NEW YORK, NEW YORK Kate Novak and Jeff Grubb

Total Page:16

File Type:pdf, Size:1020Kb

NEW YORK, NEW YORK Kate Novak and Jeff Grubb Adventure Book NEW YORK, NEW YORK Kate Novak and Jeff Grubb What is "New York, New York"? The Encounters New York is the gathering spot for some of the best known and most The encounter categories are: powerful heroes of earth: THE AVENGERS™, THE FANTASTIC Daily Life: Small actions that usually will not involve any fighting. FOUR™, SPIDER-MAN™, DAREDEVIL™. Miscellaneous Crimes: Petty crime, street crime, and youth gangs. It's also the stomping ground for some of the meanest bad guys in These crimes are small stuff in the nature of the universe, but important the territory, the battleground for both superpowered criminals and to the people involved. master planners of organized crime. Robberies: Thefts from people, in which lives may be threatened. New York, New York is a game accessory for the MARVEL SUPER Muggings and hostage situations for profit are included in this cate- HEROES™ role-playing game that allows you to generate random encount- gory. ers that further enliven your campaign and add spice to MARVEL SUPER Burglaries: Theft of property in which threatening lives is not a HEROES™ adventures set in the city. These adventures are not designed prime factor. Break-ins, thefts, and arson all fall into this general cate- for any specific hero or group but can be used with any of your favorite gory. heroes. Rampage: Widespread destruction without the motivation of profit. This accessory contains two 16-page books, an easy-to-assemble Rampages are often (but not always) the province of powerful villains. combat/encounter wheel, and a full-size color map. The Character Vendetta: A grudge match, the superpowered slugfest at its most Book lists all of the MARVEL SUPER VILLAINS™ used in these adven- basic. tures. The Encounter Book you are now reading contains many short Organized Crime: Can involve any of the lower crimes, with a twist; adventures that can be added to your game or played separately for an someone higher up is doing the planning. KINGPIN", the ROSE™, and enjoyable evening of heroic adventure. Instructions for assembling the the MAGGIA™ are all involved in organized crime. combat/encounter wheel are on the reverse of the wheel. The map of Catastrophes: Crimes and actions that threaten the well-being of New York joins to the map from the MARVEL SUPER HEROES™ game the city and its people: Alien invasions!...Deadly Plagues!...Wi- box along 9th Avenue. Both maps are used in these adventures. despread fires! Each encounter contains four sections: Using the Combat/Encounter Wheel The Summary tells what happens in the encounter, who is involved, and what they are doing. It also states the time of day during which the The wheel gives you a quick way to look up results on the Universal encounter should be run, if this is important. Table. To find out whether or not a FEAT roll is successful, turn the The Set-Up describes where the action is happening. The hero is in wheel until the appropriate rank appears in the cutout above the arrow. the vicinity of a location where he or she can witness the action and be The windows on the left show the die ranges for each color FEAT. able to react. For example, the first encounter, "Dawn's Early Light," The wheel can also be used to decide which short adventures from this puts the hero in the vicinity of the Arthur Street Bridge. Any land area book will involve any hero. In the comic books, Spider-Man can't get from within two areas of the bridge is suitable, including the tops of build- one side of the city to the other without happening upon some crime to foil ings. or battle to fight. Use the wheel when the hero is crossing town with time to The Adventure describes what can happen if the hero gets involved. spare, late for a date, or on patrol in the city. Turn the pointer to Good and How will the villain react? What does the bad guy want from his crime? rotate the wheel right or left one rank for each of the following statements Can the hero reason with the villain? that is true: The Aftermath describes what happens after the hero foils (or fails to • Hero has at least one ability rank above Shift one right defeat) the villain. Any Karma suggested is a general guideline for the Incredible. Judge and should be used in conjunction with the table on page 23 of • Hero has at least one ability rank above Shift one right (add to the Campaign Book. Amazing. shift above) During these adventures, there is a good chance that the heroes