The Arch and the Keystone
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Mythlore Index Plus
MYTHLORE INDEX PLUS MYTHLORE ISSUES 1–137 with Tolkien Journal Mythcon Conference Proceedings Mythopoeic Press Publications Compiled by Janet Brennan Croft and Edith Crowe 2020. This work, exclusive of the illustrations, is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/us/ or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA. Tim Kirk’s illustrations are reproduced from early issues of Mythlore with his kind permission. Sarah Beach’s illustrations are reproduced from early issues of Mythlore with her kind permission. Copyright Sarah L. Beach 2007. MYTHLORE INDEX PLUS An Index to Selected Publications of The Mythopoeic Society MYTHLORE, ISSUES 1–137 TOLKIEN JOURNAL, ISSUES 1–18 MYTHOPOEIC PRESS PUBLICATIONS AND MYTHCON CONFERENCE PROCEEDINGS COMPILED BY JANET BRENNAN CROFT AND EDITH CROWE Mythlore, January 1969 through Fall/Winter 2020, Issues 1–137, Volume 1.1 through 39.1 Tolkien Journal, Spring 1965 through 1976, Issues 1–18, Volume 1.1 through 5.4 Chad Walsh Reviews C.S. Lewis, The Masques of Amen House, Sayers on Holmes, The Pedant and the Shuffly, Tolkien on Film, The Travelling Rug, Past Watchful Dragons, The Intersection of Fantasy and Native America, Perilous and Fair, and Baptism of Fire Narnia Conference; Mythcon I, II, III, XVI, XXIII, and XXIX Table of Contents INTRODUCTION Janet Brennan Croft .....................................................................................................................................1 -
Fantasy and Imagination: Discovering the Threshold of Meaning David Michael Westlake
The University of Maine DigitalCommons@UMaine Electronic Theses and Dissertations Fogler Library 5-2005 Fantasy and Imagination: Discovering the Threshold of Meaning David Michael Westlake Follow this and additional works at: http://digitalcommons.library.umaine.edu/etd Part of the Modern Literature Commons Recommended Citation Westlake, David Michael, "Fantasy and Imagination: Discovering the Threshold of Meaning" (2005). Electronic Theses and Dissertations. 477. http://digitalcommons.library.umaine.edu/etd/477 This Open-Access Thesis is brought to you for free and open access by DigitalCommons@UMaine. It has been accepted for inclusion in Electronic Theses and Dissertations by an authorized administrator of DigitalCommons@UMaine. FANTASY AND IMAGINATION: DISCOVERING THE THRESHOLD OF MEANING BY David Michael Westlake B.A. University of Maine, 1997 A MASTER PROJECT Submitted in Partial Fulfillment of the Requirements for the Degree of Master of Arts (in Liberal Studies) The Graduate School The University of Maine May, 2005 Advisory Committee: Kristina Passman, Associate Professor of Classical Language and Literature, Advisor Jay Bregrnan, Professor of History Nancy Ogle, Professor of Music FANTASY AND IMAGINATION: DISCOVERING THE THRESHOLD OF MEANING By David Michael Westlake Thesis Advisor: Dr. Kristina Passman An Abstract of the Master Project Presented in Partial Fulfillment of the Requirements for the Degree of Master of Arts (in Liberal Studies) May, 2005 This thesis addresses the ultimate question of western humanity; how does one find meaning in the present era? It offers the reader one powerful way for this to happen, and that is through the stories found in the pages of Fantasy literature. It begins with Frederick Nietzsche's declaration that, "God is dead." This describes the situation of men and women in his time and today. -
Sword and Sorcery Jump by Worm Anon Have You Heard the Stories Jumper? Tales of Lands Where Man Was Young Even As the World
