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Transcript of Proceedings Held on 06/23/08, Before Judge Ware. Court
The Facebook, Inc. v. Connectu, LLC et al Doc. 474 1 IN THE UNITED STATES DISTRICT COURT 2 FOR THE NORTHERN DISTRICT OF CALIFORNIA 3 SAN JOSE DIVISION 4 5 THE FACEBOOK, INC., ) C-07-01389-JW ) 6 PLAINTIFF, ) JUNE 23, 2008 ) UNSEALED AND REDACTED BY 7 V. ) SEALED ) THE COURT 8 CONNECTU, LLC, ET AL., ) PAGES 1-79 ) 9 DEFENDANTS. ) _______________________ ) 10 11 THE PROCEEDINGS WERE HELD BEFORE 12 THE HONORABLE UNITED STATES DISTRICT 13 JUDGE JAMES WARE 14 A P P E A R A N C E S: 15 FOR THE PLAINTIFF: ORRICK, HERRINGTON & SUTCLIFFE BY: I. NEEL CHATTERJEE 16 MONTE M.F. COOPER SUSAN D. RESLEY 17 1000 MARSH ROAD MENLO PARK, CALIFORNIA 94025 18 19 FOR THE DEFENDANTS: BOIES, SCHILLER & FLEXNER BY: DAVID A. BARRETT 20 EVAN ANDREW PARKE STEVEN C. HOLTZMAN 21 575 LEXINGTON AVENUE 7TH FLOOR 22 NEW YORK, NEW YORK 10022 23 (APPEARANCES CONTINUED ON THE NEXT PAGE.) 24 OFFICIAL COURT REPORTER: IRENE RODRIGUEZ, CSR, CRR 25 CERTIFICATE NUMBER 8074 1 U.S. COURT REPORTERS Dockets.Justia.com 1 A P P E A R A N C E S: (CONT'D) 2 3 FOR THE DEFENDANTS: FINNEGAN, HENDERSON, FARABOW, GARRETT & DUNNER 4 BY: SCOTT R. MOSKO JOHN F. HORNICK 5 STANFORD RESEARCH PARK 3300 HILLVIEW AVENUE 6 PALO ALTO, CALIFORNIA 94304 7 FENWICK & WEST BY: KALAMA LUI-KWAN 8 555 CALIFORNIA STREET 12TH FLOOR 9 SAN FRANCISCO, CALIFORNIA 94104 10 11 ALSO PRESENT: BLOOMBERG NEWS BY: JOEL ROSENBLATT 12 PIER 3 SUITE 101 13 SAN FRANCISCO, CALIFORNIA 94111 14 THE MERCURY NEWS 15 BY: CHRIS O'BRIEN SCOTT DUKE HARRIS 16 750 RIDDER PARK DRIVE SAN JOSE, CALIFORNIA 94190 17 18 THE RECORDER BY: ZUSHA ELINSON 19 10 UNITED NATIONS PLAZA SUITE 300 20 SAN FRANCISCO, CALIFORNIA 94102 21 CNET NEWS 22 BY: DECLAN MCCULLAGH 1935 CALVERT STREET, NW #1 23 WASHINGTON, DC 20009 24 25 2 U.S. -
Programming with the Kinect for Windows SDK What We’Ll Cover
Programming with the Kinect for Windows SDK What we’ll cover . Kinect Sensor . Using Cameras . Understanding Depth Data . Skeletal Tracking . Audio 3D DEPTH SENSORS RGB CAMERA MULTI-ARRAY MIC MOTORIZED TILT SDK Architecture Applications Video Components Audio Components Windows Core Audio 5 3 NUI API and Speech APIs DMO codec for mic array 4 2 Device Device Video stream control Audio stream control setup access User Mode WinUSB device stack WinUSB camera stack USBAudio audio stack Kernel Mode Kernel - mode drivers for Kinect for Windows USB Hub Hardware 1 Motor Cameras Audio mic array Kinect sensor Kinect for Windows User -created Windows SDK components components SDK Architecture Applications Video Components Audio Components Windows Core Audio 5 3 NUI API and Speech APIs DMO codec for mic array 4 2 Device Device Video stream control Audio stream control setup access User Mode WinUSB device stack WinUSB camera stack USBAudio audio stack Kernel Mode Kernel - mode drivers for Kinect for Windows USB Hub Hardware 1 Motor Cameras Audio mic array Kinect sensor Kinect for Windows User -created Windows SDK components components SDK Architecture Applications Video Components Audio Components Windows Core Audio 5 3 NUI API and Speech APIs DMO codec for mic array 4 2 Device Device Video stream control Audio stream control setup access User Mode WinUSB device stack WinUSB camera stack USBAudio audio stack Kernel Mode Kernel - mode drivers for Kinect for Windows USB Hub Hardware 1 Motor Cameras Audio mic array Kinect sensor Kinect for Windows User -
1 Do We Still Want Privacy in the Information Age? Marvin Gordon
