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[Japan] SALA GIOCHI ARCADE 1000 Miglia
SCHEDA NEW PLATINUM PI4 EDITION La seguente lista elenca la maggior parte dei titoli emulati dalla scheda NEW PLATINUM Pi4 (20.000). - I giochi per computer (Amiga, Commodore, Pc, etc) richiedono una tastiera per computer e talvolta un mouse USB da collegare alla console (in quanto tali sistemi funzionavano con mouse e tastiera). - I giochi che richiedono spinner (es. Arkanoid), volanti (giochi di corse), pistole (es. Duck Hunt) potrebbero non essere controllabili con joystick, ma richiedono periferiche ad hoc, al momento non configurabili. - I giochi che richiedono controller analogici (Playstation, Nintendo 64, etc etc) potrebbero non essere controllabili con plance a levetta singola, ma richiedono, appunto, un joypad con analogici (venduto separatamente). - Questo elenco è relativo alla scheda NEW PLATINUM EDITION basata su Raspberry Pi4. - Gli emulatori di sistemi 3D (Playstation, Nintendo64, Dreamcast) e PC (Amiga, Commodore) sono presenti SOLO nella NEW PLATINUM Pi4 e non sulle versioni Pi3 Plus e Gold. - Gli emulatori Atomiswave, Sega Naomi (Virtua Tennis, Virtua Striker, etc.) sono presenti SOLO nelle schede Pi4. - La versione PLUS Pi3B+ emula solo 550 titoli ARCADE, generati casualmente al momento dell'acquisto e non modificabile. Ultimo aggiornamento 2 Settembre 2020 NOME GIOCO EMULATORE 005 SALA GIOCHI ARCADE 1 On 1 Government [Japan] SALA GIOCHI ARCADE 1000 Miglia: Great 1000 Miles Rally SALA GIOCHI ARCADE 10-Yard Fight SALA GIOCHI ARCADE 18 Holes Pro Golf SALA GIOCHI ARCADE 1941: Counter Attack SALA GIOCHI ARCADE 1942 SALA GIOCHI ARCADE 1943 Kai: Midway Kaisen SALA GIOCHI ARCADE 1943: The Battle of Midway [Europe] SALA GIOCHI ARCADE 1944 : The Loop Master [USA] SALA GIOCHI ARCADE 1945k III SALA GIOCHI ARCADE 19XX : The War Against Destiny [USA] SALA GIOCHI ARCADE 2 On 2 Open Ice Challenge SALA GIOCHI ARCADE 4-D Warriors SALA GIOCHI ARCADE 64th. -
Dvd-N505dvd-N505
2 The next generation NUON Enhanced DVD DVD-N505DVD-N505 The DVD-N505 brings new life to your DVD collection with a vast array of new features and capabilities. * Design and specifications are subjects to change without notice. 3 SAMSUNG ELECTRONICS CO., LTD 416, Maetan-3Dong, Paldal-Gu, Suwon City, Kyungki-Do, Korea 442-742 Digital Video System Division Tel : 82-31-200-9031, Fax : 82-31-200-9044 4 http://www.samsungdvd. com DVD-N505 S E The DVD-N505 brings new life to your DVD collection with a vast array of E AngleViewTM new features and capabilities. FineMotionTM scan and slow allows display system shows additional angles as smooth, seamless scanning of DVD video, in both forward and thumbnail imges reverse. MediaMacroTM zoom and pan function lets you magnify any M portion of the screen up to 15 times with virtually no image Angle-1 Angle-4 destortions. Action CaptureTM strobe splits fast moving action into nine consecutive frames, constantly updated as the video plays. O Use the joystick remote to select the exact frame you want. And TM the AngleView system displays the current angle of multi-angle Angle-2 Angle-3 Angle-4 discs full screen, while additional angles are displayed as thumbnails R along the bottom of the screen. E ActionCaptureTM FineMotionTM strobe splits fast moving scan and slow offer smooth playback at any speed. action into consecutive frames. MediaMacroTM Screen-fit-Viewing zoom and pan magnify images up to 15 times with minimal image The DVD-505 allows the user distortion. The icon shows what portion of the picture will be viewed, to eliminate black bars in a with the zoom feature indicated by the decreasing (or increasing) size letter box format movie and of the block inside the icon. -
