1. Which of the Following in Not an Operating System? A. Mac OS B
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Glibc and System Calls Documentation Release 1.0
Glibc and System Calls Documentation Release 1.0 Rishi Agrawal <[email protected]> Dec 28, 2017 Contents 1 Introduction 1 1.1 Acknowledgements...........................................1 2 Basics of a Linux System 3 2.1 Introduction...............................................3 2.2 Programs and Compilation........................................3 2.3 Libraries.................................................7 2.4 System Calls...............................................7 2.5 Kernel.................................................. 10 2.6 Conclusion................................................ 10 2.7 References................................................ 11 3 Working with glibc 13 3.1 Introduction............................................... 13 3.2 Why this chapter............................................. 13 3.3 What is glibc .............................................. 13 3.4 Download and extract glibc ...................................... 14 3.5 Walkthrough glibc ........................................... 14 3.6 Reading some functions of glibc ................................... 17 3.7 Compiling and installing glibc .................................... 18 3.8 Using new glibc ............................................ 21 3.9 Conclusion................................................ 23 4 System Calls On x86_64 from User Space 25 4.1 Setting Up Arguements......................................... 25 4.2 Calling the System Call......................................... 27 4.3 Retrieving the Return Value...................................... -
The Linux Kernel Module Programming Guide
The Linux Kernel Module Programming Guide Peter Jay Salzman Michael Burian Ori Pomerantz Copyright © 2001 Peter Jay Salzman 2007−05−18 ver 2.6.4 The Linux Kernel Module Programming Guide is a free book; you may reproduce and/or modify it under the terms of the Open Software License, version 1.1. You can obtain a copy of this license at http://opensource.org/licenses/osl.php. This book is distributed in the hope it will be useful, but without any warranty, without even the implied warranty of merchantability or fitness for a particular purpose. The author encourages wide distribution of this book for personal or commercial use, provided the above copyright notice remains intact and the method adheres to the provisions of the Open Software License. In summary, you may copy and distribute this book free of charge or for a profit. No explicit permission is required from the author for reproduction of this book in any medium, physical or electronic. Derivative works and translations of this document must be placed under the Open Software License, and the original copyright notice must remain intact. If you have contributed new material to this book, you must make the material and source code available for your revisions. Please make revisions and updates available directly to the document maintainer, Peter Jay Salzman <[email protected]>. This will allow for the merging of updates and provide consistent revisions to the Linux community. If you publish or distribute this book commercially, donations, royalties, and/or printed copies are greatly appreciated by the author and the Linux Documentation Project (LDP). -
UKUI: a Lightweight Desktop Environment Based on Pluggable
2016 International Conference on Artificial Intelligence and Computer Science (AICS 2016) ISBN: 978-1-60595-411-0 UKUI: A Lightweight Desktop Environment Based on Pluggable Framework for Linux Distribution Jie YU1, Lu SI1,*, Jun MA1, Lei LUO1, Xiao-dong LIU1, Ya-ting KUANG2, Huan PENG2, Rui LI1, Jin-zhu KONG2 and Qing-bo WU1 1College of Computer, National University of Defense Technology, Changsha, China 2Tianjin KYLIN Information Technology Co., Ltd, Tianjin, China *[email protected] *Corresponding author Keywords: Desktop environment, Ubuntu, User interface. Abstract. Ubuntu is an operating system with Linux kernel based on Debian and distributed as free and open-source software. It uses Unity as its default desktop environment, which results in more difficulties of usage for Microsoft Windows users. In this paper, we present a lightweight desktop environment named UKUI based on UbuntuKylin, the official Chinese version of Ubuntu, for Linux distribution. It is designed as a pluggable framework and provides better user experience during human-computer interaction. In order to evaluate the performance of UKUI, a set of testing bench suits were performed on a personal computer. Overall, the results showed that UKUI has better performance compared with Unity. Introduction Linux is a freely available operating system (OS) originated by Linux Torvalds and further developed by thousands of others. Typically, Linux is packaged in a form known as a Linux distribution for both desktop and server use. Some of the most popular mainstream Linux distributions are Red Hat [1], Ubuntu [2], Arch [3], openSUSY [4], Gentoo [5], etc. There are several desktop environments available for nowadays modern Linux distributions, such as XFCE [6], GNOME [7], KDE [8] and LXDE [9]. -