Sword and Sorcery Jump By Worm_Anon Have you heard the stories Jumper? Tales of lands where man was young even as the world was already old. Stories of Gods, demons, and stranger things. Legends wrought in blood, steel, and fire by men who strode the world to cleave their mark into the merciless passage of time. You shall be going to these ancient lands Jumper. From the barren stone and sand civilizations ever drag themselves forward from barbaric beginnings on the backs of warriors and kings. Thieves glide through shadows to plunder vast and forgotten vaults. Sorcerers reach beyond the veil into alien dimensions to seize power from eldritch beings. This is an age of myth and legend. Where the strength of a man’s arm, the sweat of his brow, and the roar of his heart is all it takes to seize whatever it is he may desire. A story of great passion and glory is yours for the taking. Here is 1000cp to wrest the beginning of your story from the curse of banality fate would condemn most of your kind to. Beyond this you must make your own way. I eagerly await just what story shall be wrought by your passing Jumper. Do not disappoint me. Location There are many storied locales that may serve as the beginning of your tale. Roll 1d8 to see where it is that you begin. You may pay 50cp to deny the whims of fate and choose for yourself. 1. The Kingdom in the Crescent: A city state that has laid claim to a long line of kings ever since a great warrior seized it’s fertile lands by strength of arms. -
The Roots of Middle-Earth: William Morris's Influence Upon J. R. R. Tolkien
University of Tennessee, Knoxville TRACE: Tennessee Research and Creative Exchange Doctoral Dissertations Graduate School 12-2007 The Roots of Middle-Earth: William Morris's Influence upon J. R. R. Tolkien Kelvin Lee Massey University of Tennessee - Knoxville Follow this and additional works at: https://trace.tennessee.edu/utk_graddiss Part of the Literature in English, British Isles Commons Recommended Citation Massey, Kelvin Lee, "The Roots of Middle-Earth: William Morris's Influence upon J. R. R. olkien.T " PhD diss., University of Tennessee, 2007. https://trace.tennessee.edu/utk_graddiss/238 This Dissertation is brought to you for free and open access by the Graduate School at TRACE: Tennessee Research and Creative Exchange. It has been accepted for inclusion in Doctoral Dissertations by an authorized administrator of TRACE: Tennessee Research and Creative Exchange. For more information, please contact [email protected]. To the Graduate Council: I am submitting herewith a dissertation written by Kelvin Lee Massey entitled "The Roots of Middle-Earth: William Morris's Influence upon J. R. R. olkien.T " I have examined the final electronic copy of this dissertation for form and content and recommend that it be accepted in partial fulfillment of the equirr ements for the degree of Doctor of Philosophy, with a major in English. David F. Goslee, Major Professor We have read this dissertation and recommend its acceptance: Thomas Heffernan, Michael Lofaro, Robert Bast Accepted for the Council: Carolyn R. Hodges Vice Provost and Dean of the Graduate School (Original signatures are on file with official studentecor r ds.) To the Graduate Council: I am submitting herewith a dissertation written by Kelvin Lee Massey entitled “The Roots of Middle-earth: William Morris’s Influence upon J. -
The Success and Ambiguity of Young Adult Literature: Merging Literary Modes in Contemporary British Fiction Virginie Douglas
The Success and Ambiguity of Young Adult Literature: Merging Literary Modes in Contemporary British Fiction Virginie Douglas To cite this version: Virginie Douglas. The Success and Ambiguity of Young Adult Literature: Merging Literary Modes in Contemporary British Fiction. Publije, Le Mans Université, 2018. hal-02059857 HAL Id: hal-02059857 https://hal.archives-ouvertes.fr/hal-02059857 Submitted on 7 Mar 2019 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Abstract: This paper focuses on novels addressed to that category of older teenagers called “young adults”, a particularly successful category that is traditionally regarded as a subpart of children’s literature and yet terminologically insists on overriding the adult/child divide by blurring the frontier between adulthood and childhood and focusing on the transition from one state to the other. In Britain, YA fiction has developed extensively in the last four decades and I wish to concentrate on what this literary emergence and evolution has entailed since the beginning of the 21st century, especially from the point of view of genre and narrative mode. I will examine the cases of recognized—although sometimes controversial—authors, arguing that although British YA fiction is deeply indebted to and anchored in the pioneering American tradition, which proclaimed the end of the Romantic child as well as that of the compulsory happy ending of the children’s book, there seems to be a recent trend which consists in alleviating the roughness, the straightforwardness of realism thanks to elements or touches of fantasy. -
