.html http://math.hws.edu/javanotes/c3/index.html 1 Control Flow The basic building blocks of programs - variables, expressions, statements, etc. - can be put together to build complex programs with more interesting behavior. CONTROL FLOW STATEMENTS break up the flow of execution by employing decision making, looping, and branching, enabling your program to conditionally execute particular blocks of code. Decision-making statements include the if statements and switch statements. There are also looping statements, as well as branching statements supported by Java. 2 Decision-Making Statements A. if statement if (x > 0) y++; // execute this statement if the expression (x > 0) evaluates to “true” // if it doesn’t evaluate to “true”, this part is just skipped // and the code continues on with the subsequent lines B. if-else statement - - gives another option if the expression by the if part evaluates to “false” if (x > 0) y++; // execute this statement if the expression (x > 0) evaluates to “true” else z++; // if expression doesn’t evaluate to “true”, then this part is executed instead if (testScore >= 90) grade = ‘A’; else if (testScore >= 80) grade = ‘B’; else if (testScore >= 70) grade = ‘C’; else if (testScore >= 60) grade = ‘D’; else grade = ‘F’; C. switch statement - - can be used in place of a big if-then-else statement; works with primitive types byte, short, char, and int; also with Strings, with Java SE7, (enclose the String with double quotes); -
C Programming Tutorial
C Programming Tutorial C PROGRAMMING TUTORIAL Simply Easy Learning by tutorialspoint.com tutorialspoint.com i COPYRIGHT & DISCLAIMER NOTICE All the content and graphics on this tutorial are the property of tutorialspoint.com. Any content from tutorialspoint.com or this tutorial may not be redistributed or reproduced in any way, shape, or form without the written permission of tutorialspoint.com. Failure to do so is a violation of copyright laws. This tutorial may contain inaccuracies or errors and tutorialspoint provides no guarantee regarding the accuracy of the site or its contents including this tutorial. If you discover that the tutorialspoint.com site or this tutorial content contains some errors, please contact us at [email protected] ii Table of Contents C Language Overview .............................................................. 1 Facts about C ............................................................................................... 1 Why to use C ? ............................................................................................. 2 C Programs .................................................................................................. 2 C Environment Setup ............................................................... 3 Text Editor ................................................................................................... 3 The C Compiler ............................................................................................ 3 Installation on Unix/Linux ............................................................................