Do we still want privacy in the information age? Marvin Gordon-Lickey PROLOGUE All those who can remember how we lived before 1970 can readily appreciate the many benefits we now enjoy that spring from the invention of digital computing. The computer and its offspring, the internet, have profoundly changed our lives. For the most part the changes have been for the better, and they have enhanced democracy. But we know from history that such large scale transformations in the way we live are bound to cause some collateral damage. And the computer revolution has been no exception. One particular casualty stands out starkly above the sea of benefits: we are in danger of losing our privacy. In the near future it will become technically possible for businesses, governments and other institutions to observe and record all the important details of our personal lives, our whereabouts, our buying habits, our income, our social and religious activities and our family life. It will be possible to track everyone, not just suspected criminals or terrorists. Even now, information about us is being detected, stored, sorted and analyzed by machine and on a vast scale at low cost. Information flows freely at light speed around the world. Spying is being automated. High tech scanners can see through our clothes, and we have to submit to an x-ray vision strip search every time we board an airplane. Although we have laws that are intended to protect us against invasion of privacy, the laws are antiquated and in most cases were written before the computer age. -
Susanne Mei, General Manager, People/Entertainment Weekly Network
Susanne Mei, General Manager, People/Entertainment Weekly Network Susanne Mei is the General Manager of People/Entertainment Weekly Network—Time Inc.’s first-ever Over-the-top (OTT) service. When she joined Time Inc. last year, Mei worked across all Time Inc. brands focusing on video distribution partnerships. In her management of the ad supported video on demand (AVOD) platform, she oversees the strategy, operations, revenue and marketing. Mei joins Time Inc. with over 20 years of experience in entertainment business. Prior to joining Time Inc. she was Vice President of Digital Distribution and Business Development at AMC Networks. In this role she was responsible for revenue and strategy on all transactional digital platforms including iTunes, Xbox, Amazon, GooglePlay and others. Additionally, she led the team that launched the SundanceNOW Doc Club subscription video on demand (SVOD) service and ran day-to-day operations. Previously, Mei served as the Vice President of Digital Media for Smithsonian Networks during the initial launch of the network. From 2002 to 2006, Mei was a Director of Business Development at Showtime focusing on mobile, VOD and new channel development. She was part of the team that executed the deal with The Smithsonian Institution to launch the Smithsonian Network. Her start in the strategic world of digital media began as a Strategy Consultant at Concrete Media in 2000. Before that she spent several years at ABC News in production and was a part of the team that developed and launched the original abcnews.com. Mei earned her BA at Tufts University and her MBA at The Stern School of Business at NYU. -
Using Winusb with MCU Integrating USB Device Controller
Freescale Semiconductor Document Number: AN4378 Application Note Rev. 0, 10/2011 Using WinUSB in a Visual Studio Project with Freescale USB device controller by: Paolo Alcantara Microcontroller Solutions Group Contents 1 Introduction 1 Introduction................................................................1 Freescale has different MCUs and MPUs with a USB device 1.1 Scope..............................................................1 controller for 8/16/32-bit architectures. Windows provides 1.2 Audience description.....................................1 default USB drivers for standard USB classes like human interface device (HID) class, mass storage device (MSD) or 2 WinUSB Overview....................................................2 communication device class (CDC). However Windows 3 Using FSLwinusb_v2................................................2 requires the development of new USB drivers when using a customized USB class for a specific use or a Windows non- 3.1 Running the example software and supported USB class. This application note explains how to firmware.........................................................2 skip the development of a Windows USB device driver by 4 Adding FSLwinusb_v2.dll........................................9 using a USB DLL named FSLwinusb_v2.dll. The dynamic link library (DLL) is based on a generic USB driver provided 4.1 FSLwinusb_v2.dll inside a C# by Microsoft named WinUSB. The MCF51JM128 is the project.............................................................9 device used to test the USB -