Video Game Trader Magazine & Price Guide
Winter 2009/2010 Issue #14 4 Trading Thoughts 20 Hidden Gems Blue‘s Journey (Neo Geo) Video Game Flashback Dragon‘s Lair (NES) Hidden Gems 8 NES Archives p. 20 19 Page Turners Wrecking Crew Vintage Games 9 Retro Reviews 40 Made in Japan Coin-Op.TV Volume 2 (DVD) Twinkle Star Sprites Alf (Sega Master System) VectrexMad! AutoFire Dongle (Vectrex) 41 Video Game Programming ROM Hacking Part 2 11Homebrew Reviews Ultimate Frogger Championship (NES) 42 Six Feet Under Phantasm (Atari 2600) Accessories Mad Bodies (Atari Jaguar) 44 Just 4 Qix Qix 46 Press Start Comic Michael Thomasson’s Just 4 Qix 5 Bubsy: What Could Possibly Go Wrong? p. 44 6 Spike: Alive and Well in the land of Vectors 14 Special Book Preview: Classic Home Video Games (1985-1988) 43 Token Appreciation Altered Beast 22 Prices for popular consoles from the Atari 2600 Six Feet Under to Sony PlayStation. Now includes 3DO & Complete p. 42 Game Lists! Advertise with Video Game Trader! Multiple run discounts of up to 25% apply THIS ISSUES CONTRIBUTORS: when you run your ad for consecutive Dustin Gulley Brett Weiss Ad Deadlines are 12 Noon Eastern months. Email for full details or visit our ad- Jim Combs Pat “Coldguy” December 1, 2009 (for Issue #15 Spring vertising page on videogametrader.com. Kevin H Gerard Buchko 2010) Agents J & K Dick Ward February 1, 2009(for Issue #16 Summer Video Game Trader can help create your ad- Michael Thomasson John Hancock 2010) vertisement. Email us with your requirements for a price quote. P. Ian Nicholson Peter G NEW!! Low, Full Color, Advertising Rates! -
Newagearcade.Com 5000 in One Arcade Game List!
Newagearcade.com 5,000 In One arcade game list! 1. AAE|Armor Attack 2. AAE|Asteroids Deluxe 3. AAE|Asteroids 4. AAE|Barrier 5. AAE|Boxing Bugs 6. AAE|Black Widow 7. AAE|Battle Zone 8. AAE|Demon 9. AAE|Eliminator 10. AAE|Gravitar 11. AAE|Lunar Lander 12. AAE|Lunar Battle 13. AAE|Meteorites 14. AAE|Major Havoc 15. AAE|Omega Race 16. AAE|Quantum 17. AAE|Red Baron 18. AAE|Ripoff 19. AAE|Solar Quest 20. AAE|Space Duel 21. AAE|Space Wars 22. AAE|Space Fury 23. AAE|Speed Freak 24. AAE|Star Castle 25. AAE|Star Hawk 26. AAE|Star Trek 27. AAE|Star Wars 28. AAE|Sundance 29. AAE|Tac/Scan 30. AAE|Tailgunner 31. AAE|Tempest 32. AAE|Warrior 33. AAE|Vector Breakout 34. AAE|Vortex 35. AAE|War of the Worlds 36. AAE|Zektor 37. Classic Arcades|'88 Games 38. Classic Arcades|1 on 1 Government (Japan) 39. Classic Arcades|10-Yard Fight (World, set 1) 40. Classic Arcades|1000 Miglia: Great 1000 Miles Rally (94/07/18) 41. Classic Arcades|18 Holes Pro Golf (set 1) 42. Classic Arcades|1941: Counter Attack (World 900227) 43. Classic Arcades|1942 (Revision B) 44. Classic Arcades|1943 Kai: Midway Kaisen (Japan) 45. Classic Arcades|1943: The Battle of Midway (Euro) 46. Classic Arcades|1944: The Loop Master (USA 000620) 47. Classic Arcades|1945k III 48. Classic Arcades|19XX: The War Against Destiny (USA 951207) 49. Classic Arcades|2 On 2 Open Ice Challenge (rev 1.21) 50. Classic Arcades|2020 Super Baseball (set 1) 51. -
Aalborg Universitet Quake Delirium: Remixing Psychedelic Video