Shell Script & Advance Features of Shell Programming
Kirti Kaushik et al, International Journal of Computer Science and Mobile Computing, Vol.4 Issue.4, April- 2015, pg. 458-462 Available Online at www.ijcsmc.com International Journal of Computer Science and Mobile Computing A Monthly Journal of Computer Science and Information Technology ISSN 2320–088X IJCSMC, Vol. 4, Issue. 4, April 2015, pg.458 – 462 RESEARCH ARTICLE Shell Script & Advance Features of Shell Programming Kirti Kaushik* Roll No.15903, CS, Department of Computer science, Dronacharya College of Engineering, Gurgaon-123506, India Email: [email protected] Jyoti Yadav Roll No. 15040, CS, Department of Applied Computer science, Dronacharya College of Engineering, Gurgaon-123506, India Email: [email protected] Kriti Bhatia Roll No. 15048, CS, Department of Applied Computer science, Dronacharya College of Engineering, Gurgaon-123506, India Email: [email protected] Abstract-- In this research paper, the idea of shell scripting and writing computer programs is examined and different parts of shell programming are likewise contemplated. A shell script is a PC system intended to be controlled by the UNIX shell which is a charge line translator. The different tongues of shell scripts are thought to be scripting dialects. Regular operations performed by shell scripts incorporate document control, program execution, and printing content. A shell script can give an advantageous variety ofa framework order where unique environment settings, charge alternatives, or post-transforming apply naturally, yet in a manner that permits the new script to still go about as a completely typical UNIX summon. The real ideas like Programming in the Borne and C-shell, in which it would be clarified that how shell programming could be possible in Borne and C-shell. -
System Calls
System Calls What are they? ● Standard interface to allow the kernel to safely handle user requests – Read from hardware – Spawn a new process – Get current time – Create shared memory ● Message passing technique between – OS kernel (server) – User (client) Executing System Calls ● User program issues call ● Core kernel looks up call in syscall table ● Kernel module handles syscall action ● Module returns result of system call ● Core kernel forwards result to user Module is not Loaded... ● User program issues call ● Core kernel looks up call in syscall table ● Kernel module isn't loaded to handle action ● ... ● Where does call go? System Call Wrappers ● Wrapper calls system call if loaded – Otherwise returns an error ● Needs to be in a separate location so that the function can actually be called – Uses function pointer to point to kernel module implementation Adding System Calls ● You'll need to add and implement: – int start_elevator(void); – int issue_request(int, int, int); – int stop_elevator(void); ● As an example, let's add a call to printk an argument passed in: – int test_call(int); Adding System Calls ● Files to add (project files): – /usr/src/test_kernel/hello_world/test_call.c – /usr/src/test_kernel/hello_world/hello.c – /usr/src/test_kernel/hello_world/Makefile ● Files to modify (core kernel): – /usr/src/test_kernel/arch/x86/entry/syscalls/syscall_64.tbl – /usr/src/test_kernel/include/linux/syscalls.h – /usr/src/test_kernel/Makefile hello_world/test_call.c ● #include <linux/linkage.h> ● #include <linux/kernel.h> ● #include -
Assessing the Quality of Mobile Graphical User Interfaces Using Multi-Objective Optimization
Noname manuscript No. (will be inserted by the editor) Assessing the Quality of Mobile Graphical User Interfaces using Multi-objective Optimization Makram Soui · Mabrouka Chouchane · Mohamed Wiem Mkaouer · Marouane Kessentini · Khaled Ghedira the date of receipt and acceptance should be inserted later Abstract Aesthetic defects are a violation of quality attributes that are symp-toms of bad interface design programming decisions. They lead to deteriorating the perceived usability of mobile user interfaces and negatively impact the Users eXperience (UX) with the mobile app. Most existing studies relied on a subjective evaluation of aesthetic defects depending on end-users feedback, which makes the manual evaluation of mobile user interfaces human-centric, time-consuming, and error-prone. Therefore, recent studies have dedicated their effort to focus on the definition of mathematical formulas that each targets a specific structural quality of the interface. As the UX is tightly dependent on the user profile, the combi-nation and calibration of quality attributes, formulas, and users characteristics, when defining a defect, is not straightforward. In this context, we propose a fully automated framework which combines literature quality attributes with the users profile to identify aesthetic defects of MUI. More precisely, we consider the mobile user interface evaluation as a multi-objective optimization problem where the goal is to maximize the number of detected violations while minimizing the detection complexity of detection rules and enhancing the interfaces overall quality in means M. Soui College of Computing and Informatics Saudi Electronic University, Saudi Arabia E-mail: [email protected] Mabrouka Chouchane School of computer science of Manouba, Tunisia E-mail: [email protected] Mohamed Wiem Mkaouer Rochester Institute of Technology E-mail: [email protected] Marouane Kessentini University of Michigan E-mail: [email protected] Khaled Ghedira Honoris United Universities E-mail: [email protected] 2 Makram Soui et al. -