Discussion About Edwardian/Pulp Era Science Fiction
Science Fiction Book Club Interview with Jess Nevins July 2019 Jess Nevins is the author of “the Encyclopedia of Fantastic Victoriana” and other works on Victoriana and pulp fiction. He has also written original fiction. He is employed as a reference librarian at Lone Star College-Tomball. Nevins has annotated several comics, including Alan Moore’s The League of Extraordinary Gentlemen, Elseworlds, Kingdom Come and JLA: The Nail. Gary Denton: In America, we had Hugo Gernsback who founded science fiction magazines, who were the equivalents in other countries? The sort of science fiction magazine that Gernsback established, in which the stories were all science fiction and in which no other genres appeared, and which were by different authors, were slow to appear in other countries and really only began in earnest after World War Two ended. (In Great Britain there was briefly Scoops, which only 20 issues published in 1934, and Tales of Wonder, which ran from 1937 to 1942). What you had instead were newspapers, dime novels, pulp magazines, and mainstream magazines which regularly published science fiction mixed in alongside other genres. The idea of a magazine featuring stories by different authors but all of one genre didn’t really begin in Europe until after World War One, and science fiction magazines in those countries lagged far behind mysteries, romances, and Westerns, so that it wasn’t until the late 1940s that purely science fiction magazines began appearing in Europe and Great Britain in earnest. Gary Denton: Although he was mainly known for Sherlock Holmes, Arthur Conan Doyle also created the Professor Challenger stories like The Lost World. -
Monsters and Near-Death Experiences in Eric Mccormack's First Blast Of
ARTICLE https://doi.org/10.1057/s41599-019-0374-y OPEN Monsters and near-death experiences in Eric McCormack’s First Blast of the Trumpet Against the Monstrous Regiment of Women Martin Kuester1* ABSTRACT Following Linda Hutcheon’sdefinition of parody as “repetition with a differ- ence”, this essay exposes how a contemporary Canadian novel parodically responds to 1234567890():,; seminal Early Modern English pre-texts. Eric McCormack is not only a Canadian post- modernist (and postcolonial) writer born in Scotland but also a specialist in Early Modern English literature and thus an ideal representative of the intertextual situation of Canadian writing between literary tradition and the challenges of postmodern/postcolonial writing. The essay interprets McCormack’s sexual gothic novel First Blast of the Trumpet Against the Monstrous Regiment of Women discussing the way in which a literal or even literalist—rather than metaphorical—interpretation of literary and religious texts of the Early Modern period can make an important and sometimes harrowing difference in the lives of somewhat unsophisticated literary characters. McCormack’s ominously named character Andrew Halfnight literally interprets religious and literary texts he sees as signposts and guidelines of his personal behavior, thus showing how a literal interpretation of “canonical” texts limits the character’s ability to lead a self-determined happy life. The texts he refers to include the pamphlet The First Blast of the Trumpet Against the Monstrous Regiment of Women by Scottish reformer John Knox, Robert Burton’s Anatomy of Melancholy and John Milton’s Paradise Lost, and these subtexts are more than challenged through their intertextual transfer into erotic or perhaps even pornographic contexts which probably would have shocked the Early Modern authors (although, for example, Milton was at least not unwilling or unable to include ero- ticism in his work). -
The Happy Ending – Will It Happen to Me Too? Mako Nagasawa Last Modified: October 2, 2007 for BCACF