Social Network
DEADLINE.com FROM THE BLACK WE HEAR-- MARK (V.O.) Did you know there are more people with genius IQ’s living in China than there are people of any kind living in the United States? ERICA (V.O.) That can’t possibly be true. MARK (V.O.) It is. ERICA (V.O.) What would account for that? MARK (V.O.) Well, first, an awful lot of people live in China. But here’s my question: FADE IN: INT. CAMPUS BAR - NIGHT MARK ZUCKERBERG is a sweet looking 19 year old whose lack of any physically intimidating attributes masks a very complicated and dangerous anger. He has trouble making eye contact and sometimes it’s hard to tell if he’s talking to you or to himself. ERICA, also 19, is Mark’s date. She has a girl-next-door face that makes her easy to fall for. At this point in the conversation she already knows that she’d rather not be there and her politeness is about to be tested. The scene is stark and simple. MARK How do you distinguish yourself in a population of people who all got 1600 on theirDEADLINE.com SAT’s? ERICA I didn’t know they take SAT’s in China. MARK They don’t. I wasn’t talking about China anymore, I was talking about me. ERICA You got 1600? MARK Yes. I could sing in an a Capella group, but I can’t sing. 2. ERICA Does that mean you actually got nothing wrong? MARK I can row crew or invent a 25 dollar PC. -
La Protección De La Intimidad Y Vida Privada En Internet La Integridad
XIX Edición del Premio Protección de Datos Personales de Investigación de la Agencia Española de Protección de Datos PREMIO 2015 Las redes sociales se han convertido en una herramienta de comu- nicación y contacto habitual para millones de personas en todo el La protección de la intimidad mundo. De hecho, se calcula que más de un 75% de las personas Amaya Noain Sánchez que se conectan habitualmente a Internet cuentan con al menos un y vida privada en internet: la perfil en una red social. La autora plantea en el texto si las empre- sas propietarias de estos servicios ofrecen una información sufi- integridad contextual y los flujos de ciente a los usuarios sobre qué datos recogen, para qué los van a información en las redes sociales utilizar y si van a ser cedidos a terceros. En una reflexión posterior, propone como posibles soluciones el hecho de que estas empresas (2004-2014) pudieran implantar directrices técnicas compartidas y una adapta- ción normativa, fundamentalmente con la privacidad desde el di- seño, la privacidad por defecto y el consentimiento informado. Así, Amaya Noain Sánchez el resultado sería un sistema de información por capas, en el que el usuario fuera conociendo gradualmente las condiciones del trata- miento de su información personal. Este libro explica el funcionamiento de una red social, comenzan- do por la creación del perfil de usuario en el que se suministran datos, y analiza cómo la estructura del negocio está basada en la monetización de los datos personales, con sistemas como el targe- ting (catalogando al usuario según sus intereses, características y predilecciones) y el tracking down (cruzando información dentro y fuera de la red). -
Product Names 5280 Home Magazine 5280 Magazine Adage Additude