Designing PCI Cards and Drivers for Power Macintosh Computers
Designing PCI Cards and Drivers for Power Macintosh Computers Revised Edition Revised 3/26/99 Technical Publications © Apple Computer, Inc. 1999 Apple Computer, Inc. Adobe, Acrobat, and PostScript are Even though Apple has reviewed this © 1995, 1996 , 1999 Apple Computer, trademarks of Adobe Systems manual, APPLE MAKES NO Inc. All rights reserved. Incorporated or its subsidiaries and WARRANTY OR REPRESENTATION, EITHER EXPRESS OR IMPLIED, WITH No part of this publication may be may be registered in certain RESPECT TO THIS MANUAL, ITS reproduced, stored in a retrieval jurisdictions. QUALITY, ACCURACY, system, or transmitted, in any form America Online is a service mark of MERCHANTABILITY, OR FITNESS or by any means, mechanical, Quantum Computer Services, Inc. FOR A PARTICULAR PURPOSE. AS A electronic, photocopying, recording, Code Warrior is a trademark of RESULT, THIS MANUAL IS SOLD “AS or otherwise, without prior written Metrowerks. IS,” AND YOU, THE PURCHASER, ARE permission of Apple Computer, Inc., CompuServe is a registered ASSUMING THE ENTIRE RISK AS TO except to make a backup copy of any trademark of CompuServe, Inc. ITS QUALITY AND ACCURACY. documentation provided on Ethernet is a registered trademark of CD-ROM. IN NO EVENT WILL APPLE BE LIABLE Xerox Corporation. The Apple logo is a trademark of FOR DIRECT, INDIRECT, SPECIAL, FrameMaker is a registered Apple Computer, Inc. INCIDENTAL, OR CONSEQUENTIAL trademark of Frame Technology Use of the “keyboard” Apple logo DAMAGES RESULTING FROM ANY Corporation. (Option-Shift-K) for commercial DEFECT OR INACCURACY IN THIS purposes without the prior written Helvetica and Palatino are registered MANUAL, even if advised of the consent of Apple may constitute trademarks of Linotype-Hell AG possibility of such damages. -
Openvms Security
OpenVMS Security Presented by Paul Williams PARSEC Group 999 18th Street, Suite 1725 Denver, CO 80202 www.parsec.com | 888-4-PARSEC To Download this Presentation, please visit: http://www.parsec.com/public/openvmssecurity.pdf To E-mail Paul [email protected] www.parsec.com | 888-4-PARSEC Outline • OpenVMS Security Design • Physical Security • Object Security • UIC/ACL Security • User Access • Break-in Detection • Network and Internet Considerations • Encrypted Network Communication • Kerberos • Secure Socket Layer (SSL) Goals • Discuss the important points and consideration of OpenVMS Security • Concentrate on the mechanics and mechanisms of OpenVMS features. • Show how OpenVMS is one of the most secure operating systems on the market. OpenVMS Security Design • Security was designed into OpenVMS since V1.0 • Many different levels of security in OpenVMS Physical Security Object Security User Management Network Security • Has never had a virus Physical Security • System • System Console • Storage devices and media System Disk Data and Database Volumes Backups • Network devices and media Physical Security: System • Increase system reliability through restricted access Prevent intentional tampering and outage Prevent outage due to accidents • Prevent Front Panel Access Halts Reset/initializations Power switch/source Power on action settings (VAX) switch Physical Security: Console • Can be a big security hole for OpenVMS Anyone with physical access to the console can break into OpenVMS buy getting into the SYSBOOT utility. Then OpenVMS can be broken into: Buy redirecting startup Buy changing system parameters Physical Security: Getting to SYSBOOT on the Integrity Console Example • On the Integrity shutdown to the EFI Boot Manager and select the EFI Shell and create a alias. -
Using Microsoft Visual Studio to Create a Graphical User Interface ECE 480: Design Team 11
Using Microsoft Visual Studio to Create a Graphical User Interface ECE 480: Design Team 11 Application Note Joshua Folks April 3, 2015 Abstract: Software Application programming involves the concept of human-computer interaction and in this area of the program, a graphical user interface is very important. Visual widgets such as checkboxes and buttons are used to manipulate information to simulate interactions with the program. A well-designed GUI gives a flexible structure where the interface is independent from, but directly connected to the application functionality. This quality is directly proportional to the user friendliness of the application. This note will briefly explain how to properly create a Graphical User Interface (GUI) while ensuring that the user friendliness and the functionality of the application are maintained at a high standard. 1 | P a g e Table of Contents Abstract…………..…………………………………………………………………………………………………………………………1 Introduction….……………………………………………………………………………………………………………………………3 Operation….………………………………………………….……………………………………………………………………………3 Operation….………………………………………………….……………………………………………………………………………3 Visual Studio Methods.…..…………………………….……………………………………………………………………………4 Interface Types………….…..…………………………….……………………………………………………………………………6 Understanding Variables..…………………………….……………………………………………………………………………7 Final Forms…………………....…………………………….……………………………………………………………………………7 Conclusion.…………………....…………………………….……………………………………………………………………………8 2 | P a g e Key Words: Interface, GUI, IDE Introduction: Establishing a connection between -