Aalborg Universitet Quake Delirium: Remixing Psychedelic Video Games Weinel, Jonathan Published in: Sonic Ideas/Ideas Sonicas Publication date: 2011 Document Version Publisher's PDF, also known as Version of record Link to publication from Aalborg University Citation for published version (APA): Weinel, J. (2011). Quake Delirium: Remixing Psychedelic Video Games. Sonic Ideas/Ideas Sonicas, 3(2). General rights Copyright and moral rights for the publications made accessible in the public portal are retained by the authors and/or other copyright owners and it is a condition of accessing publications that users recognise and abide by the legal requirements associated with these rights. ? Users may download and print one copy of any publication from the public portal for the purpose of private study or research. ? You may not further distribute the material or use it for any profit-making activity or commercial gain ? You may freely distribute the URL identifying the publication in the public portal ? Take down policy If you believe that this document breaches copyright please contact us at [email protected] providing details, and we will remove access to the work immediately and investigate your claim. Downloaded from vbn.aau.dk on: September 30, 2021 Introduction Quake Delirium1 is a specially designed software patch MSP/Jitter8 and Pure Data9 to exchange video game infor- which enhances the video game Quake2 in order to create mation data and signals. a uniquely modified version, with graphics, audio and game parameters altered towards a more individual aesthetic for each user. The project is part of my wider research regard- ASCs in Video Games ing compositional techniques to elicit altered states of con- sciousness (ASCs). -
April 30, 2010 XXXXXX
the Vol. 64B - No. 15 ulletin April 30, 2010 THE BLUEPRINT UPDATE In the months since we first began discussing the Blueprint with employees, we’ve put a tremendous amount of effort into laying the groundwork for many of the projects it includes. This special edition of the Bulletin is designed to show some of the Roger Stoutenburgh substantial progress that’s being made across the Lab — in both our science and our operations directorates. I’m very encouraged by our Blueprint progress so far. The highlights, for me, are that we have aligned our expertise in D0150405 life sciences, environmental science, and By Sam Aronson climate within the Environment & Life Sciences Directorate, and, similarly, aligned our applied science, engineering, and commercialization expertise within the Global & Regional Solutions Directorate — and that we’ve hired two very talented and respected ALDs (Gerry Stokes and Reinhold Mann) to manage them. Also, our strong group focus on safety appears to be paying off in the form of fewer accidents and injuries, and we’ve gotten some positive feedback on traffic safety improvement as well. Finally, one of the Blueprint goals is to provide our researchers with updated facilities — and the work under way at the Interdisciplinary Science Building is an exciting precursor of things to come. While all this activity is going on, I know from my recent discussions with staff that some of you still do not have a clear picture of what we are doing, why we are doing it, and what role individual employees play in this process. My goal here is to answer some of these questions and address the concerns you’ve shared. -