Product Names 5280 Home Magazine 5280 Magazine AdAge ADDitude Adirondack Life AFAR Magazine Air & Space AKC Family Dog Alaska All Creatures All Creatures Digital Allrecipes Allrecipes Digital Allure Alta (The Journal of Alta California) American History America's Civil War Angels On Earth Angels on Earth Digital Animal Tales Antiques, The Magazine Archaeology Architectural Digest Art In America ARTnews Ask At Home In Arkansas Atlanta Homes & Lifestyles Aviation History Azure Magazine Azure Magazine Digital Babybug Backcountry Backpacker Bake From Scratch Baltimore Magazine Barron's Baseball Digest Bassmaster Better Homes & Gardens Better Homes & Gardens Digital Bicycling Digital Bird Watcher's Digest Birds & Blooms Birds & Blooms Digital Birds & Blooms Extra Blue Ridge Country Blue Ridge Motorcycling Magazine Boating Boating Digital Bon Appetit Boston Magazine Bowhunter Bowhunting Boys' Life Bridal Guide Buddhadharma Buffalo Spree BYOU Digital Car and Driver Car and Driver Digital Catster Magazine Charisma Chicago Magazine Chickadee Chirp Christian Retailing Christianity Today Civil War Monitor Civil War Times Classic Motorsports Clean Eating Clean Eating Digital Cleveland Magazine Click Magazine for Kids Cobblestone Colorado Homes & Lifestyles Consumer Reports Consumer Reports On Health Cook's Country Cook's Illustrated Coral Magazine Cosmopolitan Cosmopolitan Digital Cottage Journal, The Country Country Digital Country Extra Country Living Country Living Digital Country Sampler Country Woman Country Woman Digital Cowboys & Indians Creative -
{PDF} the Facebook Effect: the Real Inside Story of Mark Zuckerberg
THE FACEBOOK EFFECT: THE REAL INSIDE STORY OF MARK ZUCKERBERG AND THE WORLDS FASTEST GROWING COMPANY PDF, EPUB, EBOOK David Kirkpatrick | 384 pages | 01 Feb 2011 | Ebury Publishing | 9780753522752 | English | London, United Kingdom The Facebook Effect: The Real Inside Story of Mark Zuckerberg and the Worlds Fastest Growing Company PDF Book The cover of the plus-page hardcover tome is the silhouette of a face made of mirror-like, reflective paper. Not bad for a Harvard dropout who later became a visionary and technologist of this digital era. Using the kind of computer code otherwise used to rank chess players perhaps it could also have been used for fencers , he invited users to compare two different faces of the same sex and say which one was hotter. View all 12 comments. There was a lot of time for bull sessions, which tended to center on what kind of software should happen next on the Internet. He searched around online and found a hosting company called Manage. Even for those not so keen on geekery and computers, the political wrangling of the company supplies plenty of drama. As Facebook spreads around the globe, it creates surprising effects—even becoming instrumental in political protests from Colombia to Iran. But there are kinks in the storytelling. In little more than half a decade, Facebook has gone from a dorm-room novelty to a company with million users. Sheryl Sandberg, COO: Sandberg is an elegant, slightly hyper, light-spirited forty- year-old with a round face whose bobbed black hair reaches just past her shoulders. -
Flipster Magazines
Flipster Magazines Cricket AARP the Magazine Crochet! Advocate (the) Cruising World AllRecipes Current Biography Allure Curve Alternative Medicine Delight Gluten Free Amateur Gardening Diabetic Self-Management Animal Tales Discover Architectural Digest DIVERSEability Art in America Do It Yourself Artist's Magazine (the) Dogster Ask Dr. Oz: The Good Life Ask Teachers Guide Dwell Astronomy Eating Well Atlantic (the) Entertainment Weekly Audiofile Equus Audobon Faces BabyBug Faces Teachers Guide Baseball Digest FIDO Friendly Bazoof Fine Cooking BBC Easy Cook Fine Gardening BBC Good Food Magazine First for Women Beadwork Food Network Magazine Birds and Blooms Food + Wine Bloomberg Businessweek Foreward Reviews Bon Appetit Gay and Lesbian Review Worldwide Book Links Girlfriend Booklist Golf Magazine BuddhaDharma Good Housekeeping Catster GQ Chess Life Harvard Health Letter Chess Life for Kids Harvard Women's Health Watch Chickadee Health Chirp High Five Bilingue Christianity Today Highlights Cinema Scope Highlights High Five Clean Eating History Magazine Click Horn Book Magazine COINage In Touch Weekly Commonweal Information Today Computers in Libraries Inked Craft Beer and Brewing InStyle J-14 LadyBug Sailing World LadyBug Teachers Guide School Library Journal Library Journal Simply Gluten Free Lion's Roar Soccer 360 Martha Stewart Living Spider Men's Journal Spider Teachers Guide Mindful Spirituality & Health Modern Cat Sports Illustrated Modern Dog Sports Illustrated Kids Muse Taste of Home Muse Teachers Guide Teen Graffiti Magazine National -
