3Q FY2016 Presentation Material

Total Page:16

File Type:pdf, Size:1020Kb

3Q FY2016 Presentation Material 0. Table of Contents 1. Overview of Quarterly Consolidated Financial Results 2. Business Forecast for FY2016 3. Internet Advertisement Business 4. Game Business 5. Media Business 6. Summary 1 1. Overview of Quarterly Consolidated Financial Results Overview of Quarterly Consolidated Financial Results (Apr. 2016 – Jun. 2016) 2 1. Overview of Quarterly Consolidated Financial Results [Highlights] FY2016 3Q Consolidated Marked a record high sales Financial Sales: 76.4 billion yen up 24.9% YonY Results OP: 8.3 billion yen up 33.2% YonY AbemaTV achieved 5 million DL after 3 months it launched Media Increase younger generation users by expanding contents. Business 3.4 billion yen for 3Q up-front investment. Driven by in-feed ad and video ad Ad Business Sales: 41.8 billion yen up 17.9% YonY OP: 3.6 billion yen up 25.7% YonY Extend sales and OP as good start for Shadowverse Game Sales: 30.6 billion yen up 47.1% YonY (up 10.7% QonQ) Business OP: 8.3 billion yen 2.3x YonY (up 19.9% QonQ) 3 1. Overview of Quarterly Consolidated Financial Results [Quarterly Consolidated Sales] Unit: billion yen 74.676.4 74.0 69.2 Record high sales results 63.4 60.5 61.1 60.0 Up 24.9% YonY 57.7 52.4 51.2 43.7 42.2 40.8 41.3 39.2 40.0 38.0 35.9 33.7 32.1 30.6 30.9 28.7 29.1 26.3 24.2 24.6 21.4 20.0 0.0 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q FY2010 FY2011 FY2012 FY2013 FY2014 FY2015 FY2016 4 1. Overview of Quarterly Consolidated Financial Results [Quarterly OP] 3Q 8.3 billion yen (up 33.2% YonY) 3.4 billion yen investment for AbemaTV launched on April 11. Unit: billion yen 12.9 0.09 12.5 11.2 10.0 4.8 9.3 9.2 8.1 8.3 2.0 0.03 Earnings Incentives 11.3 3.4 Investment Development Business OP 6.5 6.2 12.9 6.1 OP (Excluding Investment Development Business) 0.1 2.6 0.009 4.9 5.0 4.5 4.2 8.6 6.7 4.0 4.3 0.05 4.0 8.1 3.5 0.05 1.0 3.6 0.2 7.6 3.4 3.4 0.7 3.2 0.02 0.1 3.2 6.2 0.02 6.1 2.7 0.5 5.7 0.8 4.9 2.1 2.2 4.7 3.5 3.4 4.0 1.6 4.2 3.8 3.6 3.6 3.4 1.5 3.2 2.9 2.8 2.3 0.6 2.1 2.2 1.7 0.9 0.0 -0.06 -0.1 -0.06 -0.06 -0.06 -0.07 -0.1 -0.07 -0.07 -0.1 -0.05 -0.1 -0.02 -0.2 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q FY2010 FY2011 FY2012 FY2013 FY2014 FY2015 FY2016 5 1. Overview of Quarterly Consolidated Financial Results [Quarterly SG&A Expenses] Advertisement costs up 2.1 billion yen QonQ (up AbemaTV: 1.0 billion yen, Game Business: 1.0 billion yen/ QonQ) Unit: billion yen 20.0 18.8 18.7 3.4 16.0 3.9 Earnings Incentives 15.6 15.0 Other 14.4 3.5 Sales related costs 13.3 13.5 13.4 3.5 1.3 3.5 13.0 12.7 Office costs 3.1 1.3 11.8 2.0 11.6 Personnel 11.5 2.6 2.9 1.2 11.0 11.1 2.5 3.0 1.4 10.7 1.3 Advertisement costs 10.2 0.5 1.2 0.7 2.5 2.5 1.2 10.0 9.5 2.4 1.2 1.7 2.3 1.2 1.2 1.2 9.1 2.5 2.5 1.1 5.5 2.4 1.3 8.1 2.5 1.2 0.9 1.0 8.0 1.0 2.0 0.8 1.5 1.3 7.5 7.2 1.7 1.0 0.9 1.0 7.0 1.7 5.5 6.6 0.8 1.5 1.8 1.7 1.1 1.2 0.8 1.5 1.0 5.0 0.9 5.1 5.8 6.0 0.8 5.3 1.4 1.5 0.5 0.6 0.6 0.7 3.7 0.8 1.3 1.5 0.4 