may • Hero has over 200 Karma on hand. Shift one right go in unforeseen directions (for example, they are defeated by Flying • Hero has less than 20 Karma on hand. Shift one left Tiger and decide to pursue him to the West Coast for a rematch). Run • Hero failed (lost Karma) in the last. Shift one right with it, using the information presented to set up further encounters. It encounter. is possible to get an evening's adventure out of a single encounter. • Hero succeeded (gained Karma) in the Shift one left last encounter. Creating Your Own Adventures • More than one hero is involved. Shift one right Using the encounters presented here, you can build your own adven- • More than three heroes are involved. Shift one right (add to tures. In most cases, it is a matter of replacing one villain with another and shift above) changing the location or purpose of the crime. Always try to keep things The Judge may adjust the final column by one or two, right or left, at consistent within the MARVEL UNIVERSE™. Kingpin would not shoplift. his or her discretion. If everything is going the hero's way, bump him Spider-Man would not go on a rampage (at least not without a pretty good two shifts to the right. If he's low on Karma and heading for a big fight, reason). move the encounter two shifts to the left. Now, assemble your combat/encounter wheel and get down to the After turning to the final rank, roll a ten-sided die. The windows on the streets of New York. Its a heckuva town. right will tell you the type of adventure the hero encounters. Some encounters are best run at certain times of day. If all the encounters have been run or none are appropriate, treat as "no encounter." TSR, Inc. ISBN 394-54850-7TSR0799 P.O. Box 756 0-88938-199-X Lake Geneva Wl 53147 6863XXX1502 This book is protected under the copyright laws of the United States of America. Any reproduction or other unauthorized use of the material or artwork contained herein is prohibited without the express written consent of TSR. Inc., and Marvel Comics Group. Distributed to the book trade in the United States by Random House, Inc., and in Canada by Random House of Canada, Ltd. Distributed to the toy and hobby trade by regional distributors. The names of characters used herein are fictitious and do not refer to any persons living or dead. Any descriptions including similarities to persons living or dead are merely coincidental. All Marvel charac- ters and the distinctive likenesses thereof are trademarks of the Marvel Comics Group MARVEL SUPER HEROES and MARVEL SUPER VILLAINS are trademarks of the Marvel Comics Group Copyright ©1985 Marvel Comics Group, a division of Cadence Industries Corporation. All Rights Reserved. Printed in U.S.A. Game design copyright ©1985 TSR, Inc. All Rights Reserved Daily Life Encounter 1: bus and rode it to the park. While waiting for a AFTERMATH: Sam is unharmed, but the Dawn's Early Light bus back, she was frightened by some older misadventure in the elevator upset his boys and ran off, becoming hopelessly lost. asthma so badly he couldn't answer his wife. SUMMARY: The hero encounters CAPTAIN If the hero catches up with Katie and is He'll be fine as soon as he gets his medica- AMERICA™ jogging. reassuring and friendly, the small, superpow- tion. He asks if the hero's costume is the new ered child will stop and accept help. She official police uniform. SET-UP: The hero is in the vicinity of the doesn't know how to get home, but she does Arthur Street bridge. Captain America is jog- remember her address. She is unwilling to KARMA: ging south across that bridge, starting from admit having anything to do with the disap- Getting Sam out of the elevator + 5 its northernmost section. pearing park bench unless the hero shares a Getting the old man's medicine to secret with her in return. If the hero does this, him as soon as possible + 5 ADVENTURE: Captain America is running she will sheepishly admit that when she's Fixing the elevator + 5 into Manhattan for exercise, and to attend a nervous she sometimes can't control her business meeting as Steve Rogers. If the hero power, and she didn't mean any harm. Encounter 4: is in costume, Captain America greets him with If the hero sounds angry when chasing The Out-of-Towners a cheery "Good day." If the hero is wanted by Katie, she won't stop but will delay pursuit by the police for any reason, Cap will try to bring exploding one of her power balls. By the time SUMMARY: A mother gorilla and her baby the hero in (or at least get the other side of the the hero recovers, Katie will be gone.