Peter Thiel: What the Future Looks Like
Peter Thiel: What The Future Looks Like Peter Thiel: Hello, this is Peter. James Altucher: Hey, Peter. This is James Altucher. Peter Thiel: Hi, how are you doing? James Altucher: Good, Peter. Thanks so much for taking the time. I’m really excited for this interview. Peter Thiel: Absolutely. Thank you so much for having me on your show. James Altucher: Oh, no problem. So I’m gonna introduce you, but first I wanna mention congratulations your book – by the time your podcast comes out, your book will have just come out, Zero to One: Notes on Startups or How to Build a Future, and, Peter, we’re just gonna dive right into it. Peter Thiel: That’s awesome. James Altucher: So I want – before I break – I wanna actually, like, break down the title almost word by word, but before I do that, I want you to tell me what the most important thing that’s happened to you today because I feel like you’re – like, every other day you’re starting, like a Facebook or a PayPal or a SpaceX or whatever. What happened to you today that you looked at? Like, what interesting things do you do on a daily basis? Peter Thiel: Well, it’s – I don’t know that there’s a single thing that’s the same from day to day, but there’s always an inspiring number of great technology ideas, great science ideas that people are working on, and so even though there are many different reasons that I have concerns about the future and trends that I don’t like in our society and in the larger world, one of the things that always gives me hope is how much people are still trying to do, how many new technologies they’re trying to build. -
The Complete Guide to Social Media from the Social Media Guys
The Complete Guide to Social Media From The Social Media Guys PDF generated using the open source mwlib toolkit. See http://code.pediapress.com/ for more information. PDF generated at: Mon, 08 Nov 2010 19:01:07 UTC Contents Articles Social media 1 Social web 6 Social media measurement 8 Social media marketing 9 Social media optimization 11 Social network service 12 Digg 24 Facebook 33 LinkedIn 48 MySpace 52 Newsvine 70 Reddit 74 StumbleUpon 80 Twitter 84 YouTube 98 XING 112 References Article Sources and Contributors 115 Image Sources, Licenses and Contributors 123 Article Licenses License 125 Social media 1 Social media Social media are media for social interaction, using highly accessible and scalable publishing techniques. Social media uses web-based technologies to turn communication into interactive dialogues. Andreas Kaplan and Michael Haenlein define social media as "a group of Internet-based applications that build on the ideological and technological foundations of Web 2.0, which allows the creation and exchange of user-generated content."[1] Businesses also refer to social media as consumer-generated media (CGM). Social media utilization is believed to be a driving force in defining the current time period as the Attention Age. A common thread running through all definitions of social media is a blending of technology and social interaction for the co-creation of value. Distinction from industrial media People gain information, education, news, etc., by electronic media and print media. Social media are distinct from industrial or traditional media, such as newspapers, television, and film. They are relatively inexpensive and accessible to enable anyone (even private individuals) to publish or access information, compared to industrial media, which generally require significant resources to publish information.