0.7 0.8 4.6 5.0 5.0 1.2 1.5 0.3 0.5 0.5 0.5 0.5 4.3 4.6 0.3 0.4 0.4 0.4 3.8 0.3 0.4 3.6 4.6 0.3 3.6 3.9 0.5 0.4 3.7 4.0 3.9 3.8 3.5 6.5 3.2 3.3 3.3 3.7 3.1 3.0 3.0 4.3 4.4 4.4 3.5 3.6 4.0 2.9 2.8 3.1 2.1 2.4 2.2 2.6 1.4 1.7 1.4 1.7 1.8 1.7 1.9 0.7 1.0 1.2 1.2 1.2 0.0 0.6 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q FY2010 FY2011 FY2012 FY2013 FY2014 FY2015 FY2016 6 1. Overview of Quarterly Consolidated Financial Results [No. of Employees] Increase 271 employees QonQ (within 244 new graduates) Unit: People 4,000 3,894 Headquarters 3,623 3,623 290 Investment Development 3,566 3,511 18 Other 303 297 296 302 412 Internet Ad 3,168 3,165 3,168 3,183 18 17 Game 33 35 121 404 401 288 3,000 Media(exsisting business) 34 308 322 2,825 2,862 582 2,777 574 Media(up-front Investment business) 2,764 33 33 103 107 393 34 117 110 33 32 2,511 2,489 30 30 510 2,479 372 523 505 2,423 373 1,381 93 92 111 348 358 92 24 27 22 25 1,255 1,270 331 328 336 337 957 1,993 1,098 1,121 2,000 1,875 72 1,835 1,806 711 717 772 807 70 23 985 65 62 977 981 1,630 22 303 621 637 19 20 604 635 1,551 1,526 1,544 1,554 326 72 349 1,428 341 75 70 71 71 18 74 18 12 13 16 359 642 526 490 510 12 394 387 367 543 567 526 530 473 1,215 405 439 474 437 822 865 751 697 1,149 1,139 1,000 688 703 737 329 674 635 291 628 631 597 581 265 259 1,081 1,039 1,018 926 936 954 948 1,001 977 168 201 139 141 740 682 667 430 110 120 636 638 624 630 412 392 392 421 231 236 282 298 295 306 107 148 0 82 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q FY2010 FY2011 FY2012 FY2013 FY2014 FY2015 FY2016 *Number of employees in Media Business describe separately existing business and up-front investment 7 1. Overview of Quarterly Consolidated Financial Results [PL] FY2015 3Q FY2016 2Q Unit: million yen FY2016 3Q YoY Change QoQ Change Apr-Jun 2016 Apr-Jun 2015 Jan-Mar 2016 Net sales 76,408 61,154 24.9% 74,609 2.4% Gross profit 27,084 20,679 31.0% 27,344 -1.0% SG&A expenses 18,753 14,425 30.0% 16,090 16.6% Operating income 8,330 6,253 33.2% 11,253 -26.0% Operating profit margin 10.9% 10.2% 0.7points 15.1% -4.2points Ordinary income 8,061 6,256 28.9% 10,923 -26.2% Extraordinary income 0 2 -96.7% 1,072 -100.0% Extraordinary loss 1,850 613 201.7% 1,647 12.3% Current net pretax profit 6,211 5,645 10.0% 10,348 -40.0% Current net profit* 1,036 2,417 -57.1% 5,344 -80.6% *This number shows because of non-controlling interests (minority interests) of Cygames, Inc. and AbemaTV, Inc. is the non consolidated tax company. 8 1. Overview of Quarterly Consolidated Financial Results [BS] Unit: million yen End of Jun 2016 End of Jun 2015 YoY Change End of Mar 2016 QoQ Change Current assets 96,441 77,600 24.3% 95,776 0.7% Cash deposits 40,561 30,713 32.1% 39,432 2.9% Fixed assets 40,448 38,507 5.0% 39,135 3.4% Total assets 136,889 116,108 17.9% 134,911 1.5% Current liabilities 45,920 38,734 18.5% 48,375 -5.1% (Income tax payable) 6,720 6,063 10.8% 7,777 -13.6% Fixed liabilities 1,838 1,280 43.6% 1,769 3.9% Net assets 89,130 76,092 17.1% 84,766 5.1% 9 2.