Recommended publications
  • Known Impacts of Tropical Cyclones, East Coast, 1858 – 2008 by Mr Jeff Callaghan Retired Senior Severe Weather Forecaster, Bureau of Meteorology, Brisbane
    ARCHIVE: Known Impacts of Tropical Cyclones, East Coast, 1858 – 2008 By Mr Jeff Callaghan Retired Senior Severe Weather Forecaster, Bureau of Meteorology, Brisbane The date of the cyclone refers to the day of landfall or the day of the major impact if it is not a cyclone making landfall from the Coral Sea. The first number after the date is the Southern Oscillation Index (SOI) for that month followed by the three month running mean of the SOI centred on that month. This is followed by information on the equatorial eastern Pacific sea surface temperatures where: W means a warm episode i.e. sea surface temperature (SST) was above normal; C means a cool episode and Av means average SST Date Impact January 1858 From the Sydney Morning Herald 26/2/1866: an article featuring a cruise inside the Barrier Reef describes an expedition’s stay at Green Island near Cairns. “The wind throughout our stay was principally from the south-east, but in January we had two or three hard blows from the N to NW with rain; one gale uprooted some of the trees and wrung the heads off others. The sea also rose one night very high, nearly covering the island, leaving but a small spot of about twenty feet square free of water.” Middle to late Feb A tropical cyclone (TC) brought damaging winds and seas to region between Rockhampton and 1863 Hervey Bay. Houses unroofed in several centres with many trees blown down. Ketch driven onto rocks near Rockhampton. Severe erosion along shores of Hervey Bay with 10 metres lost to sea along a 32 km stretch of the coast.
    [Show full text]
  • Issue Hero Villain Place Result Avengers Spotlight #26 Iron Man
    Issue Hero Villain Place Result Avengers Spotlight #26 Iron Man, Hawkeye Wizard, other villains Vault Breakout stopped, but some escape New Mutants #86 Rusty, Skids Vulture, Tinkerer, Nitro Albany Everyone Arrested Damage Control #1 John, Gene, Bart, (Cap) Wrecking Crew Vault Thunderball and Wrecker escape Avengers #311 Quasar, Peggy Carter, other Avengers employees Doombots Avengers Hydrobase Hydrobase destroyed Captain America #365 Captain America Namor (controlled by Controller) Statue of Liberty Namor defeated Fantastic Four #334 Fantastic Four Constrictor, Beetle, Shocker Baxter Building FF victorious Amazing Spider-Man #326 Spiderman Graviton Daily Bugle Graviton wins Spectacular Spiderman #159 Spiderman Trapster New York Trapster defeated, Spidey gets cosmic powers Wolverine #19 & 20 Wolverine, La Bandera Tiger Shark Tierra Verde Tiger Shark eaten by sharks Cloak & Dagger #9 Cloak, Dagger, Avengers Jester, Fenris, Rock, Hydro-man New York Villains defeated Web of Spiderman #59 Spiderman, Puma Titania Daily Bugle Titania defeated Power Pack #53 Power Pack Typhoid Mary NY apartment Typhoid kills PP's dad, but they save him. Incredible Hulk #363 Hulk Grey Gargoyle Las Vegas Grey Gargoyle defeated, but escapes Moon Knight #8-9 Moon Knight, Midnight, Punisher Flag Smasher, Ultimatum Brooklyn Ultimatum defeated, Flag Smasher killed Doctor Strange #11 Doctor Strange Hobgoblin, NY TV studio Hobgoblin defeated Doctor Strange #12 Doctor Strange, Clea Enchantress, Skurge Empire State Building Enchantress defeated Fantastic Four #335-336 Fantastic
    [Show full text]
  • Tsr6903.Mu7.Ghotmu.C
    [ Official Game Accessory Gamer's Handbook of the Volume 7 Contents Arcanna ................................3 Puck .............. ....................69 Cable ........... .... ....................5 Quantum ...............................71 Calypso .................................7 Rage ..................................73 Crimson and the Raven . ..................9 Red Wolf ...............................75 Crossbones ............................ 11 Rintrah .............. ..................77 Dane, Lorna ............. ...............13 Sefton, Amanda .........................79 Doctor Spectrum ........................15 Sersi ..................................81 Force ................................. 