Retro Gamer Speed Pretty Quickly, Shifting to a Contents Will Remain the Same
Untitled-1 1 1/9/06 12:55:47 RETRO12 Intro/Hello:RETRO12 Intro/Hello 14/9/06 15:56 Page 3 hel <EDITORIAL> >10 PRINT "hello" Editor = >20 GOTO 10 Martyn Carroll >RUN ([email protected]) Staff Writer = Shaun Bebbington ([email protected]) Art Editor = Mat Mabe Additonal Design = Mr Beast + Wendy Morgan Sub Editors = Rachel White + Katie Hallam Contributors = Alicia Ashby + Aaron Birch Richard Burton + Keith Campbell David Crookes + Jonti Davies Paul Drury + Andrew Fisher Andy Krouwel + Peter Latimer Craig Vaughan + Gareth Warde Thomas Wilde <PUBLISHING & ADVERTISING> Operations Manager = Debbie Whitham Group Sales & Marketing Manager = Tony Allen hello Advertising Sales = elcome Retro Gamer speed pretty quickly, shifting to a contents will remain the same. Linda Henry readers old and new to monthly frequency, and we’ve We’ve taken onboard an enormous Accounts Manager = issue 12. By all even been able to publish a ‘best amount of reader feedback, so the Karen Battrick W Circulation Manager = accounts, we should be of’ in the shape of our Retro changes are a direct response to Steve Hobbs celebrating the magazine’s first Gamer Anthology. My feet have what you’ve told us. And of Marketing Manager = birthday, but seeing as the yet to touch the ground. course, we want to hear your Iain "Chopper" Anderson Editorial Director = frequency of the first two or three Remember when magazines thoughts on the changes, so we Wayne Williams issues was a little erratic, it’s a used to be published in 12-issue can continually make the Publisher = little over a year old now. -
Atari IP Catalog 2019 IP List (Highlighted Links Are Included in Deck)
Atari IP Catalog 2019 IP List (Highlighted Links are Included in Deck) 3D Asteroids Basketball Fatal Run Miniature Golf Retro Atari Classics Super Asteroids & Missile 3D Tic-Tac-Toe Basketbrawl Final Legacy Minimum Return to Haunted House Command A Game of Concentration Bionic Breakthrough Fire Truck * Missile Command Roadrunner Super Baseball Adventure Black Belt Firefox * Missile Command 2 * RollerCoaster Tycoon Super Breakout Adventure II Black Jack Flag Capture Missile Command 3D Runaway * Super Bunny Breakout Agent X * Black Widow * Flyball * Monstercise Saboteur Super Football Airborne Ranger Boogie Demo Food Fight (Charley Chuck's) Monte Carlo * Save Mary Superbug * Air-Sea Battle Booty Football Motor Psycho Scrapyard Dog Surround Akka Arrh * Bowling Frisky Tom MotoRodeo Secret Quest Swordquest: Earthworld Alien Brigade Boxing * Frog Pond Night Driver Sentinel Swordquest: Fireworld Alpha 1 * Brain Games Fun With Numbers Ninja Golf Shark Jaws * Swordquest: Waterworld Anti-Aircraft * Breakout Gerry the Germ Goes Body Off the Wall Shooting Arcade Tank * Aquaventure Breakout * Poppin Orbit * Sky Diver Tank II * Asteroids Breakout Boost Goal 4 * Outlaw Sky Raider * Tank III * Asteroids Deluxe * Canyon Bomber Golf Outlaw * Slot Machine Telepathy Asteroids On-line Casino Gotcha * Peek-A-Boo Slot Racers Tempest Asteroids: Gunner Castles and Catapults Gran Trak 10 * Pin Pong * Smokey Joe * Tempest 2000 Asteroids: Gunner+ Caverns of Mars Gran Trak 20 * Planet Smashers Soccer Tempest 4000 Atari 80 Classic Games in One! Centipede Gravitar Pong -
New Joysticks Available for Your Atari 2600