Recommended publications
  • Tiffcom2o2o Market Report Topics トピックス
    TIFFCOM2O2O MARKET REPORT TOPICS トピックス TIFFCOM2020 was held in an all-online format to accommodate the "New Normal". TIFFCOM2020 explored the possibility of a new content market in an on-demand environment that is not restricted by time and space. TIFFCOM2020は、新しい生活様式に合わせたオール・オンラインでの開催を実施。時間と空間に囚われないオンデマンドな環境下で新たなコンテンツマーケットの可能性を探りました。 ONLINE BUSINESS ONLINE BOOTH MATCHING By adopting a virtual booth(VR), we provided a one- In order to provide benefi cial business opportunities for stop environment for buyers to obtain various content exhibitors and buyers, we provided search functions information and exhibitor information stress-free. such as detailed searches by industry and category, and recommendations based on registered information. バ ーチャルブ ース(VR)を採用し、ストレスフリーでの各種コンテンツ情 報や出展者情報が、ワンストップで入手できる環境を提供。 業種やカテゴリーによる詳細検索、登録情報に基づいたレコメンド検索 機能といった、出展者とバイヤーとの有益な商談機会に繋がる環境を提 供。 Search Participants Exhibitor Details 2 16 ONLINE SCREENING ONLINE SEMINAR Provided an online screening service that connected Featured 18 seminars highlighting the latest trends and exhibitors and buyers in a secure environment(DRM). personalities in film, TV, and streaming platforms.The Equipped with a search function with detailed keynote speaker was Jim Gianopulos, Chairman and categorization and convenient functions for content CEO of Paramount Pictures. matching. 映画、TV、配信といった各ジャンルの最新テーマや人物にスポットを当 セキュアな環境下(DRM)での出展者とバイヤーを繋ぐオンラインスクリ てた18プログラムを実施。キーノートには、ジム・ジアノプロス氏(パラ ーニングサービスを提供。細かくカテゴリ分けされた検索機能やコンテ マウント・ピクチャーズ会長兼CEO)が登壇。 ンツマッチングに便利な機能を採用。 SUMMARY 総括 TIFFCOM2020 was
    [Show full text]
  • 1Q FY2016 Presentation Material
    0. Table of Contents 1. Overview of Quarterly Consolidated Financial Results 2. Business Forecast for FY2016 3. Internet Advertisement Business 4. Game Business 5. Media Business 6. Up-front Investment 7. Summary 1 1. Overview of Quarterly Consolidated Financial Results Overview of Quarterly Consolidated Financial Results (October 2015-December 2015) 2 1. Overview of Quarterly Consolidated Financial Results [Highlights] FY2016 1Q Consolidated Marked a record high. Financial Sales: 74.0 billion yen up 16.7% year-on-year Results OP: 12.9 billion yen up 3.6% year-on-year Sales and profit growth rates remained high. Ad Business Sales: 39.2 billion yen up 17.8% year-on-year OP: 3.3 billion yen up 16.5% year-on-year The performance of major titles is favorable. Game Sales: 29.7 billion yen up 50.7% year-on-year Business OP: 8.8 billion yen up 84.9% year-on-year Release of AmebaFRESH! in Jan. and AbemaTV in Apr. Media Sales: 5.8 billion yen down 4.1% year-on-year Business OP : 0.6 billion yen up 2.1x year-on-year 3 1. Overview of Quarterly Consolidated Financial Results [Quarterly Consolidated Sales] Unit: billion yen 74.0 69.2 Record high results 63.4 60.5 61.1 60.0 Up 16.7% year-on-year 57.7 52.4 51.2 43.7 42.2 40.8 41.3 39.2 40.0 38.0 35.9 33.7 32.1 30.6 30.9 28.7 29.1 26.3 24.2 24.6 21.4 20.0 0.0 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q FY2010 FY2011 FY2012 FY2013 FY2014 FY2015 FY2016 4 1.