17 Set ................. ...................83 Gambit ................................21 Shadowmasters .... ... ..................85 Ghost Rider ............................23 Sif .................. ..................87 Great Lakes Avengers ....... .............25 Skinhead ...............................89 Guardians of the Galaxy . .................27 Solo ...................................91 Hodge, Cameron ........................33 Spider-Slayers .......... ................93 Kaluu ....... ............. ..............35 Stellaris ................................99 Kid Nova ................... ............37 Stygorr ...............................10 1 Knight and Fogg .........................39 Styx and Stone .........................10 3 Madame Web ...........................41 Sundragon ................... .........10 5 Marvel Boy .............................43
    [Show full text]
  • A Chilling Look Back at Jeph Loeb and Tim Sale's
    Jeph Loeb Sale and Tim at A back chilling look Batman and Scarecrow TM & © DC Comics. All Rights Reserved. 0 9 No.60 Oct. 201 2 $ 8 . 9 5 1 82658 27762 8 COMiCs HALLOWEEN HEROES AND VILLAINS: • SOLOMON GRUNDY • MAN-WOLF • LORD PUMPKIN • and RUTLAND, VERMONT’s Halloween Parade , bROnzE AGE AnD bEYOnD ’ s SCARECROW i . Volume 1, Number 60 October 2012 Comics’ Bronze Age and Beyond! The Retro Comics Experience! EDITOR-IN-CHIEF Michael Eury PUBLISHER John Morrow DESIGNER Rich J. Fowlks COVER ARTIST Tim Sale COVER COLORIST Glenn Whitmore COVER DESIGNER Michael Kronenberg PROOFREADER Rob Smentek SPECIAL THANKS Scott Andrews Tony Isabella Frank Balkin David Anthony Kraft Mike W. Barr Josh Kushins BACK SEAT DRIVER: Editorial by Michael Eury . .2 Bat-Blog Aaron Lopresti FLASHBACK: Looking Back at Batman: The Long Halloween . .3 Al Bradford Robert Menzies Tim Sale and Greg Wright recall working with Jeph Loeb on this landmark series Jarrod Buttery Dennis O’Neil INTERVIEW: It’s a Matter of Color: with Gregory Wright . .14 Dewey Cassell James Robinson The celebrated color artist (and writer and editor) discusses his interpretations of Tim Sale’s art Nicholas Connor Jerry Robinson Estate Gerry Conway Patrick Robinson BRING ON THE BAD GUYS: The Scarecrow . .19 Bob Cosgrove Rootology The history of one of Batman’s oldest foes, with comments from Barr, Davis, Friedrich, Grant, Jonathan Crane Brian Sagar and O’Neil, plus Golden Age great Jerry Robinson in one of his last interviews Dan Danko Tim Sale FLASHBACK: Marvel Comics’ Scarecrow . .31 Alan Davis Bill Schelly Yep, there was another Scarecrow in comics—an anti-hero with a patchy career at Marvel DC Comics John Schwirian PRINCE STREET NEWS: A Visit to the (Great) Pumpkin Patch .
    [Show full text]
  • Fantastic Four Compendium
    MA4 6889 Advanced Game Official Accessory The FANTASTIC FOUR™ Compendium by David E. Martin All Marvel characters and the distinctive likenesses thereof The names of characters used herein are fictitious and do are trademarks of the Marvel Entertainment Group, Inc. not refer to any person living or dead. Any descriptions MARVEL SUPER HEROES and MARVEL SUPER VILLAINS including similarities to persons living or dead are merely co- are trademarks of the Marvel Entertainment Group, Inc. incidental. PRODUCTS OF YOUR IMAGINATION and the ©Copyright 1987 Marvel Entertainment Group, Inc. All TSR logo are trademarks owned by TSR, Inc. Game Design Rights Reserved. Printed in USA. PDF version 1.0, 2000. ©1987 TSR, Inc. All Rights Reserved. Table of Contents Introduction . 2 A Brief History of the FANTASTIC FOUR . 2 The Fantastic Four . 3 Friends of the FF. 11 Races and Organizations . 25 Fiends and Foes . 38 Travel Guide . 76 Vehicles . 93 “From The Beginning Comes the End!” — A Fantastic Four Adventure . 96 Index. 102 This book is protected under the copyright laws of the United States of America. Any reproduction or other unauthorized use of the material or artwork contained herein is prohibited without the express written consent of TSR, Inc., and Marvel Entertainment Group, Inc. Distributed to the book trade in the United States by Random House, Inc., and in Canada by Random House of Canada, Ltd. Distributed to the toy and hobby trade by regional distributors. All characters appearing in this gamebook and the distinctive likenesses thereof are trademarks of the Marvel Entertainment Group, Inc. MARVEL SUPER HEROES and MARVEL SUPER VILLAINS are trademarks of the Marvel Entertainment Group, Inc.
