The Principality of Naerie Gazetteer, Presenting Our Region the Way It Was at the Conclusion of the Plotlines of 598 CY
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Gazetteer of The Principality of Naerie The Players' Guide for Living Greyhawk® Scandinavia v.2.1 (February 17th, 2021) Credits: Design & Development: Nick Bell, Paul Bendall, Sampo Haarlaa, Dan Hass, Anders Lindborg, Juha-Pekka Saarinen, Jukka Särkijärvi. Editors: Paul Bendall, Pål Henriksen, Jukka Särkijärvi. Pictures: Nick Bell, Petri Hiltunen, Jarmo Jouha. Cartography: Nick Bell. Proofreaders: Pål Henriksen, Paul Looby, Jukka Särkijärvi. Special Thanks: The Adri Triad, the Onnwal Triad, the Sunndi Triad, Paul Looby for the ‘History of the Splintered Sun’, Saara Aitakangas, Creighton Broadhurst, Hannu Haavisto, J-P Hartikainen, Jani Kekkonen, Marko Kivelä, Mikko Laine, Anna Meyer, Ben Mowbray, Pasi Riita, Stefan Sauerland and Marko Westerlund for good ideas, NPCs, services rendered, and good times. The Principality of Naerie sprawls along the coast of the Azure Sea, south of the Iron Hills and west of the Hollow Highlands. This troubled nation has been known by many names. The Scarlet Brotherhood named it the Obedient State of Idee when they held sway here, but before the Greyhawk Wars it was known as the County of Idee, and was a member of the Iron League. Today it is part of the United Kingdom of Ahlissa, where thousands of armed soldiers maintain vigilance against external and internal enemies. Based on the original DUNGEONS & DRAGONS created by E. Gary Gygax & Dave Arneson, and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams & Richard Baker. Based on the original GREYHAWK campaign by E. Gary Gygax, Carl Sargent & Roger E. Moore. This guide to Principality of Naerie is a work done under Open Gaming License, the D20 System License Trademark, D20 System Trademark Logo Guide and System Reference Document by permission from Wizards of the Coast Designation of Open Game Content: Anything contained here within which is already Open Game Content by virtue of appearing in System Reference Document or some other OGC source. All rights reserved. Reproduction or use without written permission is expressly forbidden, except for the purpose of review or use of OGC consistent with OGL. All TM, (c), etc. are fully respected. The Naerie Gazetteer 1 Living Greyhawk® In Naerie, everyone's got an agenda... - Ludmila, merchant from Naerie City - TABLE OF CONTENTS Foreword ............................................................................................................................................................ 3 Development Team ........................................................................................................................................... 4 The Setting ........................................................................................................................................................ 5 County of Idee – An Overview ........................................................................................................................... 7 History of Naerie ................................................................................................................................................ 9 Life in Naerie .................................................................................................................................................... 16 Politics ......................................................................................................................................................... 16 Religion ........................................................................................................................................................ 18 Law in Ahlissa ............................................................................................................................................. 26 Diplomatic Relations ........................................................................................................................................ 29 Friendly Nations .......................................................................................................................................... 29 Enemies of Ahlissa ...................................................................................................................................... 30 The Army and Navy of Naerie ......................................................................................................................... 33 Trade and Commerce ...................................................................................................................................... 36 Trade ........................................................................................................................................................... 36 Royal Guild of Merchants of Aerdy ............................................................................................................. 36 Smuggling.................................................................................................................................................... 36 Peoples and Races of Naerie .......................................................................................................................... 38 Languages of Naerie ................................................................................................................................... 39 The Geography of the Principality of Naerie.................................................................................................... 44 Barony of Derevendt ................................................................................................................................... 44 Barony of Foelt ............................................................................................................................................ 54 Barony of Ingmalt ........................................................................................................................................ 63 Barony of Menst .......................................................................................................................................... 67 Barony of Monne ......................................................................................................................................... 71 Barony of Schwente .................................................................................................................................... 73 Dramatis Personae .......................................................................................................................................... 77 The Naerie Gazetteer 2 Living Greyhawk® Foreword This book details the history and geography of the Principality of Naerie. The material was originally developed for the Role Playing Game Association’s Living Greyhawk campaign, which ran from 2001 to 2008, under the Dungeons & Dragons Third Edition rules. After the campaign ended, we were left with a lot of nifty stuff we’d developed and saw it as a shame to let it go to waste or languish on our hard drives unread, and so, we created this one final release of the Principality of Naerie Gazetteer, presenting our region the way it was at the conclusion of the plotlines of 598 CY. We now make this material available to prospective players, Dungeon Masters and Greyhawk fans who hope to find information on this formerly undetailed corner of the Oerth. Indeed, when our Triad first embarked upon the project of developing Naerie, they had less than three hundred words of source material to build upon, and most of that was outdated by the Living Greyhawk Gazetteer. Thus, most of the material you find here is original creation. It is apparent that the Principality of Naerie was originally presented as a region with the underlying idea of the player characters as freedom fighters, operating against an oppressive government, trying to win independence for the County of Idee. However, due to the interactive nature of the campaign, player actions took the region to an unexpected direction, when a large part of the player base embraced the authoritarian Ahlissan rule and the stability it brought to the small and vulnerable land threatened by mighty enemies. It was deemed that only by Ahlissan military might and Prince Barzhaan’s iron fist in a silk glove could the people of Naerie expect to retain the freedom they had – the Scarlet Brotherhood had defeated the independent Idee easily once, and could do so again. Thus, the Principality of Naerie had a distinctly unheroic quality from its beginning. The key concepts were realpolitik, moral gray areas, and conflict of law against chaos instead of good against evil. Writing in Naerie, we explored morality and political themes in ways that your average dungeon crawl does not. Traditional conflict of good versus evil was rare in Naerie, and it was more common to find yourself facing off against good-aligned characters, or even siding with evil characters against an even greater evil. Gordon Smith: Gordon was active member of Development Team Nyrond region. After lot of persuasion, Gordon The people who have developed Naerie for Living wrote two adventures for Naerie, NAE7-03 Greyhawk throughout the ages are: Incognito and NAE8-02 Lay Down Your Burdens, which are considered some of the best Nick Bell: Nick says he has played D&D on and adventurewriting in history of Living Greyhawk. For off over the past 20 years. He is a recent convert this, we thank him. to the Living Greyhawk campaign, but in that short time he has developed Poelitz from a dot-on-a-