    [Show full text]
  • Retirement Strategy Fund 2060 Description Plan 3S DCP & JRA
    Retirement Strategy Fund 2060 June 30, 2020 Note: Numbers may not always add up due to rounding. % Invested For Each Plan Description Plan 3s DCP & JRA ACTIVIA PROPERTIES INC REIT 0.0137% 0.0137% AEON REIT INVESTMENT CORP REIT 0.0195% 0.0195% ALEXANDER + BALDWIN INC REIT 0.0118% 0.0118% ALEXANDRIA REAL ESTATE EQUIT REIT USD.01 0.0585% 0.0585% ALLIANCEBERNSTEIN GOVT STIF SSC FUND 64BA AGIS 587 0.0329% 0.0329% ALLIED PROPERTIES REAL ESTAT REIT 0.0219% 0.0219% AMERICAN CAMPUS COMMUNITIES REIT USD.01 0.0277% 0.0277% AMERICAN HOMES 4 RENT A REIT USD.01 0.0396% 0.0396% AMERICOLD REALTY TRUST REIT USD.01 0.0427% 0.0427% ARMADA HOFFLER PROPERTIES IN REIT USD.01 0.0124% 0.0124% AROUNDTOWN SA COMMON STOCK EUR.01 0.0248% 0.0248% ASSURA PLC REIT GBP.1 0.0319% 0.0319% AUSTRALIAN DOLLAR 0.0061% 0.0061% AZRIELI GROUP LTD COMMON STOCK ILS.1 0.0101% 0.0101% BLUEROCK RESIDENTIAL GROWTH REIT USD.01 0.0102% 0.0102% BOSTON PROPERTIES INC REIT USD.01 0.0580% 0.0580% BRAZILIAN REAL 0.0000% 0.0000% BRIXMOR PROPERTY GROUP INC REIT USD.01 0.0418% 0.0418% CA IMMOBILIEN ANLAGEN AG COMMON STOCK 0.0191% 0.0191% CAMDEN PROPERTY TRUST REIT USD.01 0.0394% 0.0394% CANADIAN DOLLAR 0.0005% 0.0005% CAPITALAND COMMERCIAL TRUST REIT 0.0228% 0.0228% CIFI HOLDINGS GROUP CO LTD COMMON STOCK HKD.1 0.0105% 0.0105% CITY DEVELOPMENTS LTD COMMON STOCK 0.0129% 0.0129% CK ASSET HOLDINGS LTD COMMON STOCK HKD1.0 0.0378% 0.0378% COMFORIA RESIDENTIAL REIT IN REIT 0.0328% 0.0328% COUSINS PROPERTIES INC REIT USD1.0 0.0403% 0.0403% CUBESMART REIT USD.01 0.0359% 0.0359% DAIWA OFFICE INVESTMENT
    [Show full text]
  • MARVELOUS Company Profile-2019-ENG.Indd
    President Shuichi Motoda 2 MARVELOUS COMPANY PROFILE For games, video, music and stage. Excitement has no borders. After food, clothing and shelter comes fun. To have fun is to live. The more we keep our hearts entertained, the more fulfilling our lives will be. Marvelous Inc. is an all-round entertainment company that produces fun. We create interesting and original intellectual property (IP) for games, video, music and stage. Leveraging our strength in “multi-content, multi-use and multi-device,” we transcend changes in the times to consistently create fresh entertainment. We strive to deliver wonder and excitement never seen before to the people of the world. Before you know it, we will be one of Japan’s leading content providers. And we will be an entertainment company that offers a multitude of challenges and thrills and leaves people wondering, “What’s coming next from this company?” Personally, I’m really looking forward to what lies ahead at Marvelous. President Shuichi Motoda MARVELOUS COMPANY PROFILE 3 In the Online Game Business, we are engaged in the planning, development, and operation of online games for App Store, Google Play, and SNS platforms. In order to provide the rapidly evolving online game market quickly and consistently with ONLINE GAME buzz-worthy content, we are engaged in proactive development efforts through alliances with other IPs in addition to our own. By promoting multi-use of original IP produced by Marvelous Delivering buzz-worthy content and and multi-device compatibility of products for PC, mobile, expanding the number of users smartphone, tablet and other devices, we work to diversify worldwide revenue streams.