    [Show full text]
  • How to Cite Complete Issue More Information About This Article
    Palabra Clave ISSN: 0122-8285 Universidad de La Sabana Donoso Munita, José Agustín; Penafiel Durruty, Mariano Alejandro Transmedial Transduction in the Spider-Verse Palabra Clave, vol. 20, no. 3, 2017, July-September, pp. 763-787 Universidad de La Sabana DOI: https://doi.org/10.5294/pacla.2017.20.3.8 Available in: https://www.redalyc.org/articulo.oa?id=64954578008 How to cite Complete issue Scientific Information System Redalyc More information about this article Network of Scientific Journals from Latin America and the Caribbean, Spain and Journal's webpage in redalyc.org Portugal Project academic non-profit, developed under the open access initiative Transmedial Transduction in the Spider-Verse José Agustín Donoso Munita1 Mariano Alejandro Penafiel Durruty2 Recibido: 2016-09-09 Aprobado por pares: 2017-02-17 Enviado a pares: 2016-09-12 Aceptado: 2017-03-16 DOI: 10.5294/pacla.2017.20.3.8 Para citar este artículo / to reference this article / para citar este artigo Donoso Munita, J.A. y Penafiel Durruty, M.A. (2017). Transmedial transduction in the spider-verse. Palabra Clave, 20(3), 763-787. DOI: 10.5294/pacla.2017.20.3.8 Abstract Since Spider-Man was born from the hands of Stan Lee and Steve Ditko in 1962, thousands of versions of the arachnid have been created. Among them, two call the attention of this investigation: Spider-Man India and Supaidaman (1978), from Japan. By using a comparative study of the he- ro’s journey between these two and the original Spider-Man, this study at- tempts to understand transduction, made to generate cultural proximity with the countries where the adaptations were made.
    [Show full text]
  • Marvel Comics Marvel Comics
    Roy Tho mas ’Marvel of a ’ $ Comics Fan zine A 1970s BULLPENNER In8 th.e9 U5SA TALKS ABOUT No.108 MARVELL CCOOMMIICCSS April & SSOOMMEE CCOOMMIICC BBOOOOKK LLEEGGEENNDDSS 2012 WARREN REECE ON CLOSE EENNCCOOUUNNTTEERRSS WWIITTHH:: BIILL EVERETT CARL BURGOS STAN LEE JOHN ROMIITA MARIIE SEVERIIN NEAL ADAMS GARY FRIIEDRIICH ALAN KUPPERBERG ROY THOMAS AND OTHERS!! PLUS:: GOLDEN AGE ARTIIST MIKE PEPPE AND MORE!! 4 0 5 3 6 7 7 2 8 5 6 2 8 1 Art ©2012 Marvel Characters, Inc.; Human Torch & Sub-Mariner logos ™ Marvel Characters, Inc. Vol. 3, No. 108 / April 2012 Editor Roy Thomas Associate Editors Bill Schelly Jim Amash Design & Layout Jon B. Cooke Consulting Editor John Morrow FCA Editor P.C. Hamerlinck Comic Crypt Editor Michael T. Gilbert Editorial Honor Roll Jerry G. Bails (founder) AT LAST! Ronn Foss, Biljo White LL IN Mike Friedrich A Proofreader COLOR FOR Rob Smentek .95! Cover Artists $8 Carl Burgos & Bill Everett Cover Colorist Contents Tom Ziuko With Special Thanks to: Writer/Editorial: Magnificent Obsession . 2 “With The Fathers Of Our Heroes” . 3 Glenn Ald Barbara Harmon Roy Ald Heritage Comics 1970s Marvel Bullpenner Warren Reece talks about legends Bill Everett & Carl Burgos— Heidi Amash Archives and how he amassed an incomparable collection of early Timelys. Michael Ambrose Roger Hill “I’m Responsible For What I’ve Done” . 35 Dave Armstrong Douglas Jones (“Gaff”) Part III of Jim Amash’s candid conversation with artist Tony Tallarico—re Charlton, this time! Richard Arndt David Karlen [blog] “Being A Cartoonist Didn’t Really Define Him” . 47 Bob Bailey David Anthony Kraft John Benson Alan Kupperberg Dewey Cassell talks with Fern Peppe about her husband, Golden/Silver Age inker Mike Peppe.