The Happy Ending – Will It Happen to Me Too? Mako Nagasawa Last modified: October 2, 2007 for BCACF Introduction: What Story Do You Live In? This morning I want to ask you, ‘What story do you live in?’ All of us live in a story. We have a storyline running through our heads. And we play a major role in it. Let me give you some examples. Do you live in the hero story? This is a story where someone who makes a difference in the world and makes a name for himself or herself. You start off with some kind of hidden talent. You face obstacles, adversity, mountains and valleys of hard work, only to overcome in the end. What matters is the quest, the challenge, and the victory. It is the story of Harry Potter, the unlikely hero who is given a burden that no one else could carry, who fulfills his destiny. It is the story of King Leonidas, who gives his life against King Xerxes and the Persian Empire. Here’s a clip from 300 on that. [clip from Scene 17, where Xerxes is calling Leonidas to submit to him.] Notice how the threat of Xerxes is to wipe out Leonidas’ story. But as we know, the story is being retold by Dilios, who finishes his story on a new battlefield. As he finishes his story of the 300, he says, ‘Here they stare now, across the plain, at 10,000 Spartans, commanding 30,000 free Greeks,’ who are now united behind Sparta. Did you know that that story was retold in World War II. -
Genre and Subgenre
Genre and Subgenre Categories of Writing Genre = Category All writing falls into a category or genre. We will use 5 main genres and 15 subgenres. Fiction Drama Nonfiction Folklore Poetry Realistic Comedy Informational Fiction Writing Fairy Tale Tragedy Historical Persuasive Legend Fiction Writing Tall Tale Science Biography Fiction Myth Fantasy Autobiography Fable 5 Main Genres 1. Nonfiction: writing that is true 2. Fiction: imaginative or made up writing 3. Folklore: stories once passed down orally 4. Drama: a play or script 5. Poetry: writing concerned with the beauty of language Nonfiction Subgenres • Persuasive Writing: tries to influence the reader • Informational Writing: explains something • Autobiography: life story written by oneself • Biography: Writing about someone else’s life Latin Roots Auto = Self Bio = Life Graphy = Writing Fiction Subgenres • Historical Fiction: set in the past and based on real people and/or events • Science Fiction: has aliens, robots, futuristic technology and/or space ships • Realistic Fiction: has no elements of fantasy; could be true but isn’t • Fantasy: has monsters, magic, or characters with superpowers Folklore Subgenres Folklore/Folktales usually has an “unknown” author or will be “retold” or “adapted” by the author. • Fable: short story with personified animals and a moral Personified: given the traits of people Moral: lesson or message of a fable • Myth: has gods/goddesses and usually accounts for the creation of something Folklore Subgenres (continued) Tall Tale • Set in the Wild West, the American frontier • Main characters skills/size/strength is greatly exaggerated • Exaggeration is humorous Legend • Based on a real person or place • Facts are stretched beyond nonfiction • Exaggerated in a serious way Folklore Subgenres (continued) Fairytale: has magic and/or talking animals. -
Bibliography of Recommended Secondary Sources I. General
Bibliography of recommended secondary sources With thanks to Denise Leathers for the initial version (items in bold are available via links to our blog as .pdf files; listings in Green show local holdings) I. General Campbell, Joseph. The Hero with a Thousand Faces. Princeton: Princeton University Press 1973 [1949]. (PIC/PC/RWU) Enright, Nancy. “Tolkien’s Females and the Defining of Power.” Renascence 59.2 (2007): 93-108. Flieger, Verlyn. “Fantasy and Reality: J.R.R. Tolkien’s World and the Fairy-Story Essay.” Mythlore 22.3 (1999): 4-13. Le Guin, Ursula K. “The Child and the Shadow,” and “The Staring Eye.” In The Language of the Night: Essays on Fantasy and Science Fiction. NY: G.P. Putnam’s Sons, 1979. (RIC, PC, RWU) Northrup, Clyde. “The Qualities of a Tolkienian Fairy-Story.” Modern Fiction Studies 50.4 (2004): 814-837. Shippey. Tom. “Light-elves, Dark-elves and Others: Tolkien’s Elvish Problem.” Tolkien Studies 1.1 (2004): 1-15. Smith, Thomas W. “Tolkien’s Catholic Imagination: Mediation and Tradition.” Religion and Literature 38.2 (2006): 73-100. Tolkien, J.R.R. “On Fairy Stories” (first given as a lecture in 1939, published in 1947, and since brought out in a critical edition edited by Verlyn Flieger and Douglas A. Anderson (2008). (ILL) ---------------. The Letters of J.R.R. Tolkien, edited by Humphrey Carpenter. Boston: Houghton Mifflin, 1981. (RIC, PC). II. The Legendarium Beare, Rhona. “A Mythology for England.” In Allan Turner, ed., The Silmarillion: Thirty Years On. Zürich: Walking Tree Publishers, 2007 (ILL) Fisher, Jason. “Tolkien’s Fortunate Fall and The Third Theme of Ilúvatar.” In Jonathan B. -