    [Show full text]
  • Koichi Nakamura Outside Director Outside Independent Reappointment 13/13 (100%)
    Notice of Convocation of the 23rd Annual General Meeting of Shareholders For all attendees To help prevent the spread of COVID-19, we request that shareholders exercise their voting rights in advance by other means such as voting card, online, etc. For details on how to exercise voting rights in advance, please refer to the "Guide to Exercising Voting Rights" on page 5 of this convocation notice. If you are elderly, have a pre-existing medical condition or are pregnant, we kindly request that you refrain from attending the meeting in person if possible. If you wish to attend the meeting, please be sure to check COVID-19 prevalence information and your own physical condition on the date of this meeting, and also take appropriate measures to prevent infection including bringing and wearing a mask. If attending, we ask your cooperation in using the alcohol disinfectant that will be available at the venue. Also note that body temperatures will be taken upon entry, and any person with a temperature of 37.5°C or more and appearing unwell may be refused entry. Our operating staff will wear a mask at the meeting. The meeting will be streamed live on the internet. Although we will do our best to protect the privacy of shareholders at the meeting, be aware that the faces, etc. of attendees may be unavoidably captured on video during, for instance, the Q&A session. Due to the circumstances, we will not be able to offer giveaways or beverages to shareholders attending this year's meeting, nor will we be holding a company information briefing as we have done in the past.
    [Show full text]
  • Cyberagent, Inc. All Rights Reserved. 0 Table of Contents
    CyberAgent, Inc. All Rights Reserved. 0 Table of Contents 1 Overview of Quarterly Consolidated Financial Results 2 Business Forecast for FY2014 3 Internet Advertisement Business 4 Game and Other Media Businesses 5 Investment Development Business 6 Ameba Business 7 Summary 0 CyberAgent, Inc. All Rights Reserved. 1 Overview of Quarterly Consolidated Financial Results Overview of Consolidated Financial Results for 3Q (April 2014-June 2014) 1 CyberAgent, Inc. All Rights Reserved. 1 Overview of Quarterly Consolidated Financial Results Third Quarter Highlights (Apr. Jun. 2014) Consolidated To the multi-year harvest season Financial Sales: 51.2 billion yen 34.8% increase from the same quarter of the previous year Results Operating profit: 4.0 billion yen 2.5-time increase from the same quarter of the previous year Internet Sales growth rate remains high Advertisement Sales: 28.2 billion yen 42.8% increase from the same quarter of the previous year Business Operating profit: 2.2 billion yen 24.7% increase from the same quarter of the previous year Increase of top-ranked native games Game and Other Sales: 16.3 billion yen 15.1% increase from the same quarter of the previous year Media Businesses Operating profit: 1.6 billion yen 41.5% decrease from the same quarter of the previous year Ameba Sales: 9.6 billion yen 43.2% increase from the same quarter of the previous year Business Operating profit: 0.2 billion yen -2.6 billion yen → 2.9 billion increase from the same quarter of the previous year 2 CyberAgent, Inc. All Rights Reserved. 1 Overview of Quarterly Consolidated Financial Results Quarterly Consolidated Sales Sales for the 3Q FY2014: 51.2 billion yen (up 34.8% from the same quarter of the previous year) Sales have been going up steadily, although there was a recoil after the ad demand period in Mar (Unit: billion yen) Quarterly Consolidated Sales 52.4 Sales of CyberAgent FX, Inc.