    [Show full text]
  • (“Spider-Man”) Cr
    PRIVILEGED ATTORNEY-CLIENT COMMUNICATION EXECUTIVE SUMMARY SECOND AMENDED AND RESTATED LICENSE AGREEMENT (“SPIDER-MAN”) CREATIVE ISSUES This memo summarizes certain terms of the Second Amended and Restated License Agreement (“Spider-Man”) between SPE and Marvel, effective September 15, 2011 (the “Agreement”). 1. CHARACTERS AND OTHER CREATIVE ELEMENTS: a. Exclusive to SPE: . The “Spider-Man” character, “Peter Parker” and essentially all existing and future alternate versions, iterations, and alter egos of the “Spider- Man” character. All fictional characters, places structures, businesses, groups, or other entities or elements (collectively, “Creative Elements”) that are listed on the attached Schedule 6. All existing (as of 9/15/11) characters and other Creative Elements that are “Primarily Associated With” Spider-Man but were “Inadvertently Omitted” from Schedule 6. The Agreement contains detailed definitions of these terms, but they basically conform to common-sense meanings. If SPE and Marvel cannot agree as to whether a character or other creative element is Primarily Associated With Spider-Man and/or were Inadvertently Omitted, the matter will be determined by expedited arbitration. All newly created (after 9/15/11) characters and other Creative Elements that first appear in a work that is titled or branded with “Spider-Man” or in which “Spider-Man” is the main protagonist (but not including any team- up work featuring both Spider-Man and another major Marvel character that isn’t part of the Spider-Man Property). The origin story, secret identities, alter egos, powers, costumes, equipment, and other elements of, or associated with, Spider-Man and the other Creative Elements covered above. The story lines of individual Marvel comic books and other works in which Spider-Man or other characters granted to SPE appear, subject to Marvel confirming ownership.
    [Show full text]
  • Set Name Card Description Sketch Auto Mem #'D Odds Point Base Set 1 Iron Fist
    Set Name Card Description Sketch Auto Mem #'d Odds Point Base Set 1 Iron Fist. Go Home. 4 Per Pack 20 Base Set 2 The H Word 4 Per Pack 20 Base Set 3 I'm Moving Forward 4 Per Pack 20 Base Set 4 Congratulations Mr. Murdock 4 Per Pack 20 Base Set 5 What's On Your Mind? 4 Per Pack 20 Base Set 6 Close to Collapse 4 Per Pack 20 Base Set 7 Do Yourself a Favor 4 Per Pack 20 Base Set 8 The Hero of Harlem 4 Per Pack 20 Base Set 9 11th & 49th 4 Per Pack 20 Base Set 10 Always the Same Story 4 Per Pack 20 Base Set 11 Heroes your Word not mine 4 Per Pack 20 Base Set 12 As you Requested 4 Per Pack 20 Base Set 13 It's Just a City 4 Per Pack 20 Base Set 14 Requesting Backup Immediately 4 Per Pack 20 Base Set 15 Can I go now? 4 Per Pack 20 Base Set 16 We have Allies 4 Per Pack 20 Base Set 17 What Pop would've Wanted 4 Per Pack 20 Base Set 18 It's a Door 4 Per Pack 20 Base Set 19 Another kind of Hero 4 Per Pack 20 Base Set 20 Trouble in a Pair-of-Dice 4 Per Pack 20 Base Set 21 Just a Matter of Time 4 Per Pack 20 Base Set 22 It's too Late 4 Per Pack 20 Base Set 23 Mean Right Hook 4 Per Pack 20 Base Set 24 Old Friend 4 Per Pack 20 Base Set 25 I'm your Attourney 4 Per Pack 20 Base Set 26 White Hat 4 Per Pack 20 Base Set 27 Black Sky 4 Per Pack 20 Base Set 28 This is who you are 4 Per Pack 20 Base Set 29 I know the Drill 4 Per Pack 20 Base Set 30 This isn't going to workout 4 Per Pack 20 Base Set 31 They're watching everything 4 Per Pack 20 Base Set 32 Welcome Back/ Mr.