May Your Holiday Season Be a Classic One Classic Gamer Magazine Classic Gamer Magazine December 2000 3 The Xonox List 27 Teach Your Children Well 28 Games of Blame 29 Mit’s Revenge 31 The Odyssey Challenger Series 34 Interview With Bob Rosha 38 Atari Arcade Hits Review 41 Jaguar: Straight From the Cat’s 43 Mouth 6 Homebrew Review 44 24 Dear Santa 46 CGM Online Reset 5 22 So, what’s Happening with CGM Newswire 6 our website? Upcoming Releases 8 In the coming months we’ll Book Review: The First Quarter 9 be expanding our web pres- Classic Ad: “Fonz” from 1976 10 ence with more articles, games and classic gaming merchan- Lost Arcade Classic: Guzzler 11 dise. Right now we’re even The Games We Love to Hate 12 shilling Classic Gamer Maga- zine merchandise such as The X-Games 14 t-shirts and coffee mugs. Are These Games Unplayable? 16 So be sure to check online with us for all the latest and My Favorite Hedgehog 18 greatest in classic gaming news Ode to Arcade Art 20 and fun. Roland’s Rat Race for the C-64 22 www.classicgamer.com Survival Island 24 Head ‘em Off at the Past 48 Classic Ad: “K.C. Munchkin” 1982 49 My .025 50 Make it So, Mr. Borf! Dragon’s Lair 52 and Space Ace DVD Review How I Tapped Out on Tapper 54 Classifieds 55 Poetry Contest Winners 55 CVG 101: What I Learned Over 56 Summer Vacation Atari’s Misplays and Bogey’s 58 46 Deep Thaw 62 38 Classic Gamer Magazine December 2000 4 “Those who cannot remember the past are condemned to Issue 5 repeat it” - George Santayana December 2000 Editor-in-Chief “Unfortunately, those of us who do remember the past are Chris Cavanaugh condemned to repeat it with them." - unaccredited [email protected] Managing Editor -Box, Dreamcast, Play- and the X-Box? Well, much to Sarah Thomas [email protected] Station, PlayStation 2, the chagrin of Microsoft bashers Gamecube, Nintendo 64, everywhere, there is one rule of Contributing Writers Indrema, Nuon, Game business that should never be X Mark Androvich Boy Advance, and the home forgotten: Never bet against Bill. -
United States Bankruptcy Court SUMMARY of SCHEDULES
13-10176-jmp Doc 119 Filed 03/06/13 Entered 03/06/13 20:14:12 Main Document Pg 1 of 110 B6 Summary (Official Form 6 - Summary) (12/07) }bk1{Form 6.Suayfchedls United States Bankruptcy Court Southern District of New York In re Atari Interactive, Inc. Case No. 13-10177 , Debtor Chapter 11 SUMMARY OF SCHEDULES Indicate as to each schedule whether that schedule is attached and state the number of pages in each. Report the totals from Schedules A, B, D, E, F, I, and J in the boxes provided. Add the amounts from Schedules A and B to determine the total amount of the debtor’s assets. Add the amounts of all claims from Schedules D, E, and F to determine the total amount of the debtor’s liabilities. Individual debtors must also complete the "Statistical Summary of Certain Liabilities and Related Data" if they file a case under chapter 7, 11, or 13. NAME OF SCHEDULEATTACHED NO. OF ASSETS LIABILITIES OTHER (YES/NO) SHEETS A - Real Property Yes 10.00 B - Personal Property Yes 4 21,238,150.00 C - Property Claimed as Exempt No 0 D - Creditors Holding Secured Claims Yes 1 0.00 E - Creditors Holding Unsecured Yes 1 0.00 Priority Claims (Total of Claims on Schedule E) F - Creditors Holding Unsecured Yes 1 266,183,594.00 Nonpriority Claims G - Executory Contracts and Yes 1 Unexpired Leases H - Codebtors Yes 1 I - Current Income of Individual No 0 N/A Debtor(s) J - Current Expenditures of Individual No 0 N/A Debtor(s) Total Number of Sheets of ALL Schedules 10 Total Assets 21,238,150.00 Total Liabilities 266,183,594.00 Software Copyright (c) 1996-2013 - CCH INCORPORATED - www.bestcase.com Best Case Bankruptcy 13-10176-jmp Doc 119 Filed 03/06/13 Entered 03/06/13 20:14:12 Main Document Pg 2 of 110 B6A (Official Form 6A) (12/07) }bk1{Schedul A-RaPropty In re Atari Interactive, Inc. -