    [Show full text]
  • Published on 7 October 2016 1. Constituents Change the Result Of
    The result of periodic review and component stocks of TOPIX Composite 1500(effective 31 October 2016) Published on 7 October 2016 1. Constituents Change Addition( 70 ) Deletion( 60 ) Code Issue Code Issue 1810 MATSUI CONSTRUCTION CO.,LTD. 1868 Mitsui Home Co.,Ltd. 1972 SANKO METAL INDUSTRIAL CO.,LTD. 2196 ESCRIT INC. 2117 Nissin Sugar Co.,Ltd. 2198 IKK Inc. 2124 JAC Recruitment Co.,Ltd. 2418 TSUKADA GLOBAL HOLDINGS Inc. 2170 Link and Motivation Inc. 3079 DVx Inc. 2337 Ichigo Inc. 3093 Treasure Factory Co.,LTD. 2359 CORE CORPORATION 3194 KIRINDO HOLDINGS CO.,LTD. 2429 WORLD HOLDINGS CO.,LTD. 3205 DAIDOH LIMITED 2462 J-COM Holdings Co.,Ltd. 3667 enish,inc. 2485 TEAR Corporation 3834 ASAHI Net,Inc. 2492 Infomart Corporation 3946 TOMOKU CO.,LTD. 2915 KENKO Mayonnaise Co.,Ltd. 4221 Okura Industrial Co.,Ltd. 3179 Syuppin Co.,Ltd. 4238 Miraial Co.,Ltd. 3193 Torikizoku co.,ltd. 4331 TAKE AND GIVE. NEEDS Co.,Ltd. 3196 HOTLAND Co.,Ltd. 4406 New Japan Chemical Co.,Ltd. 3199 Watahan & Co.,Ltd. 4538 Fuso Pharmaceutical Industries,Ltd. 3244 Samty Co.,Ltd. 4550 Nissui Pharmaceutical Co.,Ltd. 3250 A.D.Works Co.,Ltd. 4636 T&K TOKA CO.,LTD. 3543 KOMEDA Holdings Co.,Ltd. 4651 SANIX INCORPORATED 3636 Mitsubishi Research Institute,Inc. 4809 Paraca Inc. 3654 HITO-Communications,Inc. 5204 ISHIZUKA GLASS CO.,LTD. 3666 TECNOS JAPAN INCORPORATED 5998 Advanex Inc. 3678 MEDIA DO Co.,Ltd. 6203 Howa Machinery,Ltd. 3688 VOYAGE GROUP,INC. 6319 SNT CORPORATION 3694 OPTiM CORPORATION 6362 Ishii Iron Works Co.,Ltd. 3724 VeriServe Corporation 6373 DAIDO KOGYO CO.,LTD. 3765 GungHo Online Entertainment,Inc.
    [Show full text]
  • UNO Template
    12 July 2016 Asia Pacific/Japan Equity Research Internet CyberAgent (4751 / 4751 JP) Rating OUTPERFORM* Price (11 Jul 16, ¥) 6,420 INITIATION Target price (¥) 8,000¹ Chg to TP (%) 24.6 Market cap. (¥ bn) 403.27 (US$ 3.96) Initiate at OUTPERFORM; downside risk near term, Enterprise value (¥ bn) 467.13 Number of shares (mn) 62.81 but growth potential in existing, new businesses Free float (%) 70.0 52-week price range 6,570 - 4,235 ■ Action: We initiate coverage of CyberAgent with an OUTPERFORM rating *Stock ratings are relative to the coverage universe in each and a ¥8,000 target price (potential return 24.6%). Despite the risk of a analyst's or each team's respective sector. ¹Target price is for 12 months. share-price dip in 2H from seasonality and other factors, we see significant potential for earnings growth over the medium term. Research Analysts Keiichi Yoneshima ■ Investment case: CyberAgent's online ad agency business is growing 81 3 4550 9740 faster than the online ad market. Its game business, which develops and [email protected] hosts some of Japan's most popular game apps, looks strong. In the media business, AbemaTV, which is in a cost-intensive startup phase, will likely contribute to future earnings. Near term, we flag downside share-price risk from a 2H FY9/16 earnings slowdown due to seasonality and up-front expenses. Over the medium term, however, we look for valuation gains driven by earnings growth from existing and new businesses and therefore assign an OUTPERFORM rating. ■ Catalysts/risks: Catalysts include: (1) sales contributions from new game titles (2) the AbemaTV business's earnings contribution.