Myth Y La Magia: Magical Realism and the Modernism of Latin America
University of Tennessee, Knoxville TRACE: Tennessee Research and Creative Exchange Masters Theses Graduate School 5-2015 Myth y la magia: Magical Realism and the Modernism of Latin America Hannah R. Widdifield University of Tennessee - Knoxville, [email protected] Follow this and additional works at: https://trace.tennessee.edu/utk_gradthes Part of the Latin American Languages and Societies Commons, and the Literature in English, North America, Ethnic and Cultural Minority Commons Recommended Citation Widdifield, Hannah R., "Myth y la magia: Magical Realism and the Modernism of Latin America. " Master's Thesis, University of Tennessee, 2015. https://trace.tennessee.edu/utk_gradthes/3421 This Thesis is brought to you for free and open access by the Graduate School at TRACE: Tennessee Research and Creative Exchange. It has been accepted for inclusion in Masters Theses by an authorized administrator of TRACE: Tennessee Research and Creative Exchange. For more information, please contact [email protected]. To the Graduate Council: I am submitting herewith a thesis written by Hannah R. Widdifield entitled "Myth y la magia: Magical Realism and the Modernism of Latin America." I have examined the final electronic copy of this thesis for form and content and recommend that it be accepted in partial fulfillment of the requirements for the degree of Master of Arts, with a major in English. Lisi M. Schoenbach, Major Professor We have read this thesis and recommend its acceptance: Allen R. Dunn, Urmila S. Seshagiri Accepted for the Council: Carolyn R. Hodges Vice Provost and Dean of the Graduate School (Original signatures are on file with official studentecor r ds.) Myth y la magia: Magical Realism and the Modernism of Latin America A Thesis Presented for the Master of Arts Degree The University of Tennessee, Knoxville Hannah R. -
RPG LTE: Swords and Sorcery - Alpha Edition
RPG LTE: Swords and Sorcery - Alpha Edition RPG LTE PC (Player Character) – is a character that a player in a role-playing game has Created and Written by: direct control over for the duration of the game (except under specific Austin Smith circumstances). NPC (Non-playable Character) – is a character in a role-playing game that is Illustrated By: controlled by the Dungeon/Game Master (or in the case of a video game: the Austin Smith computer) and that no player can take control of for a permanent amount of time. Fudging – is when the Game/Dungeon Master, or someone with the power to Copyright ©2016 “bend” the rules adds a modifier to a die roll because they feel it should be that way. This can be good for the party: “Yeah, you just.. find the trail” or “It’s just a rat of Dragon Arts, Tangibles, and Technology LC course you kill it”, or bad for the party: “You can’t seem to catch up to him” or “It’s www.dragoncompany.org too slippery to climb the rope”. Metagaming – is the process whereby players make in-game decisions based on Edited By: actions outside of the game. Such as a player catching a glimpse of another players Teri Smith card when getting a drink and changing their strategy, going after another player in this game because that player beat them in a previous game, using a joke or the Playtesters: context of a joke from earlier in the evening to get a greater laugh than an original Jonathan Celaya, Isaias Berena, Victor Vega, Thai Eckley one in a party game, or hearing the Game/Dungeon Master tell another player who is inside a cave hundreds of feet away they are fighting snakes, and having their BETA- This is the beta version of RPG LTE and the game is still being tested and character get ready to fight snakes, even though in-game there was no way their edited, if you would like to make a suggestion or a contribution please visit character could have known.