What Is the Shell? • the Login Shell
03 0672324903 Ch03 2/3/03 1:41 PM Page 41 3 IN THIS CHAPTER • The Kernel and the Utilities What Is the Shell? • The Login Shell • Typing Commands to the Shell In this chapter you’ll learn what the shell is and what it does. • The Shell’s Responsibilities The Kernel and the Utilities The Unix system is itself logically divided into two pieces: the kernel and the utilities (see Figure 3.1). Unix system Utilities kernel disks Memory FIGURE 3.1 The Unix system. The kernel is the heart of the Unix system and resides in the computer’s memory from the time the computer is turned on and booted until the time it is shut down. The utilities, on the other hand, reside on the computer’s disk and are only brought into memory as requested. Virtually every command you know under the Unix system is classified as a utility; therefore, the program resides on the disk and is brought into memory only when you request that the command be executed. So, for example, when you execute the date command, the Unix system loads the program called date from the computer’s disk into memory and initiates its execution. The shell, too, is a utility program. It is loaded into memory for execution whenever you log in to the system. 03 0672324903 Ch03 2/3/03 1:41 PM Page 42 42 CHAPTER 3 What Is the Shell? In fact, it’s worth learning the precise sequence of events that occurs when the first shell on a terminal or window starts up. -
Beyond ECI: Next Steps for Your Child This ECI Transition Book Belongs To
Beyond ECI: Next Steps for Your Child This ECI transition book belongs to: ____________________________________________________ Your Child’s Name What is in this book? Choices for your child after ECI ................................................2 Questions to help you decide ....................................................3 Choices for your child in your community ......................4–5 Choices for your child in the local school district .......6–9 Terms you may hear during transition ........................10–11 Ways your service coordinator can help ............................. 12 Further information ................................................................... 12 Checklists....................................................................................... 13 ECI Program Information Program Name _________________________________________________ Program Director _______________________________________________ Telephone ______________________________________________________ ECI Service Coordinator ________________________________________ Telephone ______________________________________________________ Website: hhs.texas.gov/eci Talk to your local ECI program if you need more information or have a concern about your services. If you still have concerns or need more information, call the Office of the Ombudsman at 877-787-8999. For persons who are deaf or hard of hearing, please use the relay option of your choice. While your child has been in Early Childhood Intervention (ECI), you and your ECI team have developed -
How to Use the Graphical User Interface TCS Technical Bulletin
How to Use the Graphical User Interface TCS Technical Bulletin A. Create/Edit the Graphical Interface (Build Mode) Accessing the site using the Graphical Interface requires that you first build a layout (one or more layers/tabs depending on your site). This is done using the setup wizard to upload images/backgrounds and place controllers in appropriate locations on those images/backgrounds. When finished and saved, the User accesses the site using the Graphical Interface. 1. Click the “+” button to add a layer/tab for the site. (Skip to step 7 to edit an existing layer.) 2. Name the layer/tab by clicking in the field and entering the desired name. 3. Click the Choose File button to select the desired background image from your computer’s drive and click the Save button. 4. The Place View will open showing you the layer/tab title, a Save Positions button, the background image, and a bin of available controllers along the right-hand edge of the Graphical Interface which can be placed onto the layer/ tab. 5. Drag/drop controller icons from the icon bin to the desired location on the background image. Moving your mouse over each icon will show that controller’s name. The arrows at the top and bottom of scroll bar or the scroll bar itself allow you to scroll through the available controllers. NOTE: If you have placed controller icons too close to the icon bin and you would like to move them, you may need to scroll the available controllers up or down to clear the area around an icon to allow it to be dragged/dropped again.