    [Show full text]
  • Noirvemberebook2016-1.Pdf
    NOIRVEMBER 2015 - ESSAYS AND RAMBLINGS Ryan K Lindsay NOIRVEMBER 2015 - Essays and Ramblings Copyright © 2015 Ryan K Lindsay Free Edition All works and characters featured in the articles are trademarks of their respective creators/companies. First edition, 2016. All chapters previously published on ryanklindsay.com in 2015 ​ ​ All rights reserved. Except for brief excerpts used for review or scholarly purposes, no part of this book may be reproduced in any manner whatsoever, including electronic, without express consent of the publisher. Cover by Christopher Kosek Continue into more Ryan K Lindsay words at: twitter -- @ryanklindsay ​ facebook -- /ryanklindsay ​ tumblr -- /ryanklindsay ​ instagram -- /ryanklindsay ​ This ebook is for your personal enjoyment only. Do not read and hate it, thanks. Published by Four Colour Ray Gun Contents 001 - MY NOIR 002 - CRIMINAL 003 - MACBETH 004 - ELEKTRA 005 - JOHN CARPENTER’S THE THING 006 - CASANOVA 007 - SEA OF HEARTBREAK 008 - THE SHINING 009 - JOSEPH GORDON-LEVITT 010 - GREEN WAKE / PISCES 011 - BLADE RUNNER 012 - KRAVEN’S LAST HUNT 013 - GENE HACKMAN 014 - BATMAN 015 - THE VENGEFUL VIRGIN 016 - DAVID CRONENBERG’S THE FLY 017 - RICK REMENDER 018 - BONNIE & CLYDE 019 - ULTRANOVA 020 - HANNIBAL 021 - CRIME FACTORY MAGAZINE 022 - CHARLTON HESTON’S TRILOGY 023 - PHILIP K DICK 024 - VERTIGO 025 - MEMENTO 026 - BREAKING BAD 027 - THE TOWN 028 - RYAN K LINDSAY 029 - CHINATOWN 030 - LARK/BRUBAKER DAREDEVIL AUTHOR’S NOTE 001 MY NOIR Welcome to my personal spiral, inked with razor steps, and you just can’t stop descending. At the bottom, you know what you’ll see, we all do, and yet we find ourselves there over and again.
    [Show full text]
  • X-Men: the Story of the X-Men Free
    FREE X-MEN: THE STORY OF THE X-MEN PDF Thomas Macri,Pat Olliffe,Hi-Fi Design | 32 pages | 11 Dec 2013 | Marvel Comics | 9781423172246 | English | New York, United States X-Men Series: X-Men All Movies and Timelines Explained | This is Barry This is a crash course on the entire X-Men Series and their plots. This is an article for anyone who wants to refresh their memories or wants to watch all X-Men movies but has no context. I present to you X-Men — all movies in order of their stories and timelines. You can find other films using the search option on top of this page. Well, when X-Men: The Story of the X-Men first decided to make an X-Men film, 20th Century Fox took licence for the Marvel characters that were core to the X-Men comic series. The films, therefore, are allowed to use only the core characters of the X-Men universe. X-Men: The Story of the X-Men, for instance, is licensed by Walt Disney Studios. Spiderman was originally licensed by Columbia Pictures. Because the two new Amazing X-Men: The Story of the X-Men movies did badly, the licence was moved to Walt Disney Studios. Mutants are a further step in the natural evolution of mankind. Some of these mutations are evident, some are dormant. Humans with evident natural mutations tend to get rejected by society for being deformed. X-Men fight for peace and equality between mankind and mutantkind. Their archrival is Magneto who believes that mutants should rule the world and not mankind.
    [Show full text]
  • The Synister
    ® AGAINST… THE 37 SYNISTER MAY 2020 0 ® In this month’s issue, we thought we would try In the past, The Marvel-Phile was one of the best something different and present a series of eight resources for new and updated information pertaining semi-related encounters that you can throw at your to the Marvel Super Heroes Role-Playing Game. We characters. These can be easily placed into your are continuing that fine tradition with the "New campaign as a random encounter, or expanded into a Marvel-Phile". We are certain that each edition will full adventure (with some work)! bring something new and exciting for those that still enjoy this great game. INDEX Boomerang Bounces Back .................................... 2 Let us know if you like what we are doing here, or if Siege of the 11th Precinct ....................................... 3 you want to see something different. Requests are The Hand and the Rose ......................................... 5 also welcome, but please bear in mind, that we The Fight in the Skies ............................................ 7 cannot possibly accommodate all requests. Feel free The Rhino’s Rage .................................................. 8 to send requests, feedback, and submissions Night Moves .......................................................... 9 (especially submissions!) to The Phantom of the Bank Machine ...................... 11 [email protected]! A Plague of Villains .............................................. 12 Please enjoy and feel free to give us feedback! Write-ups by Jim Tilley Layout by Steve Jolly All illustrations by the Marvel bullpen. All characters featured in this book and the distinctive names and likenesses thereof, and all related indicia, are trademarks of Marvel Characters, Inc 2020. This book was originally distributed in and hosted by Marvel Super Heroes - The Unofficial Canon Project on Facebook.
    [Show full text]