Big-K-Magazine Issue 04
- DONT JUST SIT THERE PLAY SOMETHING! **oia AZTEC CHALLENGE A challenge on on epic scale! Aztec Challenge lakes you on o pumey lo Mexico and fhe ancient pyramid of Tenochritlon. The oncieni A/tee god* and iheir devotees have ensured Ihol no ordinary human can learn the secrets of the temple ondlive lo tell the tale. The pyramid is protected by all rr of treocherous traps and hidden perils - an epic test ol your courage innir>g, Artec Chollenge features no less than seven totally different s - here are just three of them - each of which presents a brand new chollenge. We hope your joystick con itofKi up to ill j,„^lvhecon'e"P°?°^; ON CASSETTE £8.95 ON DISK £12.95 commodore ^ —•Audioqemc P.O. BOX SB, READING, BERKS. SEND FOR FBEE COLOUR O^TAiOGUEI 3yVjlapse |.*^Js[DERxiNATCH "" are»t computers crafted by electronic lei surf spBcial.sts When BIG K car^ pin down whii-h courc ffordauchspler.- WHO'S DA MUG, MUGSY7 a ThinflS had beer''p'ie!rv q "a hou d^e^oo^d^a sup" b mo IhBIDay.iusuhaiisuBlcopo So r A alBIGK had problems. 1 rushed overlolhei-QftJce They «ve a riflhl. EV^^^^B* IK^ sThev 1 rigiil. gels away wilh r look (hen- 9 ,„= .,.», ^K„..=i,. „,„^e there There ara eight m.i;,or, iaies was no rod, nn vrolrn, just doi- o( Sohware Intjmidaiion - ihis Obsessive Miner- III? fto. just one at the EVIL D£AO, celeOraling eris of copies ol 3 uame called has tisen ana of them ° """ ° ^'**'^"'^'' « same "a/na on Mugsy. -
S Q X W W X А V А
RETRO7 Cover UK 09/08/2004 12:20 PM Page 1 ❙❋❙P✄❍❇N❋❙ ❉PNNP❊P❙❋•❚❋❍❇•❖❏❖❋❖❊P•❇❇❙❏•❚❏❖❉M❇❏❙•❇❉P❙❖•& NP❙❋ * ❏❚❚❋✄❚❋❋❖ * ❙❋❙P✄❍❇N❋❙ £5.99 UK • $13.95 Aus $27.70 NZ ISSUE SEVEN I❋✄❇❇❙❏✄❚✄G❇N❏M ◗P❋❙✄❏IP✄I❋✄◗❙❏❉❋? ❉M❇❚❚❏❉✄❍❇N❏❖❍✄❋◗P✄L I❋✄❚IP✄& ❏❚✄❚❇❙✎✄N❇I❋✄❚N❏I ❉P❏❖✏P◗✄❉P❖❋❙❚❏P❖❚ I❏❉I✄IPN❋✄❋❙❚❏P❖✄❇❚✄❈❋❚? ◗M❚✄MP❇❊❚✄NP❙❋✢ I❋✄M❋❋M✄ ❚P❙✄❉P❖❏❖❋❊✎✄ L❋❏I✄❉❇N◗❈❋MM9✎ ❚✄❊❋❚❋❙✄❏❚M❇❖❊✄❊❏❚❉❚ >SYNTAX ERROR! >MISSING COVERDISC? <CONSULT NEWSAGENT> & ❇❙❉❇❊❋✄I❖✄◗❊❇❋ 007 Untitled-1 1 1/9/06 12:55:47 RETRO7 Intro/Hello 11/08/2004 9:36 PM Page 3 hello <EDITORIAL> >10 PRINT "hello" Editor = >20 GOTO 10 Martyn Carroll >RUN ([email protected]) Staff Writer = Shaun Bebbington ([email protected]) Art Editor = Mat Mabe Additonal Design = Roy Birch + Da Beast + Craig Chubb Sub Editors = Rachel White + Katie Hallam Contributors = Richard Burton + David Crookes Jason Darby + Richard Davey Paul Drury + Ant Cooke Andrew Fisher + Richard Hewison Alan Martin + Robert Mellor Craig Vaughan + Iain "Plonker" Warde <PUBLISHING & ADVERTISING> Operations Manager = Debbie Whitham Group Sales & Marketing Manager = Tony Allen hello Advertising Sales = Linda Henry elcome to another horseshit”, there must be a others that we are keeping up Accounts Manager = installment in the Retro thousand Retro Gamer readers our sleeves for now. We’ve also Karen Battrick WGamer saga. I’d like to who disagree. Outnumbered and managed to secure some quality Circulation Manager = Steve Hobbs start by saying a big hello to all outgunned, my friend. coverdisc content, so there’s Marketing Manager = of those who attended the Classic Anyway, back to the show.