    [Show full text]
  • Journal of Animal Law
    Journal of animal law Michigan State University College of Law MAY 2011 Volume VII J o u r n a l o f a n i m a l l a w Vol. VII 2011 Editorial Board 2010-2011 Editor-in-Chief John F. hilkin Managing Editor Judson katz Articles Editor andrea l. domorsky Executive Editor kristina m. macionski Notes & Comments Editor denise FesdJian Business Editor robert m. stone Associate Editors ebonie byndon-Fields lauren GreGorika andrew moore zachary oberland catherine tucker Faculty Advisor david Favre J o u r n a l o f a n i m a l l a w Vol. VII 2011 PEEr rEviEw CommittEE 2010-2011 taimie l. bryant david cassuto david Favre, chair rebecca J. huss Peter sankoFF steven m. wise The Journal of Animal Law received generous support from the Animal Legal Defense Fund and the Michigan State University College of Law. Without their generous support, the Journal would not have been able to publish and host its second speaker series. The Journal also is funded by subscription revenues. Subscription requests and article submissions may be sent to: Professor David Favre, Journal of Animal Law, Michigan State University College of Law, 368 Law College Building, East Lansing MI 48824. The Journal of Animal Law is published annually by law students at ABA accredited law schools. Membership is open to any law student attending an ABA accredited law college. Qualified candidates are encouraged to apply. Current yearly subscription rates are $27.00 in the U.S. and current yearly Internet subscription rates are $27.00.
    [Show full text]
  • FACTBOOK for the First Half of Fiscal Year Ending March 31, 2015
    Fact Sheet First Half of Fiscal Year Ending March 31, 2015 Stock Exchange Listing: First Section of Tokyo Stock Exchange Stock Code: 7844 URL: http://www.marv.jp/ Marvelous Inc. Contact: Corporate Planning Department TEL: +81‐3‐5769‐7447 In line with our management philosophy of the "'Amazement' and 'Emotion' to the world with New Entertainment," Marvelous Inc. is a comprehensive entertainment company which develops online games, game software, games for amusement consoles, audio & visual software, musical performances, and other products and services. Summary of Consolidated Quarterly financial information (Unit: million yen) First Half (six months) Financial Results (Unit: million yen) 1Q 2Q 3Q 4Q Net Sales 25,000 Operating Income 5,000 (3 months) (6 months) (9 months) (full‐year) 25,000 3,800 Net Sales 4,758 11,387 ‐ ‐20,000 4,000 13,612 15,000 3,000 Operating Income 655 1,449 ‐ ‐ 11,387 2,350 9,585 Ordinary Income 649 1,514 ‐ ‐10,000 2,000 1,365 1,449 Net Income 424 934 ‐ ‐5,000 1,000 Net Income Per Share 0 0 7.93 17.48 ‐ ‐First‐half of First‐half of Second‐half Full‐year First‐half of First‐half of Second‐half Full‐year (yen) previous FY (forecast) (forecast) previous FY (forecast) (forecast) FY under review ‐ ‐ FY under review ‐ ‐ Results of Operations Ordinary Income Net Income 5,000 4,000 The entertainment industry in the period under review saw the smartphone game market expand on the back of rapid smartphone proliferation to what has been said twice the size or more of the market for home‐use games.
    [Show full text]
  • INDIAN OTT PLATFORMS REPORT 2019 New Regional Flavours, More Entertaining Content
    INDIAN OTT PLATFORMS REPORT 2019 New Regional Flavours, more Entertaining Content INDIAN TRENDS 2018-19 Relevant Statistics & Insights from an Indian Perspective. Prologue Digital technology has steered the third industrial revolution and influenced human civilization as a whole. A number of industries such as Media, Telecom, Retail and Technology have witnessed unprecedented disruptions and continue to evolve their existing infrastructure to meet the challenge. The telecom explosion in India has percolated to every corner of the country resulting in easy access to data, with Over-The-Top (OTT) media services changing how people watch television. The Digital Media revolution has globalized the world with 50% of the world’s population going online and around two-thirds possessing a mobile phone. Social media has penetrated into our day-to-day life with nearly three billion people accessing it in some form. India has the world’s second highest number of internet users after China and is fully digitally connected with the world. There is a constant engagement and formation of like-minded digital communities. Limited and focused content is the key for engaging with the audience, thereby tapping into the opportunities present, leading to volumes of content creation and bigger budgets. MICA, The School of Ideas, is a premier Management Institute that integrates Marketing, Branding, Design, Digital, Innovation and Creative Communication. MICA offers specializations in Digital Communication Management as well as Media & Entertainment Management as a part of its Two Year Post Graduate Diploma in Management. In addition to this, MICA offers an online Post-Graduate Certificate Programme in Digital Marketing and Communication.
    [Show full text]
  • Cyberagent Way 2020(統合報告書)
    CyberAgent CyberAgent, Inc. Way TSE4751 統合報告書 December, 2020 New Normal 2020 年、新型コロナウイルス感染拡大は人々の生活様式、働き方を変え、ニ ューノーマル と 呼ばれる新しい日常が生まれました。サイバーエージェントでも、取引先のみなさま、従業員の安心 安全を最優先に据えながら、強みである変化対応力を活かし色々な取り組みを実施。それにより デジタル 化 支援事業の提供を開始したり、オンラインライブ事業が本格稼働するなど、新たな 事業機会の創出につなげています。企業の成長フェーズにあわせて進化させてきた取締役会の 体制も、さらなるガバナンス強化のため監督と執行を明確に分離する新体制に移行。引き続き、 サイバーエージェントのニューノーマルとともにサステナブルな成長を実現していきます 。 執行役員 副社長 日高 裕介 代表執行役員 社長 藤田 晋 執行役員 副社長 岡本 保朗 専務執行役員 山内 隆裕 専務執行役員 小池 政秀 専務執行役員 中山 豪 専務執行役員 石田 裕子 専務執行役員 飯塚 勇太 常務執行役員 山田 陸 常務執行役員 CHO 曽山 哲人 常務執行役員 技術担当 長瀬 慶重 常務執行役員 内藤 貴仁 常務執行役員 浮田 光樹 上級執行役員 石井 洋之 上級執行役員 小池 英二 執行役員 佐藤 真人 執行役員 佐藤 洋介 執行役員 武田 丈宏 執行役員 谷口 達彦 執行役員 中田 大樹 執行役員 野村 智寿 執行役員 藤井 琢倫 執行役員 宮田 岳 執行役員 横山 祐果 21世 紀を代 表する会社を創 る CEOメッセージ 平素より御高配を賜り、誠にありがとうございます。 サイバーエージェントは1998 年の創業以来、「21世紀を代表する会社 を創る」というビジョンを掲げ、進化の早いインターネット産 業で、 事業拡大を続けてまいりました。 2020年は、広告事業において新型コロナウイルス感染拡大の影響が あったものの、過去最高の売上高を更新。2016年4月に開 局した テレビ&ビデオエンターテインメント「ABEMA」は、何かあったら 「ABEMA」という視聴習慣を構築し、開局 4 年半で 5,900 万ダウン ロードを突破しました。また、コロナ禍においてオンラインライブ 事業を提供するなど周辺事業が多様化し、メディアとしての可 能 性 の 大きさを強く感じています。 引き続き、イン ターネット 広 告 事 業、ゲーム事 業に続き、中長期の柱に すべく「ABEMA」を 中 心 とした メディア 事 業 を 育 て な が ら、次世代の 技術者育成、スポーツ支援など、事業を通じた社会的価値の創造に 取り組み、新たな成長ステージへ向けた持続的な経営を目指して まいります。 代 表取締役 藤田 晋 01 サイバーエージェントのニューノーマル 012 コーポレートガバナンス 016 SDGsへの取り組み 024 02 サステナブルな成長を実現する価値創造モデル 027 成長戦略 0 32 メディア事 業 035 CyberAgent Integrated Report | インターネット広告事業 051 ゲーム事業 059 Way 2020 Way t 03 サステナブルな成長を実現する変化対応力 067 Agen r リスクと機 会 071 Cybe 04 E S G トピックス 090 環境 093 社会への取り組み 096 ガバナンスへの取り組み 109 05 Facts 113 財務情報 115 会社情報 125 01 サイバーエー ジェント の ニューノーマル The New Normal
    [Show full text]